This tile (or 'Zone' as I call it) is named Veritas and it is the governmental and cultural heart of Ionica. I kind of wanted something that was a fusion of Washington DC, Beijing, Shenzhen, Paris, and London.
I don't really want to show any older pics of it because it was kind of embarrassingly bad and that's why I decided to restart.
Again I regret not using RHW but I think it's a bit too far along to switch.
Veritas is also the location of my Simlympic area. I hope to finish it in time for the summer Olympics. The clock is ticking.
What you see below is what I consider to be the top of this tile. It is supposed to be the 'old city' area made up of a strange combination of European and Chicago/NY style buildings. Since I took this picture a few weeks ago the area around it has developed quite a bit. I'm bringing the road in and I've reworked the rails to become an elevated system. I've also placed Xyloxadoria's Cathedral of Learning in front of the park but I need to LE it a bit to make it fit better.
This is the central area which is the main governmental district. It's kind of Versailles meets Washington DC...in the future.
Not everything you see is final. I've had my eye on that Altar of the Triforce for a while, it isn't quite the way I want it to be yet. I wonder if I can reduce the lot size just a bit, that would help me shape the parks around it better.
Here is a reverse angle where you see the Pritzker Pavilion a the rear of the UN building.
To the left of the Pavilion is the Center for the Performing Arts and behind it is my version (currently missing trees) of the Louvre Pyramid. Hoping this area's not too grid-y. I might have to change up a couple of things. I'm still testing how buildings around there will look.
On the right is Xylo's London Shard, which is home to Ionica's largest architectural firm, and next to it the Children's Palace by dmscopio, which contains contains theaters, a museum, galleries, food courts, and interactive playgrounds.
Bellow all of that is Windsail Tower, a place of residence for foreign dignitaries and very important guests. Around it is probably the most epic marina I've ever attempted. I still need to add mmps in the water to make it look more realistic. I probably need to add a bit more depth in some areas too.
Here is a mosaic of the Simlypic area. At the top is 'Stargate Park' composed of a variety of elements. If I had to list all them all of I'd be here all day.
The area with the empty grey square is going to be the central hub of the games. It is actually the National Centre for the Performing Arts (NCPA) from simcity.cn. It is flanked by a sunken and raised stadium, both by dmscopio. This concept is kind of where I got the idea for how to create the Hanging Gardens.
Dead center is the Bird's Nest stadium, maybe a bit old and out of style since people are working on the Brazil 2016 stadium now, but it really is quite a beautiful BAT. I still need to do some more LE work to make it conform with the grey paths around it.
The four Cobb Altura Towers are supposed to be residences for athletes as well as guests to the games. Need to LE myself a version with the same red brick as the surrounding area.
Finally at the end of the canal is the Opera House. Still needs to have a lot of mmps and boats put around it to give it a sense of life and activity.
I still need to add lot of parking but I'm not sure how to do it. I'm not a big fan of surface parking, but I might experiment with it a little. We'll see.
Here's a closer view of a re-lot of the Jefferson Memorial, a Maxis landmark,
And on the other side is my custom lot of scba's Risemdale Baseball Diamond.
Here is a closer view of the Cristo Redentor in the canal. I still need to add a few modifications. I think I'm going to add some sunken/underground steps as well as some lights and perhaps some small trees.
This is the high capacity ferry port. I need to add some ferries as well as work on the roads around it a bit more.
This is the Ionican Islamic cultural center as well as a mosque.
Finally we come to the full view of the tile. I'd say it's around 40% complete. I'm slowly working my way inward right now, connecting roads from other tiles as well as still looking for spots to fit those really big landmarks.
Comments, suggestions, and questions are always appreciated. Thanks for visiting.
DavidDHetzel: Oh man I can't wait for this to develop! Also what parks did you use for the Warm Memorial Park and what is that building you used just above the Indoor arena?
Those are the BSC USMSC War Memorial & Mahanakhon Condo, ATEX Tubes. Thanks.
Ln X: Your rebuild of Avalon is looking promising. My only suggestion would be to have large areas of mid-rise buildings west of the river, on the southern island and towards the east of Avalon. Lastly the centre of the city tile could use a lot of mid-rise buildings to break up the skyscrapers. Large city tiles have never looked too good when filled to the brim with skyscrapers.
Right, that's a good idea. Besides, there are only so many unique skyscrapers with what I consider to be good night lighting and I have to split those between Avalon and Veritas. Thanks for the suggestion.
tariely: yep, it's gonna be fun to put (ordinary) people and commerces back in there !:-))) Oh, and What Is the bat with the sphere in pict 2, opposite the Burj Dubai (or whatever megalomaniac tower that is:-)))
As Hetzel pointed out, the sphere is the Globe Arena. Not sure where to find it but it probably isn't that hard. Thanks.
Terring: Oh boy, that's looks epic!
Gold to hear it T. Thanks.
citybuilder234:That is a very beautiful and planned city. I love how you make excessive use of the NWM and left turn lanes. That's how I should layout my American cities in SC4, with excessive use of the NWM and left turn lanes in my cities, including my cities of Craterville and Volcanopolis. BTW, where did you get the hyperloop pieces?
Those hyperloop pieces are ATEX Tubes, I provided the link in a reply above. However, the pieces aren't the greatest. I didn't commit to using the way I wanted to because I had a lot of problems lining them up and making it look good. Then again maybe someone with more skill could do it. Thanks.
slickbg56: Looks great. Always good to see the frame by frame transition of the changes you've made.
Well that's a pretty old gif. I wish I kept more pics of the progress. Thanks.
Snugies: reminds me of coruscant
Thanks, I was partially inspired by it, but my city won't look anywhere near as futuristic.
gviper: Loving the progression sequence! This is a massive project and it's looking great so far!
Hey gviper, thanks.
Belfastsocrates: Absolutely loving the work so far. I really miss this type of grand and expansive city planning, something I can't do with Passau as much, so this is a nice indulgence.
Thanks B. Why can't you do something this kind of thing in Passau?
gen. Falcon: Very nice and well planned. maybe if you try RHW could look better . i must ask what is SEAWALLS mod ?
Yes, I really wish I planned the city using RHW, but I began before really understanding how to use it. The seawalls are Those are JENXPARIS Quais de Seine. Thanks
raynev1: Well planned and looking great .
takemethere: I'm really impressed with how you are able to plan the city out beforehand, selectively build it up and executed it all in a (relatively) short amount of time. I'm still building my downtown years after I started, just get sidetrack with too many projects going on at once. Definitely looking forward to seeing the finished product here.
Well it wasn't that short of a time. Not sure when I began but it feels like slightly over a year and who knows how long it will take to finish. Sometimes I get really in the flow, but then I go work on other things. Thanks.
lucasfg3: Great project! Indeed a project for a better future!
Stay tuned, thanks.
Tonraq: Nice, although that economic crash is unfortunate.
Yeah it was painful, but I like to look at it as a blessing in disguise. Thanks.
kingofsimcity: What a grand and colossal city plan! You must have some incredible patience - I probably would've zoned in a few blocks and hit unpause already.
I always have a few other tiles on the go to keep me busy when working on a large tile becomes tedious. Thanks.
city89: 1 word nice.
2 words: thanks you.
tankmank: Hopefully this will be the best version of Avalon. I like what you have planned already. It can be daunting needing to LE many buildings but it is worth it when you show a unique lot that fits into your city better. Looking forward to seeing the rest of the buildings being filled in .
Yeah, LE can be particularly annoying because for some reason it won't launch properly after I play SC4. I often have to restart my computer to use it. Thanks.