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Found 106 results

  1. Greetings, this is my first post here and very happy to join this esteemed site. I am working on the sole large tile in the London Region map and happily building a booming city with approx. 390,000 people. I have started to use all the wonderful new buildings available in STEX which helps to develop my city more across the Thames. NAM is in use since day 1. However, my commercial zones failed to develop across the Thames even the older part of city north of the Thames is doing well. The charts also show that I have demands for all types of commercial jobs except Co$$$. My education and health coverage is excellent. Grateful if anyone can shed light on my predicament.
  2. Public Transport: Part 1

    Hello, welcome to another entry to the Bellingham Journal. This entry will deal with one of the most important matters of the city: Mass Public Transport. This is a real map from the transport in Bellingham Superscripion: Blue: Line 1 Metro Yellow: Line 2 Metro Orange: Suburban Railway (Lines A from D) Red: BRT (The colors are not the official ones, and are here just to separate the the lines) This is an tourist map about the stations for lines 1 and 2. They have the all the names of the stations and the integrations with the diverse forms of transportation. The next images will show a few of them: Costa Verde Station: The former end of the Line 1, now the infrastructure leads to the new access to the new station and is the integration between ferries and Line 1. This is the terminal of the BRT System in the CBD, side to side with the Rail terminal, a complex called "Terminal Central". The complex receives 160000 passengers/day. They're also integrated with line 1 of the metro and all the Railway Lines (A from D) with the Central station. The Complex also gives access to the biggest walkable complex of services in the region. This is Cosmos/Allianz Arena Station, One of the most used in the Bellingham. Is the Intersection between Line 2 of Metro and Line D of Commuter Rail. Due it's prime location, The station also attends universities, stadiums (That put the name on the station) and one of the most used avenues in the city, the Avenida Manchester. To ensure full access to the station, a footbridge was attached next to the station, crossing the rail and linking Estrada das Lágrimas and the end of Avenida Cosmos to Avenida Manchester. Vila Inglesa Station: Integrates Line 2 with Lines A and B. The station still retains the original characteristics of when it was a station that served a village inspired by the European concepts (mainly English) of architecture and urbanism.
  3. How do i build in Simcity 4 a big sucessfull metropolis? How Long does it take to build such an big City with over 1 million inhabitants?
  4. Various views of the city

    Photos of different areas in New Alexandria city
  5. Metropolis in the Snow

    From the album Winter Wonderland (S3-21-M)

    The Snow is finally arrived. Happy Holidays from Metropolis :-)
  6. European themed city

    Hello, This is my first city, currently without a name. It's inspired by Cologne, Brussels, London and a pinch of Amsterdam. Currently a work in progress so if you guys like I can do updates and talk a bit about the history of the city. Hope you enjoy! And thanks for all the awesome mods and content... Tony
  7. From the album Hall of Fame

    2nd Place entry from Night Scenes (S3-12-E) Extended 91 Rep 21 Bonus Points 79 TOTAL Points Challenge Results Data | Leaderboard Rankings Plantation Metropolis just after sundown, the 3rd biggest city of the White Republic cities and largest of Plantation Bay Region. It is the capital of Plantation Bay, a major tourist hotspot known for it's major company headquarters, beaches, amusement parks, game shows and events, as well as concerts.

    © 2016 pcwhiz24

  8. 82 - Show-Off

    Those of you familiar with my CJ have seen these tiles in many different stages of development. I originally used them as a testing ground for canals and now that I've settled on style (sunken with red brick walls) I unified them so that they connect perfectly. This entry features the largest mosaic I've ever made that comes in at a whopping 24816 x 10107px. You'll have to download it to see it at full resolution because even dropbox can't display it. I encourage you to look at the pics in full size. These smaller .jpeg versions don't really do them justice (they're less than half the size). Hope you have a big screen. Enjoy! Full Size Full Size Full Size Full Size Full Size Full Size Full Size (Unfortunately the full image is too large to even be previewed on dropbox, but you can download the 125 MB png.) Comments, suggestions, and questions are always appreciated. Thanks for visiting. raynev1: Some beautiful night scenes . Sorry to hear about your hard drive , that's a bummer . Hope you continue Ionica . It's been a great CJ . Yeah well, that's just what happens when your computer is over six years old and you push it to the limit on a daily basis. Thanks. gviper: Hey my friend! It's been quite some time! Wasn't sure I'd hear or see you on these pages again. I myself have slowed down in activity considerably. Lovely presentation! Didn't mean to be gone for so long but sometimes life gets in the way. Thanks. korver: Great stuff as always - you probably have my favorite photoshop style of anyone here on ST and the Chinatown scenes are great. Hope you can keep this going Thanks. Looking at your work always gives me the itch to get back in the game. _Michael: Welcome back! I feared I wasn't following my to see any more Ionica, so it's great to have it back! Great looking city with some lovely design elements; can't help but noticing that north arrow though , can become slightly distracting! Lol, all these years and I still have the north arrow. Thanks. TekindusT: Another top notch, deliciously handcrafted mishmash of styles! You know I'm a fan of the mishmash, just too many good BATs to stick to one style. Thanks. kschmidt: Great night views ! Japanese and other buildings well lightened. NAM elevated networks and GLR features well integrated, well done ! Wish I had a few pictures of how it looked before. It was a mess. Thanks. v701: This city is still one of the best SC4 I've seen so far !! I love this clown picture on the skyscraper ! Everyone loves a clown. Thanks. Takingyouthere: Great to see you back in action, your city building style and image presentation was sorely missed. That's the great thing about SC4 at this stage, everyone can have their own style. Thanks. tariely: Very nice night shots ! (and Trump...) Glad to know you'll be back. But CBS ? We have CBS? Or did you make that one ? I Want !:-))) Yup, it's mattb325's CBS. Thanks. Akallan: Beautiful images of nights, it seems so alive. It's beautiful all the lights of nights, my favorite is the one with the channel! Thanks.
  9. 81 - Summer's Eve

    Hey there, it's been a while. I was building up some stuff for a new season of CJ entries but my hard drive went wonky. Past few months have also been pretty busy. Not sure what the future of Ionica is right now. I want to continue, but I fear I can't be as dedicated to it as I once was. Anyway, I have a couple backlog entries to share with you. Lets reminisce on a calm summer's eve. This is a remake of my Chinatown tile, also known as Walden II. Wanted to have some wider shots but those got lost with my hard drive crash. Enjoy. Comments, suggestions, and questions are always appreciated. Thanks for visiting. Belfastsocrates: I love how you create your marinas, they're gorgeous. The night-time photoshop work is excellent, it really enhances the look and simple things like reflections add so much. Thanks. The photoshop work is almost a bit of a curse because I can't go without it now and it can be time consuming. kelistmac: Great photoshop work in your pictures ! Great job as always Glad you enjoyed it. Makes it worth the effort. tankmank: Another lovely update, i like the temple, it doesn't seem too at odds with the modern surroundings. Thanks tank. gviper: Simply love looking at the marvelous urbanscape! The lights and effects are (as always) so provocative and soothing... Hey gviper. I aims to please. Thanks. MissVanleider: The entire east half of the Roman empire couldn't be bothered to learn latin, and spoke and wrote in greek for a thousand years, so the temple has a totally consistent name The marinas and the water in general is almost a bit too good, because it stops me looking at the city itself. The night shots are very Abu Dhabi, and some of your clever placement of the seawalls is going to be copied ruthlessly... Copy away. Thanks. kschmidt: Awesome work; Atlantis like temple island; lovely downtown skyscraperland, marina and riverfront very well scenarized, well done! Yes, Atlantis! Something I've dreamed of creating in SC4 for a long time, but this will have to do for now. Thanks. tariely: It's... very red !:-))) But an interestingly anachronistic idea. I love mosaïcs 2 & 3! The way the road follows the banks, the little marina... Hah! Yeah I boosted the reds to make them pop lol. Glad you enjoyed those roads. I find having to re-build forces me to make more creative decisions with them. heartless: M, The marina, the adjacent park, the underwater mmp work...gorgeous! Stunning work here, building placement, the flow of the urban landscape...very inspiring, allow me to pick my jaw up off of the floor. A masterful work indeed. Best, H Thanks H. Glad you were inspired. Hope your floor was clean. raynev1: ^ What they all said , Really good looking entry . Photo editing and all. Hey raynev1. Thanks. LexusInfernus: Eh the Romans borrowed a lot of stuff from the Greeks, so why not naming conventions either? Anyways, love the way you made the little temple island with the modern bridges. Im curious though. First, how do you make the water look so gorgeous, in particular the underwater flora? Second, whats the building that seems to hang over the highway? Because that looks awesome! I guess the name isn't such a big deal after all. The underwater flora is all about laying down the mmps in layers, much like you would do on terrain. I start with the rocks and do some basic patterns, then I draw around them with the flora. I forget where I got some of them. I'll try to source it when I get a chance. The building on the highway is bixel's Raised Transit Park. feyss: Nice pictures, the underwater MMP and your photoshop skills are great (and thanks for the advice, never though about it before) It's one of those simple things that are easy to overlook. Thanks. Terring: Oh boy, that's so awesome! Thanks T. takemethere: That's a killer skyline both day & night and all those effects you put in make it seem like your using a new kind of night mod. Any chance you might know where you found the sidewalk mod your using, I love the constancy of it. I've always enjoyed the moonlight look of Maxis Night, but I think it's too blue so I tweak it in post and add yellow to counteract it. The sidewalk is just the Maxis default, but I think my photo-editing makes it brighter and whiter. Schulmanator: Awesome stuff... I am always glad to visit scenic Ionica! Thanks for your continued support Schul.
  10. Nortropolis

    Hey yall I'm startin this new city. I'll add more dialogue as I go. Here's the beginning, just getting started with some zones: Starting to develop: Zoomed out pic: Some medium density residential growing in... apartment buildings on the avenue, higher density, more traffic, more inner city downtown feeling: More neighborhoods:
  11. Welcome to my creation - Bellevue City. After watching my city grow, I thought it'd be nice to have a place I can post screenshots to share with the community and for myself to come back and see how the city progressed. Unfortunately I don't get too much time to play the game and am a very slow builder, so updates will be slow. But like many SC4 journals, I expect to continue working on this city long into the future. For the first post, I will copy screenshots that I posted elsewhere. But will have an update out soon. Enjoy! Overview: I made the gap between the two land masses in the harbour larger so I could fit in Shroomblaze's fantastic Brooklyn Bridge in there. It is perhaps a bit unrealistic considering cars can get across the two land masses by passing through the downtown area and thus an expensive bridge would probably never be approved, but it looks too good not to place it there! Port area. Mostly complete, just have to fill the gaps with more RICO warehouses, industrial zoning and prop details. Cargo rail line entering the port. I love the way this turned out. It tunnels nicely below the highway interchange and supplies both the container yards and the bulk terminals. Another close look at the port. Just gotta add in the little details. Downtown. The sunken highway feeds the whole area. I plan to make the area in front of the skyscrapers a large park/botanical gardens that looks out towards the ocean. The capitol building will be the centerpiece of this garden. You can see it towards the left of this image - it forms a nice ending to the sunken highway and the main avenue. Sunken highway - my favourite part of the city yet. Complete album here: http://imgur.com/a/xUAdY University and hospital campus. I'm bit concerned it's too close to the tall dense skyscrapers, producing a large height difference. But I love the way the trees add such life to the area so I'm keeping it! Next step for now would be to expand the other side of the brooklyn bridge (as you can see in the first image, the beach side of the bridge is empty!). I will make that area into a nice touristy resort area with a casino district.
  12. Camberra

    From the album Metropolis

  13. Metropole

    From the album Metropolis

    This is a great metropole Camberra, inspired by the city of São Paulo (SP, Brazil), where even live
  14. Frostbite

    Version 1.0.0

    1,607 Downloads

    Freezing winter + flat&smooth surface with very few resources. Not recommended for beginners.
  15. More than 6,000,000 population

    From the album My cities

    My last city created.
  16. The Beginning: Northeast Onyx From 2011-2012

    Replies Ln X, kelistmac, raynev1: Thanks for the comments! I still got a long way to go if I'm going to even get close to finishing this region. blunder: Thank you! Yeah, the top half of the map remains a mystery to me still. I tried browsing google maps for some semblance of a coastline that resembled it but got nothing. Hopefully I'll figure it out one day. Welcome to Northeast Onyx! Or What's Left... Today I'm going to show you some snapshots from the first major portion of Onyx that I built, circa early 2011-2012. All of these tiles maintain most of their layouts from that time period, and the only major difference is the switch from an old tree controller to the amazing Cascadia Tree Controller. You may be wondering why there's a big empty tile where Caspian used to be. Caspian was actually the first tile that I began on, but a couple years back I carelessly obliterated it. And the one directly to the west of it. Whoops. First we begin by taking a quick peek at the hilly city of Gouldwood. Gouldwood boasts some fairly large and steep hills, but that hasn't stopped the people from building neighborhoods all over it. This particular area was rebuilt slightly in 2013 to take advantage of the awesome new draggable smooth curves that came with NAM 31. Moving on from Gouldwood, we visit the largely suburban town of Pacific Woods, which is nestled deeper in the Onyx Valley. Parts of this town were rebuilt in 2013 when I first jumped ship from Maxis highways to RHW and Project Symphony. Some early farms that I attempted after going on a downloading spree. Definitely not the greatest looking ones, if I say so myself. At least they looked kinda nice in the region view! Solis City is our next stop. This town lies in the shadow of the tallest mountain peak in the region. Parts of it were rebuilt in 2013 to take advantage of the new NAM as usual. Some VERY early suburbs, when all I had was stock Maxis and a few of these custom houses. Now we enter the metropolis of Esryia. This city was conceived when I first discovered CAM, and wanted to get a lot of stage 15 buildings. It did conflict with my original design goal though! At one point the city was intended to have a smooth density transition from skyscraper to suburbs, but that quickly went out the window. Looking back on it now, boy did it turn out ugly! I also tried to create a historical site near the city. It was going to be a perfect highlight: a castle on top of a hill, a flowing stream and rolling vineyards. I guess it could've used some work. Then again, the true highlight of the massive cities are its nightlights. Just check out the colors coming from the heart of Xyper! Finally, we move towards the beaches at Tempest Bay. I had a bunch of cool waterfront ideas at the time, but it pretty much just ended in seaports and marinas. Still, they were probably more aesthetically pleasing than my early beach attempts. Sometime further down this year, I'm going to attempt a full rebuild on this area. RIP population count. Next Time: We'll move forward into mid-2012 to 2013, which includes some of western Onyx, and the beginnings of the very southern portion of the Avalon region.
  17. 72 - Leaning Forward

    The Leaning Tower of Pisa in a sunken canal...? Is what you might be asking yourself. Indeed that is what can be found in this Zone of Ionica known as Ma Yu, The Scarlet Star. City planners decided to place this replica landmark of the famous tower in the center of a sunken canal as a reminder of how far civilization and technology has progressed since its creation. High-rises and skyscrapers now overlook a tower that was one of the tallest in its time. It is also there, leaning just like the original, as a reminder of how success and failure are intertwined. An amazing feat of architecture foiled by an error in its construction. During the height of summer and the Nautical Festival in August, this section of the canal is one of the most popular attractions. The canal, which crosses Ionica East to West, also goes northward to the Zone above Ma Yu and out to sea. Ma Yu is also home to the Bibliothèque Parisienne, a hub of francophone culture in Ionica and a repository of the best and most popular french literature. Enjoy your visit. Comments, suggestions, and questions are always appreciated. Thanks for visiting. gviper: Marvelous! As usual, your waterways are elegantly designed and incorporated into the cityscape. The only thing I'd love to see is some mmp flora work around some of the larger residential towers. Overall, a fantastic piece of city art! Thanks for your continued support gviper. Interesting suggestion, but I'm not quite sure what you mean. Maybe you could pass along an example. raynev1: A piece of city art for sure , another great update . That obelisk in the canal .. Sweet . Plenty of eye candy . This entry gave me a toothache ... in my eyes . All sugared up now . Welcome back Ionica . Don't forget to brush your teeth after visiting. Dentists say Ionica is one of the leading causes of tooth decay. Thanks raynev1. nos.17: Great job again! This is the traffic generator I would recommend. You may want to relot them to better fit the Ionican style...I trust you'll find something that works. Thanks for passing that along. I'd seen that mod while lurking the STEX but never grabbed it. I've installed it now and am currently placing some in my tiles. It will take a few updates for you to see the results since pictures for the next few were taken a while ago. michael95l: I love the colours. It looks so vibrant and realistic! Keep up the amazing work with these mosaics! Thanks michael95l. Stay tuned. Schulmanator: Great new stuff! Love the awesome pix! Always good to have the support of such a prolific CJer. Thanks. TekindusT: That obelisk looks ridiculously good there in the middle of the canal! I would have never thought of something like this, but I love it! I tried a bunch of other landmarks but that one indeed worked best. Thanks Tek. MissVanleider: Really impressive, superb water / canals I'd love to know the name of the black and white midrise building in the second picture, across the avenue from the (i think) Japanese School and next to a slightly taller orange and black, cross-shaped midrise. Thanks MissVanleider. The answer to your question, for anyone else who might want to know, is in the comment section of the previous entry. dedgren: Lovely and wonderfully detailed mosaics. David Glad you enjoyed it. Thanks. heartless: You should totally do a city building "how to" CJ, you've got some serious skills. Well it didn't happen over night. One of these days I'm thinking I'll to a recap where I might give a few tutorials or "tips". Thanks. Mymjyp: I see you are still a marvelous, gifted SC4 city builder! This entry is so wonderful. Congratz on a job extremely well done! Ah Mymjyp, there you are. Thanks for the praise. Are you still playing SC4? Hope to see more from you. Thanks. city89: cool Thanks. slickbg56: You sir, are an SC4 treasure. Yup, I said it. Your stuff is Lucky Charms on a Saturday morning. I guess I don't really know what that means, but I said it anyway. Keep on building stuff. It makes me want to get back on SC4 and start building again! Way to be an inspiration to the masses. Like Lucky Charms on a Saturday morn means it's magically delicious. Thanks slick, I'm glad that entry made you want to get back into SC4. Hope you make some good stuff. tariely: Those mosaics are just wow-inducing ! I love the planning obvious in the first one (with the symmetrical though dissimilar buildings -- I never could get both to grow !) and the idea of the subterranean mall all over there. Also the canal and retaining walls, with the stairway. Musical ! I mean : rythm in space. Wich night mod are you using ? Is it the Maxis one ? Mashty Night is a bit darker and would perhaps compliment those great shots even better. Actually, neither of those buildings is grown. One of them is a non-functional landmark and the other is a ploppable commercial building. I usually do a combination of grown and plopped. I'm not using a night mod. Thanks. rbro125: Love this! Great job! I love every inch of these shots! Thanks. feyss: I like your unique style. This obelisk fits perfectly in the middle of the canal. Thanks feyss. I'm a great admirer of your work and have studied many of your pics to enrich my knowledge of the game. magalenin: This entry's looks awesome factor is 10/10 Thanks magalenin - funny name. serjr99999: thank you for sharing these great pix of your beautifully designed city excellent use of some of the best custom content by the many contributors to this old game SC4 lives on Once again glad I could showcase dat custom content. Thanks. BonafideTactician: Excellent use of custom content so extensively which gives the city a true feel of uniqueness and showcases how much time, creativity, and raw effort was put into each and every single tile. Top 30 cities I've ever seen all time. Have spent 3 years unregistered mainly on looking through city journals for my own growth so you have to realize this is a comparison to every city journal released and there have been some true masterpieces this scores high but not flawless. Nonetheless excellent work and congrats on a spectacular city. Whoa, neat rating system. Thanks for your detailed appraisal of my entry. Hopefully I'll be able to earn a higher score soon. Urban Constanta: nice work, i like that monolith thingy. Hey Urban, thanks. takemethere: Never a letdown when checking out this CJ, just know there'll be some impressive pics & pano's made even more picturesque with some great photo editing effects. Thanks takemethere. I admire your work very much and it always gives me something new to reflect upon.
  18. Avalon Stadium

    From the album Ionica

  19. Walden-II-Febtoday1-copy.jpg

    From the album Ionica

  20. randum3-copy.jpg

    From the album Ionica

  21. Huang-Yaoshi-Mar2.jpg

    From the album Ionica

  22. Huang-Yaoshi-Mar13.jpg

    From the album Ionica

  23. Huang-Yaoshi-Mar12.jpg

    From the album Ionica

  24. Huang-Yaoshi-Mar9.jpg

    From the album Ionica

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