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Beautiful stuff! It would be perfect to have rails for those harbour cranes, of course, but that may be difficult to do with textures. jestarr has a 16-metre concrete curb that may be useful for this purpose in one of his prop packs; that one may be worth a thought.

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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...and it's all grade-separated. Me, Trixie and Ducky approve of that. :ducky:

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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Those are really great! I cannot wait to see how you mod them, they look really versatile!

 

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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1 hour ago, tankmank said:

These are some of the relots that i have done and plan to release over this week. All of them except for Lidl arr ready now to upload

 

38 minutes ago, matias93 said:

Those are really great! I cannot wait to see how you mod them, they look really versatile!

I agree with matias93.  I immediately thought of a dozen places I could use these in my cities!  Thanks for doing these *:thumb:

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My current project has begun at the very basic concept stage.  The idea is to make a presentation that includes a Region Map .SC4M, a lot file .SC4Lot, and a CJ entry integrating a view of the real world.  I have not begun to collect models, build the map, or write, but I've taken the first step in joining the High-Res. club by signing-up at Imgur.com.  So I'm posting an embedded graphic of the concept graphic that is 1600 x 900, the resolution of my monitor.   This is also a test of using imgur.com on Simtropolis -- The world of choice for city builders everywhere.

It won't be anything as graphically amazing as korver's 'True Earth' CJ, but I'll do my best in a more brief and limited presentation.

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@Tyberius06 ,

i love those Walls,i use the regular ones all the Time in my Cities, can`t wait to put your IRM Wall Lots into my Game.

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On 28-2-2017 at 7:19 PM, Tyberius06 said:

Well finally I got the time and put together this little set of diagonal IRM walls expansion.
Altogether this pack contains 15 new lots based on @T Wrecks's IRM Fillers, each set gets 5 new pieces (2 full concrate - one with grass props, one without them -, 2 sidewalk-concrete - same variation like concrete version - and a dirt-concrete).

Heretic IRM Fillers Diagonal Walls Expansion

Special thanks to @Simmer2 for making the requestied overlays! :) And of course for T Wrecks, who made the original IRM set! 

I-D Diagonal Wall Variations.jpg

I-HT Diagonal Wall Variations.jpg

I-M Diagonal Wall Variations.jpg

Very nice ! Diagonal filler would be awesome if at oneside there would ibe a diagonal GLR & Textures green, dirt included so the GLR stairs effect would be eliminated !

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@Edvarz very usefull lotting idear - thanks!

 

RDE, Update 8 or 9 or so

Shure you expect different picture here, but that's what I'm currently working on:

WMPRDE.png

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@Fantozzi great! No modular pack is complete without custom icons. I'm really expecting your work on this


matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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@kingofsimcity Absolutely love that relot!! Perhaps add a gas sign and a row of bushes on both sides of the upper left corner (where the grass strip is more evident). A few more cars families will make it rather lively. And of course a fence at the rear of the lot will define it.

Again, great lot!

Simmer2

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There are those who lead and those who follow. Don't look too far...

Visit my lots and BATs thread here at ST https://community.simtropolis.com/forums/topic/71467-simmer2s-lots-and-bats-lab/?page=3#comment-1663504

Or at SC4D https://sc4devotion.com/forums/index.php?topic=17211.920

w11resized2.png

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