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jestarr last won the day on
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bugs Simtropolis 9.0.x - Bugs & Issues Report Thread
jestarr replied to Cyclone Boom's topic in Simtropolis Related
Fixed it. Set ipv4 preferred over ipv6.- 1,103 Replies
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bugs Simtropolis 9.0.x - Bugs & Issues Report Thread
jestarr replied to Cyclone Boom's topic in Simtropolis Related
Unfortunately it didn't seem to work. I'm going to disable ipv6 and see if that makes a difference.- 1,103 Replies
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bugs Simtropolis 9.0.x - Bugs & Issues Report Thread
jestarr replied to Cyclone Boom's topic in Simtropolis Related
Not sure where the problem is with this, but since coming back on line I've had a problem logging in with linux. The distro doesn't matter nor the browser as I have three of each and it's the same for all. This is what I get: Simtropolis Security System Invalid Access Please return and click the Login button directly. Time ID: 1780423179 The only thing that changes is the Time ID. Windows doesn't have the problem so it has to do with linux [at least on my systems].- 1,103 Replies
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Do you have jes_ResourcePack_Vol27 v6 installed? That's a required dependency for Jones Bros. Installing that may also fix some of the other texture problems.
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The textures for these lots should be in the BSC texture .dats included here. However these appear to be relots using my buildings so I may be mistaken.
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So, after a week+ of ice storm and no power, it's back to making container port/freight yard props. This is a small sample of what I'm making. They'll all be rendered in various orientations.
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Making of: Three League Island
jestarr commented on simmering's City Journal Entry in Aulton - Never Finished
You've done a really good job on this. Nice work with the parking and MMPs.- 7 Comments
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@ncamferdam I'll be using those cranes, the ones from tag-one and also the those pegasus made. Variety right. That said since I've pretty much moved to linux, I'm setting up blender 5.01 now that memo has b4blender working.
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Working on the diagonal dock props. The corner piece still needs work and there will be a right corner piece too. Actually, almost every piece will have a diagonal piece. The prop pack will be around 25MB give or take a bit.
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@simmering I've never looked into FA2 & FA3 props and I'm not sure what's involved. I've seen a few lots for them but that's all. As for diagonal dock props, that's already in the works; it just takes time since I only have one windows pc. My others are linux and I'm unsure if gmax will work in wine.
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A few Dock Props I'm making for my port lots. These are the 32x32 props. There are also various 16x32 and 16x16 pieces.
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This pic is from the game 10 minutes ago. I'm using the Real RailWay (RRW) Reskin from here. https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/207-ncd-bsc-realrailway-texture-pack-by-eggman121-and-rivit and my Mega prop packs for the buildings and other props. The jes_ResourcePack_Vol26 v6 isn't needed for this lot.
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This is the latest iteration of the warehouses I'm making for my freight/port lots. I'm making 2x4 versions with warehouse doors on both sides, only one side, both ends and only one end. I'll also be making additional versions with different windows and textures. These may be slightly delayed as I'll only have one pc running windows 10 [not connected to the internet]. The other four will be running various linux distributions. My irritation with windows 11 necessitated this.
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@ncamferdam The last building is the CalFame Packing Shed. It's in jes_BSCMegaProps_Vol02 found here. https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/3-sc4d-LEX-legacy-bsc-common-dependencies-pack/
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Version 1.0.0
152 Downloads
A simple 4x2 truck maintenance yard. It comes as an ID$$2 growable and as a plop with jobs. Both are BTE enabled for industrial reward chains. Lot Details and Information: Lot Size: 4x2 Tiles Building style(s): Building: Industrial, Building: ID, Industry: Anchor, BTE: Ind - Dirty Growth Stage: 2 Menu Position: Landmarks [Ploppable] Occupants: 7 - ID Bulldoze Cost: $139 Building Value: $51 Construction Time: 13 Days Max. Fire Stage: 2 Power Consumption: 3 MWh/Month Water Consumption: 5 Gallons/Month Air Pollution: 1 over 16 Tiles Water Pollution: 1 over 20 Tiles Garbage Pollution: 4 over 0 Tiles Dependencies: BSC Textures Vol01 The above file is available at https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/3-sc4d-LEX-legacy-bsc-common-dependencies-pack/
