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Everything posted by brancra
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- 2 Comments
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- sc3k
- simcity 3000
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- 3 Comments
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- skyscraper
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Ugly? Perhaps. But this is a model that keeps the game feeling modern and fresh, and it's useful in that it helps fill the midrise "gap". We are blessed with skyscrapers a-plenty. But an urban core is filled out by midrises like this. And for a 20+ year old game, a big effort is required to keep it feeling contemporary. This is a very useful building and I am grateful. It's well-textured, modeled, and modded. 5/5.
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Version 1.0.1
88 Downloads
Based on a real building in London, UK. Information: There are three lots included in this upload. It is growable on the Houston and Euro tilesets. The first is a growable 3x1 Stage 6 R$$ lot with Maxis props. The second is a growable 2x1 Stage 7 R$$ lot with Maxis props. The third is a growable 3x3 Stage 5 R$$ lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download AGC Buildings RWS DLC for the Model file: The 3x3 growable requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.0
66 Downloads
Based on a real building in Detroit, Michigan, USA. Information: There are two lots included in this upload. Both are growable on the Chicago and New York tilesets. The first is a growable 2x2 Stage 6 R$ lot with Maxis props. The second is a growable 3x3 Stage 5 R$ lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download the AGC Buildings RWS DLC for the Model Files: The 3x3 growable requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.0
120 Downloads
Based on a real building in London, UK. Information: There are two lots included in this upload. Both are growable on the Houston and Euro tilesets. The first is a growable 3x2 Stage 6 R$$$ lot with Maxis props. The second is a growable 4x4 Stage 6 R$$$ lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download AGC Buildings RWS DLC for the Model file: The 4x4 growable requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.0
74 Downloads
Based on a real building on Brompton Road, London, UK. Information: There are two lots included in this upload. Both are growable on the Houston and Euro tilesets. The first is a growable 1x2 Stage 3 CS$$$ lot with Maxis props. The second is a growable 1x2 3 CS$$$ lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download AGC Buildings RWS DLC for the Model file: The second growable requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.0
122 Downloads
Based on a real office building in Canary Wharf, London, UK. Information: There is one lot included in this upload. It is a growable 3x3 Stage 7 CO$$$ lot with Maxis and AGC props. It is growable on the Houston and Euro tilesets. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download AGC Buildings RWS DLC for the Model file: The lot requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.2
115 Downloads
Based on a real building in London, UK. Information: There are two lots included in this upload. The first is a growable 5x5 Stage 6 CO$$$ lot with Maxis props. It is growable on the Houston and Euro tilesets. The second is a ploppable 5x5 landmark lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: You will need to download AGC Buildings RWS DLC for the Model file: The ploppable requires three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
Version 1.0.2
78 Downloads
Based on a real building (the Como Metropolitan) in London, UK. Information: There are three lots included in this upload. All are growable on the Houston and Euro tilesets. The first is a growable 2x3 Stage 6 R$$$ lot with Maxis props. The second is a ploppable 2x3 CS$$$ lot with AGC Props. The third is a growable 5x5 Stage 5 R$$$ "Apartment Complex" lot with AGC Props. Installation: Copy/extract the content of this folder into your Plugins. Dependencies: The ploppable and the 5x5 growable lot require three (3) AGC Prop packs, for Street Props, Flora and Automobiles: Credits: I only did the lotting, modding and testing. The refined modeling, texturing and lighting are by AGC / Barroco Hispano. If you appreciate his work, consider donating to his PayPal here: https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU -
https://community.simtropolis.com/files/file/14889-sym-productions-modern-diagonal-buildings/
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"Dying" is too strong a word. Yes, Hide Inoki shut down. It isn't 2005 with multiple BAT releases every day. But there are still plenty of players, customizers and coders. SimCity 4 is still seen by many people as the gold standard of city Sims. The sheer number of mods, aesthetic and practical, have kept the game moving forward 23 years after it's release - one of only a few games with this kind of lasting impact, really. As long as people still play and create and share their works, the game isn't going to die.
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When in doubt, use a random number generator: https://www.random.org/ All the options are quite nice!
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This is such a unique piece! You should consider some of your other local buildings too, most of us are unfamiliar with A Coruña but it looks like an interesting place!
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https://community.simtropolis.com/files/file/23976-chamber-of-commerce-and-industry/ May also consider:
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And the other: https://community.simtropolis.com/files/file/29566-nybt-605-third-avenue-ny/
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The commercial building is Mattb325's "Ardmore Investments": https://www.sc4evermore.com/index.php/downloads/download/12-commercial/102-sc4d-LEX-legacy-mattb325-commercial-pack-darknite The homes are also Mattb325, mostly from his Cottages Ornee series: https://www.sc4evermore.com/index.php/downloads/download/11-residential/100-sc4d-LEX-legacy-mattb325-residential-houses-pack-darknite
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I am fairly sure that's a Gascooker commercial building, downloadable in the SC4Evermore pack here: https://www.sc4evermore.com/index.php/downloads/download/349-sc4d-LEX-legacy-bsc-gascooker-commercial-compilation#Contents
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Here's the Reddit post with the modeler's Patreon. As you can see from the comments, the effort is controversial, due to the AI component. And as @kaimai noted, no one wants to pay money for something not proven to work.
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There is someone who has been posting recently on the SimCity Reddit who claims to be using AI for design and then creating building models based off that. But as of yet, there is no indication it actually works. https://www.fab.com/listings/e1c2400f-b688-419e-8a2e-16844d3073f9
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Gleaming skyscrapers get much of the attention in SimCity, but for true variety, you need additions to the "boring" as well. Houses and small apartment buildings, modest commercial businesses, and of course industrial lots, which are often overlooked. However, they're the backbone of cities, especially growing ones. Try and create a region without them and you'll stunt your community's growth. Here we have a wonderfully modeled I-HT addition from Simmer2, who is a delight to have back at Simtropolis. It's well textured, appropriately nightlit and well modded. It is not a center of attention, but it adds variety to industrial areas, serves an underserved niche in BATs, and makes playing the game simply more interesting. Variety is the spice of life, and it adds zest to SC4 too. Simmer2 has given us a tasty spice to use as we garnish our cities with quality custom BATs. Thank you Simmer2! 5/5!
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Got a quick SC4 question?... Ask here!
brancra replied to City_Slider's topic in SimCity 4 General Discussion
It is tremendously difficult to get an invitation. However, I believe one of our Korean members downloaded all the SimCity China uploads and hosted them on a publicly accessible server (I recall it had a cafe.naver link). @pikachu_SQ may know more. -
I want to praise you @Koonam. You worked hard on this and asked constructive questions of other BATters and molders, and you made countless fixes and revisions to get this wonderful BAT published. Your persistence and diligence is admirable. Additionally, this was not an easy choice of project. The modeling is complex as Beaux Arts buildings are. But you worked at it, you applied thoughtful textures, and the nightlighting is excellent. Bravo! The community is lucky to have you. 5/5!
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The modeling is well-done, the textures are excellent, and the BAT is appropriately modded. But that nightlighting is simply exquisite. A lot of players are reluctant to play their cities in the nighttime setting - they're worried about DarkNite vs MaxisNite (personally, I think the sheer variety of BAT textures out there have mitigated some of the stark DN/MN contrast), buildings with inadequate "spotlight" style lighting, or simply no night lights at all. But a model like this shows that's really missing out on a critical aesthetic component of the game. The quieter background noise and the cricket sound in rural areas, the little headlights and taillights of automata, and truly phenomenal night-lighting such as that on Cockatoo's AIG Tower here. This is wonderful, this is a treat for the eyes. It brings sparkle to a 20+ year old game. Bravo! 5/5!
