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Best affordable laptop to play SC4?
justforfun replied to justforfun's topic in SimCity 4 General Discussion
None? No worries, I'll see what I can find. -
Best affordable laptop to play SC4?
justforfun replied to justforfun's topic in SimCity 4 General Discussion
@Propfam I agree, second-hand electronics are always the best option. Anyone else can offer opinions / recommendations? -
Overheating, frequent CTDs, long loading times are making it harder to play SC4 on my old ThinkPad 400. I even suspect -thought this may not be so- that the recurrent problem I get with no-job zots might be caused by poor computational power. In any case, I'm starting to look around for a new laptop, and hearing good opinions about the Acer Nitro V15 and similar. Would this be a good choice, or can you recommend even better ones for a comparable price? Thanks a lot!
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New residentials first finding jobs... but then not!
justforfun posted a topic in SC4 Bugs & Technical Issues
After plopping and growifying a few residentials, I ran the city until the commute query showed they had ALL found jobs. I attempted to save, but unfortunately my old ThinkPad CTD, probably due to overheating. So after a bit I restarted the game, reloaded the city and let it run for a while. One would expect the same residentials to find again the jobs, right? Nope, this time they ALL got abandoned. Now, how is it possible that the very same starting point led to opposite results? Is there a random element in the destination finder? Or can the failure to find jobs the second time be due to poor performance of my laptop? I'd genuinely love to know. -
C'mon, you know what I'm working on:
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Twenty so far:
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All R$$ for this update:
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Twelve row houses so far for the upcoming pack:
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Fixing roof-texture asymmetries which were apparent in the images, and yet somehow I had missed! Am I working too much?
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More row houses:
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The central tile with most job has 220,000 sims, the adjacent ones range from 100,000 to 180,000. Usually the first no-job zots begin appearing when the cities approach 50,000 sims or so. Up to this point I had managed to overcome the stalls by increasing station capacity, easing congestion, or plopping the odd office or reward building, but there are now places where I wouldn't know what to do to further improve the situation. All my commercials and industrials are plopped and growified, at present the central tile has no less than 2 million available jobs. In other words, more than the population of the entire region, which is almost 1,500,000. I wonder whether the game expects any region this big to have highways and airports? Since mine is ante-bellum style, I have neither. Plenty of trains and buses though.
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Ok, I assume there's no way to mod this. However, the cities where there is presently abandonment due to commute are all adjacent to the one where the jobs are. Even some residentials within the job city can't find jobs just a few hundred yards away, if not across the street! It seems to me the destination finder isn't working well even at short distance. Looks like it cannot handle the calculations once the city grows past a certain point?
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So here we are, even after eliminating any and all congestion the new residentials I'm trying to develop can't find jobs. A much improved destination finder is what we badly need for large cities and interconnected regions. Achievable through some advanced modding? Unless or until we get there, my region is stuck, hence creating more residential models seems pointless.
