Jump to content

memo

Recovery Team
  • Content Count

    452
  • Joined

  • Last Visited

  • Most Liked  

    6

Community Reputation

1,473 Remarkable

About memo

  • Rank
    Citizen

Recent Profile Visitors

33,021 Profile Views
  1. Not sure whether it can be accomplished with an Exemplar Patch, to be honest. Patching the Item Button ID = 0 might be worth a try, but I don't know if it would work. Another option would be to dump the icons into a remote submenu somewhere where they don't get into the way too much. My best advice would be to not put the separators into the plugins, in the first place. There are already a few flora menu icons created by @Panda: Trees Shrubs Flowers Natural Artificial The main reason they're not included with the DLL yet is that there wasn't really a consensus, at the time, on what the flora submenus should be, as there are different ideas on how to categorize the items. I'd really like to include a set of standard flora menus though, so that everyone can rely on them for their mods. Considering that Girafe's trees are likely a major part of the flora menu for many people, perhaps your work here could drive this discussion into a direction most people can agree on to finally settle this open question.
  2. NAM General Support

    @lildee321 The non-default legacy options aren't included on sc4pac. Like Ulisse Wolf said, select them in the installer when installing it manually. To uninstall the NAM with sc4pac, unstar everything in the 770-NAM category and anything listed in the NAM:network-addon-mod's "Required By" section.
  3. BAT4Blender

    Yes, as of version 0.6.0 of BAT4Blender, batch processing is possible, as described in the Readme. My preference it to put the shared objects in neither Night nor Day folder, to avoid duplicating everything.
  4. Thanks for fixing it. (Your attachment above can be deleted now.) This issue is now resolved as well, thanks to server-side fixes by @Cyclone Boom.
  5. @Mstrfox It says right there that the downloads are completed. Instead, show the error details by clicking on the error message. Additionally, create a ZIP file from the folder "31284-r-pack-santiaguino-1" located at "C:\Users\OWNER\AppData\Local\io.github.memo33\sc4pac\cache\coursier\https\community.simtropolis.com\files\file\" and send it to me. The folder would contain two files.
  6. The current EQ stats in the New Properties file have all just been eyeballed, without any deeper in-game testing documented anywhere to show they lead to a balanced gameplay. It would be most beneficial to find some kind of middle-ground between CAM and non-CAM gameplay, so that there don't need to be two CAM/no-CAM variants for each educational building out there. The premise that CAM would require different EQ stats than without CAM isn't too convincing. CAM doesn't necessarily imply denser cities. CAM mainly just spreads out the stages from 1-8 to 1-15. It doesn't assign higher RCI capacities to growable buildings, so it shouldn't boost the stats for educational buildings too much either. Of course, if you build a super-dense city at stage 15 with lots of downloaded skyscrapers, you'd also want to download some high capacity educational buildings that fit into those neighborhoods, rather than plopping the Maxis default educational buildings.
  7. BAT4Blender

    No. You'd have to render and assemble it manually like I showed earlier in this thread. Or use something like the B4B animation tool (which I haven't used before).
  8. For my own STEX files, I've already checked that they are complete and intact. No verification needed really.
  9. This issue (Premature EOF) is likely going to affect more people. I've managed to replicate it myself. In the short term until it is fixed, here's a workaround: Go to Dashboard → Folders → Cache and navigate to the folder "community.simtropolis.com". Search for all files that end in .part and delete all of them (for example: 37113-alvertstone-financial/.%3Fdo%3Ddownload%26r%3D213885.part). Only then click "Update All" again. The issue is related to resuming interrupted downloads, so it's important to delete all .part files from the cache, since otherwise, when the error gets triggered at one .part file, a second download is interrupted, so you get more and more partial files with each attempt. For this reason, avoid hitting "Cancel" as well. The issue only affects files downloaded from Simtropolis.
  10. Yes. I've looked into it and the only files affected by this are the two DLLs by @CasperVg. The simplest course of action is to wait for them to be rehosted on the STEX, so then we can replace the wrong link in the metadata by the new correct link. This looks like an interrupted download of some sort. Deleting the affected file from the cache, like you did, will resolve it.
  11. Need help for a newbie

    Regarding 2, if you get stuck at the power plant, it's probably because you've installed CAM, as CAM replaces the default power plant. It's best to play the tutorials before heavily modding the game. Also be sure to read the documentation for what you install. CAM in particular must not be installed for a region that already has established cities (i.e. cities with names).
  12. @Mierenhoop If the file for that URL is in your Cache folder, delete the file there and try again. @Greatwhitedragon Try to, you know, install Java.
  13. The bot attempts to download each new STEX file and, if it fails, apparently tries again an hour later or so. You can see the failed attempts here. Until a few hours ago, the failures it reported were https://community.simtropolis.com/files/file/36889-esa-malmberget-10-18/?do=download&r=213451 not found Even though this STEX entry has been updated very recently, this subfile still seems to be missing. The API also reports "size": null for it. I think @smf_16 might be in the best position to fix this. Since about one or two hours, the bot reports a different failure though: Simtropolis returned 403 for https://community.simtropolis.com/files/file/37395-pc-office-park-13-18/?do=download&r=214508 so now the bot actually seems to be blocked.
  14. Thank you for checking. The sc4pac GUI desktop version would usually send a user-agent such as "Dart/3.5 (dart:io)" when downloading images. Though, indeed it doesn't look like it's server-related. At minimum, you need Java 17, which allegedly can work, but you're on your own there. Possibly. Not sure. If you have GTK3 (which you do, otherwise the app wouldn't start), then usually you'd have nearly all dependencies already.
×