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City-building game(s)

Found 10 results

  1. Show us your religious buildings.

    Show us all your churches,temples,synagogues,shrines,mosques, and other religious buildings where your citizens go to pray. Here are some from my city journal. These are supposed to be in the future. Also if any of you know links to good religious buildings please post them.
  2. Salt Lake City Temple

    Version 1.0.0


    There's only one LDS temple on Simtropolis, so I decided to create the Salt Lake City Temple. The Salt Lake Temple is the crown jewel of Salt Lake City. It took 40 years to build and each brick was hand cut from the quarry and placed on others (no mortar used). This is my first ever BAT. I plan on adding more LDS temples in the future (some are architectural marvels). It's a Landmark (I haven't figured out how to make it a reward, still learning). Lot Size is 6x5. It has night-lighting. I tried my best to recreate the real-life version. I am open to suggestions, if anyone has observations and constructive criticism regarding the model. LM6x5_SLCTemple_c574f2ce.SC4Lot slc_temple-0x6534284a-0xa5555b5c-0x0574ebe4.SC4Desc slc_temple-0x5ad0e817_0xa5555b5c_0x110000.SC4Model
  3. Version 1.0.0


    The Cathedral-Basilica of Our Lady of the Pillar (Spanish: Catedral-Basílica de Nuestra Señora del Pilar) is a Roman Catholic church in the city of Zaragoza, Spain. The Basilica venerates Blessed Virgin Mary, under her title Our Lady of the Pillar, praised as Mother of the Hispanic Peoples by Pope John Paul II. It is reputed to be the first church dedicated to Mary in history. Local traditions take the history of this basilica to the dawn of Christianity in Spain attributing to apparition to Saint James the Great the Apostle (Tradition holds that on 2 January 40 AD, while he was deep in prayer by the banks of the Ebro river at the roman city of Caesaraugusta, She appeared to him and gave a column of jasper and instructed him to build a church in her honor) who is believed by tradition to have brought Christianity to the country. This is the only reported apparition of Mary to have occurred before her believed Assumption. The temple was built between the 1st century AD (first roman temple) and 1961 (north tower completion), passing by many architectonic styles and several enlargements. ------------ NO DEPENDENCIES Enjoy it!
  4. 80 - Ode to Jupiter

    Here's something I did almost a year ago but never got around to showing it all in a CJ entry. It's the Temple of Jupiter in the Zone called Acropolis, which I realize now is kind of a strange name since the temple is more Roman style than it is Greek. Don't have time to go into detail about this area, but I want to get this out, so for now just take in the sights. Unfortunately imgur has significantly reduced the quality of the pics. I'm going to have to look around for a place where I can host larger images for free (5mb +). That or I'm going to have to get a subscription somewhere. Enjoy! Comments, suggestions, and questions are always appreciated. Thanks for visiting. GoKingsGo: Love the last shot! Puts everything in perspective. Great work on the sunken railroads, great work on the night-lighting/nightlife feel, and great work on the marina/waterfront. This city is very impressive. Thank you very much. Glad you appreciate it. MissVanleider: You do know your way around a marina, and the composite at the end is fantastic! Such great inspiration provided by other CJers helped. Thanks. feyss: Great pictures. I especially like your editing skill and the MMP under the water The last picture is also impressive. It's impossible to see it's two tiles I'm also a bit curious about this last picture: how did you mange to connect the tram avenue to the other tile ? Ah my super secret. Actually it's not hard at all. Just drag an avenue and connect it to the next tile then place the tram puzzle piece on top. Thanks. raynev1: Another great entry with some very beautiful images . You have mad skills friend . I always enjoy your entries . That overview image at the end , simply put "Iconic" . Your entries never cease to amaze me . You definitely got it going on . Pushing the boundaries of this never ending game . Thanks , this has been very inspirational and keep up the good work . Heh, thanks. Glad to have you along for the ride. TekindusT: So full of life at night, right how I like it! Night > Day. Thanks. Ln X: That composite picture, mother of God that is amazing! A great remaster! Hoping to do a series of them soon. Glad you like it, thanks. kschmidt: Lovely waterfront, defunct or not its´s well and trully finished nothing more to add, well done ! Thanks ks. tariely: Ooooh (not a very technical comment, but hey, what more is there to say here ?) But I have a question : what function is supposed to have the alignment of hangars (with the rounded roofs) on the watefront (like in pict. 1, on the left) ? Some sort of open market ? Yeah the hangars are supposed to be a marker/covered walkway. Not sure lol. Been wanting to see if I can lot some props in there but haven't gotten around to it. Thanks. takemethere: Damn that water looks cool as hell, really wish there was a mod that could do that. The city as a whole looks great and I liked that little flare you did with the marina wall there. Mind if I ask how much time did it take for you to make it look like that and how much time you spend editing the images in general? I spend a good portion of a day just doing minor editing like cutting and stitching together mosaics for an entry. It scares me how much time it would take for me to do anymore than that. Also is there an image editing program that you favor or would recommend? A mod like that would sure save me a lot of time. A pic with a lot of effects can take up to a couple of hours, the last one in this entry probably took longer. I use Adobe Photoshop. Thanks. LexusInfernus: Hehehe, I love the futuristic aesthetic you got going on. Nice job! Thanks. I'm always trying to incorporate futuristic elements. Hope to continue that trend. Stay tuned. gatakos: Your marina and images are stunning ! Thanks gatakos. gviper: Inspiringly gorgeous! Hey gviper, thanks. Fox: Thanks. SimEMS38: Holy WOW those mosaics!!! Jaw dropping and eye popping goodness! 'Nuff said. Don't hurt yourself now. Thanks. Belfastsocrates: Gorgeous set of updates! Your images have such a unique look to them and an impressive one at that, it really enhances the in-game building work. Glad for it to be worthy of such praise. Thanks. Mymyjp: That wall..omg that wall!!!! with the stairs and trees, light..the works!!! Fabulous. Cannot find words to describe my admiration to this entry. Thanks a lot Mymyjp. When are you getting back in the game? kingofsimcity: These are some EPIC marinas and mosaics! Amazing work! Like your Geralt avatar. Really dig Witcher 3. Thanks. Tonraq: Looking great as always! Fabulous presentation and great buildup Hey Tonraq, thanks. Benedict: Great work as always, and well done - Ionica was number one on BTT for the weeks ending November 19, November 26, and December 3rd.
  5. 73 - Infinite Peace

    Okay so this is the last in my series of canals for now. Looking forward to showing you some newer stuff very soon, but for the time being lets have a look at Hao Datong, The Perfected Master of Infinite Peace. Here the canal splits and narrows down to a southern passage that allows small boats to travel to the northern exit point in Acropolis (to be shown soon). In the middle is a beautiful Thai Style Buddhist temple that casts an aura of serenity around the whole area. Once again, towering residential complexes overlook the landmark from almost every angle. In this Zone we can also see things taper off into low-density residential areas which lead into Sarai (entry currently defunct) directly above. Enjoy. Comments, suggestions, and questions are always appreciated. Thanks for visiting. Currently having some problems with older entries. I'll try to fix them when I have a chance. gviper: Fantastically splendid. As is a hallmark for most of your work the waterfronts are masterpieces. I would love a little more green space personally but otherwise I love it! Yeah, in area this small it's hard to fit in green spaces since I want everything to be so dense, but hopefully soon I'll get around to show you some of the parks I've been working on. Thanks. raynev1: Another superb entry , it's like East meets West and swirled together. To make a harmonious combination that truly works can be quite difficult . But you definitely pulled it off , a job well done . Thanks raynev1. Really appreciate your continued support. tariely: It's pleasantly weird, that leaning tower ! Out of the box... The mosaics are superb again. I too use a combination of grown and plopped when I do a big city. Sometimes chance gives felicitous arrangements of buildings but playing god is nice too:-) Bonjour triely. Yeah, it's fun when a building you didn't expect, or kinda forgot you had, pops up. Thanks. michae95l: Lovin' the tower! As usual, excellent work. Thanks michae95l. Schulmanator: Looks awesome! I am booking a trip here pronto!!! As usual you can pick up your VIP package at the airport when you arrive. We'll have a driver ready to bring you to your hotel. Thanks. Sexysark:P: It looks awesome the way you managed to mix different forms of architectural style overall presents a unique style which only you can do keep up the good work !! Guess I kind of have my own style now. Ionican style. Thanks Sark, good to see you. jmsepe: Admirable work as usual. The colors do well with the image. Thanks j. spiritualfire: I thoroughly enjoyed the detail you put into this city in each picture here. Two questions: Which canal wall mod did you use? The red brick boardwalks and stone walls really help the character and I would like to try it. Second question: the ramp on the corner of the St George's Bank in the last picture, where is that found on the STEX? I am in dire need of that ramp. I'm using the Goober Canals, the link is to the base set, add-ons can also be found on the SC4D LEX. You can find the ramp here. And here is a download link for the Red Brick retaining walls: RedBrickPlaza.zip Thanks. John2098: You should totally put some of those buildings on the ST Exchange None of those buildings were made by me and the vast majority of them are indeed on the STEX. Feel free to ask me or go to the Can't Find It thread. Thanks.
  6. Ancient Greek Temple

    Version 1


    In addition to my very first BAT ever, an Ancient Greek Theatre (http://community.sim...-greek-theatre/) I present: an Ancient Greek Temple! I learned how to texture in 3ds max, so the temple is looking way better than the theatre, but I'll probably change the textures of my theatre in the future. Stats: Plop cost: §0 (as the Ancient Greek built it) Monthly cost: §50 Bulldoze cost: 25,000§ (as it is on the UNESCO list and isn't supposed to be demolished at all) Landmark effect: 100, radius: 50 Park effect: 100, radius: 50 No dependencies. Enjoy!
  7. Cheat: Worship (Single Player Only)

    Version 1.0


    I wanted to remove garbage production from houses of worship. Affects church, mosque, temple, new temple. Reduced garbage, required workers reduced from 2 to 1, worshiper count increased from 200 to 500. No other changes. ** Replop existing houses of worship. -- Does not affect any other cultural items (landmarks, etc.). -- Does not increase number of ploppable houses of worship (default left alone at 4). Houses of worship already had no associated maintenance or plop cost. Install in SimCity\SimCityUserData\Packages. * I turned off my garbage dump and walked away from my city for an hour and let it run at full speed, and the churches eventually produced garbage. I'll see what else will need to be done. * The increased worshiper count and required worker count is fine.
  8. Merida Cathedral



    Built in 1598 it is the oldesT cathedral in continental America. This is the second version of one of my earliest BAT's made about 9 years ago. It is the cathedral of my home city, Mérida, Yucatán, México. This new version will sit on a 6x5 lot, and is located under Landmarks. Dependency (tree): BSC Mega Props - CP Vol02
  9. Notre-Dame de Chartres

    Version 2


    A revisit of my old Chartres Cathedral Model. Textures have been freshened up and a few mistakes corrected, as well as size and proportion. Chartres Cathedral is a medieval Catholic cathedral located in Chartres, France. It is considered one of the finest examples of French Gothic architecture and is a UNESCO World Heritage Site. The current cathedral, mostly constructed between 1194 and 1250, is the last of at least five which have occupied the site since the town became a bishopric in the 4th century. The cathedral is in an exceptional state of preservation. The majority of the original stained glass windows survive intact, while the architecture has seen only minor changes since the early 13th century. The building's exterior is dominated by heavy flying buttresses which allowed the architects to increase the window size significantly, while the west end is dominated by two contrasting spires – a 105-metre (349 ft) plain pyramid completed around 1160 and a 113-metre (377 ft) early 16th-century Flamboyant spire on top of an older tower. Equally notable are the three great façades, each adorned with hundreds of sculpted figures illustrating key theological themes and narratives. Located under Landmarks Menu Works as a standard landmark 6x11 Nightlighted Important dependency: PORKIE PROPS VOL1 EUROPEAN STREET ACCESSORIES
  10. Version


    Church of St. Nicholas (or St. Nicolaaskerk in Dutch) is located in the Old Centre district of Amsterdam, Netherlands. It is the city's major Catholic church. Officially the church was called St. Nicholas inside the Walls, i.e. the oldest part of the Amsterdam defence works. The architect, Adrianus Bleijs (1842-1912) designed the church basing himself on a combination of several revival styles of which Neo-Baroque and neo-Renaissance are the most prominent models. Landmark version 2x5 No dependencies required

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