-
Content Count
76 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Zeratai
-
-
It has sidewalk, it is just that when parks are placed you receive the generic plopable sidewalk. I don't know if that makes sense. I use lots that blend perfectly with those textures.
-
Hey thanks for the information. I actually like the RRW but thanks for the file anyway. Im just curious, deleting that file will only affect the bridge texture or does it has anything else ill be missing. I ask this because I read that T21 props also can contain lights an some other props.
- 9 Replies
-
- diagonal bridge
- rrw
- (and 4 more)
-
insane builds. really good
- 19 Comments
-
- 1
-
-
- simcity 4
- simtropolis
-
(and 1 more)
Tagged with:
-
Thanks for the updaaaate I love CAM but i'm a little confused right now about the files. The old files need to be deleted? I mean delete everything from a_CAM and z_CAM? I can understand that I need to replace files with the same exact names, but there are files that are not getting replaced with equivalent files: CAM_Stand_Permanent.memo-exemplar-patch and CAM_Extended_Locale (about the last, I can see a CAM_Extended_Locale_Old in the new files, does this replace the older locaale file? I dont know if I should delete those 2 files I also have questions about files in Z_CAM folder. With the new Moddpac Zero folder organization, there are still files in that folder, specifically Automata Fix Pack (with armybase_jumpjacksX3, MidJetPlane FIX and SkyDiver Skin Fix) and Opera House Fix (with ModPacc Zero - Opera House Fixes - Override Vanilla (Beta v1)) should I remove those 2 folders?
- 132 Comments
-
- CAM
- colossus addon mod
-
(and 3 more)
Tagged with:
-
I asked classic Adam yesterday if he had an account on the site and he replied no maybe he can be in the honorable mentions
-
SC4GraphicsOptions.ini, dgVoodoo, and 4k monitotor
Zeratai replied to Brian Cahill's topic in SimCity 4 General Discussion
After playing over a year with windowed mode at 2560x1440, about a week ago I started to play in 4k fullscreenborderless. I just realize I can alt tab when I want and the game plays very fluid (using a 9950x3d and 4070ti. I really don’t mind the tiny menus, actually, I started seeing them big enough after realizing that playing in window at 1440 was axtually smaller than my full screen borderless 4k (I have a 32 inch monitor). the only setting I needed to modify in dgvoodoo was max fps limit in one of those hidden windows. I was getting suddenly lost of audio and crashes with directx12, so I read a Reddit post of a guy that had the same problem and fixed modifying that parameter in dgvoodoo. Regarding your question 1 that’s the only setting you need to change as the game will use the graphic options ini file for configurations -
I also want to nominate is0padre formerly samgoogolplexian, he had various SimCity let’s play series (solitude, pinecastle, building trifort) that focused on realism and functionality, it forged my playstyle, I remember he stepping out of SimCity 4 and moving to skylines because sc4 was to complicated to mantain, also his region getting affected by the prop pox (tho he being able to save it) killed entirely his will to continue playing the game
-
I want to propose to include the Twitch Channel ClassicAdam https://twitch.tv/classicadam despite his channel description says “I play a variety of games”, I’ve only seeing him streaming SimCity 4 for days (for example his stream right now has being live for 1 day and 13 hours straight. What’s intriguing is that he is live for almost every single day but he doesn’t actually play the game, his streams are just shots of his cities with the camera mod (pretty sure before camera mod he did the same but with the 4 classic perspectives of the vanilla game). Despite me trying to find out who he was or if anyone knew him via a Reddit post, I got no answer or the typical “let the man do his thing” reply. Is just that I find him very intriguing 😅
-
Could it be fixed easily? or shall we wait for nam50
- 9 Replies
-
- diagonal bridge
- rrw
- (and 4 more)
-
I am having the same problem with the undertruss version. I think it hasn’t got patch already because DBE is very old.
- 9 Replies
-
- diagonal bridge
- rrw
- (and 4 more)
-
Show us your Universities, Colleges and Campuses
Zeratai replied to DuskTrooper's topic in SC4 Showcase
- 194 Replies
-
- 11
-
-
- university
- campus
-
(and 2 more)
Tagged with:
-
City Hall Park
- 355 Replies
-
- 12
-
-
-
-
just to be sure, I need to install also files that are included in the first link AGC 8 Canada Square 01.7z (sc4desc and sc4model) for the CAM version to work right? It's just if I download the CAM version only the lot file will be downloaded and there is no instruction for us to install also those desc and model files. Or will the CAM version work only with the lot file?
-
PHIL Scoty Seasonal Paeng MGB Bikepaths
Zeratai commented on philforhockey51's file in Parks & Plazas
hey, I just want to inform that both ends for the DDSP Bikepaths were actually not included by MGB as I stated, I just check in the lot editor. Also, they will always show paeng sidewalk as he (paeng) used a different base texture that included sandwalk sidewalk and the end parking texture together, so they wont use the sidewalk the user has. Another thing is that if you use RTMT override for the BUS Stop lot from the original MGB-LP yours will override it with the original bus stop included in paeng lots In any case great lots.- 6 Comments
-
- 1
-
-
- bicycle path
- seasonal
-
(and 2 more)
Tagged with:
-
PHIL Scoty Seasonal Paeng MGB Bikepaths
Zeratai commented on philforhockey51's file in Parks & Plazas
Hello I hope you can help me, I installed this mod a long time ago, but I just recently notice that the SSD ends wont have the sidewalk I have, they instead show sandstone sidewalks. I also notice thaaat those lots (SSDP Bikepath end right and left) are not showing on MGB-LP Paeng Bikepaaths, the image in that post only shows the 2x and 1x SSDP Bikepaths. I don't know if that has something to do with those lots not showing the correct sidewalk (because they are not showing light from MGB-LP mod.- 6 Comments
-
- bicycle path
- seasonal
-
(and 2 more)
Tagged with:
-
Insane work
-
WestWindStreets SAM 1 - Side Streets Bays
Zeratai commented on hugues aroux's file in Graphical Mods
I thought WWS-SAM-01-SAM-06 refered to having WWS-SAM-01 crossing with regular SAM-06. For the Rivit SAM4 I do have it along with your WWS-SAM-01, but I can't get them to intersect in any way because if I drag street (in + form) one will override the other. Unless I'm doing something wrong about those intersections -
WestWindStreets SAM 1 - Side Streets Bays
Zeratai commented on hugues aroux's file in Graphical Mods
Im confused, what does the wws essentials files do. I mean the WWS-SAM-01-SAM-06. I can't get to intersect those because one overrides the other once I cross them. It happens the same with the files in this download zWWStreets-SAM-01_opt_SAM4-Rivit. Im sorry I don't understand what those files do. I think they were ment for intersections, but I can't get to intersect them -
- 6 Comments
-
- textures
- dependencies
-
(and 1 more)
Tagged with:
-
- 6 Comments
-
- textures
- dependencies
-
(and 1 more)
Tagged with:
