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Everything posted by dlsni
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@CorinaMarie thank you for the suggestion, but im not really bothered w/ capacities. i meant smaller as in lot size haha. soz 4 confusion
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kia ora katoa im looking for a large-ish bus station. Something with a platform and multiple 'stops' if you will, but much smaller than paeng's regional bus terminal if you catch my drift. I think i've searched most of the english language sites but I'm a bit crap at navigating the Japanese and Chinese sites particularly so if anyone knows of anything hmu
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working on a european inspired region at the moment. i dont have a lot of time to play at the moment but hoping i will see this one through heres the wip centre for what will be one of the larger towns feel free to give me some suggestions. i'm looking for more diag-orth buildings to deal with some of the curves also if anyone is willing to send me Gobias' water, sand and sidewalk packs i would greatly appreciate it. i seem to have lost the folders
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I'm looking for Gobias' HD Beach and water packs. I already have some of the files but I need to redownload them. The files seem to have disappeared from the LEX, is there anywhere I can get them still? also can anybody suggest some good CS$ buildings? I'm looking for things similar to the kingsway shops that fit in to small town/suburban settings without looking completely dilapidated or tiny
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cant say im really feeling MR. Its kinda messy imo _B - 1 Militant Radical - 1
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im looking for any props/mmp packs that include carolers and/or choirs, perhaps even parade things :^) I've already looked into SG and RT's respective holiday packs and it doesnt seem to have what i need :v(
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a distraction
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B - 3 DavidDHetzel - 0
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TekindusT - 0 Ln X - 1 tricky vote team. the people walking on the path won me over though, its the little things <3 xoxo
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TekindusT - 5 Philforhockey - 4 i believe this gives tek the round
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you can turn off UDI icons in game, in the menu with the two little people on it here is a link to the Yellow Pause Thingy remover so you can take snaps while having the game paused and still have it look slick as a side note the way you type is v entertaining keep it up
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im downloading from the LEX right now?? i think this was just a temporary issue. crisis averted
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Show us your Energy infrastructure! (power plants, fuel extraction, fuel processing)
dlsni replied to Lucario Boricua's topic in SC4 Showcase
Is that one cheaper than the PEGPonds? There's two critical things stopping me from changing. I need water with a similar color to this and finding something that doesn't make the reservoir drain the treasury by 5,000 simoleons per month. I'll do the edit once I get the replacement. I'd use either RFR Plopwater or PEG PPonds (which you may already have installed). the plop cost is free, and since they are MMPs there is no maintenance cost -
Show us your Energy infrastructure! (power plants, fuel extraction, fuel processing)
dlsni replied to Lucario Boricua's topic in SC4 Showcase
looks good! if i were to make one suggestion (kind of pains me to say it as i can only imagine how long this took), i would use MMP water for the lower section as opposed to the lotted water. this way you can get water under the bridge rather than having the green strip which breaks it up -
those are the ALN Rugby Fields by chrisadams https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1720
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Maybe rejoining the MIS in a RHW2 which arrives as a conventional road to the roundabouts. You could even use inner-side ramps to get a RHW-2 in the middle of the southbound highway, reducing the need for roundabouts to a central one. Last but not least, you should consider to smooth the curves of the elevated highways, we don't want to see flying cars in your interchange. thank you! unfortunately there dont seem to be inside D1 mis lanes in NAM32 as what you're suggesting is what i was originally trying to do, but if they are a part of 33 i may download the prerelease.
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built this monstrosity which somewhat resembles a deep sea creature/the female reproductive system does anyone have any advice to how better execute the MIS lanes and roundabouts? it looks really messy to me
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may i suggest that you don't use maxis flora on your lot? it really takes away from what is looking like a good lot+building in the making imo
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Transpacific Partnership details completed.
dlsni replied to A Nonny Moose's topic in Current Events
new zealand is also pretty against the TPP. the benefits for us are only very minor, and the trade deregulation has potential to harm small businesses in NZ. i'm also against copyright laws being extended, and their is fear it will lead to privatisation of some industries/SOEs which personally I'm very against. It seems that our govt has gone ahead and done this deal without listening to the people (protests attracted something like 25,000+ around the country which is quite significant). Now that more details have been released, I'm glad some of the things that could have potentially happened haven't, but either way I'm no fan of corporate intervention into what i think should be state affairs -
My SC4 CJ Scrapbook | Important update and news!
dlsni replied to BLANKBLANK's topic in SC4 City Journals
you just keep getting better and better. i'm astounded that you do not Lot Editing, i cant comprehend the patience you must have thank you for the mod links also -
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Update 110 - NORTH ST. PAUL: North St. Paul, St. Mark High School, and Green Park
dlsni commented on packersfan's City Journal Entry in District of Wenzel
tried hard to find the seam and all i can think is between the farms, but then i think that lines up with the houses you mentioned also you absolutely need to share where you found those rugby fields in Green Park, I'm p sure I don't have those -
i finally built an ok interchange if any one can tell me how to make CP's work so exit lanes look good hmu
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Peter's Pretty Pass (or why HD rendering is a bad idea)
dlsni replied to A Nonny Moose's topic in SC4 Bugs & Technical Issues
i know balls about Linux, but I'm curious if the game would be able to run on the Steam OS which is Linux based? -
what about something with the new simcity?? i know it's allowed to enter images from the game into both the best picture comp and i believe the weekly challenges but afaik none have been entered so far. what about something to entice SC5 players to this part of the forum?
