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Kim Sunwoo

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Everything posted by Kim Sunwoo

  1. "No, I have forgotten nothing, but even the dead and the victims will rise from the grave at your call. We will all rise, and not I alone" - Olga Berggolts, about her Motherland 5/5/1941 - Smolny Institute serves as headquarters for the Soviet Party in Leningrad. All important members of the city council have their offices in the building, and the defense of the city is directed from here. Long before Smolny Institute became Lenin's residence in 1917, the building had been comissioned as the Institute for Noble Maidens, a significant step in making education available for females in Russia. 5/8/1941 - Being one of the favourite targets of the German Artillery, Smolny Institute was soon covered with a camouflage net Andrei Zhdanov, leader of the Soviet Party in Leningrad. He has the leading role in the defense of the city. 28/7/1941 - The impressive Smolny Convent, built between 1748 and 1764 to house Elizabeth, daughter of Peter the Great, after she decided to become a nun. The church was closed in 1923 by the Soviet authorities and it's been in decay ever since then. A 1600x900 wallpaper featuring both the Smolny convent and the institute (click to enlarge). Disclaimer: This CJ includes original photos taken during the siege. To my knowledge none of them is protected by copyright, but if I were wrong I'm happy to delete any picture that infringes the law. ----------------------------------[AUTHOR'S COMMENT]---------------------------------- For this update I have probably invested more hours than ever in Lot Editor and Photoshop, and the truth is that I'm quite happy with the result. The okrug of Smolny is one of the most beautiful in modern Saint Petersburg, but during the siege it was a real fortress. I will show you more in the next updates :-) Looking forward to read your opinions and feedback!
  2. "- Am I at Smolny? - Yes, this is Smolny" - Lieutenant Sukhomlin interrogates a guard, not being able to recognize any building in the area due to street defences and camouflage 9/9/1941 - In this picture we see several low-medium wealth buildings in the historical area of Peski, east of Suvorovskiy Prospekt. The name of "Peski", meaning "Sands", describes the nature of the soil. The streets are full of wooden boards protecting shop windows, and everywhere there are Soviet posters attempting to rise the morale of the citizens. Two buildings have been destroyed during the last barrage, one north of 5-ya Sovetskaya Ulitsa and the other south of 4-ya Sovetskaya Ulitsa. An example of Soviet propaganda; it reads "destroy the German monster". Nevsky Prospekt showing wooden boards on every store window. 9/9/1841 - A hundred years before the first picture was taken, the Church of the Nativity was the centerpiece of Peski. Sadly, Soviet authorities ordered its destruction in 1937 and today only the name of the square remembers its location. Horizontal streets in this historical area were numbered 1 to 9 Nativity Street, but they were re-baptised as 1-9 Sovetskaya Ulitsa (Soviet Street). Disclaimer: This CJ includes original photos taken during the siege. To my knowledge none of them is protected by copyright, but if I were wrong I'm happy to delete any picture that infringes the law. ----------------------------------[AUTHOR'S COMMENT]---------------------------------- I hope you enjoyed both the huge mosaic and the old-fassioned picture :-) I'd also like to mention that a some years ago it was announced that the Church of the Nativity was going to be rebuilt in the exact same location were it once stood. If you check Google Earth you'll find the square fenced and most of the park gone. Looking forward to read your comments!
  3. Haussmann Reborn, Part 4 (Anno 2050)

    -------------------------------------------------------- [AUTHOR'S COMMENT] -------------------------------------------------------- This is the fourth and last entry of Project Haussmann. I hope you enjoyed this development in 4 stages: briefing-proposal-construction-result For the next entry we leave for a while the Urban Planning stuff and we start a new section in this CJ. The next entry will be something that you have already seen in Simtropolis, but I will be changing a few pictures to match the new storyline. It was posted several years ago, so probably it will be new for many of you. See u!
  4. Japan (Preview)

    Your close-ups are so good it even looks like we're playing a different game... well done!
  5. Haussmann Reborn, Part 4 (Anno 2050)

    @tonyr, @jakis, @raynev1, @The British Sausage, @_Michael: Thank you for your nice comments! @Linoa06: You made my day :-) I did not know you were still active in Simtropolis. Nice to read you again!
  6. Central Park Lakes and some downtown work

    Nice lake. I like how the network is developing. (The music a bit too high, I put the volume down and then I can't hear you)
  7. More Rural Development!

    W. T. F... This must be the best landscape work that I've ever seen.
  8. Update 5

    Good improvements. Remember to hide the grid when taking the shots; this will add an extra touch and make the beach look more realistic.
  9. Haussmann Reborn, Part 3 (Anno 2047)

    -------------------------------------------------------- [AUTHOR'S COMMENT] -------------------------------------------------------- It's been quite a while, but I'm back :-) I hope you will like this new entry. For those of you who are new to Antarctica, check the previous 3 entries, or at least the preface, to understand what this City Journal is all about. Cheers!
  10. Union Pacific Rail #2

    Good choice on the retaining walls; they are helping the sunken station and the tunnel entrance to look great. Interesting stuff! By the way, being that far from the city wouldn't it be more common to have cheaper level crossings instead of the undergrounds passes?
  11. Haussmann Reborn, Part 3 (Anno 2047)

    @TekindusT I will try to use my influence on the City Council, but I can't promise anything... Nice to read you again :-) @kschmidt Thanks a lot for your compliments! @Urban Constanta Thank you @SIMplemente I made them using the lot editor. I can't upload them on the STEX for several reasons (I used random props and I'm not sure of the dependencies, ground textures show glitches depending on the zoom, etc). I created them for the sole purpose of this entry, and polished the result with Photoshop. In any case I uploaded the files to wetransfer if you still want to use them (https://we.tl/CHuvzsKKee). If this is not allowed in the CJ section, I'm happy to delete the link.
  12. The New Year's Entry

    Mosaic 19... WTF!
  13. Port de Caravella: Some more Suburbia

    Those apartments on the beach look fantastic...
  14. Haussmann Reborn, Part 2 (Anno 2042)

    @kschmidt - Glad you liked the canal. I'm using the regular hole digger that comes with the NAM; in this case the 16m one. @BLANKBLANK - I remember you with a different username ^^ Thanks for your comment. A lot more construction stuff to come in the next entry. @MushyMushy - Thanks for your comment and for the trick to plop residential! @MilitantRadical - Thank you! Two more entries to complete the Haussmann project. @GoKingsGo - Thanks a lot. I actually spent most of the time for this entry in Google Sketchup to create the 3D renders that you mentioned. For this Urban Planning entries I really want to focus on the process; from the briefing, to the proposal, to the construction, and finally to the result. @Themistokles - Thanks for commenting and for participating in our city council. The expected population when the project is finished will be of about 30.000 people, half of them children. Cars and traffic are now far from being a problem and the freeway is sort of a temporary thing while there's nothing between Grand Galerie and the starting settlement. I will however remember your suggestion when the city grows ;-) @NielsC007 - Thank you! @feyss - I tell you the same than to GoKingsGo; I put a lot of time in the 3D renders, so I'm very happy that you liked them. I understand your point about the canal, but I still like it this size. I've been using canals all the time in Leningrad's CJ and always liked what they add to the looks of the city. Thanks for your comment ;-) @Tonraq - Thanks for commenting. This roundabout is inspired in Charles de Gaulle Square (12 avenues converging!). For the current and short-term expected population of the city I consider this road network to be an overkill. No doubt in a much larger city this rondabout could be a hot point, but bear in mind that Alexadria is still nothing but a small town trying to bring back some of the glory that the World has lost :-) A new entry is about to be finished. Hope to see you all for the return of this City Journal!
  15. Haussmann Reborn, Part 2 (Anno 2042)

    -------------------------------------------------------- [AUTHOR'S COMMENT] -------------------------------------------------------- Imagine that you're part of the City Council and this is the first project update that you receive. What would be your feedback? Anything you don't like, you think would not work, or just does not make sense? Feel free to shoot!
  16. Haussmann Reborn, Part 1 (Anno 2041)

    ---------------------------------------------------- AUTHOR'S COMMENTS ---------------------------------------------------- First entry guys. I hope you like the style of CJ that I'm proposing. Feel free to express your thoughts wether positive or negative!
  17. Preface (Anno 2033)

  18. I've been away from Simtropolis and the game for more than a year. Today I logged in to download the new NAM and perhaps work on a new project, and... Wow! I see Leningrad awarded as City Journal of 2015. That's just amazing! Thank you everyone, and thanks as well for remembering me in the "Miss you" trixie. I will be back sooner than later :-) Congratulations to all the winners!
  19. Darlington (WIP)

    Amazing light contrast. If only we had those curve rowhouses in SC4 :-)
  20. Haussmann Reborn, Part 2 (Anno 2042)

    ---------------------------------------------- REPLIES ---------------------------------------------- Ln X: Thanks a lot for your support! Kschmidt: I do not think there's a solution to prevent plopped residential from being dilapidated (other than no dilapidation mod). In any case I do not care about in-game population figures. I use my own housing formula to calculate how many people can be housed in each building in order to have realistic numbers (for instance, I believe each duplex has an in-game maximum ocupancy of 24 people; in my CJ the number is 3,1). Thanks for commenting. takemethere: Thank you for your feedback and kind words. Feel free as well to criticize what you don't like. One of the ideas of the Urban Planning chapters is that you guys can be the City Council and have the power to alter the proposal. Toothless Stitch: Would be fun to have this kind of challenges! :-) TekindusT: Gracias! GoKingsGo: Thanks for your comment. As zoom levels weren't enough I added another dimension with the 3D renders
  21. Haussmann Reborn, Part 1 (Anno 2041)

    ---------------------------------------------- REPLIES ---------------------------------------------- gviper: Thank you! citybuilder: Thanks! Come visit every week :-) Terring: Thanks! feyss: Thanks! Tonraq: Thank you! Hope to meet your expectations. kschmidt: Thanks for commenting. Africa is overpopulated because the arks landed in Cape's Town. That's the reason why it is also by far the most populated city. At the moment the rest of the continets have just few small colonies like Alexandria in Antarctica. Linoa06: Thank you! TekindusT: Hope so! Gracias. Paulobergonci: Thanks a lot! SimEMS38: Thank you for your entusiasm! Doctoryzer: You're right! For a week I was trying to decide wether I make it an archipielago or not. In the end I decided to keep it as a full continent for the sake of the story line. However, we can argue that with the Earth's crust displacement the height of the continents changed (in the movie they say Africa rised thousands of feet), and since the sea bed of Antarctica is quite similar to the ice surface, there could be an explanation to its shape in this City Journal. Thanks for pointing this out! sucram17: Thanks for commenting!
  22. BTT (CJ Section): 5 November 2015

    And another interesting week in Ben's fight against time :-) We're geting close to the year end!
  23. Entry no.28 - Industrial Sector G

    The indisputable master of the networks... just WOW
  24. Entry 28 - The Big Sights (5E135)

    If something can make me feel like playing Skylines is this City Journal. Your pictures are amazing.
  25. bugs Simtropolis 9.0.x - Bugs & Issues Report Thread

    Oh, that's a pitty, but thanks for letting me know!
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