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City-building game(s)

Found 43 results

  1. Version 1.0.0

    14 Downloads

    Horyu-ji West Temple Made by Ragutaro Link: https://web.archive.org/web/20251217131142fw_/http://hide-inoki.com/sc4/buildings_bat.htm#houryuji 08.10.28 Re-release 06.12.24 Limited Release We are reopening the 'Horyu-ji Saiin Temple Complex,' which was previously open to the public during Christmas. This time, there are no time limits. Blank Lot Set CS$$$ Usage Installation Fee: §15,000 Removal Fee: §5,000 Maintenance Fee: §100 Electricity Consumption: 0 Water Consumption: 1 Employment: CS$$$ 200 Pollution Level: Air: -10, Water: 0, Garbage :4, Radiation: 0 Size: Width 9 x Depth 10 Dependency: has_dependencies.dat [Original Description] 08.10.28 再公開 06.12.24 限定公開 以前、クリスマスに限定公開した「法隆寺西院伽藍」を再公開します。 今度は期間の制限などはありません。 Blank Lot Set CS$$$使用 設置費:§15,000 撤去費:§5,000 維持費:§100 電気消費量:0 水消費量:1 雇用:CS$$$ 200 汚染度:大気:-10, 水:0, ゴミ:4, 放射能:0 サイズ:幅9 x 奥行10 依存ファイル:has_dependencies.dat
  2. Update: Yasaka Island Shrine - Saitama Prefecture Welcome, everyone. My name is Akiko, and I will be your guide today. I hope you enjoy this short tour of the beautiful Yasaka island Shrine. Today we find ourselves in the beautiful and peaceful village of Jokoji. Located in the southeastern part of Saitama Prefecture, very close to Cape Futtsu. We are now at the meeting point, next to the tourist information booth in the complex's parking lot. Our tour will begin as soon as we pass through the small red Torii gate. Here is a general view where you can see the starting point (the Torii gate), the bridge, and the island where the Yasaka Shrine or Castle is located. As you can see, the shrine is located on a small island in the middle of a small natural lake next to the Seto Inland Sea. It is not known exactly when it was built, but we can say, based on its style, that it was between the 15th and 17th centuries, coinciding with the feudal period and the era of the samurai. It is possible to walk around the entire lake. There are trails available for visitors, and on calm days, you can see the Yasaka Shrine perfectly. It is important to mention that the trails may be closed if the sea and waves are dangerous for visitors. Please remember that we are in a natural area protected by the authorities. Several species of fish and birds, among others, live here, and we must all take care of this wonderful place. The footbridge we are crossing is not the original one. This bridge was built in recent years to prepare the area for visitors. There was an old stone bridge. Only a few remains of this stone bridge were left. It is believed that when the castle was built, small boats were used to cross from one bank to the other. Was it always a Shrine? The answer is no. Its construction is of the castle/fortress type, and that was its main function during the period in which it was built. Later, the place was designated a sacred site, and the castle was converted into a sanctuary. At that time, the already mentioned torii gate was also erected. At night, it is a magical place, where the reflections of the lights on the lake create a special scene for everyone. The lights are usually either red or white. However, on certain special dates, the decorations may change. To finish, We leave you all with a beautiful postcard of the place. Where you can see the lake, the island with the Shrine, and the small and picturesque Jokoji Village. ############################################################################## Greetings / Saludos / Groeten
  3. Greek Temples

    Version 1a

    644 Downloads

    Temple props: debussyman Lotting: 11241036 Version: 1a Description: I found these nice temple props made by @debussyman by coincidence among my plugins. Since I couldn't find any plugin uploaded on the STEX containing lots with these props (except the Temple of the STEX Goddess), I just decided to make my own. This plugin contains 4 ploppable lots in the Landmark menu, each with a temple and a few decorations. They don't do anything special, but they have some landmark effect. The internal prop names refer to 4 people/deities from ancient Greek mythology; I decided to keep these names. For exact lot details, please read the Readme. This plugin is available in English and German, the game picks the language automatically. Submenu Compatibility: All people using memo’s Submenus DLL mod will find these temples packed into their own submenus in the Landmark menu. Please refer to the Readme to see how the submenu icon looks like. Dependencies: BSC Common Dependencies: https://www.sc4evermore.com/index.php/downloads/download/3-sc4d-LEX-legacy-bsc-common-dependencies-pack in particular, you need: BSC MEGA Props - SG Vol 01.dat, BSC MEGA Props DBSSYMN Vol02.dat Girafe Flora Pack: https://www.sc4evermore.com/index.php/downloads/download/27-sc4d-LEX-legacy-bsc-vip-girafe-flora in particular, you need: Parasol Pines, Cypresses PEG MTP Super Pack: http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/ Network Addon Mod (for the light cone): https://community.simtropolis.com/files/file/26793-network-addon-mod-NAM-cross-platform/ Submenus DLL (optional): https://community.simtropolis.com/files/file/36142-submenus-dll/ Installation: To install this plugin, put all files coming with this plugin (except the Readme and screenshots) into your Plugins folder. To uninstall, remove all instances of these temples from your cities and then remove its files. Compatibility: This plugin is only compatible with SC4 with Rush Hour or SC4 Deluxe.
  4. That is an incredible BAT. Would you mind telling me where it can be found?
  5. AGC - Roman Temple of Évora

    Version 1.0.0

    754 Downloads

    History: is an ancient temple in the Portuguese city of Évora (civil parish of Sé e São Pedro). The temple is part of the historical centre of the city, which was included in the classification by UNESCO as a World Heritage Site. It represents one of the most significant landmarks relating to the Roman and Lusitanian civilizations of Évora and in Portuguese territory. Specs: The file contains an 2x2 lot (You can put mmp's around the model). Night: Darknite You can find the building in the Lot Editor as: AGC_Ancient-Bu_Portugal_Roman-Temple-of-Evora_V01_S1_90 Ubication: Landmarks. Icon: Scale of the models: 133% on all axes. Installation: Unzip the "Barroco Hispano DLCs" in your Plugins Folder (I highly recommend respecting my folder system because I plan to export or update thousands of BATs). Dependencies: If you choose the Darknite version you need this (It is not mandatory to install Darknite, the building will light up if you have maxisnite). SimFox Day and Nite Modd ------------------------------------------------------------------------------------------------------- Now you can make voluntary contributions to support me in continuing to create more content for SimCity 4 (I decided to use Paypal instead of Patreon because I want everyone to have access to my content). https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to all people who have donated to me!
  6. AGC - Temple of Olympian Zeus

    Version 1.0.0

    1,205 Downloads

    History: The Temple of Olympian Zeus, also known as the Olympieion or Columns of the Olympian Zeus, is a former colossal temple at the center of the Greek capital Athens. It was dedicated to "Olympian" Zeus, a name originating from his position as head of the Olympian gods. Construction began in the 6th century BC during the rule of the Athenian tyrants, who envisaged building the greatest temple in the ancient world, but it was not completed until the reign of the Roman Emperor Hadrian in the 2nd century AD, some 638 years after the project had begun. During the Roman period the temple, which included 104 colossal columns, was renowned as the largest temple in Greece and housed one of the largest cult statues in the ancient world. Specs: The file contains an 5x10 lot. Night: Darknite You can find the building in the Lot Editor as: AGC_Ancient-Bu_Greece_Temple-of-Olympian-Zeus_V01_S1_90 (Building) Ubication: Landmarks. Icon: Scale of the model: 133% on all axes. Installation: Unzip the "Barroco Hispano DLCs" in your Plugins Folder (I highly recommend respecting my folder system because I plan to export or update thousands of BATs). Dependencies: If you choose the Darknite version you need this (It is not mandatory to install Darknite, the building will light up if you have maxisnite). SimFox Day and Nite Modd Now you can make voluntary contributions to support me in continuing to create more content for SimCity 4 (I decided to use Paypal instead of Patreon because I want everyone to have access to my content). https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to all the (10) people who have donated to me!
  7. Borobudur Temple

    Version 1.0.0

    336 Downloads

    Borobudur Temple ----------------------------------- Borobudur, or Barabudur (Indonesian: Candi Borobudur) is a 9th-century Mahayana Buddhist temple in Magelang Regency, not far from the town of Muntilan, in Central Java, Indonesia. It is the world's largest Buddhist temple. The temple consists of nine stacked platforms, six square and three circular, topped by a central dome. It is decorated with 2,672 relief panels and 504 Buddha statues. The central dome is surrounded by 72 Buddha statues, each seated inside a perforated stupa. only landmark, not functional Dependencies: None
  8. Version 1.0.0

    912 Downloads

    Lot 4x3 The Temple of Concordia (Italian: Tempio della Concordia) is an ancient Greek temple in the Valle dei Templi (Valley of the Temples) in Agrigento (Greek: Akragas) on the south coast of Sicily, Italy. It is the largest and best-preserved Doric temple in Sicily and one of the best-preserved Greek temples in general, especially of the Doric order. The temple was built c. 440–430 BC. The well-preserved peristasis of six by thirteen columns stands on a crepidoma of four steps (measuring 39.42 m × 16.92 m (129.3 ft × 55.5 ft), and 8.93 m (29.3 ft) high) The cella measures 28.36 m × 9.4 m (93.0 ft × 30.8 ft). The columns are 6 m (20 ft) high and carved with twenty flutes and harmonious entasis (tapering at the tops of the columns and swelling around the middles). It is constructed, like the nearby Temple of Juno, on a solid base designed to overcome the unevenness of the rocky terrain. It has been conventionally named after Concordia, the Roman goddess of harmony, for the Roman-era Latin inscription found nearby, which is unconnected with it. If still in use by the 4th-and 5th century, it would have been closed during the persecution of pagans in the late Roman Empire. The temple was converted into a Christian basilica in the 6th century dedicated to the apostles Peter and Paul by San Gregorio delle Rape, bishop of Agrigento and thus survived the destruction of pagan places of worship. The spaces between the columns were filled with walling, altering its Classical Greek form. The division between the cella, the main room where the cult statue would have stood in antiquity, and the opisthodomos, an adjoining room, was destroyed, and the walls of the cella were cut into a series of arches along the nave. The Christian refurbishments were removed during the restoration of 1785.[1] According to another source, the Prince of Torremuzza transferred the altar elsewhere and began restoration of the classic building in 1788. According to authors of a 2007 article, it is "apart from the Parthenon, the best preserved Doric temple in the world."
  9. Stift Haug Church

    Version 1.0.0

    2,182 Downloads

    Designed by Antonio Petrini, functions as the parish of St. John in Würzburg, Germany, a former collegiate. 4 x 7 lot, located under landmarks menu *Nightlited No dependencies required
  10. Meizhou(Part5)

  11. Meizhou(Part4)

  12. Salt Lake City Temple

    Version 1.0

    1,289 Downloads

    There's only one LDS temple on Simtropolis, so I decided to create the Salt Lake City Temple. The Salt Lake Temple is the crown jewel of Salt Lake City. It took 40 years to build and each brick was hand cut from the quarry and placed on others (no mortar used). This is my first ever BAT. I plan on adding more LDS temples in the future (some are architectural marvels). It's a Landmark (I haven't figured out how to make it a reward, still learning). Lot Size is 6x5. It has night-lighting. I tried my best to recreate the real-life version. I am open to suggestions, if anyone has observations and constructive criticism regarding the model. LM6x5_SLCTemple_c574f2ce.SC4Lot slc_temple-0x6534284a-0xa5555b5c-0x0574ebe4.SC4Desc slc_temple-0x5ad0e817_0xa5555b5c_0x110000.SC4Model
  13. 80 - Ode to Jupiter

    Here's something I did almost a year ago but never got around to showing it all in a CJ entry. It's the Temple of Jupiter in the Zone called Acropolis, which I realize now is kind of a strange name since the temple is more Roman style than it is Greek. Don't have time to go into detail about this area, but I want to get this out, so for now just take in the sights. Unfortunately imgur has significantly reduced the quality of the pics. I'm going to have to look around for a place where I can host larger images for free (5mb +). That or I'm going to have to get a subscription somewhere. Enjoy! Comments, suggestions, and questions are always appreciated. Thanks for visiting. GoKingsGo: Love the last shot! Puts everything in perspective. Great work on the sunken railroads, great work on the night-lighting/nightlife feel, and great work on the marina/waterfront. This city is very impressive. Thank you very much. Glad you appreciate it. MissVanleider: You do know your way around a marina, and the composite at the end is fantastic! Such great inspiration provided by other CJers helped. Thanks. feyss: Great pictures. I especially like your editing skill and the MMP under the water The last picture is also impressive. It's impossible to see it's two tiles I'm also a bit curious about this last picture: how did you mange to connect the tram avenue to the other tile ? Ah my super secret. Actually it's not hard at all. Just drag an avenue and connect it to the next tile then place the tram puzzle piece on top. Thanks. raynev1: Another great entry with some very beautiful images . You have mad skills friend . I always enjoy your entries . That overview image at the end , simply put "Iconic" . Your entries never cease to amaze me . You definitely got it going on . Pushing the boundaries of this never ending game . Thanks , this has been very inspirational and keep up the good work . Heh, thanks. Glad to have you along for the ride. TekindusT: So full of life at night, right how I like it! Night > Day. Thanks. Ln X: That composite picture, mother of God that is amazing! A great remaster! Hoping to do a series of them soon. Glad you like it, thanks. kschmidt: Lovely waterfront, defunct or not its´s well and trully finished nothing more to add, well done ! Thanks ks. tariely: Ooooh (not a very technical comment, but hey, what more is there to say here ?) But I have a question : what function is supposed to have the alignment of hangars (with the rounded roofs) on the watefront (like in pict. 1, on the left) ? Some sort of open market ? Yeah the hangars are supposed to be a marker/covered walkway. Not sure lol. Been wanting to see if I can lot some props in there but haven't gotten around to it. Thanks. takemethere: Damn that water looks cool as hell, really wish there was a mod that could do that. The city as a whole looks great and I liked that little flare you did with the marina wall there. Mind if I ask how much time did it take for you to make it look like that and how much time you spend editing the images in general? I spend a good portion of a day just doing minor editing like cutting and stitching together mosaics for an entry. It scares me how much time it would take for me to do anymore than that. Also is there an image editing program that you favor or would recommend? A mod like that would sure save me a lot of time. A pic with a lot of effects can take up to a couple of hours, the last one in this entry probably took longer. I use Adobe Photoshop. Thanks. LexusInfernus: Hehehe, I love the futuristic aesthetic you got going on. Nice job! Thanks. I'm always trying to incorporate futuristic elements. Hope to continue that trend. Stay tuned. gatakos: Your marina and images are stunning ! Thanks gatakos. gviper: Inspiringly gorgeous! Hey gviper, thanks. Fox: Thanks. SimEMS38: Holy WOW those mosaics!!! Jaw dropping and eye popping goodness! 'Nuff said. Don't hurt yourself now. Thanks. Belfastsocrates: Gorgeous set of updates! Your images have such a unique look to them and an impressive one at that, it really enhances the in-game building work. Glad for it to be worthy of such praise. Thanks. Mymyjp: That wall..omg that wall!!!! with the stairs and trees, light..the works!!! Fabulous. Cannot find words to describe my admiration to this entry. Thanks a lot Mymyjp. When are you getting back in the game? kingofsimcity: These are some EPIC marinas and mosaics! Amazing work! Like your Geralt avatar. Really dig Witcher 3. Thanks. Tonraq: Looking great as always! Fabulous presentation and great buildup Hey Tonraq, thanks. Benedict: Great work as always, and well done - Ionica was number one on BTT for the weeks ending November 19, November 26, and December 3rd.
  14. 73 - Infinite Peace

    Okay so this is the last in my series of canals for now. Looking forward to showing you some newer stuff very soon, but for the time being lets have a look at Hao Datong, The Perfected Master of Infinite Peace. Here the canal splits and narrows down to a southern passage that allows small boats to travel to the northern exit point in Acropolis (to be shown soon). In the middle is a beautiful Thai Style Buddhist temple that casts an aura of serenity around the whole area. Once again, towering residential complexes overlook the landmark from almost every angle. In this Zone we can also see things taper off into low-density residential areas which lead into Sarai (entry currently defunct) directly above. Enjoy. Comments, suggestions, and questions are always appreciated. Thanks for visiting. Currently having some problems with older entries. I'll try to fix them when I have a chance. gviper: Fantastically splendid. As is a hallmark for most of your work the waterfronts are masterpieces. I would love a little more green space personally but otherwise I love it! Yeah, in area this small it's hard to fit in green spaces since I want everything to be so dense, but hopefully soon I'll get around to show you some of the parks I've been working on. Thanks. raynev1: Another superb entry , it's like East meets West and swirled together. To make a harmonious combination that truly works can be quite difficult . But you definitely pulled it off , a job well done . Thanks raynev1. Really appreciate your continued support. tariely: It's pleasantly weird, that leaning tower ! Out of the box... The mosaics are superb again. I too use a combination of grown and plopped when I do a big city. Sometimes chance gives felicitous arrangements of buildings but playing god is nice too:-) Bonjour triely. Yeah, it's fun when a building you didn't expect, or kinda forgot you had, pops up. Thanks. michae95l: Lovin' the tower! As usual, excellent work. Thanks michae95l. Schulmanator: Looks awesome! I am booking a trip here pronto!!! As usual you can pick up your VIP package at the airport when you arrive. We'll have a driver ready to bring you to your hotel. Thanks. Sexysark:P: It looks awesome the way you managed to mix different forms of architectural style overall presents a unique style which only you can do keep up the good work !! Guess I kind of have my own style now. Ionican style. Thanks Sark, good to see you. jmsepe: Admirable work as usual. The colors do well with the image. Thanks j. spiritualfire: I thoroughly enjoyed the detail you put into this city in each picture here. Two questions: Which canal wall mod did you use? The red brick boardwalks and stone walls really help the character and I would like to try it. Second question: the ramp on the corner of the St George's Bank in the last picture, where is that found on the STEX? I am in dire need of that ramp. I'm using the Goober Canals, the link is to the base set, add-ons can also be found on the SC4D LEX. You can find the ramp here. And here is a download link for the Red Brick retaining walls: RedBrickPlaza.zip Thanks. John2098: You should totally put some of those buildings on the ST Exchange None of those buildings were made by me and the vast majority of them are indeed on the STEX. Feel free to ask me or go to the Can't Find It thread. Thanks.
  15. Version 1.0

    6,413 Downloads

    Updated:Japanese Temple Set v1.2 After completing a Torii gate I decided to bite the bullet and attempt to model a Japanese style temple for my city Yasaka. After numerous hours and the reward of gaining RSI I have completed it! At the time there were no temples etc on Steam workshop, however that has now changed. I have limited texture/modelling experience (in fact this is the first serious thing I have created) so it may not be the best model out there but here it is :-). I have gone for a modular approach so the set contains 3x props that you can use to create your own Asian themed parks/buildings etc. I have also included two pre-built parks utilizing the included props. All props are required for the parks. v1.0-v1.2 Changes: Adjusted orange textures so they are darker (Created and adjusted new emissions texture map) Changed to a building (due to asset editor error) Now appears in the Unique Buildings menu teir II Appears as a custom icon in buildings menu (previously generic grey icon in parks menu). New lot size 9x8 (v1.0 park version is still available in the parks menu but has the older textures) Props: J-Wall Torii Gate Japanese Temple V1.0 Parks: 4x3 Torii Gate Park 11x8 J-Temple v1.0 Buildings (new v1.2): Japanese temple v1.2 (unique buildings tier 2) Notes/Readme: Place the files in the following location: C:\Users\your username\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets If you want to remove the older version of the park you can de-activate it in the assets manager or delete the file: 11x8 J-Temple-V1%002E0.crp Thanks -Lew1984
  16. Version 1.0

    7,890 Downloads

    I wanted to remove garbage production from houses of worship. Affects church, mosque, temple, new temple. Reduced garbage, required workers reduced from 2 to 1, worshiper count increased from 200 to 500. No other changes. ** Replop existing houses of worship. -- Does not affect any other cultural items (landmarks, etc.). -- Does not increase number of ploppable houses of worship (default left alone at 4). Houses of worship already had no associated maintenance or plop cost. Install in SimCity\SimCityUserData\Packages. * I turned off my garbage dump and walked away from my city for an hour and let it run at full speed, and the churches eventually produced garbage. I'll see what else will need to be done. * The increased worshiper count and required worker count is fine.
  17. NEUNGSANRI SAJI(temple)

    Version 4

    2,858 Downloads

    This temple is called Neungsanri Sa, built in the Beakje Dynasty in 567. Beakje is one from the ancient Korean Dynasty. It is now reconstructed in Buyeo, South Korea in the Ancient Beakje's Captial Area. File contains -temple Landmark, size 5x6. -pagoda park, size 2x2 this bat needs dependency as bsc textures vol 1 you can find this on sc4 devotion. and if there has some probleum write on my blog. http://blog.naver.com/dlswns2002/100197285940
  18. Lotus Temple Relot

    Version 1.0

    6,495 Downloads

    By request of on001222, here is a relot (my 2nd) of his newest BAT, the massive Lotus Temple. The landmark will not plop unless it is on very flat ground. To use, simply replace the old .sc4Lot with this one and go! Watch for more on001222 relots coming in the near future… Stats: ------ (Same as before) Lot Size: 16x20 Plop cost: 380,000 Landmark Effect: 80,50 Monthly Cost: $250 Dependencies: ------------------ Original Lotus Temple Paeng_Textures_v103.dat BSC Mega Props - CP Vol02 BSC Mega Textures – Vol01 Optional (but highly recommended): --------------------------------------------- BSC Mega Props - CP Vol01 -- If you want benches on the main sidewalk JRJ_TC_Acer01-0x5ad0e817_0x118a2e0d_0x30000.SC4Model (You only need this one tree from the BSC Props Jeronij Vol 02 Trees Pack…located in the Fantasy folder BUT... you might want to keep all of them ) Enjoy… nos.17
  19. Lotus Temple(Baha'i House)

    Version 1.0

    12,750 Downloads

    The Lotus Temple, located in New Delhi, India, is a Bahá'í House of Worship completed in 1986. Notable for its flowerlike shape, it serves as the Mother Temple of the Indian subcontinent and has become a prominent attraction in the city. The Lotus Temple has won numerous architectural awards and been featured in hundreds of newspaper and magazine articles. Description LM 16x20 Plop cost 380,000 Landmark Effect 80,50 Dependency LBT Mega Texture Pack vol.02 https://community.simtropolis.com/files/file/21771-lbt-mega-texture-pack-vol-02/ Paeng Textures Vol103.dat https://community.simtropolis.com/files/file/22823-paeng-textures-vol103/ bsc textures vol 01 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BSC MEGA Props - D66 Vol01 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=396 BSC Mega Props - CP Vol01 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 BSC Mega Props - CP Vol02 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790 *Update 13/12/2013* - Fix new grass texture - Fix shadow bug in the model - Edit new lot - Update maxisnite version Enjoy.
  20. Show us your Religious Buildings!

    Show us all your churches,temples,synagogues,shrines,mosques, and other religious buildings where your citizens go to pray. Here are some from my city journal. These are supposed to be in the future. Also if any of you know links to good religious buildings please post them.
  21. Notre-Dame de Chartres

    Version 2

    10,756 Downloads

    A revisit of my old Chartres Cathedral Model. Textures have been freshened up and a few mistakes corrected, as well as size and proportion. Chartres Cathedral is a medieval Catholic cathedral located in Chartres, France. It is considered one of the finest examples of French Gothic architecture and is a UNESCO World Heritage Site. The current cathedral, mostly constructed between 1194 and 1250, is the last of at least five which have occupied the site since the town became a bishopric in the 4th century. The cathedral is in an exceptional state of preservation. The majority of the original stained glass windows survive intact, while the architecture has seen only minor changes since the early 13th century. The building's exterior is dominated by heavy flying buttresses which allowed the architects to increase the window size significantly, while the west end is dominated by two contrasting spires – a 105-metre (349 ft) plain pyramid completed around 1160 and a 113-metre (377 ft) early 16th-century Flamboyant spire on top of an older tower. Equally notable are the three great façades, each adorned with hundreds of sculpted figures illustrating key theological themes and narratives. Located under Landmarks Menu Works as a standard landmark 6x11 Nightlighted Important dependency: PORKIE PROPS VOL1 EUROPEAN STREET ACCESSORIES
  22. Ancient Greek Temple

    Version 1.0

    2,166 Downloads

    In addition to my very first BAT ever, an Ancient Greek Theatre (http://community.sim...-greek-theatre/) I present: an Ancient Greek Temple! I learned how to texture in 3ds max, so the temple is looking way better than the theatre, but I'll probably change the textures of my theatre in the future. Stats: Plop cost: §0 (as the Ancient Greek built it) Monthly cost: §50 Bulldoze cost: 25,000§ (as it is on the UNESCO list and isn't supposed to be demolished at all) Landmark effect: 100, radius: 50 Park effect: 100, radius: 50 No dependencies. Enjoy!
  23. Amsterdam St. Nicolaaskerk

    Version 1.0

    9,631 Downloads

    Church of St. Nicholas (or St. Nicolaaskerk in Dutch) is located in the Old Centre district of Amsterdam, Netherlands. It is the city's major Catholic church. Officially the church was called St. Nicholas inside the Walls, i.e. the oldest part of the Amsterdam defence works. The architect, Adrianus Bleijs (1842-1912) designed the church basing himself on a combination of several revival styles of which Neo-Baroque and neo-Renaissance are the most prominent models. Landmark version 2x5 No dependencies required
  24. Pra Ubosoth

    Version 1.0

    2,255 Downloads

    Pha Ubosoth (พระอุโบสถ) Pha Ubosoth is a building in a Buddha Wat. It is the holiest prayer room, also called the "ordination hall" as it is where ordinations take place
  25. Wat Pra Siri Ratana Tath

    Version 1.1

    3,387 Downloads

    Wat Pra Siri Ratana Tath (Thai: ??????????????????): 14x8 The landmark of city. Buddhist Temple Thai style. The temple's large "Vihara". Beyond the vihara is a Great Stupa "Chedi" , The inside of which can be accessed via a stairway. The Chedi is said to enshrine relics of the Buddha. Building Cost - $ 99999. Dependencies: Royal Hall - https://www.simtropolis.com/STEX/details.cfm?id=18689 Wat Pra Patama - https://www.simtropolis.com/STEX/details.cfm?id=18959
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