79 - Marina Fun (Remastered)
Still putting together some new stuff, taking a bit longer because it's on a larger scale and once in a while life gets in the way.
In the meantime, I bring you a remaster of an older entry that is unfortunately defunct. These two Zones, Venus and Aren, were my first foray into making marinas and were part of a series of experiments made in the build up to Peach Blossom Bay.
I've made a few changes to iron out some of the kinks left over from my inexperience.
Enjoy!
This is a composite pic of the two tiles. See high quality full res version here.
Comments, suggestions, and questions are always appreciated. Thanks for visiting.
kschmidt: Nice campus area; dorm´s maybe a bit low capacity, grid off would be better. Port nicely created; would have moved it up nearer the rivermouth, less bends to take more town near the rail station; rail connection to harbour missing something odd, nicely done !
There are no dorms yet. Grid is still on 'cause it's a work in progress. There is a rail connection to the harbour. Thanks.
feyss: Looks great with those red pavement everywhere
Thanks feyss.
DavidDHetzel: I love the layout of the school, building realistic universities like what you have is a real lost art form.
Well, you know I like to do things on a grand scale. Thanks.
Ln X: The university and port area look promising, however you say you want more realistic industry? Well get rid of those vertical farms for starters. That's some space-age SC2000 archology stuff right there! So unless you intend to create a futuristic port or city then those vertical farms simply will not work with industry.
I didn't say I wanted more realistic industries, but I did say I'd draw some inspiration from your industrial work. I do indeed intend to create a futuristic port city/area so realism isn't much of a concern as aesthetics for me. We'll see how it turns out, you might be right, it might not work. I'll keep your advice in mind. Thanks.
gviper: Love the first section, the Jebe industrial area feels a bit crammed for me. The university area is magnificent, and with the exception of the church the meshing of the post-modern architectural lines really looks awesome!
"Crammed" is kinda the point for Jebe I think. It's an industrial port after all. Thanks.
takemethere: I really like how you have all those creeks and rivers flowing all over the place, that is going to be one scenic university campus when finished. Also I'd second Ln X's thoughts about the vertical farms. I think you could still make use of them, perhaps even in the same city but some where further away from the port. The sheer size of them directs your attention more towards them over all else. I think there's too much of a contrast between their high tech appearance and the grungy appearance of the port. Spaced further apart they could both serve as focal points rather then competing against each other.
Thanks for your input. I'm still tempted to try to make it work despite your advice. However, perhaps you're right about spacing out the vertical farms (I see something very Terring-ish in my mind's eye right now). I'll have to experiment with that. Thanks.
LexusInfernus: Love how that campus is shaping up. Can't wait to see it when its finished!
Hey Lexus! Thanks.
MissVanleider: On the vertical farms. I like them. Isn't Ionica a near-future society? - In this context I think that they make some sense. I imagine that economically speaking, locating the production right next to the means of export also makes some sense, and would maximise the advantages over traditional farmland, which could be located many kilometres from the port.
Finally! Someone who gets it, lol. Yes, Ionica is a near-futuristic society. While there are many elements left over from previous eras, it is in the future.
TekindusT: I'm a researcher in a university here in Germany... Can I ask for a transfer to yours? It will take half an hour to reach my workplace but sure will be worth! Hope you have some nice noise & vibrations labs!
Just fill out the necessary paper work and come on over. We'll build some state of the art labs just for you. Thanks.
tariely: wow, now that's a University !!! (One of those modern new buildings should be a school of Architecture...:-) It's nice to see terring's futuristic bats being used. I love that vertical farm too (I'm not mistaken, am I, it is terring's ?)
They're not Terring's, although I'm pretty sure I've seen him make great use of them. They're japanese I believe, forgot the source but shouldn't be hard to track down. Thanks.
jmsepe: Did you lot them out or did you use some park sets? Looking good though.
Most of them are sets, but some are standing in place of 'lots' I want to make.
afagundes: Nice LE work.
Thanks, although in these images there are only a few.
tankmank:I like the university, some great building selections, it personally is very American in style and layout, but then this is just an observation based on what i have seen on tv and in films, and that the universities i have been to and seen in the UK are much smaller and are compact, and spread around the town/city that they are located in. And i like the port area, i feel like Tokyo and Hong Kong are to be ideal inspirations for this area, i want to see how you go about filing it in, will you use some older style, for your CJ that is industrial buildings or will it be primarily modern and more futuristic in nature
Yes, I originally had Oxford in mind, but that quickly changed to something else. I've indeed taken some inspiration from HK and Tokyo, I should go back to google Earth and take a second glance. There are probably going to be a few older buildings, it's not entirely futuristic. Thanks.
Mymyjp: Always enjoy your entries Militant! Excellent job.
Long time no see Mymyjp. Thanks.
Dreadnought: Some magnificent work, guy !! But, I can see that it is VERY difficult to step out of the Maxis time zone. Go for it !!
Well I have a pretty handy collection of futuristic BATs so I think I can do it. Thanks.
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