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Entry 75 -- Hefnall Forest West

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Entry 75: Hefnall Forest West

It's been just over five weeks since the last entry, during that time I had another accountancy exam to complete and this was one of the biggest modules of the course. I also had various bits of cleaning and housework to be done, but this week I booked time-off work which is why I'm going back to Cindersville to take further pictures. This entry and the next two explore the north-eastern part of the Cindersville city tile, so expect a lot of greenery, trees and mountains!

Thank you for all of your comments too!

For the wait I've thrown in some extra mosaics too.

 

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As always with Cindersville we start with an overview of the area being explored- there are at least twenty distinct areas.

 

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This street is the eastern-most extent of the village of Kingsley.

 

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Starting from the western ridge of Mount Hefnall we move downwards (north direction) towards Kingsley and the western fringes of Hefnall Forest.

 

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From the top is the western boundary of Hefnall Forest, we sweep eastwards when scrolling downwards.

 

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Mount Hefnall, in the top-left, has one prominent ridge which sweeps out westwards.

 

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Herds of deer are daily seen in Hefnall Forest.

 

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This entry has a lot of mosaics to help gain a close-up perspective of Hefnall Forest. This one covers Mount Hefnall's western mountain ridge, from the top (east) we move downwards in a roughly western direction. This mountain ridge forms the southern boundary of Hefnall Forest.

 

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Another sweep from West to East.

 

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A sweep from South to North. This one starting directly at the top of Mount Hefnall

 

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Trails... Trails everywhere!

 

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To the right of this picture are the western parts of Hefnall Forest.

 

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The rest of this entry will be a selection from various parts of this forest.

 

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After creating the landscape the first thing which came was using the ARDEN Tree Controller to create the core forest.

 

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Next was destroying parts of this forest where the terrain was either looking dry or rocky or even muddy. From these gaps I then laid the trails and paths using Heblem's gravel MMPs.

 

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The paths helped to divide up the MMP work which had to be extensively performed. For the coniferous areas I used a variety of bushes, desert flora and additional coniferous trees to beef up the woodland areas.

 

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In the lower part of the coniferous woodland there are ferns (or bracken), this had to be created based on both terrain height and the preponderance of the bushy, brighter-green trees embedded in the pines.

 

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For the upper parts of the coniferous areas this had to include thick shrubs and bushes, rock scree and (when closer to mountain faces) exposed ground (bedrock) with numerous bits of rock strewn over the slopes.

 

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On the highest mountains the flora density substantially decreases as do the number of trees. It should be noted that all flora seen in these pictures is based on several flora themes determined by: deciduous/coniferous, height, rockiness, ground dryness and proximity to rock faces, crags and/or cliffs.

 

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An overview with the western part of Hefnall Forest to the left and Mount Hefnall dominating the picture. For the Mount Hefnall entry I will be creating a "square" mosaic with a close zoom for everyone's viewing pleasure!

 

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Next entry, this Tuesday, will be exploring East Hefnall Forest!

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Enjoy the weekend!

 

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Woow. Beautiful rural landscaping. Really nice images, nice MMP work! Thanks for showcasing them!

- Tyberius

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`A sensible variety of trees makes this look like an interesting place to take a nice walk.  I would be there if I could.  Amazing update! *:thumb: The time and many mouse clicks that went into this are well worth it.

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Nice work. Breath-taking. Looking at that makes me feel motivated to play SC4 again or try doing something like that in Cities skylines! 

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Amazing work. Everything is splendid. How the trails (Heblems paths are awesome for this) follow the terrain and break up the wooded areas and the attention to detail that you've given to where each type of flora, scree, etc goes is really commendable! *:thumb:

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On 12/19/2020 at 10:08 AM, Tyberius06 said:

Woow. Beautiful rural landscaping. Really nice images, nice MMP work! Thanks for showcasing them!

- Tyberius

 

On 12/19/2020 at 10:18 AM, Kloudkicker said:

I'm Speechless. You did a good job. Your MMP work and presentation was well done. Thanks 

 

21 hours ago, metarvo said:

`A sensible variety of trees makes this look like an interesting place to take a nice walk.  I would be there if I could.  Amazing update! *:thumb: The time and many mouse clicks that went into this are well worth it.

Thank you! Though it was less mouse clicking and mouse moving like a mad man!

 

16 hours ago, mitsos said:

Beautiful. Love it!!!!

Cheers!

 

15 hours ago, dfnva said:

Nice work. Breath-taking. Looking at that makes me feel motivated to play SC4 again or try doing something like that in Cities skylines! 

Either game is great- for 2021 I'll be upgrading my computer so that I can finally Cities Skylines!

 

14 hours ago, mattb325 said:

Amazing work. Everything is splendid. How the trails (Heblems paths are awesome for this) follow the terrain and break up the wooded areas and the attention to detail that you've given to where each type of flora, scree, etc goes is really commendable! *:thumb:

Thank you! For the trails I went for an American approach and even made some the trails as wide as one square tile for areas I felt would I walked upon the most- such as the top of the mountain ridge. In the UK you would see trails that wide in mountain areas. The hardest part of completing the natural areas was where to place the rocks, the scree and the lower-density flora. It's why it took so long to complete Cindersville because I couldn't think of a theme to use and I didn't want to repeat myself or use the same flora theme from a city with a similar concept to that of Cindersville- Erinsberg.

 

10 hours ago, Schulmanator said:

Great natural areas - makes me want to go outside and stroll!

Good to hear it! Thanks for your comment too.

 

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I hear that. I've had the same computer for over 9 years. Either it's time for an upgrade of my RAM and video card or time for a new computer altogether. 

I can run Cities Skylines with some mods and custom content but it's very slow to load and glitchy. I hadn't played it in some time for that reason but have started playing it quite a bit again over the pandemic. I've played some SC4 too but mostly just altering regions I created years ago. 

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Beautiful and sophisticated!
Stunning greenery and rock harmony. Beautiful moss contrasted with the crisp, high and low trees.
I wonder if I can do the same thing... I'm sure I can't!

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On 12/20/2020 at 8:18 PM, dfnva said:

I hear that. I've had the same computer for over 9 years. Either it's time for an upgrade of my RAM and video card or time for a new computer altogether. 

I can run Cities Skylines with some mods and custom content but it's very slow to load and glitchy. I hadn't played it in some time for that reason but have started playing it quite a bit again over the pandemic. I've played some SC4 too but mostly just altering regions I created years ago. 

For SC4 my computer is fine with that game, but it comes to a halt when even attempting to load up Cities: Skylines. So time for an upgrade!

 

On 12/21/2020 at 2:57 PM, Scaley McSlither said:

Outstanding! Your natural areas look so... err... natural! 10/10

:yes: Thank you!

 

21 hours ago, reg said:

Beautiful and sophisticated!
Stunning greenery and rock harmony. Beautiful moss contrasted with the crisp, high and low trees.
I wonder if I can do the same thing... I'm sure I can't!

It's actually grass, believe it or not it's quite hard to create mossy areas in SC4. Thank you for your comment!

 

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