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    Recent Entries

    Hello, today I'm going to show You second and the last part of update from Jaruna Islands. There's no photoshop, all shots were taken during weather effects developed by JENX. And please don't miss the end! :rofl:

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    Summer time on Jaruna Islands lasts only one month. Most part of the year is rainy and snowy. Here some autumn shots.

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    And now... winter is coming! Brrrr....

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    Finally, a special GIFT for all of You, check it! :party:

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    Spoiler
  1. JMLOG
    Latest Entry

    The CityCorp Inc. Annual Stockholders Meeting: Dated Today

    Opening Remarks:

    • Currently Ariosa City and its nearby suburb Norta-Upon-Ariosa are functioning well within the limits of the guides set by our corporation.
    • Our CEO ********* wishes to move onward, the only other improvements to Ariosa is the adding of numerous Railways, Subways, and Networks.
    • We, the board, voted to move on. Land is underway to be bought, and invested in.

    New Land:

    We will be buying land north of Ariosa, it has a neighboring connection to the I-10 highway. This land is mostly farmland:

    • 90% Agriculture
    • 02% Businesses
    • 08% Residential

    The Roads built will has monthly fees paid under the NAM module project, under its rightful Bylaw Section z-Sm-099. Taxation of property and others shall also be amended to suit agriculture lands as well. There is one lake that we can pull water from, but it must be cleaned as well. There will be a rail system from Norta-Upon-Ariosa to this land that will split into a center hub. This hub will be used to go back to the west of Ariosa, the north and other various directions as needed. We also will have a CityCorp Park built on the upper side of the mountain area.

    Tax return information for CityCorp:

    CODE: #GUs346-(097)

    Income after Expenses: 2.975 (Simol.)

    Tax [35%]: 1.042 (Simol.)

    Profit after taxation, 36.7% or 5.267 (Simol.) Before Expenses.

    ____________________________________________________________________________________________________________________________________________________________________________________________

    Spoiler

    Author's Note: Sorry no pictures. I really think i built this city too fast, so we will gradually add cities around it. Hopefully this will drag my story out a bit further for Ariosa. Please keep in mind that the city journal covers Arios, the region. In Arios there are no real borders and Mr. Speaker governs all laws.

     

     

  2. Expect a lot of text for this update as I want to talk about plans and ideas for the future and what is currently happening for this map. Ignore it if you want.

     

    I'm sorry it's been a while since the last entry. I have done a tonne of stuff in game since the last update, got a bit carried away and didn't post anything. But don't worry, here is the next update!

    So, I only have one new building for the theme, despite the long time, but I'm probably going to have two new buildings for the next update as I'm getting used to making them and I'm learning from my past mistakes. I feel like I need to focus more on the theme and less on the city. I've only got 5 buildings for this theme, and I need way more before I can make a proper city out of them.

    But here is the building. I had some scaling problems that took a few days to sort out. I should have made an update in the beginning of the month, but I kinda needed to work on the model a bit. Anyway, it's done.

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    Just showing that the LOD has its own illumination map.

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    And there we go. Sorry about my rambling, but I need some excuses, I mean, explanations for my absence. Anywayyyy.

    So, remember that city I showed briefly last update? (I don't really know if it's actually a city or just a big town near the main city) Well, I've really progressed with it, and I've developed a sort of base for how my main city is going to be designed. This journal will be something new as it isn't going into the rural farming areas, but now into the more built up urban areas. Anyway, for comparison, here was Gabrielle before:

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    And here it is now:

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    Yeah. A lot has been added since I last posted it, so let's just get right into it...

    We'll start off in the centre. I'm currently using the default European buildings, but I'll replace them with the theme I'm working on when I can. 

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    I feel like this terraced housing block is a bit too big. I might need to break it up a bit and shrink it down.

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    Just remember that nothing here is final. Some things will be different in the next update. Also note that I'm not covering the city in great detail in this update and just tour around the general area, as it isn't really finished yet. I'll be covering it bit by bit in the next updates as I detail and finalise different areas more.

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    Here is a top down view of the parking by the station:

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    And here is the bus terminal. I'll cover public transport in a future entry, it's not done yet.

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    This is gonna be the city/town hall. I don't know if I will keep it here though.

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    I'm not all too happy with this area as I made it when I was still experimenting with the buildings and how to use them. I will eventually change it up when I get to it.

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    I forgot to get some pictures of the college I put down, but you can see it in the back there. I'll cover it when I get back to this area again in the future though.

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    I like to split the city by north and south where the railway is. This is the "south" part, and you might remember that there used to be a highway going through here. I made a cool interchange for it with road markings and stuff and ended up not liking where the highway was. I moved the interchange with the magnificent Move-It mod to another area, which took ages but it worked! The highway now goes around the city, which is more realistic (and prettier). I'll cover the interchange when I get to the place it's at in the future.

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    There is the the train station on the top left. There's a train line that goes to the main city. There's also an express line that takes people directly to the city without stopping in the middle. These lines get used a lot and are quite full (especially during rush hour with the amazing Rush Hour mod!)

     

    Here's a closer look at the south area:

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    These default European buildings are going to get replaced by my theme when it's ready.

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    I feel like those parked car props are a bit too bright. I'll change that up.

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    I think these buildings look really cool (done with the Move-It mod, by the way!) but I need to move them around a bit because they're taking up a lot of space.

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    I made an industrial area nearby too. I don't really have any district names yet because the district boundaries are changing around. Hopefully by the next update, I can get all the districts sorted out.

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    Some apartments near the warehouses. 

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    This area is actually pretty detailed, but it's still unfinished so I'll leave an in-depth look for a future update.

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    And here are some taller appartements. I also put down a high school there on the bottom left. It fits in with the other nearby buildings.

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    Shoutout to the Park People Generators on the workshop!

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    The start of some semi-detached housing:

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    I don't know if I will keep those terraced houses on the left. They just feel misplaced on the bottom of a big hill like that.

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    And this area too. There might just be too much repetition here, and I need to loosen it up a bit.

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    This area is actually quite detailed.

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    And that's it! I just want to to say a thank you to all the modders and asset creators out there that make this game something completely different. I also want to say a thanks to you if you follow this journal, thanks for taking some time off your day to see what I have done in my own city, not yours.

    If you have any suggestions for improvement, now's a good time to post as this city is still in development.

    Thanks, and I'll be back next month with hopefully (I can't promise) two new buildings for the theme, and happy Halloween!

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    Here's the busiest City i have ever made.

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  3. FqrUiA.jpg

    Nature and the wild


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    This is the map I'm working on. A 18km by 18km city tile.


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    Up close the map feels massive.


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    I'm using texture replacements for the water and ground. The water is especially good.


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    The map is Grand Teton National Park.


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    A lot of the flora on the map is from more recent creations on the Steam Workshop.


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    The mountains are breathtaking.


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    The map creator did a great job sculpting the mountains.


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    Additionally, the vanilla game has rocks and rock formations to complement the terrain. In future entries I will show the results of this.


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    I am using a mod called Ultimate Eyecandy to make the most of LUTs. It also allows for exact control of lighting which is great because the vanilla lighting was always too bright and yellow.


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    I am using the Roads United North America mod for road texture replacements.


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    The small road snaking off to the left is where I will build the first village.

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    Next entry, due sometime next weekend, I will show the finished village.

  4. The Mayor of Many

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    The City of Palu is home to 30, 000 Residents, most of whom are well educated and well off. A coastal city, Palu is surrounded by water and highways act as the main transport for all of city goods.

    Without University Way, Palu would lose most of its workforce, which is why its so important for the city that this corner of the island thrives in business and education. If University way lost their tourism business, or parks, this district would plummet and dirty industry would need to take over.

    Madam Mayor Bleu would like to extend a welcome to the second most important part of her city.

    Showcased photos are from my tour of University way, and Id like to say this is a beautiful part of the city. I will have more pictures in my next article, diving into the detailing of Bleu's thought process. 

    I arrived right before a major update to the district, so the change in scenery was a wonderful treat for my reports. Below you can see a night shot of our destination, a courtesy helicopter ride gave us great opportunity. Madam Mayor explains that our trip is a gift because her city is in trouble, which I'll explain in the next article. 

    Before the roadwork, University way encourages walking, paths from the apartments to the coast where several beach getaways lie. Many covered car parks line the roads for pedestrians, free parking for everyone that goes to college. If I were to say one thing drew me into wanting to live here, those covered car parks.

    She took me across the pond to her industry, a poor district but shes desperately trying to liven it up. A Cherry blossom park resides near the docks in hopes her office workers will stretch their legs. She is urging me to finish my University way article, before she trusts me with her 'Dirty' Industry secrets.

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  5. Melbourne

    EvansRE4
    Latest Entry

    So I just wanted to give yall an update on the voting poll for the location of Melbourne. I have decided to extend the deadline for voting until Saturday, Oct 22. I want you as members to help me with this city journal and give any ides on how to make this city as realistic and beautiful as possible.

  6. Weird freight Transport !

    Lately I spotted some perculier freight transport directions ! Recently an new industrial area without freight station has been added. Normaly freight goes the shortest way to the nearest border. Maybe road traffic will take over but yet we see this traffic patern !

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    My new industrial estate ! Freight truck leaves to the left to the old  estate where freight is loaded !

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    Freight is loaded and the train takes his cargo all the way back to the first picture where it´s ?!? make a perculier move ???

    Would the same freight patern apply for the old estate ?

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    Same freight station, but a different traffic patern, how perculier ?!?

    This estate is more near the left tile border so the logical route !

    Weird, programing would this occur with a normal 90 dgr railway bridge ? Simcity 4 dated and addition of NAM it´s most likely ! Nice to see goods distributed this all over the map, obviously the local market shouldn´t be forgoten, we know more money is made exporting, the game knows nothing else !

    Hope you enjoyed this CJ and see you back next time !

     

  7. WORTHINGTON, January Yr201 – If you’re a mayor considering instituting a bus system in your city to relieve traffic congestion, you might want to do it for another reason: Public transit can make you a lot of money!

                    Let’s take our Worthington City (WC) as an example. Its citizens enjoy a tax rate of 6.5% -- which is 28% less than the standard Sim 9%. WC enjoys a host of services, including plenty of well-funded hospitals (plus free clinics), schools, parks etc. Its Treasury takes in $134.1 million a month and has expenses of $128.8 million, for a monthly surplus of $5.3 million.

                    What makes all those services possible at that price is the bus system. WC public transit takes in $27.6 million a month, with expenses of $0.9 million, for a whopping surplus of $26.7 million. Transit system profits make up almost one-fifth of the city’s revenue. Without that transit money, the tax rate would need to be increased to 7.8% (which is still low by Sim standards) to make up the difference.

                    Toll plazas can make an even bigger impact.  In the town of New Bain, the local government takes in $26.6 million a month, with expenses of $23.5 million, for a surplus of $3.1 million – this despite a residential tax rate of zero, and a miniscule business/industrial tax rate of 2.8%. Part of the reason for these extraordinary figures is New Bain’s small government philosophy – low taxes/fewer services. But most of the reason is the toll plazas present at all but one entrance to/exit from the city. Because almost roughly 70% of New Bain is made up of business districts, and because so many of the workers at these businesses live outside its borders, city fathers decided several years ago to shift more of the cost of running the city from its locals to commuters by charging tolls. They had no idea how profitable that decision would be. Last month, New Bain took in $15.8 million from tolls – 59.4% (!) of the city’s total revenue.

                    It should be noted that unlike bus fares, which pay for a specific, optional service, tolls are in effect taxes. But they are a tax burden shared by those who work in the city as well as those who live there.  

    PICTURED: A typical bus stop, this one at Gallery Plaza, the entrance to the National Gallery of Art in Worthington City.

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  8. nedal2001
    Latest Entry

    There has not been much progress when it comes to this story because of Cities Skylines, but I was thinking about it the other day, and I decided Desten is going to have two storylines from two cities in it - Sophara (SimCity 4) and Springfield (Cities Skylines)! Somehow, I will intertwine the two (Springfield will be found sometime in the early 20th Century), but for now, here is a single teaser shot!

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  9. BillyBobJoe5600
    Latest Entry

    Welcome back to Aureus! Since the last entry, I have constructed two yacht clubs/marinas, a large downtown marina and a smaller one in the Aureus Estates. I have also finally divided the new areas of the city into districts, although I haven't named them yet. The city was also recently hit by a death wave which killed about 10000 people, so the population is lower than it was in the last entry. And last but not least I have added new unique buildings to North Aureus as I am trying to go for a midtown Manhattan look in that area. Enjoy! 

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    Welcome Back to Harinsburg!

    I lied. I said this would be a weekly journal. I'm sorry.

    On the bright side, I finally remembered to turn grid lines off!

    Shameless plug alert!! Check out the corresponding build video to this journal entry!

    _____________________________________________

    The Mighty Cowanthe River

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    The Cowanthe River flows south through Harinsburg, cutting right by our new-and-improved downtown (more on that later).

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    Every good American Midwestern city needs a river!

    __________________________________________

    Downtown Harinsburg

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    Standing proudly in the city centre are the beginnings of a decent-size metropolis.

    Any suggestions for W2W buildings that would fit this space are appreciated!

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    Harinsburg au Nuit

    _______________

    Weltham and Weltham Heights

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    The main part of this nicer neighborhood, closer  to the highway, is now simply known as Weltham, whereas the subdivision of our more wealthy residents retains the name Weltham Heights.

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    The wealthy citizens of Harinsburg have been... elevated... in status.

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    ^^ And now, to answer your burning question: why is it called the Cowanthe River? ^^

     

    ___________________________________________

    That's it for this week, but next week we'll be back with more (hopefully)!

    Thanks for taking the time to check out my little city journal, Follow to get updates on it every week (again, maybe).

    Link to the full Imgur album

    I've been uploading the creation of Harinsburg in video form to YouTube for the past couple of months. Check that out here.

  11. OwiHH
    Latest Entry

    Massive upgrade on the interchanges due too high traffic it runs pretty smooth now even on rushhour times.

    People like to use the SuburbanTrainStations.

    3 new ditricts.

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  12. Clarksville

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  13. RterB2.jpg

    Replies:

    raynev1

    Thanks. I'm starting to add other city tiles now.

    kschmidt

    Thanks for the measurement formula. I used it and the runway is 10,000 feet. I think the picture in the paper did not give a good view of it's length.

    slickbg56

    We have sever large call centers in my area including Verizon and Comcast, which employ a lot of people. Thanks.

    kelistmac

    Thanks for the interest.

     

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    Thanks for the visit - Dick

  14. santini3
    Latest Entry

    Welcome to Old Gekko. It's kind of shady...and old.

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    Strip Clubs and Bars...

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    Theaters... 

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    Waterfront...

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    More to come in part 2!

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  15. Schulmanator
    Latest Entry

     

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    East Tenne: For Ava

    Cat food magnate Oscar Myers donated a wagonload of gold schulmonetas to fund the creation of the capital’s largest public park. And being a modest fellow, asked that it be named after him. The park, located in the city’s third district, is a wonderful civic space. It is home to a variety of formal and informal spaces, sports and recreational sites and is one of the most popular gathering spots in the city. It is in the heart of the Holy Quarter and is bordered by such important landmarks as the National Cathedral, City Hall, Sardine Square, Ecclesiastic Library and more. The park’s boundaries are The Promenade, a wide boulevard encircling the open space.

    The park has two main sectors, divided by Park Avenue. To the north is The Lawn, which is open space with statuary and a reflecting pool. It runs from Park Avenue to the cathedral and is a popular spot for outdoor concerts. The southern sector is larger and includes athletic fields, formal gardens and natural areas. Some smaller features include Golden Pond, where paddleboats are often scurrying about, and the Secret Garden, a garden-with-a-garden popular for small outdoor weddings. We will venture here often in our tour of the National Capital Region. Let’s start now by seeing some of the amenities of this fabulous feline park.

    A new dedication has been made in the park. The visitor center and gift shop, located off Park Avenue, has been renamed the Princess Ava Center, in honor of Ava, who recently crossed the Rainbow Bridge after a short illness and now has 8 lives remaining.

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    The Princess Ava Center:

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    More of the park...

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    http://vid189.photobucket.com/albums/z141/Schulmanator/Movies/AvaPurr_zpsiwpvasyi.mp4

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  16. rewright
    Latest Entry

    Until I can find the cause of missing props I have had to put this journal on hold. I really appreciate the thoughtful suggestions from my friends here. So far I
    am  not sure if the problem is the bug many have thought it might be, or something else like a a conflict.

    Dick Wright

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    Moonage Daydream
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    Gochester in 1990:

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    This real life real map which took huge amounts of work and effort for the city council to make shows Gochester as it was in 1990. It hadn't grown in 30 years and felt very much like a town of stagnation. Whilst nearby cities were in a new age of prosperity, Gochester still lingered in the cuts and rainy days of the 1970s. When people walked down the street, they did it with glum expressions and collars turned up against the weather. Old marked squares were carpeted over with parking lots and 60s concrete ruled the streets. The large industrial area to the east side of town was mainly silent (The smoke from the chimneys only from secret illegal grunge concerts held in the abandoned factory halls). All in all, Gochester was a pretty grimy place, and it was full of traffic jams to boot, though it seems only by trucks going from Rennville (it was close to the French border) to Carlsburg (Also pretty close to the German one), as residents themselves knew nothing was worth getting out of bed for. 

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    At this point there were 4 rock concerts underway. If nothing else, Gochestarian's love music.Indeed many bands from the 70s and 80s came from Gochester, using its drabness and an inspiration. If only we knew how they did it.

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    This is central Gochester by night! The statue of death really goes a long way to represent what Gochester is like.

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    Ahh finally a sunny day! In the midground of this photo you can see the rail lines leaving the massive Amity Square Station, a completely out sized Victorian behemoth built when the town was going somewhere. Most of the platforms are unused, but fortunately, unlike most of Gochester, they've been re-purposed. They're now used as a playground for the local kids, and some are also used by drug dealers! 

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    A view from the top of the dome in the early evening. Okay, maybe I was being a bit harsh on Gcchester, it has it's problems, but it can be quite beautiful.. maybe it has a future yet after all. 

    though there are 2 fires burning in that last picture...

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  17. One the most famous places in Anvers. Red Entrance for the Grand Hotel JFK ( *****L ). Anvers Centrum (M1)

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  18. Welcome back to Petal, today we are exploring to the major shopping area, west of the roundabout full of some of the best shopping in the area.  Home of some of the large box stores, grocery stores, and restaurants , such as Walmart,  Kohl's, Target, Winn-Dixie, Starbucks, and more! So let's hop in our cars, and drive to the latest place to shop in the Parish!

     

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    As we start off; we start at the roundabout, where we will take the western way to the shopping, and more!

     

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    Starting with a Winn-Dixie, Best Buy, and a McDonald's, the Winn-Dixie gives this town the southern feel that we preserve; and with the low, low prices; Keep the people happy with the freshest produce and meat, while across the street you can go buy that new computer to play Simcity 4!

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    Going a bit more west, you come to the only Holiday Inn in the city; the original Holiday Inn was torn down in 1993 to build this; and the original was built in the 1960s with one of those big Great Signs of Holiday Inn, now it's a modern lodging area to provide all with comfortable lodging, and attempt to compete against the hotels in downtown like Holiday Park, and the other hotels on this part of the avenue.

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    As well, is a simple Chevrolet dealership, with new cars and great service; the Petal Chevrolet dealership which has been in business since 1928, will service you till your happy!

     

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    Like any other city, Walmart's store here is always packed, and with everything you need in a modern Walmart; that replaced the original one in 2015, it as well features Subway  inside for a perfect stop for a sub, while shopping for your groceries, clothes, or anything really!

     

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    Of course, there is non-shopping to; we have a Chuck E Cheese's and a Starbucks near the Holiday Inn, with a Rite Aid pharmacy, all in one intersection!

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    There also, is a old Motorola office building for Louisiana, Mississippi, Arkansas, and the Alabama region to provide quick customer service and offices for those in the company or buying their products.

     

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    Don't like Walmart? There is a Kohl's near the Days Inn and the Hampton Inn, to get you your discount clothing.

     

     

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     Or if you want to go to the end of the shopping experience, is a Sam's Club, Lowe's or a Target. Notice the farms, and railroad; tells you the sense and the fast transition from city-suburb, to farms and rural. It really is a unique sight to see, and a characteristic of the city.

     

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    Right off the avenue, sits a strip mall with a Arby's, Dollar General, and other small stores and a Home Depot, right in the suburban heart but not even a minute away from the avenue.

     

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    To give you the sense of the shopping area's size, we couldn't even cover it in one photo from the end at the Roundabout! Show's how big it really is!

     

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    We will see you next time here at Saint Clements Parish!

     

     

     

  19. Inception

    HighTower76
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