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WaffleFoxBrie

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  1. Valemount, BC, Canada

    Version 1.0.0

    520 Downloads

    Valemount between the Rocky, Monashee, and Cariboo Mountains is the fifteenth entry in my British Columbia series. This 5x5 large tile region is to scale at 419 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  2. Daajing Giids, BC, Canada

    Version 1.0.0

    314 Downloads

    Daajing Giids on the Haida Gwaii archipelago is the fourteenth entry in my British Columbia series. This 9x9 large tile region is to scale at 1359 km² and also includes the community areas of Skidegate and Sandspit. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  3. Coal Harbour (Vancouver Island), BC, Canada

    Version 1.0.0

    468 Downloads

    Coal Harbour on Vancouver Island is the thirteenth entry in my British Columbia series. This 5x5 large tile region is to scale at 419 km² and also includes the village area of Quatsino. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  4. Port Alberni, BC, Canada

    Version 1.0.0

    257 Downloads

    Port Alberni on Vancouver Island is the twelfth entry in my British Columbia series. This 7x7 large tile region is to scale at 822 km² and also includes the community area of Beaver Creek. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  5. Saint Anne, Alderney

    Version 1.0.0

    107 Downloads

    This tiny St Anne 2x1 large tile region is to scale at 34 km². It's very small but I did this for completions sake since I guess it's part of Guernsey but was too far away to be within in the Guernsey region I did. lol Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  6. Bailiwick of Guernsey

    Version 1.0.0

    171 Downloads

    This Guernsey 7x3 large tile region is to scale at 352 km². If you are looking for Saint Anne as well, the region is over here and very tiny. lol Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  7. Bailiwick of Jersey

    Version 1.0.0

    203 Downloads

    This Jersey island 5x3 large tile region is to scale at 252 km². Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user lukomorya Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  8. My apologies to anyone who has downloaded any of my png/config variants and found that the region generated was underwater. The png heightmap images in those were exported from SC4Terraformer or SC4 Mapper and I assumed those would work but I didn't realize that SC4 renders regions ingame differently and in less height increments than those applications.

    Soon I'll have updated png downloads on all my maps and each will have a dependency from High Elevation Import Mods w Erosion Control Parameters. I'd like Mac users to be able to use all my maps.

  9. Stewart Island / Rakiura, New Zealand

    Version 1.0.0

    327 Downloads

    Here is a big not to scale map of Stewart Island with a mix of tile sizes. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The region screen preview shown here is the png/config version. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user autumn-knight. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  10. Nelson, BC, Canada rotated 30°

    Version 2.0.0

    120 Downloads

    Nelson in the Selkirk Mountains on the West Arm of Kootenay Lake is the eleventh entry in my British Columbia series. This 8x5 large tile region is to scale at 671 km² and also includes the community area of Taghum. This was made after my original version of Nelson that lined up north-south. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. Region rotation suggested by Reddit user antsel to line up Nelson's downtown grid. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  11. Version 1.0.0

    316 Downloads

    This Sovetskaya Gavan and Vanino 9x9 large tile region is to scale at 1359 km². Also located here are the settlements of Zavety Ilyicha, Oktyabrsky, and Maysky. The area is on the Straight of Tartary which connects the Sea of Okhotsk in the north with the Sea of Japan in the south. Also featured inland is the Mitsuevsky paleovolcano. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for @PlanetOfHats Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  12. Nelson, BC, Canada

    Version 1.0.0

    132 Downloads

    Nelson in the Selkirk Mountains on the West Arm of Kootenay Lake is the eleventh entry in my British Columbia series. This 7x7 large tile region is to scale at 822 km² and also includes the community area of Taghum. Looks like I've uploaded 17 maps since starting a month ago. yeehaw! After this I also released a version of Nelson rotated 30 degrees to line up the downtown. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user denjin. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  13. Penticton, BC, Canada

    Version 1.0.0

    232 Downloads

    Penticton in the Okanagan Valley situated between the Okanagan and Skaha Lakes is the tenth entry in my British Columbia series. This 6x10 large tile region is to scale at 1007 km² and also includes the community areas of Summerland, Kaleden, Naramata, Faulder, Shingle Creek, and Okanagan Falls. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for Reddit user wasted_viaticum. Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
  14. Kelowna, BC, Canada

    Welcome!!! good luck recreating that. lmao
  15. Kelowna, BC, Canada

    Version 1.0.0

    248 Downloads

    Kelowna on the Okanagan Lake in the Okanagan Valley is the ninth entry in my British Columbia series. This 10x10 large tile region is to scale at 1678 km² and also includes the community areas of Okanagan Mission and Rutland of Kelowna, Lakeview Heights and Westbank of West Kelowna, Okanagan Centre and Winfield of Lake Country as well as Peachland. Two versions are available to download: The SC4M file requires SC4 Mapper to set up. The png/config file for if you have a Mac or have preference for the ingame region import function. This version of the region requires downloading High Elevation Import Mods w Erosion Control Parameters and using "Mallow's Original 2500m.dat" file. Installation instructions are listed below. Note: The png/config will render somewhat different than the SC4M version. The first region screen preview shown here is the sc4m version with the Appalachian Terrain Mod, the second preview is the same with Cascadia Tree Controller applied, and the last preview is the png/config version with no mods. Region Installation Instructions for the png config version 1. Navigate to your SimCity "Regions" folder on your computer. 2. Create a new folder for the region in this folder and move the grayscale map png file and config file from this download into the folder. IMPORTANT: Follow the next few instructions so your region doesn't render underwater 3. Download High Elevation Import Mods w Erosion Control Parameters: https://community.simtropolis.com/files/file/16790-high-elevation-import-mods-w-erosion-control-parameters/ 4. Take only "Mallow's Original 2500m.dat" from the download and place it in your "Plugins" folders. 5. If you have any terrain mods such as the Columbus Terrain Mod, Middle European Climate Mod, or Appalachian Terrain Mod, etc. or related files you will probably have to temporarily remove them from the "Plugins" folder for the region to install correctly. 6. Launch SimCity 4 and load the new region folder you made. The region is flat but the tile layout is visible. 7. Hold the Ctrl+Shift+Alt+R buttons together which will display a file navigator in the upper left. 8. Navigate to the png file and select it. The game will show a screen as if it's loading a city tile. 9. Be patient and wait for the game to render the entire new region one tile at a time. Don not interrupt or switch away from this until it is completed and the game returns to region view. 10. Your region is done and ready to play! 11. After exiting the game, remember to remove "Mallow's Original 2500m.dat" and replace any Terrain mods in your "Plugins" you may have temporarily removed. A requested region for @Multisyllabic Have fun mayors! Click here for a spreadsheet of all my SimCity 4 regions!
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