Jump to content
  •   Announcement

  •    Alternatively see here for an enhanced Google site search, which you may find provides more accurate search results. (More Info)

Search the Community

Showing results for tags 'challenges'.



More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


Forums

  • Simtropolis Department of Public Works
    • Simtropolis Recovery Project
    • The Planning Commission
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • Mapping Community Room
    • SC4 BAT & Lot Workshop
    • SC4 Modding - Open Discussion
    • NAM & Transit Networks
  • Cities: Skylines & CS2
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
  • Challenges Forum
    • SC4 Challenges - Info and Discussion
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Furry Community's Topics
  • Simtropolis Italia's Discussioni
  • New Washington's Topics
  • Everything about details's Topics
  • CityBuildingMasters X's Topics
  • City Journal Club's Topics
  • City Journal Club's Photo Shopping, Type Faces, Page Layout !
  • City Journal Club's Writing
  • Coolio Club For Cool Children's Topics
  • Atlantic Energy Co.'s Topics
  • Micropolis's Topics
  • City-Builders Website's Club Topics
  • SimCity Polska Organization's Topics
  • Simtropolis em português's Topics
  • Simtropolis em português's Fórum
  • My Little Pony Club's Topics
  • SimCity 2000 Resource Club's Topics
  • Simtropolis中文's Topics
  • Simtropolis en français's Topics
  • NewCity's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Topics
  • Southeast Asian Mayors's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Request Maps
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Social and Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Mapping
  • SimCity 3000 Resource Club's Information
  • The Great British Simtropolis Club's Topics
  • Roller Coaster Park Builders's Topics
  • Banished's Topics
  • Banished's Modding
  • Banished's Questions
  • Banished's Stories
  • Android City Builders & Other Games's Topics
  • City-Builders Website's Banished Toolkit
  • City-Builders Website's Banished Villages
  • City-Builders Website's Banished Achievements
  • Spooky Souls Building's Topics
  • TheoTown's Topics
  • Found Custom Contents's Topics
  • Cities in Motion's Topics
  • SimCity 3000 Resource Club's SC3000 Ordinances
  • SimCity Societies + Destinations's Topics

Categories

  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews

Categories

  • News
  • News
  • News

Categories

  • SimCity 4 Files
    • Residential
    • Commercial
    • Industrial
    • Agricultural
    • Building Sets
    • Civic & Non-RCI
    • Utilities
    • Parks & Plazas
    • Waterfront
    • Transportation
    • Automata
    • Gameplay Mods
    • Graphical Mods
    • DLL Mods
    • Cheats
    • Tools
    • Maps
    • Ready Made Regions
    • Dependencies
    • 3ds Models
    • Obsolete & Legacy
    • Reference & Info
  • SimPeg (PLEX) Files
    • PLEX Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • SimCityBrasil Files
  • SimCityPolska Files
  • WorkingMan Productions (WMP)
  • Cities: Skylines II Mods
  • Cities: Skylines Buildings
    • CSL Maps
    • CSL Roads & Traffic
    • CSL Vehicle Assets
    • CSL Game Mods
    • CSL Props
    • CSL Programs & Tools
  • SimCity (2013) Buildings
    • SC13 Game Mods
    • SC13 Roads & Traffic
    • SC13 Vehicles
    • SC13 Programs & Tools
    • SC13 User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • SC3K Cities & Maps
  • CitiesXL Buildings
    • CXL Mods & Tools
    • CXL Maps
    • CXL Textures & Props
    • CXL Lots
    • CXL 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Furry Community's Files
  • Simtropolis Italia's Archivio
  • New Washington's Files
  • Everything about details's Files
  • CityBuildingMasters X's Files
  • City Journal Club's Files
  • Coolio Club For Cool Children's Files
  • Atlantic Energy Co.'s Files
  • Micropolis's Files
  • City-Builders Website's CB Files
  • SimCity Polska Organization's Files
  • Simtropolis em português's Descargas
  • My Little Pony Club's Files
  • SimCity 2000 Resource Club's SCURK Tilesets
  • SimCity 2000 Resource Club's CITY Files
  • SimCity 2000 Resource Club's Multi Object Tilesets
  • SimCity 2000 Resource Club's Single Object Tilesets
  • Simtropolis中文's Files
  • Simtropolis en français's Files
  • NewCity's Files
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Files
  • Southeast Asian Mayors's Files
  • SimCity 3000 Resource Club's SimCity 3000 Starter Towns
  • SimCity 3000 Resource Club's SimCity 3000 Cities
  • SimCity 3000 Resource Club's SimCity 3000 Terrains
  • The Great British Simtropolis Club's Files
  • Roller Coaster Park Builders's Files
  • Banished's Banished Mods
  • Banished's Kid's Mods
  • Android City Builders & Other Games's Files
  • City-Builders Website's Banished Save Games
  • Banished's Modding Files
  • SimCity 2000 Resource Club's MAC Files
  • Spooky Souls Building's Files
  • TheoTown's Files
  • Found Custom Contents's Chinese Sites
  • Found Custom Contents's European Sites
  • Found Custom Contents's Japanese Sites
  • Found Custom Contents's North America Sites
  • Found Custom Contents's Asia-Pacific Sites
  • Cities in Motion's CiM Maps
  • Cities in Motion's CiM Mods
  • SimCity Societies + Destinations's Files

City Journals

There are no results to display.

There are no results to display.

Calendars

  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Furry Community's Events
  • Simtropolis Italia's Eventi
  • New Washington's Events
  • Everything about details's Events
  • CityBuildingMasters X's Events
  • City Journal Club's Events
  • Coolio Club For Cool Children's Events
  • Atlantic Energy Co.'s Events
  • Micropolis's Events
  • SimCity Polska Organization's Events
  • My Little Pony Club's Events
  • Simtropolis中文's Events
  • Simtropolis en français's Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Events
  • Southeast Asian Mayors's Events
  • The Great British Simtropolis Club's Events
  • Roller Coaster Park Builders's Events
  • Android City Builders & Other Games's Events
  • Spooky Souls Building's Events
  • TheoTown's Events
  • Cities in Motion's Events

City-building game(s)

Found 21 results

  1. Challenging Suggestions

    I've been playing SimCity 4 for a long time, and at this point, I already know how to build a self-sustaining city. Not exactly perfect, but enough to have good services and good budget as well. Now, it is a game, obviously, so I don't expect nor want it to be as hard as manging a city in real life! I just think it got a little too easy, even if taking that into consideration. The problem, for me, is clear: I've developed what is pretty much a fool-proof way of building a city, which will guarantee you'll get a sustainable metropolis in time, even in difficulty settings. I would like to know tips to make the game more challenging for me; if possible, tips that somewhat simulate real-life challenges for managing cities. It could be tips from different natures: 1- Already Existing Mods: maybe there are mods which increase the cost of something, or make it harder for you to do a certain task. Last time, I asked if it was possible to create a mod where it gets waay costlier to bulldoze RCI buildings, forcing you to adapt more to this situation. It is impractical to make such a mod, but the motivation is the same: taking away some of the liberties you have as a mayor to force you to adapt. 2- Suggest Custom Modifications: I have ILives Reader, I could try to modify myself the game files in order to do this. Maybe I could increase the negative impact taxes have on the mayor's popularity? As a side note, is it possible to add conditional checks to buildings which doesn't orginally have? By conditional checks, I mean things like requiring a certain mayor rating for Solar Plants, for example; could I add custom checks such as these for buildings which doesn't have them originally, such as Wind Power Plants, subways, recycling centers... in a way that would make the city development more challenging and possibly more realistic? 3- Gameplay Challenges: This here involves no change to the game files, only on the way how I play the game. Maybe I could set rules such as "I will only build a highway when I achieve a certain population", or "I won't set taxes higher than this value". In the end, I'm really looking for suggestions here about how to make the game feels more challenging and somewhat realistic when it comes to manage a city. Any tip is welcomed P.S. This mod follows the idea I'm looking for here. Any other tips to make the game harder and more realistic in termos of administration?
  2. #20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 After a long wait we are ready to vote on what are the best images of this competition. The image that has received the most votes will be declared as the winner of the challenge. Same thing for the second and third position. Each user of simtropolis will have only one vote available and therefore people must carefully evaluate which image in their opinion is the best. Below you can see the images and users who are participating in the challenge elfrjz Terring Girafarig Phazon8058 Instructions Voting is open until June 29 2023. The following day the winners will be announced DEADLINE TO VOTING: JUNE 29, 2023 If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate this important birthday of SimCity 4. Have fun and good building mayors!
  3. #20yearsSC4 Challenge A tribute to the creativity that gives us to SimCity 4 After a long wait we are ready to vote on what are the best images of this competition. The image that has received the most votes will be declared as the winner of the challenge. Same thing for the second and third position. Each user of simtropolis will have only one vote available and therefore people must carefully evaluate which image in their opinion is the best. Below you can see the images and users who are participating in the challenge CityNut607 EastChapel PlanetOFHats evivas Handyman clonedclone87 Kuba138 nfwcs Terring Scribosilyn SIM-ple Jack dragonsteincole Pille0503 korver Instructions Voting is open until 31 March 2013. The following day the winners will be announced DEADLINE TO VOTING: MARCH 31, 2023 (Pacific Standard Time) If there are any other questions do not hesitate to ask them here and the scrutineers will be able to answer your questions immediately. I also recommend using hashtags #20yearsSC4 for your creations to celebrate this important birthday of SimCity 4. Have fun and good building mayors!
  4. Code of Conduct for Challenges The following thread outlines the code of conduct to follow for challenges. Challenges are hosted on Simtropolis and for this you must first of all follow the rules of Simtropolis In addition to the basic rule of following the rules of simtropolis, the challenges present additional rules to be respected Entries must be original content created expressly for the challenge. No contestant is allowed to use their previously published content posted on Reddit, YouTube, Twitch, Simtropolis, SC4 Devotion, or their respective Discord servers. The spirit of this rule is to level the playing field, by not allowing contestants to gain an unfair advantage by re-using content known to be highly popular in the past. Screenshots obtained from unrecorded streams are allowed, and are subject to the same publication rules as screenshots posted to forum or instant messaging platforms of the community. Recorded and publicly available video and stream content (such as YouTube or Twitch) is to be treated as previously published content for the purposes of the content originality rule. If the recorded content's publication pre-dates the challenge entry, it is not valid as contest entry material. Certain challenges will go even further, by providing a designated set of files for use in the challenge itself. Rules for file use in this type of challenge will be prepared on a per-challenge basis, indicating which content is required, permitted, restricted or forbidden, as appropriate. Files which may be subject to this kind of treatment include, but are not limited to: maps/regions, BATs, lots, gameplay-altering mods (RCI, cheats, ordinances, slope mods, non-vanilla utilities, among others), cosmetic mods, modding tools, and NAM versions. Any user (contestant or otherwise) who believes an entry is non-compliant must message the organizers privately and present proof of the claimed irregularity. Organizers will validate this claim by verifying the post's non-compliance against the rules of the challenge, and against the rules for original content. They are advised to also contact the contestant whose entry is being questioned. We don't want contestants abusing this procedure to try and disqualify front-runners for their gain--this is cheating. Upon reaching the closing deadline for entries, a period lasting 1 week will be provided to verify all entries, and an additional 1 week provided for contestants to amend any entries which moderators find to be non-compliant, or alternatively choose to retract their participation. Once the irregularities are resolved, voting will start, no later than 2 weeks since the closing of the submission period. After the contest submission date is reached, contestants may publish their challenge content elsewhere without restrictions, but not before. Should there be any challenge expressly allowing previously published content, said challenge will specify it as such. Otherwise assume the content originality rule is in place.
  5. The Four Seasons of Meteora

    From the album Animation Challenge (S3-25-E)

    Full size version (~4MB) of the GIF on the first comment. Please keep in mind that a time lapse animation was one of the official suggested ideas for this challenge on the forum thread. An animated GIF displaying my recreation of the Holy Monastery of St. Nicholas in Meteora, Greece along with some of the surrounding scenery. Wanting to feel closer to heaven, the locals would build their monasteries high in the sky, perched precariously on the edge of sheer granite rock cliffs - truly an amazing sight to behold. One of the frames in this picture (fall) was originally featured in my "Greece - Part II" update in my CJ, True Earth, so for this GIF I decided to showcase Meteora in its entirety with Spring, Summer, and Winter frames as well. Each frame showcases extensive custom lotting, intricate MMPing, and custom content creation (various terrain mods created for this picture + a number of new MMPs made/modded heavily) - The first frame starts off with summer in Meteora. Predictably, this time is the most popular season for tourists to come visit Meteora. The harvest season that begins in late summer is a big attraction as well for tourists. The second frame displays some of Meteora's famous fall foliage. Oaks and maples among others will come alive, displaying various shades of red, orange, and yellow. This coupled with the much more comfortable temperatures makes it a great time to come visit. The third frame shows off Meteora blanketed under a layer of snow in the midst of a snowfall. Despite Meteora's relatively close proximity to the Ioanian and Aegean Seas, it's just high enough in the mountains (1,000-2,000 feet above sea level) to receive regular snow in the winter. Additionally, the mountains will essentially "block out" gusts from the sea, allowing for temperatures to vary wildly. For those wanting to visit Meteora in the wintertime, be prepared for frigid temperatures and constant frost. Before looping, the fourth and final frame shows Meteora in the spring. The cold winters often delay Springtime for a bit, but when it comes it can truly be quite beautiful. Be prepared for fog/rain showers however, a common site during this time of the year.
  6. Lamar Valley

    From the album Nature Scenes (S3-19-E)

    Full-sized image in the first comment. Lamar Valley, in the northeast corner of Yellowstone National Park in Wyoming, USA. Aside from US Highway 212 (which runs along the length of the valley) and a few campgrounds and trails, the valley is relatively untouched by human activity. This makes it a wildlife-rich region, boasting herds of large mammals such as Elk (pictured here), Bison, and Pronghorn Antelope. Bears and packs of wolves also frequent the area. These fauna, in addition to stunning panoramic views, make Lamar Valley a popular stop for tourists seeking to view wildlife and connect with nature. My submission seeks to capture the beauty of this region, showcasing the expansive grasslands bordered by rows of evergreen trees, the scrub brush dotting the slopes, and of course the meandering Lamar River that traverses the valley and supports its abundant plant and animal life.
  7. Night game at Capistrano Stadium...

    From the album Night Scenes (S3-12-E)

    Night game at Capistrano Football stadium.
  8. Version 1.0

    725 Downloads

    This was always one of my favorite Maxis industrials because it looks pretty decent, however its vanilla lots did it no justice at all! I present to you Willmott Widget Assembly Remastered! WWA has been remade into a stage 3 I-M Anchor lot (instead of an Outbuilding) and had some of its stats tweaked slightly so it is more-or-less on-par with other Maxis I-M Anchors of similar size. --- The lot features almost entirely custom-made props by me, which includes a perimeter fence, long-haul trucks, employee and company cars, as well as some inner-city semi trucks. The props have been made to appear more "natural" - people are not always very compelled to park perfectly! I also used a technique to make props that sit in the shadows of the two buildings actually have shadows. Something I've always hated about props in this game is how they are not affected by shadows, so I more-or-less circumvented that issue. Lastly, the props included with this set are 100% compatible with various darker-night mods because they have no lighting effects (normal for props). This lot also has a fully custom base texture set. Also, before someone comments about it, the lot has so many large-ish empty areas because the long-haul trucks and the inner-city trucks need space to maneuver. American semi trucks are not known for having very good turning radii! --- Buggi's cheats: - Under the building menu it will be listed as "MM Willmott Widget Assembly." --- Main Stats: - Stage 3 I-M Anchor - 6x5 Lot (Same as the Outbuilding lot) - 100 I-M jobs - All other stats are either the same or very close to the original building's stats. --- Dependencies: Not many of these because I made most of the props! - LRM v4.0 (you don't need the overrides if you don't want them, I'm only using light towers from the prop pack part) - https://community.simtropolis.com/files/file/27200-light-replacement-mod-lrm-v40-mega-pack/ - BSCMegaProps JES Vol01 (v1.0) - https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342
  9. New Topic

    If I'm under Home ->Forums -> Simtropolis Challenges -> ST Challenges - Info and Discussion I can open a new topic. Beeing a rascal I thought hm... what kind of nonsensical new topic I could open ... maybe "challenges - who needs them?" or "I hate challenges" or "Vote for the worst challenge ever idear"? But coming down from the rascal mood I thought: This button don't make sense to me.
  10. 3rd place Ardmore Falls National Park

    From the album Tourist Attractions (S3-04-W)

    Ardmore Falls National Park is situated on the south coast of the Isle of Lethaon. Featuring the tallest cliffs in all of the Star Isles at over 350 vertical meters, the climbing centre at Ardmore Falls attracts climbers from all over the world. At the top of the mountain adrenaline junkies can bungee jump from the rope bridge over the rushing mountain river. Camping, fishing, climbing and more, Ardmore Falls National Park is the perfect destination for outdoor enthusiasts.
  11. SimFest 2016

    From the album Tourist Attractions (S3-04-W)

    Peeps gather together at the Annual SimFest to generate automata in celebration of new buildings, mods and lots.
  12. Ardmore Falls National Park

    Ardmore Falls National Park is situated on the south coast of the Isle of Lethaon. Featuring the tallest cliffs in all of the Star Isles at over 350 vertical meters, the climbing centre at Ardmore Falls attracts climbers from all over the world. At the top of the mountain adrenaline junkies can bungee jump from the rope bridge over the rushing mountain river. Camping, fishing, climbing and more, Ardmore Falls National Park is the perfect destination for outdoor enthusiasts.
  13. SimFest 2016

    Peeps gather together at the Annual SimFest to generate automata in celebration of new buildings, mods and lots.
  14. 2nd place Emerald Bay Golf and Country Club

    From the album Urban Features (S3-02-E)

    Finish your round of 18 and join us at the clubhouse for a drink. Watch the golfers on the 18th from our patio or browse a wide range of equipment in the pro shop. Fancy a tennis match or a dip in the pool? Emerald Bay Golf and Country Club has everything for a luxurious weekend out.
  15. Transpo-Nexus Civic Center

    From the album Urban Features (S3-02-E)

    Overgrazing by Llamas and excessive use of Reticulating Splines resulted in rising sea levels which terra-formed vast regions of inland islands now connected by highways and railroads spanning out from the Transpo-Nexus Civic Center. This urban feature includes the Simolean Bank, the Simulator Office, institutions of Nanotechnology, Quantum Research, Arcology and Astrosimiology (for the terra-forming of asteroids). Currently, engineers are working on a device that will eradicate those pesky invaders from the anti-sim world.
  16. Jemmford Plaza

    From the album Vanilla Only Challenge (S3-01-W)

    The plaza for Jemmford, a city in Timbuktu. (blurring result of bad image rendering, i dont have photoshop anymore :( )
  17. Living Color

    From the album Weekly Challenge #22 - High-rise Lifestyle

    Vista Del Mar Citizen's Square.
  18. https://www.youtube.com/watch?v=MVUsICUEwKg Welcome to part one of a new series! Please enjoy cause things are gonna get awesome.
  19. https://www.youtube.com/watch?v=MVUsICUEwKg Welcome to part one of a new series! Please enjoy cause things are gonna get awesome.
  20. Missions/Challenges

    Hello all, This is my first post on the forums, so this might already been asked before.. So back in the day of Simcity 3000 I remember playing mission maps (Like solving problems in Berlin etc.), and except for the tutorial maps I haven't seen this kind of maps back in Simcity 4. Is it even possible to export cities (not the regions/maps, but the cities themselves)? Is there a reason that no one makes challenge maps with a certain goal (or am I missing these?) I hope you guys can help me with this burning question! Peace
  21. Come join my region if you are a semi-serious player who plays most every day. I'll be looking to achieve the regional challenges, as well as collaborate on building great works. I'm looking for a handful of likeminded mayors to join the fun. Region Info Region Name: Kuna Yola Map: Discovery Delta (10/11 spots currently open) My ID: SimZeb Come find the region, or add me as a friend. More than anything, I'm looking for fellow Mayors to continue to build regions with into the future.
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections