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Showing results for tags 'white'.
Found 15 results
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Not sure what happened, but I haven't downloaded anything but suddenly everything is white...? Any advice? I restarted the game but no luck.
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Change building color to white?
gobrowns posted a topic in Cities: Skylines Modding - Open Discussion
Is there a way to change a building's color to white? Selecting white on in the Asset Editor or Painter mod seems only to return building to its original color. -
My region looks normal (and dope) but when I enter my city, you can see par the photos that the basemap, roads, and rail go 100% white!!! Not sure what's up. Has anyone had this issue? I'd appreciate the help! (by the way, Merry Christmas)
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From the album Southside
Small streets, big streets, whatever. The grit and grime around here always has character - and sometimes it even has two legs.© Bipin
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Hi there, i've been digging around EA's website and here and have not come across this problem on either site. Just yesterday my game has been having difficulties rendering most buildings in any city that I try, and I have not been able to find any fix to it. All my buildings appear on the map just fine, on any render settings that I try it on. However, white models of the buildings show up right next to it. It's like the base model of the building on the map, but shows up in an off position... I've tried un-installing re-installing, but nothing. If the game settings are on ultra or low, nothing changes the white error buildings. I'm on a Mac (2013 Model), recently updated to the OS Yosemite Beta (And the game was working fine after I updated) but then started acting up a day or two after. Any ideas?
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The city's coasts are full of the sea wonders and natural wild life, with clear beaches all along the way wich made the city almost unique. The city makes sure that those reefs are kept safe, and that people can enjoy discovering this environement and learning about it, and taking advandage from the sunny beaches. The city also try to get the most possible use of these refes and waters, without damaging them. Those are some wave power plants, they collect power from the waves and the sun, to power the nearby tower. The sims enjoy these reefs and aqua environement, and have respect for it. Some sims like to spend their nights on the beache. Oh look, some turtules are doing each other underwater near the rocks, isn't nature beautifull? (If you know what I mean.) The city have many aqua institutions, and aqua farms, it is the future of agriculture. The city aqua agriculture provide many goods, like different kinds of fish, marine alage, and many others, all that without affecting the native environement. The principal of the city, is live with nature, not against nature. It also brings alot of money and tourism... The other side of the bay doesnt have much of reefs or wild life, so it used for industrual purposes.
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Version 1.0
894 Downloads
it's also self surfficient and don't use much water, it doesnt needs much energy since it's self powered, and as all the old houses, it have it's own water collector, when it rains, all the water that falls on the roof, go to a water reservoir that is under the building. This bat is a landmark, it needs no power or water, it also have a great landmark effect. & I will make more of those kind of appartements soemtime (not having ot be traditional or whatever..) I entered some updates on the bat (wich are actually correcting errors) the new picture of the bat is the picture that there's "new" written on it -
Version 1.0
2,046 Downloads
This is my third release of the Tn house series. This BAT comes with a park version, for the very flexible uses, and growable version as a $$ house. Don't forget to comment and sign. If there is any problem pleas don't hesitate. (To download the other Tn houses pleas check my other files) (To lot the file, or use the building in new lot, you can find the tn houses as props, called tn house 3, tn-house 2, and etc.., just trype tn and search, if you don't find it, change the size of the lot to for example 2x2 or 3x3, then find the prop...) Dependencies: BSC MEGA PROP pack cp vol01 http://sc4devotion.c...php?lotGET=1180 Staff Edit 12/13/2019: Changed the color on very light colored text in the description to make it more readable. -CF -
Version 1.0
2,018 Downloads
This is my second residential BAT, it is a wall to wall urban house. You will find in the file that you will download, two version, the first is growable. & the second is a park version, for a very flexible use, so you can use it where ever, and when ever you want. I hope that you like it No dependencies. & don't forget to comment and criticize if needed. if you have any problem pleas don't hesitate to tell me. Pleas be my guest to relot the growable version -
Version 1.0
1,259 Downloads
This apartment building is available both as a landmark and a residential building. It's a wall to wall building, that's why it lacks to windows on the sides. Pollution: low Landmark effect: medium Sims capacity: medium No dependencies needed. Mod Note: File added to entry and should now be avalable for downloading. -CaptCity -
Version 1.0
38,128 Downloads
FILE REINSTATED JAN 2021 THANKS TO NUMEROUS REQUESTS BY THE STEX COMMUNITY AND SPECIAL THANKS TO MATIAS93 FOR BRINGING BACK THIS FILE! ENJOY! Hey everyone! After 2 years of deciding the facade of this structure I've finally decided to keep it like this! This boxy structure was known as "Glesias Square" with tacky black grey glass, then became known as "Carmine Hilton Plaza" with blue green squared 90's looking glass... the structure finally under went a third and final makeover and is now known as the Linda Swampy Medical Centre! So with that being said... I am pleased to present to you the Linda Swampy Medical Centre! There are 3 lots that will define the structure... 1) Hospital Medical Centre! 2) High-tech Growable 3) & Last but not least... a high-tech ploppable known as Linda Swampy Pharmaceuticals! 4x4 Lot with no dependencies! What more can I say? (: Download the MAXIS NIGHT file if you do not have SimFox's Darknight installed in your plugins! Download the DARK NIGHT file if you have Dark Night installed! For more upcoming projects visit my thread! (: -
Version 1.0
1,658 Downloads
This is a small street surrounded by small shops and a café. You can find it as a growable version (in the commercial services low density zones, as §§ and §§§ shops / 2x2 and 2x1 lots) There's also a landmark version (2x1 lot) if you wants to place it where ever you like. The lot is pretty much this same model, on a lot, so mainly you'll see this model, and as for the commercial services lots, it will have some small parking areas If you wanted to modify the lot ( by lot editor) or modify the role of the BAT (by SC4 plugin manager) : you will find: "shops1" as a prop (the building is used as a prop in those lots, so it can fit in the 2x1 lot) "shops1" is the model of the BAT. "shops1-b" is the building that represent the BAT's functions on the commercial services lot. (you'll find it as a small blue box) "shops1 building" is the building that represent the BAT's funtions on the landmark lot. ( you'll find it as a small blue box) "shops1-b" is the model of the small blue box that i told you about. Feel free to modify any. The trees models are done by kd5rax Files I hope you like it. (installation: place it in the file "plugins" in your simcity4 directory or in "my documents"; "simcity4", 'plugins"..) Staff Edit 12/13/2019: Changed color of description text to make it more legible, added file descriptor. -CF -
Version 1.0
4,131 Downloads
You'll find this mosque in the educational menu. Beside being a mosque, it have a small library section in the building, and also an educational section about the relegion for kids. No dependencies are needed I hope you like it P.S: you may be wondering why did i upload this file again, simply because it have been deleted from the STEX, after being reported broken ( "can't download the file" ) (wich apparently it wasn't, many members tryed it, and wasn't broken, propably some kind of error in the setting or something...) Staff Edit 12/13/2019: Changed color of description text to make it more legible. -CF. -
Version 1.0
4,464 Downloads
as you can see in the pictures, you can use the same bat again and again, you will find the bat in the parks menu so you can use them when ever you want, and however you want and it fits great for mediterranean cities. 4 in the park menu, one that is walled on 1x2 , and the other is not on a 1x1 lot, if you find 3 of the 1x1 that are the same in the parks menu, don't worry about it, it's not a deadly mistake, (that i couldnt fix it) You will also get it as growebal as 1x1 and 1x2 mid density residential zones (i didnt put pictures for all the growebal versions, they don't look much different) -
Version 1.0
6,631 Downloads
This is a mod that will add two types of rocks to your mayor mode flora menu. • Standard white rocks • Giant "toadstool" rock formations. Or maybe a genetic engineering experiment got out of hand and those really are giant mushrooms towering over the trees. . . Each menu item plops five different models. Clicking repeatedly at the same location cycles through the different models. Sorry, no dependencies.

