-
Welcome to Simtropolis!
A community dedicated to SimCity 4 and all city-building games. (About Simtropolis)
-
Announcement
-
Simtropolis Returns! 05/26/2026
See here for details about our site recovery efforts.
-
City Journals
Our community City Journals
-
- 6
Entries - 7
Comments - 1323
Views
Recent Entries
Latest Entry
1.5 The New Map and Bay Bridge
So guys I have changed the map for the city of San Francisco to the a smaller version of the actual San Francisco Peninsula... And we have our new Bay Bridge...which is a four-lane RHW bridge connecting downtown San Francisco to Oakland... - 6
-
- 6
Entries - 4
Comments - 367
Views
Recent Entries
Latest Entry
LETS PLAY POLO !!!
Palmdale is the capital of Professional Polo held at the Ralph Lauren stadium , This area of the city is called the polo district one can get off the train n walk around pretty much see everyone in the polo attire ready to watch n play !!! the area also has a football/baseball stadiums the polo district is one of the most popular spots around . - 6
-
- 4
Entries - 26
Comments - 919
Views
Recent Entries
Latest Entry
Nurn Grows Day by Day
Nurn Grows Day by Day As everyone probably wants to see, here's some growth... just a little though. Can't let anyone get too excited now. Wow, what the hell is this? These farmers are funny, thinking they can last much longer as the pollution and noise interrupt their day to day operations. Their crops yield less with each passing season, the dirt farming a plight upon the ritzy wealth of central Nurn. .. ...well would you look at that, they've already abandoned their homes! Not looking too bright for agriculture. Immigrants want some of that prime downtown land before this place gets too populated! Some of them see the potential. Finally they sold out...! It's about time too, marina expansion propositions are starting to pop up down at City Hall. Residents are starting to wonder why agricultural zoning and those nice down to earth farmers still think they have any business and gall trying to operate on Nurn island. While it's not a farm, many agreed to keep the rare block of redwoods that still grow this far within the city limits. It's a miracle they're even still alive! As Nurn's first official park, residents are appalled to see unused land fall into government hands under the premise of... ugh... "beautification" as they call it. Although once the planned paths and parkland is built the others will be happy to have a place to sit read books like Atlas Shrugged in public so that they can prove how intellectual and informed about capitalism they are to all the other sims. Despite their differences the Sims will have to learn to deal with each other some day. They all live on the same island (not "technically" an island) after all. That's all for now! Tell me what you want to see of Nurn and Gorgoroth in the future. - 4
-
Latest Entry
Small forward
Goods! It's 4:00 AM, and I, very vicious with this, my first 3D model of my life. Believe me (or I believe),
I never thought I could do this, because my pc is oldStart with this 3 days ago.
First, it was learning how to $%&^! how to make a simple box! Then, with some ingenuity, I could start to shape it. When I saw this walking, start all over again, trying to be as orderly as possible, and there it goes. I plan to do everything in the flat and then give it height, build the sides (which I have seen are very detailed). Aaaaa the textures... the UV Mapper, all these thing drives me carzy.. And well. Nothing. Jajaja. In the end I will need some modeler with a powerful computer so that it can render as many polygons, if someone offers, enchanted (? Ah, y maeby tomorrow post a new entry about Battery Park City, now that I know modeler, umm Bye Bye! -
Latest Entry
City of Sheffield - Teaser
Downtown Sheffield lights up during the nighttime, as waves crash on the banks of the Ashtabula River. Some General Information about the City of Sheffield, CC Current Mayor: John Tillsburgh Population: 104,000 (2010 Census) Rank in population (In CC): 1st Largest Employer: Sheffield School System (2,230 employees) Largest Private Employer: Cacciatorian Energy Company (1,966 employees) Brief History: Founded in 1774 by Italian-British explorer Alfonso d'Cacciatore, Sheffield was originally named Fort Sheffield, in honor of the town d'Cacciatore grew up in. The town quickly grew as a trading area, mostly dealing in furs, weapons, and other frontier necessities. During the Revolutionary War, the town was attacked by nearby Natives, and set ablaze. In retaliation, the remaining townspeople banded together and sacked and burned numerous Native villages. At the turn of the century, the town grew even further, becoming the second largest city in the Northwest Territory by 1801. In 1806, "The City of Sheffield" was established, and was made the capital of the new state of Cacciatoria. Throughout the nineteenth century, Sheffield saw the same major growth that was commonly associated with Midwestern cities. Factories, particularly in the northwestern part of town, grew tremendously, and became the major source of income for the city by the Civil War. During the later half of the twentieth century, Sheffield saw a decline in industry, and a growth in the service industry. Downtown Sheffield, mostly flat prior to the 1960s, shot skyward, as new skyscrapers formed the Sheffield landscape. Today, Sheffield serves as the economic, political, and cultural center of the state of Cacciatoria, and continues to grow as a city.- Read More
- 0 Comments
-
-
Latest Entry
Jaruna Islands [part 2/2]
Hello, today I'm going to show You second and the last part of update from Jaruna Islands. There's no photoshop, all shots were taken during weather effects developed by JENX. And please don't miss the end! 1. 2. 3. Summer time on Jaruna Islands lasts only one month. Most part of the year is rainy and snowy. Here some autumn shots. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. And now... winter is coming! Brrrr.... 14. 15. 16. 17. 18. 19. Finally, a special GIFT for all of You, check it! -
- 8
Entries - 10
Comments - 485
Views
Recent Entries
Latest Entry
Bull Market
The CityCorp Inc. Annual Stockholders Meeting: Dated Today Opening Remarks: Currently Ariosa City and its nearby suburb Norta-Upon-Ariosa are functioning well within the limits of the guides set by our corporation. Our CEO ********* wishes to move onward, the only other improvements to Ariosa is the adding of numerous Railways, Subways, and Networks. We, the board, voted to move on. Land is underway to be bought, and invested in. New Land: We will be buying land north of Ariosa, it has a neighboring connection to the I-10 highway. This land is mostly farmland: 90% Agriculture 02% Businesses 08% Residential The Roads built will has monthly fees paid under the NAM module project, under its rightful Bylaw Section z-Sm-099. Taxation of property and others shall also be amended to suit agriculture lands as well. There is one lake that we can pull water from, but it must be cleaned as well. There will be a rail system from Norta-Upon-Ariosa to this land that will split into a center hub. This hub will be used to go back to the west of Ariosa, the north and other various directions as needed. We also will have a CityCorp Park built on the upper side of the mountain area. Tax return information for CityCorp: CODE: #GUs346-(097) Income after Expenses: 2.975 (Simol.) Tax [35%]: 1.042 (Simol.) Profit after taxation, 36.7% or 5.267 (Simol.) Before Expenses. ____________________________________________________________________________________________________________________________________________________________________________________________ - 8
-
- 5
Entries - 13
Comments - 1005
Views
Recent Entries
Latest Entry
Part 5: Gabrielle
Expect a lot of text for this update as I want to talk about plans and ideas for the future and what is currently happening for this map. Ignore it if you want. I'm sorry it's been a while since the last entry. I have done a tonne of stuff in game since the last update, got a bit carried away and didn't post anything. But don't worry, here is the next update! So, I only have one new building for the theme, despite the long time, but I'm probably going to have two new buildings for the next update as I'm getting used to making them and I'm learning from my past mistakes. I feel like I need to focus more on the theme and less on the city. I've only got 5 buildings for this theme, and I need way more before I can make a proper city out of them. But here is the building. I had some scaling problems that took a few days to sort out. I should have made an update in the beginning of the month, but I kinda needed to work on the model a bit. Anyway, it's done. Just showing that the LOD has its own illumination map. And there we go. Sorry about my rambling, but I need some excuses, I mean, explanations for my absence. Anywayyyy. So, remember that city I showed briefly last update? (I don't really know if it's actually a city or just a big town near the main city) Well, I've really progressed with it, and I've developed a sort of base for how my main city is going to be designed. This journal will be something new as it isn't going into the rural farming areas, but now into the more built up urban areas. Anyway, for comparison, here was Gabrielle before: And here it is now: Yeah. A lot has been added since I last posted it, so let's just get right into it... We'll start off in the centre. I'm currently using the default European buildings, but I'll replace them with the theme I'm working on when I can. I feel like this terraced housing block is a bit too big. I might need to break it up a bit and shrink it down. Just remember that nothing here is final. Some things will be different in the next update. Also note that I'm not covering the city in great detail in this update and just tour around the general area, as it isn't really finished yet. I'll be covering it bit by bit in the next updates as I detail and finalise different areas more. Here is a top down view of the parking by the station: And here is the bus terminal. I'll cover public transport in a future entry, it's not done yet. This is gonna be the city/town hall. I don't know if I will keep it here though. I'm not all too happy with this area as I made it when I was still experimenting with the buildings and how to use them. I will eventually change it up when I get to it. I forgot to get some pictures of the college I put down, but you can see it in the back there. I'll cover it when I get back to this area again in the future though. I like to split the city by north and south where the railway is. This is the "south" part, and you might remember that there used to be a highway going through here. I made a cool interchange for it with road markings and stuff and ended up not liking where the highway was. I moved the interchange with the magnificent Move-It mod to another area, which took ages but it worked! The highway now goes around the city, which is more realistic (and prettier). I'll cover the interchange when I get to the place it's at in the future. There is the the train station on the top left. There's a train line that goes to the main city. There's also an express line that takes people directly to the city without stopping in the middle. These lines get used a lot and are quite full (especially during rush hour with the amazing Rush Hour mod!) Here's a closer look at the south area: These default European buildings are going to get replaced by my theme when it's ready. I feel like those parked car props are a bit too bright. I'll change that up. I think these buildings look really cool (done with the Move-It mod, by the way!) but I need to move them around a bit because they're taking up a lot of space. I made an industrial area nearby too. I don't really have any district names yet because the district boundaries are changing around. Hopefully by the next update, I can get all the districts sorted out. Some apartments near the warehouses. This area is actually pretty detailed, but it's still unfinished so I'll leave an in-depth look for a future update. And here are some taller appartements. I also put down a high school there on the bottom left. It fits in with the other nearby buildings. Shoutout to the Park People Generators on the workshop! The start of some semi-detached housing: I don't know if I will keep those terraced houses on the left. They just feel misplaced on the bottom of a big hill like that. And this area too. There might just be too much repetition here, and I need to loosen it up a bit. This area is actually quite detailed. And that's it! I just want to to say a thank you to all the modders and asset creators out there that make this game something completely different. I also want to say a thanks to you if you follow this journal, thanks for taking some time off your day to see what I have done in my own city, not yours. If you have any suggestions for improvement, now's a good time to post as this city is still in development. Thanks, and I'll be back next month with hopefully (I can't promise) two new buildings for the theme, and happy Halloween! - 5
-
-
- 33
Entries - 57
Comments - 3359
Views
Recent Entries
- 33
-
- 3
Entries - 20
Comments - 969
Views
Recent Entries
Latest Entry
Nature and the wild
Nature and the wild
1.
This is the map I'm working on. A 18km by 18km city tile.
2.
Up close the map feels massive.
3.
I'm using texture replacements for the water and ground. The water is especially good.
4.
The map is Grand Teton National Park.
5.
6.
A lot of the flora on the map is from more recent creations on the Steam Workshop.
7.
The mountains are breathtaking.
8.
The map creator did a great job sculpting the mountains.
9.
Additionally, the vanilla game has rocks and rock formations to complement the terrain. In future entries I will show the results of this.
10.
11.
I am using a mod called Ultimate Eyecandy to make the most of LUTs. It also allows for exact control of lighting which is great because the vanilla lighting was always too bright and yellow.
12.
I am using the Roads United North America mod for road texture replacements.
13.
The small road snaking off to the left is where I will build the first village. {---}
Next entry, due sometime next weekend, I will show the finished village. - 3
-
Latest Entry
City of Palu - Uni Way
The City of Palu is home to 30, 000 Residents, most of whom are well educated and well off. A coastal city, Palu is surrounded by water and highways act as the main transport for all of city goods. Without University Way, Palu would lose most of its workforce, which is why its so important for the city that this corner of the island thrives in business and education. If University way lost their tourism business, or parks, this district would plummet and dirty industry would need to take over. Madam Mayor Bleu would like to extend a welcome to the second most important part of her city. Showcased photos are from my tour of University way, and Id like to say this is a beautiful part of the city. I will have more pictures in my next article, diving into the detailing of Bleu's thought process. I arrived right before a major update to the district, so the change in scenery was a wonderful treat for my reports. Below you can see a night shot of our destination, a courtesy helicopter ride gave us great opportunity. Madam Mayor explains that our trip is a gift because her city is in trouble, which I'll explain in the next article. Before the roadwork, University way encourages walking, paths from the apartments to the coast where several beach getaways lie. Many covered car parks line the roads for pedestrians, free parking for everyone that goes to college. If I were to say one thing drew me into wanting to live here, those covered car parks. She took me across the pond to her industry, a poor district but shes desperately trying to liven it up. A Cherry blossom park resides near the docks in hopes her office workers will stretch their legs. She is urging me to finish my University way article, before she trusts me with her 'Dirty' Industry secrets. -
- 3
Entries - 0
Comments - 497
Views
Recent Entries
Latest Entry
UPDATE!!!
So I just wanted to give yall an update on the voting poll for the location of Melbourne. I have decided to extend the deadline for voting until Saturday, Oct 22. I want you as members to help me with this city journal and give any ides on how to make this city as realistic and beautiful as possible.- Read More
- 0 Comments
- 3
-
- 18
Entries - 0
Comments - 1404
Views
Recent Entries
- 18
-
- 2
Entries - 4
Comments - 364
Views
Recent Entries
WORTHINGTON, January Yr201 – If you’re a mayor considering instituting a bus system in your city to relieve traffic congestion, you might want to do it for another reason: Public transit can make you a lot of money! Let’s take our Worthington City (WC) as an example. Its citizens enjoy a tax rate of 6.5% -- which is 28% less than the standard Sim 9%. WC enjoys a host of services, including plenty of well-funded hospitals (plus free clinics), schools, parks etc. Its Treasury takes in $134.1 million a month and has expenses of $128.8 million, for a monthly surplus of $5.3 million. What makes all those services possible at that price is the bus system. WC public transit takes in $27.6 million a month, with expenses of $0.9 million, for a whopping surplus of $26.7 million. Transit system profits make up almost one-fifth of the city’s revenue. Without that transit money, the tax rate would need to be increased to 7.8% (which is still low by Sim standards) to make up the difference. Toll plazas can make an even bigger impact. In the town of New Bain, the local government takes in $26.6 million a month, with expenses of $23.5 million, for a surplus of $3.1 million – this despite a residential tax rate of zero, and a miniscule business/industrial tax rate of 2.8%. Part of the reason for these extraordinary figures is New Bain’s small government philosophy – low taxes/fewer services. But most of the reason is the toll plazas present at all but one entrance to/exit from the city. Because almost roughly 70% of New Bain is made up of business districts, and because so many of the workers at these businesses live outside its borders, city fathers decided several years ago to shift more of the cost of running the city from its locals to commuters by charging tolls. They had no idea how profitable that decision would be. Last month, New Bain took in $15.8 million from tolls – 59.4% (!) of the city’s total revenue. It should be noted that unlike bus fares, which pay for a specific, optional service, tolls are in effect taxes. But they are a tax burden shared by those who work in the city as well as those who live there. PICTURED: A typical bus stop, this one at Gallery Plaza, the entrance to the National Gallery of Art in Worthington City.- Read More
- 0 Comments
- 2
-
- 21
Entries - 74
Comments - 5155
Views
Recent Entries
Latest Entry
Teaser Shot
There has not been much progress when it comes to this story because of Cities Skylines, but I was thinking about it the other day, and I decided Desten is going to have two storylines from two cities in it - Sophara (SimCity 4) and Springfield (Cities Skylines)! Somehow, I will intertwine the two (Springfield will be found sometime in the early 20th Century), but for now, here is a single teaser shot!- Read More
- 0 Comments
- 21
-
- 8
Entries - 23
Comments - 722
Views
Recent Entries
Latest Entry
Aureus Entry #8
Welcome back to Aureus! Since the last entry, I have constructed two yacht clubs/marinas, a large downtown marina and a smaller one in the Aureus Estates. I have also finally divided the new areas of the city into districts, although I haven't named them yet. The city was also recently hit by a death wave which killed about 10000 people, so the population is lower than it was in the last entry. And last but not least I have added new unique buildings to North Aureus as I am trying to go for a midtown Manhattan look in that area. Enjoy! - 8
-
- 7
Entries - 8
Comments - 635
Views
Recent Entries
Latest Entry
The Mighty Cowanthe: Harinsburg Part IV
Welcome Back to Harinsburg! I lied. I said this would be a weekly journal. I'm sorry. On the bright side, I finally remembered to turn grid lines off! Shameless plug alert!! Check out the corresponding build video to this journal entry! _____________________________________________ The Mighty Cowanthe River The Cowanthe River flows south through Harinsburg, cutting right by our new-and-improved downtown (more on that later). Every good American Midwestern city needs a river! __________________________________________ Downtown Harinsburg Standing proudly in the city centre are the beginnings of a decent-size metropolis. Any suggestions for W2W buildings that would fit this space are appreciated! Harinsburg au Nuit _______________ Weltham and Weltham Heights The main part of this nicer neighborhood, closer to the highway, is now simply known as Weltham, whereas the subdivision of our more wealthy residents retains the name Weltham Heights. The wealthy citizens of Harinsburg have been... elevated... in status. ^^ And now, to answer your burning question: why is it called the Cowanthe River? ^^ ___________________________________________ That's it for this week, but next week we'll be back with more (hopefully)! Thanks for taking the time to check out my little city journal, Follow to get updates on it every week (again, maybe). Link to the full Imgur album I've been uploading the creation of Harinsburg in video form to YouTube for the past couple of months. Check that out here. - 7
-
- 9
Entries - 4
Comments - 965
Views
Recent Entries
Latest Entry
40k Population
Massive upgrade on the interchanges due too high traffic it runs pretty smooth now even on rushhour times. People like to use the SuburbanTrainStations. 3 new ditricts.- Read More
- 0 Comments
- 9
-
- 4
Entries - 12
Comments - 508
Views
Recent Entries
- 4
-
- 9
Entries - 22
Comments - 827
Views
Recent Entries
Latest Entry
Woods Regional Airport - more cargo traffic
Replies: raynev1 Thanks. I'm starting to add other city tiles now. kschmidt Thanks for the measurement formula. I used it and the runway is 10,000 feet. I think the picture in the paper did not give a good view of it's length. slickbg56 We have sever large call centers in my area including Verizon and Comcast, which employ a lot of people. Thanks. kelistmac Thanks for the interest.
Thanks for the visit - Dick - 9
-
- 15
Entries - 42
Comments - 1863
Views
Recent Entries
Latest Entry
Old Gekko
Welcome to Old Gekko. It's kind of shady...and old. Strip Clubs and Bars... Theaters... Waterfront... More to come in part 2! - 15
-
- 435
Entries - 4449
Comments - 430353
Views
Recent Entries
Latest Entry
For Ava
East Tenne: For Ava Cat food magnate Oscar Myers donated a wagonload of gold schulmonetas to fund the creation of the capital’s largest public park. And being a modest fellow, asked that it be named after him. The park, located in the city’s third district, is a wonderful civic space. It is home to a variety of formal and informal spaces, sports and recreational sites and is one of the most popular gathering spots in the city. It is in the heart of the Holy Quarter and is bordered by such important landmarks as the National Cathedral, City Hall, Sardine Square, Ecclesiastic Library and more. The park’s boundaries are The Promenade, a wide boulevard encircling the open space. The park has two main sectors, divided by Park Avenue. To the north is The Lawn, which is open space with statuary and a reflecting pool. It runs from Park Avenue to the cathedral and is a popular spot for outdoor concerts. The southern sector is larger and includes athletic fields, formal gardens and natural areas. Some smaller features include Golden Pond, where paddleboats are often scurrying about, and the Secret Garden, a garden-with-a-garden popular for small outdoor weddings. We will venture here often in our tour of the National Capital Region. Let’s start now by seeing some of the amenities of this fabulous feline park. A new dedication has been made in the park. The visitor center and gift shop, located off Park Avenue, has been renamed the Princess Ava Center, in honor of Ava, who recently crossed the Rainbow Bridge after a short illness and now has 8 lives remaining. The Princess Ava Center: More of the park... https://vid189.photobucket.com/albums/z141/Schulmanator/Movies/AvaPurr_zpsiwpvasyi.mp4
- 435
-
- 21
Entries - 73
Comments - 910
Views
Recent Entries
Latest Entry
Out of Order
Until I can find the cause of missing props I have had to put this journal on hold. I really appreciate the thoughtful suggestions from my friends here. So far I
am not sure if the problem is the bug many have thought it might be, or something else like a a conflict. Dick Wright - 21
-
Recently Browsing 0 members
No registered users viewing this page.

Supported
