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Found 82 results

  1. Version 1.0.1

    215 Downloads

    Tariel-Simsim Infinity Parks 2x2 to 5x5 I loved Simsim’s parks set when I came upon it way back then. Those parks were… different. Alas, the originals have disappeared from the STEX. But this Japanese batter’s website is still floating on the web, with them : http://simsim.bakufu.org/p04.html What I loved about those lots is that they were almost modular – almost, not quite. So they were perfect candidates for my first attempts at modularity. There are two 2x2s, one 3x3, one 3x4, two 4x4s and one 5x5. Relotted, with mirrored textures AND with 1x2, 1x3, 1x5 and 2x5 “modules” that make them… endlessly combinable (hence, the name). You will also find pictures of how-to-combine examples. LLB (Dreadnought) was kind enough to make three little 1x1 that can be used as paths linking the parks. I might make more parks paths with that texture in the future. Modular‘R’Us ! Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of various beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies. _______________________ Stats : They dont cost much (from 30 to 200), they have a positive effect on pollution (except, slightly, the 1x5 parking module), they are not water-guzzling and they have a nice Park & Landmark effect. ______________________ Dependencies : (mostly the same as my other parks & plazas…) BSC_BATProps_Mattb325_vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 BSC MegaProps_CP_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180 BSC MegaProps_D66_Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=556 BSC MegaProps_MJB_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=407 BSC MegaProps_MJB_Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1771 BSC MegaProps_Misc_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426 BSC Textures vol.01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BSC Textures vol.02 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638 DEL_People MMP: in VIP Delecto Ploppable People http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448 FrankU General Essentials v1.dat : in BNL essentials v.1.2 http://community.simtropolis.com/files/file/28639-bnl-essentials/ Girafe greenery : Ashes Berries Beeches Chestnuts Elms Honey Locust Linden Maples Rowan Tree NB : ALL Girafe content on the LEX: http://sc4devotion.com/csxlex/lex_search_00.php?query=eyJsZXhfY2F0ZWdvcnkiOiI2OCIsImNyZWF0b3IiOiI0NTExNiIsImV4Y2x1ZGVfbG9ja2VkIjoiMSIsImV4Y2x1ZGVfbm90Y2VydCI6IjAiLCJxdWVyeSI6IiJ9 LBT Mega Textures Pack vol 2 https://community.simtropolis.com/files/file/21771-lbt-mega-texture-pack-vol02/ Nams Props Pack Vol.1.dat Nams Props Pack Vol.2.dat In Nams Props Pack 1 & 2 : https://www.toutsimcities.com/downloads/view/1780 https://www.toutsimcities.com/downloads/view/1882 Nos.17_CarCollection_ortho.dat : in Nams Essentials 11 https://community.simtropolis.com/files/file/30114-nos17-essentials/ PEG OWW2 Resource Pack vol01 https://community.simtropolis.com/files/file/18831-peg-oww2-resource-pack-1/ PorkieProps-Vol1.dat http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/ SF Tree pack 2 (simfox) https://community.simtropolis.com/files/file/21640-simfox-treepack-2/ SHK_ParkingPack.dat https://community.simtropolis.com/files/file/27563-shk-parking-pack/ Tamorr_Family_Prop_V1.dat : in Tamorr’s Resource 2.05 http://community.simtropolis.com/files/file/21940-tamorrs-resource/ VIP-Grfe_CarPack_vol 1&2.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821 VIP-Girafe Carpack Vol3.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2860 wmp_cars_Props02.dat wmp_garden_props02.dat wmp_power_props01.dat wmp_villa_props01.dat wmp_shack_props01.dat All are on : http://workingman-productions.co.uk/downloads/wmp_props.asp Just row-row-row your boat up & down the list. ................. Necessary for the lighting : RVT_ParkLights2.dat (included) zLightCones_RVTNite.dat (included) Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
  2. Vienna, Alt Stadt !

    Vienna, Alt Stadt ! We arrived in the sixth city in this series, Vienna ! Some city building fatigue showing, I have set up about most of the town centre and most road, rail and public transport and all mayor highway´s ! Start point as usual is the main railway station, Vienna Hauptbahnhof ! Fortunaly for me I didn´t have to search for the old Sűd Bahnhof. Recently it was replaced by a ultra new run through station so trains don´t have to turn direction if so, with double driver cabs as to today there isn´t much of loco changes really ! Some hotels at the Hauptbahnhof square and station quarters ! Below right is one of the great parks of Vienna, the Stadtpark, simple.. yet ! Now we have a look at my interpretation of the inner city ! This is the Kingston market set as I excersized this on this open square ! Half in half of the inner city is growable wich results in mostly modern buildings, to keep some ancient look the time period and W2W buildings where groupwisely added ! Diversity of growable buildings is so great maybe plopable cities are the way to go to counter this problem ! Town center with the St. Stephan kirche in the left and central squares ! Votiv church and the Burgtheatre ! Vienna city area is fast in size not all will be covered, mostly the center and river area´s ! Last we have a another look at the Stadtpark ! Remember one of the great composer for his glory a monument was erected here ! The Johan Strauss denkmal ! Hope you enjoyed this CJ and see you back next time !
  3. Scenes from the City

    Replies: SC4L0ver: Thanks! The woodland was an idea that came to me after travelling along the A66 west- random clumps of woodland in the field or on the field's perimeter. Prophet42: I would say that wild meadow scenery would work well for unused green areas inside of cities. kelistmac: The prop pox was a bummer but it was a chance to carve the right suburban/rural outline for the city. So it was a net positive. Akallan: The British Sausage is simply a pseudonym for Ln X- that's why the style is so similar. What happened was I lost everything (computer problems, think blue screen of death) and Imageshack acted up- something about payment and accessing the account. Very embarrassing! So I was left with a CJ with no pictures and vacant image links. So I decided for a fresh start: new account, rebuilt plugins, new username, new CJ, etc. Entry 8: Scenes from the City Some of these pictures feature new areas, some are different shots of older areas. And now these pictures come with a little photoshop sparkle. In any case enjoy them! 1. 2. Going full on diagonal! 3. 4. Plop in some texture tiles to make those overhanging buildings blend in! 5. 6. MMP playground. 7. One of Pololomia's major roundabouts. 8. 9. 10. It's all about the areas behind buildings... 11. 12. Next week will bring another update, but this one will have more rural scenes. See you then.
  4. Bern, Grüner Wald !

    Bern, grüner wald ! ANNO Europe makes one last visit ot Bern ! We will see some new business development, city quarters and a lot of greenery ! We start where ended last time the quarter of Weissenbuhl ! Well that rocked out a lot ! Next the Staatspark Kleine Schanze ! Along the Aare opposite of the Bundeshaus the north part of Kirchenfeld ! Southside of Kirchenfeld the Tierpark ! Last we visit the quarters of Beundenfeld ! Beundenfeld is famous for the Bern Bärengraben a small bear sactuary ! Initialy it conscisted of a single pit, later in 1925 a riverside section was added. Some argument about wildlife care conditions during its life time, 2009´last resident Pedro artritus being to much he had to be relieved from furthur suffering, the pit future is empty ! Well´s that´s it for Bern ! ANNO Europe next city we visit is Vienna ! Hope you enjoyed this CJ and see you back next time !
  5. This is a general (and desperate) call to anyone who would be willing to download the park and its deps (or happens to have it already), and also uses the LotEditor. I can't open the file in the L.E. . Neither the co-lotter, rivit, nor I can figure out why. I'm told "uses stuff not installed on machine" but we've verified, at length, that I have all the deps.
  6. This is a general (and desperate) call to anyone who would be willing to download the park and its deps (or happens to have it already), and also uses the LotEditor. I can't open the file in the L.E. . Neither the co-lotter, rivit, nor I can figure out why. I'm told "uses stuff not installed on machine" but we've verified, at length, that I have all the deps.
  7. These are really cool cause why? I think it opens the door to something for modders but I can't remember what. But more importantly, how do the cims get out to the floating part? I've seen them waiting on the mainland pier but that's about it.
  8. Version 1.0.0

    158 Downloads

    Tariel-EBLT Fountain Circle Plaza The io_bg-EBLT’s originals are splendid by themselves, in their use of the beautiful NDEX Konietzko Fountain. I use them extensively (and I am not the only one ! You may soon find more of them relotted on the STEX). I too thought they could do with a little modern TLC. As I fell in love with their base texture I used it in many of my other plazas, so I added a little 1x1 to link them if desired. Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies. The originals are at : io_bg EBLT Plazas https://community.simtropolis.com/files/file/22429-eblt-plaza-pack/?page=2&tab=comments _______________ Stats : Plopcost : 500 Park Effect : mag.20 rad. 60 Pollution : Air-16 Landmark effect : mag.50 ; radius 10 And this is for SC4 Rush Hour. ____________________ Dependencies : (mostly the same as the other parks…) NDEX Konietzko Fountain [Model].dat In NDEX Konietzko Fountain https://community.simtropolis.com/files/file/12747-ndex-konietzko-fountain/ BSC MegaProps_swi21_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403 BSC TexturePack Cycledog V01b http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101 DEL_People MMP in VIP Delecto Ploppable People http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3448 FrankU Farm Prop Families Maxis and Bsc V1.1.dat http://community.simtropolis.com/files/file/26485-franku-farm-prop-families-maxis-and-bsc/ FrankU General Essentials v1.dat in BNL essentials v.1.2 http://community.simtropolis.com/files/file/28639-bnl-essentials/ Nams Props Pack Vol.2.dat In Nams Props Pack 1 & 2 : https://www.toutsimcities.com/downloads/view/1882 NDEX Base Texture Set 1 https://community.simtropolis.com/files/file/11617-ndex-texture-set-volume-1/ NetworkAddonMod_Props.dat in NAM 34 and up PEG_MTP_SUPER_RESOURCE_PACK.dat PEG-MTP SUPER Textures Pack in PEG MTP SUPER PACK http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/ PorkieProps-Vol1.dat http://community.simtropolis.com/files/file/11421-porkie-props-vol1-european-street-accessories/ SFBT_Party_Props.dat in SFBT Essentials http://community.simtropolis.com/files/file/14212-sfbt-essentials/ RVT_ParkLights2.dat (included) zLightCones_RVTNite.dat (included) Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
  9. TL-KOSC Devlin Square

    Version 1.0.0

    135 Downloads

    This one is a… reimagining of what is, I believe, the very first lot KOSC uploaded. He has since gone on to ever grandioser things, which is encouraging for us noobies (see his content at : https://community.simtropolis.com/profile/33566-kingofsimcity/content/?type=downloads_file ) He has graciously accepted that I tinker with his lot – and helped me learn new things on the way (Menu order ! Menu icons !) Many thanks to him and to my other technical gurus, Rsc204, and Dreadnought. And especially Rivit, who lighted my SC4 world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, RandyE, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing is a constant reassurance : we’re not alone! The original is at : https://community.simtropolis.com/files/file/11957-devlin-square/ __________ TL-KOSC Devlin Square ________ Stats : Plop cost : 800 Park effect : magnitude 75 radius 75 Pollution : Air -50 Landmark effect : 60, radius 10 And this is for SC4 Rush Hour... __________ Dependencies : (again mostly the same as the other parks…) BSC_BATProps_Mattb325_vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 BSC MegaProps_MJB_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=407 BSC MegaProps_MJB_Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1771 BSC Mega Props SG Vol01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746 BSC MegaProps_swi21_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403 BSC MegaProps_swi21_Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=405 BSC Textures vol.01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90 BLaM French Connections Mega Pack 2 http://community.simtropolis.com/files/file/17436-blam-french-connections-mega-pack-2/ Nams Props Pack Vol.1.dat Nams Props Pack Vol.2.dat In Nams Props Pack 1 & 2 : https://www.toutsimcities.com/downloads/view/1780 https://www.toutsimcities.com/downloads/view/1882 PEG_MTP_SUPER_RESOURCE_PACK.dat in PEG MTP SUPER PACK http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/ Tamorr Family Props v210 in Tamorr’s Resource 2.05 http://community.simtropolis.com/files/file/21940-tamorrs-resource/ R6_VIP-HerbesPampaBig.dat in VIP Rural Pack http://community.simtropolis.com/files/file/26806-vip-ruralpack/ VIP-Girafe Birches http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2620 WMP Power Props01, in WMP Power Lots http://community.simtropolis.com/files/file/26376-wmp-power-lots/ RVT_ParkLights2.dat (included) zLightCones_RVTNite.dat (included) Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
  10. Tariel-D66 Serenity Garden

    Version 1.0.0

    184 Downloads

    This one is another Relot Riff, on D66 Serenity Plaza, which is another mainstay of mine. But I wanted it a little less somberly ornate and so a little more… serene. Which is why my relot is called Serenity Garden. The original is at : http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1085 (If you want to have a look at D66’s other creations, go to the LEX and do a Power Search with her name. Her lots are great !) I said it in my very first upload, but it bears repeating : Many thanks to my technical gurus, rsc204, kosc and dreadnought. And especially rivit, who lighted my SC4world. Also the willing victims of the beta-tests, robertLM78, handyman and, again, dreadnought. And the guys and gals on the forums (twalsh, RandyE, matias93, fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to help is a constant and pleasant comfort for us noobies. ---------------------------- TL-D66 Serenity Garden Stats : Plopcost : 250 Park Effect : mag.40 rad. 65 Pollution : Air-5 Landmark effect : mag.20 ; radius 10 And this is for SC4 Rush Hour. --------------------------- Dependencies : (mostly the same as the other parks…) BSC_BATProps_Mattb325_vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383 BSC MegaProps CSX vol03 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=461 BSC MegaProps_MBEAR_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=345 BSC Mega Props SG Vol01 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746 BSC MegaProps_swi21_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403 BSC MegaProps_swi21_Vol02.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=405 BSC MegaProps_Misc_Vol01.dat http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426 BSC Textures vol.02 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638 BLaM French Connections Mega Pack 2 http://community.simtropolis.com/files/file/17436-blam-french-connections-mega-pack-2/ Nams Props Pack Vol.1.dat Nams Props Pack Vol.2.dat In Nams Props Pack 1 & 2 : https://www.toutsimcities.com/downloads/view/1780 https://www.toutsimcities.com/downloads/view/1882 PEG_MTP_SUPER_RESOURCE_PACK.dat in PEG MTP SUPER PACK http://community.simtropolis.com/files/file/20966-peg-mtp-super-pack/ Tamorr Family Props v210 in Tamorr’s Resource 2.05 http://community.simtropolis.com/files/file/21940-tamorrs-resource/ WMP Power Props01, in WMP Power Lots http://community.simtropolis.com/files/file/26376-wmp-power-lots/ RVT_ParkLights2.dat (included) zLightCones_RVTNite.dat (included) Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
  11. Kazuki's RedBrickPlaza Lots

    Version 1.0.0

    86 Downloads

    Please note that this upload is not mine, all the works in this download were created by Kazuki which were originally hosted here. Since those files are no longer available, they have been recovered here on the STEX, so people can continue to download them. The RedBrickPlaza set includes four main groups of lots, each utilising a matching Red Brick base: Embankment Walkways GeneralPlaza lots Pathways Park fillers In total there are 21 lots which can be combined in various ways (see screenshots). DEPENDENCIES BSC MEGA Props - Gascooker Vol01.dat BSC MEGA Props - Misc Vol01.dat BSC Textures Vol 01 CSX MEGA Props - Vol04.dat
  12. Kazuki's Grass and Wall Lots

    Version 1.0.0

    103 Downloads

    Please note that this upload is not mine, all the works in this download were created by Kazuki which were originally hosted here. Since those files are no longer available, they have been recovered here on the STEX, so people can continue to download them. This package includes three lots that can be used to create walls to separate spaces. Lots for straight, inner and outer corners are contained in the package. Each lot shows a grass texture and has some basic tress upon them. Stats are pretty much identical to the Maxis default grass lot. DEPENDENCIES None
  13. Version 1.0.0

    577 Downloads

    Hi All, This is a very simple upgrade for the "Roadside Trees", those trees that you can plop in the roads in order to create more beauty and healthy neighborhood. I've always thought it was absurd that those trees weren't able to increase land value. In my opinion, a tree-lined street is a much more valued street. So, this mode creates a (very) small amount of medium and high value on the fully tree-lined streets you create. Its a very small amount, but suffice to give beauty, healthy AND some value to the streets of your city. I also re-introduce the Pine Tree as roadside tree. It creates a beautiful line if you put it on the streets next to the Worship Set's "Chinese Temple" or the wonderful Japanese Temples from Project Shinjidai, created by XoXiDe (http://community.simtropolis.com/files/file/29906-project-shinjidai-xoxide/). I hope you enjoy. THIS IS AN OFFLINE MOD. Install by copying the .package file into your ...\Origin\SimCity\SimCityData\ folder.
  14. Problems with NAM

    Hi, sorry, but i am an idiot, because when i install new NAM 35 that it cancel trees in basic park, is it possible?
  15. Mayon Bay Central Park

    From the album Mayon Province !

    Mayon Bay Central Park
  16. Mayon City Restored !

    Mayon City Restored ! At last some news from Mayon Province. This summer I might pickup on the Mayon Province II region. Europa ANNO may have a break ! Today I show you some stuf of the former Mayon Province, Mayon City. All pictures have been optimized and edited of unnescesary stuff ! Hope you will enjoy this enhanced tour ! Mayon City Main rail station ! Down town and business district ! Surrounding Area ! Some residentials ! Mayon City Fairgrounds ! Most photographic places in Mayon City to be revisted. Some photo hosting problems due ! Hope you enjoyed this CJ and see you back next time !
  17. Koeln Parki

    From the album Europa Anno !

    Koeln parki near Aachner strasse
  18. Frankfurt Citywall Gardens 2

    From the album Europa Anno !

    Frankfurt Citywall garden
  19. Frankfurt Citywall Gardens 1

    From the album Europa Anno !

    Frankfurt Citywall gardens
  20. München, Muenchen, Munich HBF

    München, Muenchen, Munich HBF Welcom to Munich, fourth city in the Europe ANNO series ! The Third german city; more or less; there will be a fourth one, but that will have to wait for some other scape´s ! Let´s have a look at München HBF, a very nice replacement for such a large structure is Queen Elizabeth station ! Karlsplatz, on a short walk into town ! Famous, Muenchner Frauenkirche and New cityhall ! Odeonplatz Feldherrnhalle and Theaterkirche ! Now we have a look at the surrounding area ! Bayerisch wald, Tegner and Schliersee ! We end with the yet incorporated Starnbergsee, well some distance from Muenchen but still nice Next time we take a wider look at the inner city and perhaps make a stroll along the Isar ! Hope you enjoyed this CJ, see you back next time !
  21. Version 1.0.0

    418 Downloads

    Contains 20 lots meant to be placed roadside to add realistic (and HD) parking to your cities. Both LHD and RHD are supported. It's pretty obvious, but you should only install one set based on your current driving side. If you don't, the exemplars will conflict and you will end up with LHD lots. Special thanks go to @vortext and @kingofsimcity for allowing me to use their amazing textures, and to @rsc204 for the acronym inspiration. ------------------ Dependencies: ------------------ Neko Props Set 1 (part 1) & (part 2) nos.17 Essentials (V09 or newer) VIP Car pack vol 1 & 2 VIP Car pack vol 3 UrbanPack vol.1 MS_Motokloss_60s-70s_CarProps MS_MotoklossSolarisBus_PROPS1 R6_Prop Pack 2010_Vol1 SHK Parking Pack
  22. Mass Transit Sign

    Version 1.1.0

    75 Downloads

    A nice billboard park telling sims to ride mass transit and the bus..
  23. PARTHENON PARK: The Living City

    Version 1.0.0

    1,010 Downloads

    This is my third park lot using the vanilla props from SC4. This park is part of an urban beautification and vitalization project for the inner-city. Named after the Parthenon in Athens, an architectural and cultural artifact representing the foundations of modern civilization, and attributed to Athena, the personification of calmness, wisdom, ethical, and civil society. The park design utilizes the dimensions said to be essential to the Parthenon following the golden rectangle ratio, calculated in SC4 city tiles as 8 (width) by 5 (depth). The Parthenon building landmark was released as an update to SC4. The park is well-lighted with a variety of animations and park-related props including the Zen Rock Garden, Greenhouses, Koi Fish Pond, a Pool, Fountains, Swing Sets, Slides, Refreshment Stand, Gazebo, Billboards, Basketball Courts, and a small Skateboard arena. This lot is animation and graphics-intensive, found under the parks menu, but intended as a main feature or central city park, and so should only be plopped once in any city you are building. Medium Wealth Cost: 950 Monthly Income: 150 Air Pollution: -30, 10 Water Pollution, -10, 10 Park Effect: 100, 40 Landmark Effect: 80, 20 Maxis Night Lighting No Dependencies
  24. Starlight City Park

    Version 1.0.2

    1,064 Downloads

    A well-lighted place for the sims to relax, reflect and meet in the inner city. This is the kind of park that people go to on their lunch break, poets and lovers go to dream, plans are sketched, and profound ideas are conceived. There's a memorial in the center just for the purpose of remembering, and gazebos and fountains among the trees. Medium Wealth Park 5x5 Plop Cost: 250 Monthly Cost: 90 Air Pollution: -20, 10 Water Pollution -10, 10 Park Effect: 100, 60 Landmark Effect: 40, 20 Power, Water Consumed: 10 Flammability: 2 Generates pigeons, sim adults, and kids, automata. Maxis Night Lighting No Dependencies.
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