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Matias93 Thanks for the response, I'll go through them tomorrow! Is version 35 the latest? Dick Wright
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After upgrading an older version of NAM to version 35, I noticed some of the older pieces no longer have the darker texture I have used for a few years. One is the 45-degree angle piece for instance. So I have a couple of issues I hope someone will help me with. 1. Are there similar pieces in the NAM that can be used with the stock highways? 2. Where can I find tutorials on building highways with NAM? I hope to learn how to use NAM for highways, etc. It just seems a bit overwhelming to someone who has used the stock pieces for years. Thanks in advance, Dick Wright
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Maybe someone can help with this problem. I get the following error message whenever I try playing the game. I have even deactivated all mods and deleted all saved games, starting fresh. I played the game for several months on Steam before this started occurring, and don't see a way to completely erase the game and reinstalling it. Thanks, Dick Wright A Mod caused an error [ModException] Details: System.TypeLoadException: Could not load type 'ColossalFramework.Steamworks.Achievement' from assembly 'ColossalManaged, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null'. at EntryData.GenerateData () [0x00000] in <filename unknown>:0
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Replies: raynev1 Thanks. I'm starting to add other city tiles now. kschmidt Thanks for the measurement formula. I used it and the runway is 10,000 feet. I think the picture in the paper did not give a good view of it's length. slickbg56 We have sever large call centers in my area including Verizon and Comcast, which employ a lot of people. Thanks. kelistmac Thanks for the interest. Thanks for the visit - Dick
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The Drury Informer - the airport and call center
rewright posted a City Journal entry in Drury Woods
Replies: kschmidt I will run power lines to the other cities, even though the have their own power sources to add to the effect. Power lines are a common and normal fixture in most city-scapes. kingofsimcity LOL. The pond pack has a 4x4 plop that helped some, but it did take some time. Thanks. Takingyouthere I haven't found a plop texture that doesn't leave the repeating rectangles. But yes, it did come out fairly well, even the spillway. Thanks. Thanks for the visit! - Dick -
Canton - City center and it's effects...
rewright commented on rewright's City Journal Entry in Drury Woods
DavidDHetzel Here are some links: Plop A Shop Pack 1 1.01 Plop A Shop Pack 2 Plop A Shop Pack 3 Plop A Shop Pack 4 LBT Office Depot 1 -
Replies: kschmidt I originally intended to just expand the town gradually but I realized the original downtown afforded very limited room for expansion, and commercial growth would end up being sprawled out over the whole region. The town needed a city center so I put it to the citizens (you folks who have been following the region) and took some of each suggestion. I will now try to slow down a bit. Thanks again for your input! DavidDHetzel If you do a search on the STEX you should find them, if not, let me know and I will try to track the links down. Some of the stuff has been in my files for quite a while and I am not sure exactly where I got them. Again, let me know if you have trouble finding them. Thanks for the visit - Dick
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What does this exception window mean and how can it be fixed? This appears once I "run" the game, either existing or new. Method not found: 'NetSegment.GetLeftAndRightLanes', [System.MissingMethodException] Thanks!
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Thanks for the visit - Dick
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Replies: raynev1 I play a region. Folks from one city may work in another. I guess 4 gig for plug ins is not unreasonable, but it would still be quite a job going through it and making sure needed stuff got included. kschmidt There were more civic items than might be obvious at first sight: schools, police and fire, health care, etc. I have added more with this update. Thanks! DavidDHetzel Wow, that is quite a commercial area. I will be adding some of that to other areas. Thanks for the picture! Odainsaker Thank you for the detailed plan for the new down town. As you can see, I used most of what you laid out, with some modifications and additions. The plan really helped! What do you think of the area so far. I want to add more detail. Thanks. Thanks for the visit - Dick
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Help - the Canton planning office needs your help...
rewright posted a City Journal entry in Drury Woods
Replies: Wallibuk Thank you for stopping by! korver I'm happy you enjoy it. kschmidt Yes, the same plug in folder, which is right at 4g. I know it should be overhauled but I am not sure what the best method is for a job like that. You mentioned civic lots. Is that some out there better than the stock lots? Thanks for the input. Thanks for the visit - Dick -
Thanks for the visit - Dick
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I get this sometimes but usually when I delete it and let it grow again it rights itself. Another trick is to run a road up the side with a farm house at the end which works. In your picture there is only a small section that actually abuts a road. Maybe a little more access for this one might help. Dick
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Technical problem has developed
rewright commented on rewright's City Journal Entry in Clay River Valley
kschmidt I've tried re-plopping them and some still disappear. I also tried left clicking on the city file but there was no other versions listed. It is happening only in the one city. Weird. raynev1 Thanks, I appreciate that. Cyclone Boom As I mentioned above, there is no other versions listed. Only backup is of a recent version which contains the problem. Thanks for the interest though. Cyclone Boom The file size actually increases after each save, even if I don't "run" the game while it is open. I really do appreciate the input and interest, which has always been something making this site the best Sim City forum around. Thanks again! Dick -
Canton - Well, the oldtimers aren't going to like this...
rewright posted a City Journal entry in Drury Woods
Thanks for the visit - Dick
