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Found 3 results

  1. The Northern Territory Expansion: As Adamskii Land experienced a booming economy from the recent expansion to agriculture, the need for raw materials increased. This demand for materials, along with the eagerness of the railroads to expand their grasp, led to the massive expansion into northern territory. Some typical scenes found in the Northern Territory. The land is known for meandering rivers and large forests. Lumber and hunting have become the largest industries with farming trying to find its place in the mountainous region. Scottie's Valley is currently the furthest out established town, a frontier type of place. Beyond this little town the river valley narrows and the mountains grow in height. A wild man's paradise full of lakes, animals, canyons and peace. Plattsburg City is the largest city within the Northern Territory. Plattsburg is known for colder temperatures, large trees and recreational actives. Many citizens spend time kayaking the rivers, boating on the bay to finding hidden coves or just riding bicycles around the friendly city. A train ride from Plattsburg to the mountains near Scottie's Valley is always recommended to tourists.
  2. A relaxing drive through the mountains of Sodah National Forest. Bring a lunch because there are plenty of places for picnics!
  3. Loving Detail.

    Hey yeah, it's me again. Took me a bit longer than I thought it would to find some time for SC4 again, but now that I did, I did some stuff I really wanna share. After some people suggested on my last CJ that i go into detail a bit more, especially concerning the environment, I thought it'd be time to try and do that. I was surprised to find how many awesome tree models I have... So I did some further terraforming, placed some points of interest here and there and treed another tile. And maybe my standards have changed, but I thought this could look a lot better. So about an hour later, I looked at the results: Oh, sweet! I went on a little bit and placed a quaint little village into the area. Took me about two hours, but looking at the pictures right now is a very rewarding feeling. I might just be a bit proud of this. So after this place was finished, I couldn't help but keep on going. The tile directly north of this one was next up to be terraformed, so I started doing that again, here's what it looked like after the geography was done: The little river took me quite a while to get right, I relayed it multiple times until I found it looked nice enough for my taste. Next come basic trees and forests. And clouds. Clouds have to be there when I'm taking screenshots. And next I dragged a road through the tile, added diversity to the forests and some scenery to the river... And then I called it a day! I realize this might be kind of a lackluster amount of detail and effort for many of the more experienced of you out there, just by looking at some of your CJs I guess it would be stupid to assume that mine was in any way outstanding, but for me, spending so much time on the little things is a step into a direction I haven't been in so far. I always kinda assumed that working with the mayor-mode trees and suchlike would be incredibly tedious, and it is sometimes, but the reward you get when looking at the results makes more than up for it. So, until next time. Oh, wait: if there's any suggestions about the look, feel or maybe realism aspects, feel free to hit me, I'm always glad to get some contribution.
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