Jump to content

21,225 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

@Lindsaygaskell94 ...

Don't know about the second one. @korver sometimes uses models created elsewhere and photoshops or converts them into his SC4 worlds. I could be wrong though....

  • Thanks 2

Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
17 hours ago, nos.17 said:

@Lindsaygaskell94 ... 

Don't know about the second one. @korver sometimes uses models created elsewhere and photoshops or converts them into his SC4 worlds. I could be wrong though....

 

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 15/12/2019 at 9:36 PM, mattb325 said:

I'm afraid these seawalls only exist on my PC...I lotted them, but haven't released them.

Be a jolly good Saint Nick and do it. With a good HO HO HO!

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
4 minutes ago, carlosmarcelo said:

Where I could find to download this build?

I happen to know this one since I remember using it long ago. *:)
 

 

  • Like 3
  • Yes 1
  • Thanks 1

Quick Links

“SimCity 4 is not just a game, but a tool driven by our own imagination and creativity.”

Buy me a coffee

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Orlando Amway Center !

Thought it would be easy findable the Orlando Magic Amway Center featured in PHBSD CJ Orlando !

Amway Center.jpg

Some time ago maybe someone stumbled on it or the link is gone, maybe ?

Sincerely yours,

Kschmidt

Share this post


Link to post
Share on other sites
1 hour ago, kschmidt said:

Orlando Amway Center !

Thought it would be easy findable the Orlando Magic Amway Center featured in PHBSD CJ Orlando !

Amway Center.jpg

Some time ago maybe someone stumbled on it or the link is gone, maybe ?

Sincerely yours,

Kschmidt

I don't think it was released. He requested that building a couple of years ago, but this BAT looks pretty unfinihsed comparing to the RL one. I think half of the textures are not there on the building, but I can be mistaken. Anyway it is a really nice building. A little bit reminds me @delyrium's works, but I'm not sure. Sure @PHBSD could tell us, where he got this building.

- Tyberius


I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I have been going through some of my files and I realized that I have a modd that is missing some dependencies.*:???:

The file that I have is BSC Farms BLS Revised.

The Dependencies I am missing are -

SG Homes Swedish Villas

SG Homes Small R$

SG Plantation Villas

Country Mill

Are they part of another pack?  Do they go by a different name?  *:???:   I've searched the STEX and the LEX as well as doing google searches and I am unable to locate them.

Could you guys help?  Please!!!!!!!!

  • Like 1

No beauty shines brighter than that of a good heart.

Share this post


Link to post
Share on other sites
21 minutes ago, PaPa-J said:

I have been going through some of my files and I realized that I have a modd that is missing some dependencies.*:???:

The file that I have is BSC Farms BLS Revised.

The Dependencies I am missing are -

SG Homes Swedish Villas

SG Homes Small R$

SG Plantation Villas

Country Mill

Are they part of another pack?  Do they go by a different name?  *:???:   I've searched the STEX and the LEX as well as doing google searches and I am unable to locate them.

Could you guys help?  Please!!!!!!!!

Hm... Readme? It's there with the links, which are actually working properly.  

SG Homes Swedish Villas

SG Homes Small R$

SG Plantation Villas

 

Country Mill

 

I know that most of the mods description said, and the commonly used method was only copying the contents from the zip into the plugin folder and then deleting the zip with readmes and everything, but sometimes it's very useful if you keep those stuffs on a safe location. Specially that this stuff comes with an exe installer by default and the zip contains a readme and a remove/cleanitol list too. Also if you have anything from BSC, that for sure will come with a readme file, and that readme will contain all the dependencies.

 

  • Like 2
  • Thanks 1

I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

@PaPa-J you'll probably not want to install the lot for the Country Mill, as it was made with the RCI Blank Lot set. Just grab the model. 

  • Thanks 2

BSC Custodian, SC4D staff, & LEX Admin

BSC LEX Superior Collections: high quality content, one click away

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
23 hours ago, Tyberius06 said:

I don't think it was released. He requested that building a couple of years ago, but this BAT looks pretty unfinihsed comparing to the RL one. I think half of the textures are not there on the building, but I can be mistaken. Anyway it is a really nice building. A little bit reminds me @delyrium's works, but I'm not sure. Sure @PHBSD could tell us, where he got this building.

- Tyberius

Thank you, for the info about this Bat. Sc4devotion may have featured or a privat exchange may have taken place §

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 25/12/2019 at 12:48 PM, Tyberius06 said:

I don't think it was released. He requested that building a couple of years ago, but this BAT looks pretty unfinihsed comparing to the RL one. I think half of the textures are not there on the building, but I can be mistaken. Anyway it is a really nice building. A little bit reminds me @delyrium's works, but I'm not sure. Sure @PHBSD could tell us, where he got this building.

- Tyberius

I got it from 3D Warehouse but it did not come with some textures, if someone wants to upgrade it, please ask me to send the files to you. I'll be glad to see it upgraded. 

  • Like 2

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
17 hours ago, PHBSD said:

I got it from 3D Warehouse but it did not come with some textures, if someone wants to upgrade it, please ask me to send the files to you. I'll be glad to see it upgraded. 

oh yeah !!! --  you and a lot of us ! *:thumb:


Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 15/12/2019 at 7:36 PM, mattb325 said:

I'm afraid these seawalls only exist on my PC...I lotted them, but haven't released them.

Are you considering a release in the future? They do look super.


Perseus_flag_50px.jpg.06052654fd8c31089019fa85ba438bc0.jpg     The Viceroyalty of Perseus     Perseus_flag_50px.jpg.06052654fd8c31089019fa85ba438bc0.jpg

A unique nation fusing technological prowess and grandeur

I can resist anything but temptation - Oscar Wilde

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 12/22/2019 at 10:52 AM, Krio said:

Be a jolly good Saint Nick and do it.

 

7 hours ago, Belfastsocrates said:

Are you considering a release in the future?

I will possibly release it, but it only has four pieces: a 1x lot, a 2x lot and an outer+inner corner. Also as I just made it for me, the modding is very rough around the edges.

  • Like 2

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
3 hours ago, elavery said:

I am looking for something on the STEX that looks like the Ernst & Young Building in Los Angeles. Any ideas?

 

0PXMhmK.jpg

One of my fave BATers @scotty222 was doing this a long time ago but it never got released. Haven't seen him around here for some time now :(

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
47 minutes ago, gutterclub said:

Haven't seen him around here for some time now

Logged... today (?) Unexpected.


matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Are there any 7.5 m viaduct rail stations out there? All the ones in NAM seem to be 15 m high.

Share this post


Link to post
Share on other sites
2 minutes ago, Aracari said:

Are there any 7.5 m viaduct rail stations out there? All the ones in NAM seem to be 15 m high.

Hi @Aracari!

I've answered the very same question a few pages back here:

Spoiler

Yess, there is a few. @mattb325 created a few L1 ERRW stations, also @debussyman has one multifunctional RRW terminus and L1 ERRW passthrough station.

DebussymanDresden Central Station

Mattb325:

L1/7.5m Victorian Station Transport Hub

Ultra-modern 7.5m E-RRW Rail Transport Hub (v1.0)

7.5m E-RRW Central Station Transport Hub

7.5m E-RRW Rail Terminus

Strickland 7.5m Viaduct Rail Station

 

Also using Matt's buidings I started making more complex station compositions in different height levels, what you can see in my Lotting thread and one of them has been released last year.

Heretic URHTS Project 01 - Strickland Terminal

Currently these are all the L1 (7.5) ERRW stations. I plan to build up new configurations, but those are using mostly Matt's building.

 

- Tyberius

  • Like 2
  • Yes 2
  • Thanks 1

I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Are there more modern on/off ramps that can be used with the sunken freeways in the NAM? The default in game ramps look a little awkward to me when used with sunken freeways...

Share this post


Link to post
Share on other sites
2 hours ago, Rott said:

Are there more modern on/off ramps that can be used with the sunken freeways in the NAM? The default in game ramps look a little awkward to me when used with sunken freeways...

I'm not sure what you refering to here. On/off ramps for highways can be found in the NAM for RHW (Real Highway) or for MHO (Maxis Highway Override - which is a texture and feature replacement of the game's default Maxis Highways) or there are ramps for the default game higway (if you don't use the NAM's MHO option). But these are network pieces, you can have currently only these. You can build on/off ramps for sunken or elevated highways using the RHW flex height transitions (most compact) or with a little little terraforming you can use uphill/downhill slopes with the RHW tool network piece.  I don't know about that anybody made custom ramps for these networks as separate release, definitelly not as network pieces. We have a couple of LOT based tunnel ramps, but those are for tunnels. Also I don't know what you mean under "more modern"... Those are pretty generic ramps in the NAM, I wouldn't call them old or old-looking. For sure, I don't think there is any kind of more modern reskin for those on/off ramps.

- Tyberius

  • Like 1

I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
Currently: Viewing Forum: SimCity 4 General Discussion
 
18 hours ago, Rott said:

Are there more modern on/off ramps that can be used with the sunken freeways in the NAM?

Before anyone can really help you, we really need to know specifically which Highway style you are using. Is that the original Maxis Highways (MHY), the MHO re-skin in the NAM or even the full RHW mod itself?

Generally speaking, I'm going to say no, what you see is probably all there is. That's because such transit models are a lot of work to make, so it's very unlikely someone would have duplicated existing features to provide a simply visual alternative.

If you are using the original MHY, the best suggestion I can make is to use a good walls/filler set, which is designed to work in tandem with sunken highways:

MHY-Sunken-Interchange.jpg.d166fbed35d9b098a314560f2fe738ed.jpg

Obviously the ramps are very steep/unrealistic, but then that can be said of the entire MHY, that's why RHW exists in the first place. MHY development, barring some bizarre circumstances I can't personally imagine, is absolutely finished.

Sure similar options for MHO or possibly RHW would be very nice, but frankly speaking I don't see either happening anytime soon.

  • Like 4

Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
6 hours ago, rsc204 said:

Before anyone can really help you, we really need to know specifically which Highway style you are using. Is that the original Maxis Highways (MHY), the MHO re-skin in the NAM or even the full RHW mod itself?

Generally speaking, I'm going to say no, what you see is probably all there is. That's because such transit models are a lot of work to make, so it's very unlikely someone would have duplicated existing features to provide a simply visual alternative.

If you are using the original MHY, the best suggestion I can make is to use a good walls/filler set, which is designed to work in tandem with sunken highways:

MHY-Sunken-Interchange.jpg.d166fbed35d9b098a314560f2fe738ed.jpg

Obviously the ramps are very steep/unrealistic, but then that can be said of the entire MHY, that's why RHW exists in the first place. MHY development, barring some bizarre circumstances I can't personally imagine, is absolutely finished.

Sure similar options for MHO or possibly RHW would be very nice, but frankly speaking I don't either happening anytime soon.

Yeah, a shame too because the walls, overpass and highway themselves look terrific, thanks for the reply.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
6 hours ago, Rott said:

Yeah, a shame too because the walls, overpass and highway themselves look terrific, thanks for the reply.

Where did you get those walls, btw?

Also looking for Penn Station:
ureM0aC.jpg

  • Like 1

20369743_2718707249385_5298984318887779742_o.jpg

Saint Louis

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Hi All, I have had an idea to make a new region with some walled cities. I am wondering if anyone has used the two options I found or if you could offer some alternatives? Walls or wall ruins both could work. Thanks!

https://community.simtropolis.com/files/file/28392-kairouans-city-walls/

https://community.simtropolis.com/files/file/15712-city-walls/

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
2 hours ago, tails2489 said:

community.simtropolis.com/files/file/15712-city-walls/

Yep. I've used this one and I like it the best of any walls I've found. If you want to see it in game, you could grab this complete, ready to play region:

^ Which has the walls and moats already in place. (Be sure to get the dependencies listed there.)

 

There is another set that looks really nice too. I played around with it a wee bit and it even has angles which is sweet. There's more than one download to get the set:

^ And each of those have dependency prop packs so be sure to grab those if you try this set.

  • Like 5
  • Thanks 1

Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

Are you new here? Check out the Introduction and Guide to Simtropolis.

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account


×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections