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7 GoodAbout new023
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Mike's new modular airport
new023 replied to mikeseith's topic in Cities: Skylines Modding - Open Discussion
Looks awesome! I'm especially looking forward to the huge parking garage!- 11 Replies
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- cities skylines
- modular airport
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new023 changed their profile photo
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- 1 Comment
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- san francisco
- terraces
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Cities: Skylines - Community Modding Requests
new023 replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
I would like to request for someone to recreate a 1:1 Rincon Hill from San Francisco, an all residential luxurious complex. They are two towers with townhomes and plaza at the bottom. Address: 425 1st St, San Francisco, CA 94105 (has good detail in google maps streetview + 3d view) If someone could make this I will seriously love you forever, would look amazing in my 1:1 SF recreation -
- 5 Comments
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- super tall
- co$$$
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- 4 Comments
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- gas company
- california
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- 2 Comments
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- los angeles
- california
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- 7 Comments
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- residential
- r$$
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- 30 Comments
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- dependency
- essential
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Today I just finished my own building, i think its "okay" but it doesnt have night lighting (don't know how to) and there are a few problems but i dont think it's terrible. what do you guys think? it was modeled in sketchup and not in gmax
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Hi, hopefully this is the right forum, but I have a question. I've recently been interested in making my own little buildings for SimCity 4 so I started off by getting some models from the Sketchup Model warehouse and exporting it to the B.A.T., the model was rendered fine with no problems, but my question is how do I make that building a CO$$ ploppable and not simply a landmark with no jobs and not growable? Sorry if it's a stupid question but I'm so new to all this stuff and installed like 5 things today, any help would be nice This is just for testing purposes
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- 34 Comments
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- commercial
- co$$
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