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Found 30 results

  1. Dumfries Teaser - 001

    NEW SCOTLAND - DUMFRIES TEASER - 001 Pictured here are homes along Valley Avenue, shortly before the road divides into the two one-way streets which go straight through downtown Dumfries. Most of the homes in this area are from the mid-twentieth century, and are owned by the Dumfrien elite and some of New Scotland's higher ranking state employees.
  2. 120 Wall Street (DarkNite)

    Version 2.0.0

    1,759 Downloads

    120 Wall Street is a skyscraper in Wall Street, New York City, Unite States which was completed in 1930.The building is 399 ft (122 m) tall, has 34 floors, and is located along Wall Street, Pine Street and South Street. This is a version modeled in order to increase the amount of buildings available to build a region based on the New York architecture, starting by my perspective of this skyscraper. I modeled based on the plant view of the structure and it is not completely rectangular, actually i worked it in order to find a balance between a simcity version and the real one, that is why the right upper corner is out of the lot. I has thinking in recreate this block (hey, just thinking) of Manhattan with 120, 110 and 129 Wall Street as a long-term project. Down i give you the plant view that i used. Thanks for all the advises... I keep learning from you guys. https://res.cloudinary.com/view-the-space/image/upload/a_-90/v1355426990/prod_additional_floor_plan_photo_location_1vutckw08bots1jcolyeia.png Building Name: 120 Wall Street Building Type: CO$$ Occupants: 2616 Jobs Growth Stage: 8 Bulldoze Cost: 1746$ Construction Time (Days): 174 Fammability: 40 Max Fire Stage: 5 Air Pollution/Radio: 26/5 Water Pollution/Radio: 26/5 Garbage Pollution/Radio: 31/0 (31/6 in Darknite Version, Sorry) Power Consumed: 53 Water Consumed: 2268 Dependencies needed:
  3. Republic of Carolina

    So this is kind of a work in progress but I would like some suggestions on my building style. A Navy Ship Docked in Manteo A Krispy Kreme the most popular doughnut shop A rural town in the east Farms in the coastal plain A shopping center north of Raleigh A Resdential area north of Raleigh
  4. Yet another nut with a gun.

    This is getting to be routine. For heaven's sake, how long will the people of the United States tolerate this horror?
  5. Oakland Tribune

    Version 1.0.0

    13,089 Downloads

    Tribune Tower was the home of the Oakland Tribune newspaper. It was built in 1906, and the tower was added in 1924 when the newspaper made the building its headquarters. On this day a decade ago I uploaded my first BAT with my Jasoncw username. I'd like to thank everyone I've gotten to know over the years. 2x2 growable and ploppable CO§§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files.
  6. Version 1.0.0

    1,403 Downloads

    This is my first upload (I hope I did it right). This is something I worked on for about 6 months. This is a graphical representation of the eastern half of the United States and Canada. This is not meant to be accurate by any means. The way this breaks down. The way I did this is if the city has a major league team (Major League Baseball, NHL, NFL, NBA) it would be a 4x4 city (exceptions are the Bronx and Brooklyn). If the city holds a minor league baseball team it is 2x2 and/or if it has an NCAA Division one team and a population of over 50 thousand it would also be 2x2. I filled in the rest with what ever would fit. So if a 4x4 is in a location it doesn't mean it represents a major city. It just kept me from creating, importing, and loading a million 1x1 cities. If you will, notice that the western tiles on this maps edge are flat and... essentially are not terraformed roughly half way into the tile. The reason behind that is that those tiles will be the "zipper" connecting the eastern map to the western map that I will start on soon. I have this completely rendered but can't upload it on here and the cities all have a numerical number. If you are interested in the rendered file I can e-mail it to you, if that is allowed and if anyone is interested, and enclose what city corresponds to what number. I have a laptop that is not really considered high end and this region performs pretty well on my computer. It doesn't take long to load a city but will take about 3 minutes to save and exit to region. If you have questions or if you think this is crap just post a comment. Just be gentle. Remember this is in no means meant to be accurate but a graphic representation. I am interested in transportation networks that is the reason I created this for myself. I think you will find it mildly challenging. I wanted to post this for everyone else because I have taken so much from this community and now I feel I can give back a little something. One suggestion, if you want to use this I would suggest turning auto equalize terrain on as the surrounding cities have been rendered. The reason I say this is because I got confused in a couple of spots and things got a little off in a couple of spots. Also, the ocean tiles I put in for the Great Lakes and surrounding the map do not match the cities I created were an after thought. I hope you enjoy.
  7. Not sure how to upload

    So I just created... let's just say it's a big ass region. Anyway, I am not sure how to upload it onto the STEX so I can share it with the community (if anyone wants it that is). I searched for a "how to" but couldn't find it. Do I just upload the region folder? You download it and it will work? Thank you for your help.
  8. Version 1.0.0

    2,839 Downloads

    A lighthouse has existed at the Port of Grand Haven since 1839. Since then the pier has been extended and lighthouses have been built and modified on it until it reached its current state in 1922. A catwalk makes the inner and entrance lights accessible during the Lake Michigan's dramatic storms. The lighthouse's distinctive long pier has made it a popular tourist destination on the west coast of Michigan. The Grand Haven Lighthouse is located in Grand Haven, Michigan. The great length of the pier has been accommodated as an overhang prop for your convenience. Plop it on a 1x1 piece of land, and the pier will overhang out to its full length. Grand Haven Lighthouse has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read here. 1x1 overhang landmark lot. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Requires mipro Essentials - April 2015 or newer. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. mipro Forum Thread mipro STEX Uploads
  9. Version 1.0.0

    1,691 Downloads

    Starting out as a small wooden structure in 1872, the Holland Harbor Light, also known as Big Red, was gradually added to and modified until it reached is present state in 1932. In 1956 the building was sandblasted and freshly painted vibrant red, inspiring the lighthouse's nickname. Big Red is located in Holland, Michigan. Because of its small size, a high definition version of Big Red Lighthouse is being offered. Prop versions, for use by lotters, have also been included in a separate .zip. Big Red Lighthouse has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read here. 1x1 landmark lot. Separate High Definition (HD) versions. Prop versions, for use by lotters, in a separate .zip. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Requires mipro Essentials - April 2015 or newer. Installation Instructions: Choose between the DarkNite (DN) or MaxisNite (MN) version, and download either the plain or HD version. If you're unsure, choose the plain MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. mipro Forum Thread mipro STEX Uploads
  10. 220 West Congress

    Version 1.0.0

    2,989 Downloads

    220 West Congress is a nondescript office building located in downtown Detroit, Michigan. For the purposes of the game it's been modded as a CS§§ lot. 220 West Congress has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read here. 1x3 growable and plopppable CS§§ lots. MaxisNite and DarkNite versions included. DarkNite requires the Day and Nite Modd. Requires mipro Essentials - December 2013 or newer. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. mipro Forum Thread mipro STEX Uploads
  11. Design Research

    Version

    5,755 Downloads

    Design Research was an innovative retail retail store founded in 1953. This building was the flagship store and headquarters, built in 1969, and characterized by its broad floor slabs and frameless glass. Design Research has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read here. • 2x1 growable and plopppable CS§§§ lots. • MaxisNite and DarkNite versions included. • DarkNite requires the Day and Nite Modd. Installation Instructions: 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. Click here to learn about new projects in the works
  12. Northern Trust Bank

    Version

    6,096 Downloads

    Northern Trust Bank is a Beaux-Arts building, built in 1904, and located in Milwaukee, Wisconsin. Northern Trust Bank has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read here. • 1x2 growable and plopppable CO§§§ lots. • MaxisNite and DarkNite versions included. • DarkNite requires the Day and Nite Modd. Installation Instructions: 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. Click here to learn about new projects in the works
  13. http://www.theguardian.com/business/2014/apr/30/china-overtake-us-worlds-largest-economy Everyone saw this coming, but it has come a few years earlier than expected. The US has been the world's largest economic power since the late 1800's (1872?).
  14. Motown Museum

    Version 1.0.0

    5,663 Downloads

    Motown Records was founded by Berry Gordy, Jr. in 1959 in Detroit, Michigan. Gordy purchased 2648 West Grand Boulevard, where he boldly hung a sign “Hitsville U.S.A.” over the front door. Motown would be headquartered there for the next decade, absorbing adjoining buildings on both sides of the street, transforming it into a hits factory. Hitsville U.S.A. and an attached house were converted into the Motown Museum in 1985. With the slogan "The Sound of Young America", Motown Records was a powerful force of racial integration in the 1960s, making pop-infused R&B that was accessible to young people of all races. Kids jumped police-guarded barriers segregating concerts, venues which previously banned black artists began allowing them, and the Motown Sound permeated through all of American culture. This BAT is uploaded in celebration of Black History Month. 2x3 museum lot. MaxisNite and DarkNite night versions included. DarkNite requires the Day and Nite Modd. Requires mipro essentials February 2014 or newer. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. mipro Forum Thread mipro STEX Uploads
  15. Anchor Bar

    Version 1.0.0

    6,326 Downloads

    Anchor Bar is a traditional bar in downtown Detroit. At some times it's the favored hangout of the local newspapers and television stations, and at other times a sports bar. The bar was established in 1959 and is still family owned. 1x2 growable and ploppable CS§§ lots. MaxisNite and DarkNite night versions included. Dark Nite requires the Day and Nite Modd. Requires mipro essentials December 2013 or newer. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. mipro Forum Thread mipro STEX Uploads
  16. Version 1.0.0

    4,041 Downloads

    Charlotte Apartments is an apartment building on Charlotte Street in midtown Detroit. Two lots are included, one which is based on the real building which has a small grass yard ("setback"), and an additional version which is wall-to-wall ("urban"). Because residential ploppables do not work in the game, only growable versions are available. 1x4 growable R§§ lots. Urban and setback versions. MaxisNite and DarkNite night versions included. DarkNite requires the Day and Nite Modd. Requires mipro essentials December 2013 or newer. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. mipro Forum Thread mipro STEX Uploads
  17. Syrian civil war.

    This keeps getting hotter. This brouhaha has been on for over two years now, and it seems to be getting broader attention. The Israelis claim self-defence but is it really? There are too many toys in the middle east thanks to the "super powers" past and present. A plague on all their houses.
  18. Version 1.0.0

    12,797 Downloads

    The Inland Steel Building is a commercial skyscraper located in Chicago. It was designed by SOM, and completed in 1957, making it the first skyscraper in the Chicago Loop after the Great Depression. By moving the structural columns to the building's perimeter, and by consolidating all other service functions in a separate tower, the the architects achieved completely column free office space with 360° panoramic views. It was designed as the headquarters of the Inland Steel Company, and the building's stainless steel exterior was left unpainted. 3x4 and 4x3 CO§§§ growable and ploppable lots. MaxisNite and DarkNite night versions included. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. BAT and modding by Jasoncw Click here to learn about new projects in the works
  19. United States (beta)

    Version 1.1

    1,501 Downloads

    This is a map of the United States in it's entirety and before you make complaints this is only a beta and NOT MEANT TO BE PLAYED as is but for someone who wants to edit this map to their liking and wishes to re-share it in a more playable format since I've had a request for this map and don't really want to spend 3 days or more doing the cosmetic surgery necessary to make this map playable. The base files are separate and are purely OPTIONAL if someone with more map making experience than I wishes to make this map more accurate. Difficulty : Grand Master Original Color : 5249x3049 pixels Greyscale : 5121x3073 pixels Config.bmp : 80x48 pixels The readme's are listed below This map is 20x12 large city tiles. Installing the map : 1. Open SC4 Terraformer 2. Open a default SimCity 4 Region 3. Once loaded go to File and then Create Region 4. Name your Region to what you like 5. Locate the SC4M file (us beta.SC4M) 6. Hit Enter and wait for the region to load 7. Modify the map to what you want it to be and then hit Save 8. Open SimCity 4 and load your region. The Map should look the way you saved it. You will need to place the Tropical Climate Mod Folder in your plugins folder for SimCity 4 and NOT in the documents plugin folder or it won't work. /Program Files (x86)/Electronic Arts/simcity4/plugins Note : The Electronic Arts folder maybe called Maxis but this is the version I have You will need the Tropical Climate Mod Folder to render grass when you start a new city. If you don't then it will be bare scrubland. Credits : Terrain Climate Mod by mayspacy SC4 Terraformer by NHP Creations SC4 Tutorial by Heblem LAST NOTE : This is for the Rush Hour version or Deluxe Edition of SimCity 4. Not sure if it will work for the standalone version. Dependencies Required : SC4 Terraformer http://sc4devotion.c....php?lotGET=731 Requires Registration and Login to download Terrain and climate Mods Pack http://community.sim...mate-mods-pack/ Requires Registration and Login to download Either delete this Readme or put it where you can find it but do not put it in the regions folder FAQ : Having a hard time with the SC4M file ? Here is a tutorial page that should answer most of your questions and will provide threads for topics not listed. http://sc4devotion.c...hp?topic=4640.0 Please do not re-share this map without this readme and give me proper credit. Thank you. This is the 8bit greyscale only for use for rendering along with the config.bmp Approximate render time : 2 hours with the following system specifications : System Type x64-based PC Processor Intel® Core™ i7-2670QM CPU @ 2.20GHz, 2201 Mhz, 4 Core(s), 8 Logical Processor(s) Installed Physical Memory (RAM) 6.00 GB Total Virtual Memory 104 GB Page File Space 97.7 GB Adapter Type Intel® HD Graphics Family, Intel Corporation compatible Render time may vary Due to the extreme detailing of the original map (included) it causes most of the landmass to be under sea level. Use SC4 Terraformer to raise the terrain under the global tabs to 200 and this should bring everything underwater above sea level.
  20. Scarab Club

    Version 1.0.0

    3,601 Downloads

    The Scarab Club is an artists' club, gallery, and studio, formed in 1907. In 1928 the current club house was built in Detroit's cultural center. The building features Pewabic Pottery, and a 1976 sculpture titled "Pheonix" installed on the western wall. Artists such as Diego Rivera, Marcel Duchamp, and Norman Rockwell have signed the lounge's ceiling beams, along with other visiting artists. 1x2 museum lot. Museum stats slightly less than the standard Maxis museum. MaxisNite and DarkNite night versions. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. Click here to learn about new projects in the works by the Barry Sanders Project Click here to learn about new projects in the works by Jasoncw
  21. US Bank Center

    Version 1.0.0

    19,759 Downloads

    US Bank Center, located in the city of Milwaukee, was completed in 1973 and was designed by Bruce Graham of SOM. The building was originally built for First Wisconsin National Bank. Today it is named after US Bank, which First Wisconsin National Bank acquired in 2001. Continue reading for more information. 5x10 and 10x5 growables. 5x10 ploppable. CO§§ and CO§§§. The US Bank sign is optional. Remove "Jasoncw - US Bank Center - Sign (XN).dat" to remove the sign. The ploppable lot is transit enabled. The growable lots have a plaza in that space. MaxisNite and DarkNite night versions. DarkNite requires the Day and Nite Modd. Installation Instructions: Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. BAT and lotting by Jasoncw Modding by nofunk Click here to learn about new projects in the works
  22. Version 1.0.0

    7,702 Downloads

    The Glass Pavilion at the Toledo Museum of Art holds the museum's collection of glass artworks. Toledo is known as the City of Glass for its innovative role in glass manufacturing. The Glass Pavilion was designed by SANAA from 2001-2006. 5x5 museum lot. MaxisNite and DarkNite night versions. DarkNite requires the Day and Nite Modd. Click here to learn about new projects in the works
  23. General Overview

    Federal Republic of Valencia La République Fédérale de Valence Flag Coat of Arms Motto: We Will Be Location PLEASE NOTE: The Nations in Green are AIN Member Nations. The Republic has recently join the Alliance of Independent Nations Thank you to AIN Statistics Capital: San Corbevailles Government: Federal Constitutional Republic Heads of State: High Chancellor Philippe Rousseau; Commander in Arms Michel Laurent Independence: May 6th, 1947 (From Spain, France) Currency: Republic Dollar $RV 1RV = .878 USD EU Admission: 2001 EU Exit: 2006 UN Admission: January 18th, 1950 AIN Admission: June 15th, 2012 Official Languages: Catalan, French, English Population (2012 Estimate): 50,841,400 (24th, ahead of South Africa, behind Italy) Population Density (2012 Estimate): 492/sq mi (68th) GDP (nominal): $2.097 trillion (9th, ahead of Russia, behind Italy) GDP Per Capita (PPP): $33,780 (25th, ahead of South Korea, behind Japan) HDI: .864 (28th, ahead of United Kingdom, behind Czech Republic) Drives on the: Right International TLD: . rv Telephone Code: +384 National Colors: Blue, White, Gold, Red History Early History Valencia has a long history of being a part of major empires. The Roman Empire established the first developed city in the area near the end of the Punic Wars, around 145-148 B.C.E., which would now be located on the coast in the center of Valencia on the European Continent. It had prosperous trade relations with port cities all along the Mediterranean, including North African cities and Rome itself. After the fall of the Roman Empire, the region was split into two, almost congruent with the current borders of France and Spain. Southern Half By AD 850, the southern half of the country came under the rule of the Muslim empire whose capital lay in the distant Damascus and Baghdad. Although expansion was not rapid, the cities in this southern half remained prosperous and dealt heavily in trade of natural resources. In 1492, the southern half of what is now Valencia (on the European Continent) came under the rule of the newly formed kingdom of Spain. It remained under Spanish rule until the middle of the Spanish Civil War in 1937, when it was released into commonwealth status. Northern Half The northern half was not as lucky as the southern after the fall of Rome. It fell victim to the dark ages along with the rest of Europe, and all major cities and towns were abandoned within a hundred years after the collapse of the Roman Empire. However, the region slowly repopulated after it came loosely under the control of Charlemagne and the early Holy Roman Empire in 817 AD. Unlike the southern half, the north did not remain stable. It grew and retracted sporadically, and was in constant conflict with the Holy Roman Empire. However, since it was not a strong state militarily, it was more like a thorn against the empire, and was never really paid much attention to until the split of France from the empire and the rule of Napoleon. During the time of Napoleon, seeds of rebellion were beginning in the south against Spanish rule, more advanced weaponry reached the cities to the North. The North began to organize its military more effectively and carry out more destructive, although still small, campaigns against Napoleonic strongholds in southern France. Napoleon responded by leveling the city of Les Corbevais (now San Courbevailles) and killing over 300,000 civilians. Reunification In 1936, with the Spanish Civil War raging on, the South began covert preparations for separation from Spain. Due to the deep divisions within Spain and the constant switching of the “official” seat of Spanish power between Nationalist and Republican control, the territory was eventually released in 1938. The released territory established itself as the Protectorate of Valencia. With the fall of Paris, and the establishment of Vichy France, the North seceded successfully from France by 1940. However, it came under the territorial rule of the axis power Italy. From 1940 to the end of the war in Europe, Valencia played only a small side part. On the 6th of May, in 1947, the Federal Republic of Valencia was formed, and a constitution, created with the help of U.S. and British diplomats, was adopted in June of that same year. The north and south had finally been reunited. Initial Expansion At the conclusion of WWII, France, Italy, and Spain began to give up the majority of their colonies due to financial and economic trouble in the aftermath of the war. Several islands in the Mediterranean were under minor protectorate status of Italy and Spain at the time. These islands (then) were not very populated nor were they very economically successful. Valencia, was looking for more deep water ports as well as more land in the immediate area. Therefore, it was agreed upon for joint protectorate status with the islands in 1950, at the time of the Republic's entrance into the UN. Eventually, with popular opposition in the home countries of Spain and Italy, the islands were completely released, and in 1953 the islands moved from protectorate status and entered into full statehood with the country. Postwar Growth & Development After WWII, Valencia received aid from The Marshall Plan, or the European Recovery Program, which gave vasts amounts of money to Valencia and the rest of western Europe in order to help it stave off communism and begin to rebuild after World War II. This ultimately gave the Republic the ability to pursue an aggressive industrial initiative to ramp up its economy. Combined with large spending on an education system structured similar to Germany's, tax breaks on manufacturer's that produce within the country, free-port zones, and a dollar that was weak at the time compared to that of the US dollar (1RD = .798 USD 1975) the country was relatively industrialized by 1975 (~30 years after WWII). Beginning in 1964, the country began to modernize it military. It sought to become a competitor in producing military technology, not only so it can benefit militarily, but so it can also be a valuable export. Currently, about 17% of all industrial exports are arms to countries like, but not limited to - China, Japan, Australia, India, Brazil, Russia, Argentina, and some to the United States. United Nations & European Union Participation The Republic joined the United Nations, on the 18th of January in 1950. The bid was troubled by initial opposition from France, although the French leadership eventually were pressured to vote yes. It has served as a non-permanent member of the UN Security Council twice, in 1977 and again in 1995. It began petitioning for entrance as a non-monetary member of European Union in 1990, but was not accepted until March 2001, due mainly to, again, initial French objection. In June of 2002, the Federal Republic of Valencia submitted a formal application to join the common currency within the union. However, due to political opposition at home, Valencia withdrew its application by December of that year. This ended up becoming a gift of fortune. With the debt crisis hitting in 2008, the country, although hit hard, was able to recover more quickly than its neighbors due to the fact that it had no responsibility to bail out any EU members, and was not directly linked to their massive debt since they were never part of the Eurozone currency. With both growing tension between France and the Republic in early years of the 21st century, by 2004 it seemed very likely that Valencia would leave the political union altogether. This still has not happened however, as there has not been enough support to actually withdraw from the country's political leaders. Relations Relations with most countries remained favorable, but cautious. Those with France are not so Rosy. The very existence of Valencia was a smack to the face as it cut off France from several deep water ports in the Mediterranean. They had only agreed to its acceptance to the general assembly of the UN and its entrance to the EU due to arms concessions by the Republic. Military The Republic of Valencia boasts a pretty advanced military due to having its own arms industry. It operates 2 nuclear ‘super’ aircraft carriers, 10 nuclear or conventional “SilentRS39V” model submarines, various advanced aircraft of American and Republic design, and a military personnel force of about 2.9 million. Currently, one of the super carriers is on loan to NATO, engages in the Persian Gulf, and the Republic is also in the process of building a 3rd carrier (so it will operate 2 for itself, 1 for NATO) The military has never been deployed in any military operations abroad, other than the limited border scuffle with French forces from time to time. However, U.S. intelligence satellites have noted that 1 of the super-carriers, several aircraft, and 5 of its submarines have been spotted in international waters around the globe, sometimes unannounced. Officially, the Republic either claims training exercises or denies reports of a breach of water borders with its Navy. French Intelligence agencies have warned the UN security council and NATO that the Republic is using American SilentR118 Reversed Magnetic Polarity Technology. This standard military tech developed by the American Navy during the later years of the Cold War combines magnetization of the hull of any vessel or craft with an efficient and quite engine configuration, which can make the vessels slightly hard to detect from time to time. It is believed that the republic has deployed these forces across the globe to gather intelligence specifically from the US or the Chinese. Since the country has never been at war, the majority of the money in the military budget can be spent on R&D, as well as upgrades, and buying technology like the SR118 from the Americans. Economy The economy was in no shape to compete with the world, let alone the U.S. by the 1950. Realizing that the only way to avoid future invasion was through the presence of a strong economy, the government launched an extremely aggressive industrial initiative (IGI1 - Industrial Growth Initiative 1) to expand the economy, aided by funding from the Marshall Plan. By 1975, the country had become one the major industrial exporters within Europe, and had a significantly well educated population. The UN raised its status from developing to developed. Although the original initiative grew the economy substantially, between 1975 and 1995, the country began experiencing a dramatic decline in industry through outsourcing and a rise in a service industry that could not replace the tax revenue that the industry previously provided. A second industrial initiative (IGI2) was launched. With a series of tax breaks and incentives, this effectively created a national manufacturing and industry policy that allowed industry to flourish. The economy, by jobs, is listed as 39% industry, 42% Commercial services, 9% agricultural & government employment, and 10% tourism. Civics The nation is a constitutional republic which contains a three tiered government: a judicial branch, which highest court contains 13 justices; a legislative branch, which is made up of the High Senate and the Palace of Assembly; and finally by a very powerful executive branch headed by the High Chancellor. The constitution contains a bill of rights. Among the most noticeable differences are that 1) all persons, including immigrants, wishing to become fully fledged citizens with the right to vote must complete a full service term within the military in some fashion (active duty, R&D, administration, etc.) 2) Immigration status is dependent on an educational attainment and job skill evaluation 3) Illegal crossing of the border is strictly forbidden, punishable by death for 2nd and 3rd time violators. (Currently Capital punishment is looking to be eliminated, so this may change). Demographics The nation is primarily Roman Catholic at 67% of the population, followed by 27% protestant, 4% Muslim, and 2% other (including Buddhism, Hinduism, and other indigenous religious sects). The racial makeup of the country is 53% Caucasian, 20% Mid Eastern (including Arab and North African), 17% Asian, 5% African, and 5% other.
  24. Farnsworth House

    Version

    5,150 Downloads

    The Farnsworth House, designed and constructed by Ludwig Mies van der Rohe between 1945-51, is a one-room weekend house located in rural Chicago. The steel and glass house was commissioned by Dr. Edith Farnsworth, a prominent Chicago-based nephrologist, as a place where she could enjoy nature and engage in her hobbies, playing the violin, translating poetry, and enjoying nature. The Farnsworth House is widely recognized as an iconic masterpiece of modernist architecture. There is a landmark version, and a growable high wealth residential version. Both are on 4x4 lots. Files Included: Jasoncw - Farnsworth House.SC4Model: This is the building itself. Features TruNite, and antialiasing. This file is required. Jasoncw - Farnsworth House - Landmark.SC4Lot: Lot Size: 4x4 Plop Cost: § 45,000 Monthly Cost: § 90 Landmark Effect: +27 over 15 tiles Jasoncw - Farnsworth House - R$$$ - Grow.SC4Lot: Lot Size: 4x4 Occupants: 12 R§§§ Tileset: Euro Density: Low, Medium, High Installation Instructions: Place Jasoncw - Farnsworth House.SC4Model, as well as the .SC4Lot files for the desired lots into your Plugins folder (My Documents/SimCity 4/Plugins or My Computer/Program Files/SimCity 4 Deluxe/Plugins). BAT: Jasoncw Modding: Jasoncw
  25. BSP The Pylon

    Version 1

    5,749 Downloads

    Designed by Isamu Noguchi, The Pylon sits at the base of Woodward Avenue in Detroit, Michigan, and anchors the entrance to Hart Plaza, which he also designed with the same spirit of elemental simplicity. The Pylon was inspired by the double helix of DNA. Noguchi said, "All things tend to spiral- water and air. This is a basic thing. It is so basic it is beyond design. It's so basic, it is like a needle." It was built in 1973. There are two landmark lots included, a 1x1 and a 2x2, which allow you to align The Pylon to either roads or avenues, or to be placed in traffic circles. You can use any combination of these two lots without conflicts. There are two versions of the .SC4Model file, but you can only install one of them. Please read the readme for more information. Files Included: Jasoncw - BSP - The Pylon (AA).SC4Model: This version features anti-aliasing, resulting in smoother borders around the building. Features TruNite. This is the recommended .SC4Model file to install. Jasoncw - BSP - The Pylon (NAA).SC4Model: The anti-aliasing effect on the other version causes a visual glitch (gameplay is not affected) when the building overlaps certain objects in the game (for example, the Wind Power Plant). If you run into problems with the AA version, you can replace it with this one. Also features TruNite. Jasoncw - BSP - The Pylon (1x1).SC4Lot: Lot Size: 1x1 Plop Cost: §25,000 Monthly Cost: §50 Jasoncw - BSP - The Pylon (2x2).SC4Lot: Lot Size: 2x2 Plop Cost: §25,000 Monthly Cost: §50 Jasoncw - BSP - The Pylon - ReadMe.html: This is the readme. It contains more information and installation instructions. BAT: Jasoncw Modding & Query: Jasoncw Click here for development discussion of new projects by Jasoncw Click here for development discussion of new projects by The Barry Sanders Project
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