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Found 11 results

  1. First National Bank Tower

    Version 1.0.0

    2,854 Downloads

    The First National Bank Tower is a 634 ft (193 m), 45-story skyscraper at 1601 Dodge Street in downtown Omaha, Nebraska. Completed in 2002, it is currently the tallest building in Nebraska. It was built on the site of the former Medical Arts Building which was imploded on April 2, 1999. Inside the glass lobby is a large section of the ornamental facade from the former Medical Arts Building. The First National Bank Tower also plays host to Trek up the Tower, a vertical stair climb race up to the top of the tower. This race is presented by The Wellness Council of the Midlands. The building is the headquarters of First National of Nebraska. Across from the Tower, is First National Bank Park, which includes a large public art display and fountain. There is also bench seating. The building has a floor area of 339,638 sq ft. This file Includes: Functional Landmark with 4,200 CO$$$ Jobs To install this Unzip the folder inside and dragg it on C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins
  2. So yeah, Cities: Skylines modding. It's gonna be a thing. It's important to note that the lifespan of the game is going to be directly dependent on the quality of tools released by the developers. Even if it's not even that good a game, being able to tweak the Hell out of it will allow the fanbase to sand down the rough spots and greatly enhance the good parts. It's what we did with SimCity 4, and the game's still going strong as a result. Maxis released powerful creation tools and they carried information that was used to help figure things out, enabling better tools to be created. These better tools resulted in bigger and more varied modding, and even better tools. This cycle of continual improvement has not stopped, almost 11 years in. SimCity 2013, on the contrary, was kneecapped badly because EA-Maxis never released modding documents or tools, forcing the fanbase to figure everything out themselves. That's the important thing to note: It's one thing to say "we allow modding" and whole other to say "we enable modding", because they mean drastically different things and result in drastically different outcomes. There's a good sign that the developers are maybe sorta kinda caring about making their game live forever: http://www.skylinescity.com/cities-skylines-faq/#Modding What they're proposing to release sounds similar to what Maxis released for SC4. Hopefully the "3D importer" will turn into a "Building Architect Tool".
  3. Hey guys, this is my first post here, so if this is in the wrong section, well you know, I am not doing this on purpose. Anyways, I have downloaded a region mod, this one to be specific: I also have SC4 Mapper 2013, and got the region made that way. However, seeing as that is the only way to get this region made according to my knowledge (The ol' "Ctrl + Shift + Alt + R" thing doesn't work for this map since it's no grayscale), I know of no other way of getting this particular one made. Now the problem is, the region seems to work fine except for one little thing. The terrain. Tampa Bay is my home area, and I can confirm that there are no mountains, hills or cliffs, or at least not as extreme as the following image. What I mean is take a look at this: http://s27.postimg.org/vymusub0j/Untitled.png It is supposed to look like this, no mountains or cliffs whatsoever: http://community.simtropolis.com/index.php?app=downloads&module=display&section=screenshot&record=81438&id=22171&full=1 Now, I have never had this problem when using maps that have a grayscale and using that ol' "Ctrl + Shift + Alt + R" trick to render it. Does anybody have a guide to somehow convert .SC4M to grayscale, or if not (or if so but it simply doesn't work by me) then an idea on how to fix this problem? I would like to refrain from flattening every city tile one little piece at a time, I have patience, but come on, there has to be an easier/better way. Thanks for the help if you can, this is my first regional problem I have ran into with a custom one, and I hope the last!
  4. Teaser

    Yes, it's finally here! Well, kinda... More coming soon!
  5. https://www.youtube.com/watch?v=W-s8trRTexk We build our first casino yay! But frustration sets in with mass transit problems and profit problems. Enjoy the video!
  6. I don't usually make topics or comments, but I was suggested. So here it is... Yesterday, I bought SimCity. The New SimCity. I've played SimCity Games in the past. The first one I played was SNES version of SimCity. Then i went on to SimCity Creator. Then bought the SimCity Box. I got to play SimCity 4 and SimCity Societies. I even made my own paper version of SimCity. Mostly I had good experiences on all. I liked all of them. Then at E3 2011, I heard EA was making a new SimCity. I was excited to see another Game. My Grandma was afraid that it wouldn't run good on her pc. But I got it and it ran PERFECTLY. I had really no problem with it. Though Origin it said that I needed atleast 12 GB of HD space. I downloaded roughly 275mb. I was surprised. BUT then came updating. I had to restart the process at least 3 times. Then opened the game. I was surprised. I just didn't need a tutorial... that took a long time for me to get out of a tutorial. I enjoyed designing. the thing that turned me off from the beginning was online. But I saw the vision EA wanted it. I think when I knew why, I enjoyed it but I wish that there would be separate modes like "Online Play" and "Single Play." I made a town. I liked upgrading. It took me several moments how buildings upgrade, how to roads upgrade roads. That should of been more easier. In the past, I'm so used to having a low-wealth, med-wealth, and high-wealth zones. I guess i'll miss that. Then I created 2 new towns in my private region. I'm doing well. I wish that transferring Electricity, water, and Garbage were easier. Overall, my first experience were a 6/10. It could of been better. The game is good. I just wish that it'll get an awesome expansion pack like SC4's RushHour. The expansion with Cities of the Future has no interest with me. I'm not a futuristic person. I like modern things.
  7. 01/01/00 - 04/30/01 - Capital City

    This is the story of Capital City of the Grangeon Region, governed by Johnathan Hanner. I know I am late, by like 10 years, but I decided to do this after reading a few. I am hoping to have connections to other CJ's such as Galesfeburg and Schulmania. I am also hoping to compete in the Simlympics. Now, for the great journey. DISCLAIMER: I am very new at SimCity 4, so if you have tips PLEASE feel free to tell me. The Plugins folder I use can be found at https://www.dropbox.com/sh/zujdydmqlkixrga/eP5AAPQFoI. I just give a link to the plugins folder because I have so many mods it would be a pain, so mod devs, I apologize. They work well as far as I know but this is a lot of mods combined so use at your own risk. Please note that with the extra cheats mod I use I give myself 5 Billion starting simoleons, combined with the you don't deserve it cheat. Please also take note that most mods that I use ARE radical. 01/01/00 - 04/30/01 An overview of the area we will be working with. We will start by flattening the area, for prime area to expand, and maybe leave some mountains. I will set up roads, basic things like schools, police, hospitals, fire stations, power and water. The mayor's name is George Gornth, for anyone wandering. Then I will zone residential. Alright. You can even see houses being built! I will add in a park or two near the neighborhood now. You can also see we are housing Big Ben. Great! Now we have lots of high-wealth sims. I'm going to zone some more residential, commercial, and industrial. This is at 1/29/01. Done. Now I will let some buildings grow and update you guys on this new CJ later. This is at 4/30/01. Poll time! What should we do next? 1: Expand everything 2: Expand Industrial 3: Expand Commercial 4: Expand Residential 5: Add a few more parks Please give feedback and how I can improve. Thanks for reading! Also feel free to point out any errors.
  8. Obligatory Introduction

    Welcome dear reader! First off I'd like to say thanks for visiting, and ask you to bear with this first post as it is simply a intro into what I plan to do. My goal for this journal is not to simply tell you how much my city has grown, and what I've added to it. Its to tell the story of the city. What are the people thinking? What do the businesses want? How is each part of the city doing on its own? I'm going to tell the story of the city by focusing on three different levels. The first level will be city wide where our prestigious mayor will recap the happenings of the week. This will speak of what was bought, how the city grew, and how its doing on a whole. What was built this week? What changes were made in the structure? Whats the budget like? Crime? Fire? Health? Population or pollution? The second level is neighborhood wide where community leader from each area will recap what they though of what happened over the week. This will speak of how things affected them, and how each individual place is doing. What does the area need? How profitable/happy is the area? Any changes over the week? How did the changes affect your business, house, industry? The third level is the household. I will be selecting one family (building) to follow throughout the week. I will pick one from each neighborhood and tell their story. Where do they work? How much money are they making? Where do they shop? How are they doing? Kids? What do they think the city needs? I'm naming only the residential areas. They're are four areas split up by the avenues, so each area gets a name. The names in clockwise fashion from top left are Clearfield, Madison, Oxford Junction, and St. Paul. The commercial and industrial areas will be known only by their zoning. When working on the third levels I will focus on one business and its owner. So now that we know about how this is gonna work lets get to know the area. I'll be playing in the area called Whitewater Valley. Burnt Tree River Valley was named for the trees that are commonly found burned from lightning storms. The valley features a pristine mountain river offering clear clean waters and excellent shipping lines. Its natural splendor paints a perfect backdrop for tourism, and its abundant natural resources offer the ability to trade and manufacture. All in all the area offers a balanced type of town ideal for a starter area. I'll be building in the town called Twain. Candlebourne There's not much to say about the town at the minute. This area is a flat picaresque forest. Our illustrious mayor wishes to cut down some of the trees and set it up as a city with ferry connections as well as a trading connection. The mayor does not wish to mine it out or pollute the area however, so the plans are in the works for education systems. As you may have guessed I already have a few goals: Education Systems A Ferry Connection (A dept. of transportation) Trading area (To be set up later once other cities have been established) Others to come! So with those things in mind I present to you the recurring characters. Little biographies about each one, and what area they represent. I tried to put a little color into each person, so hopefully their people pleasing. Mayor Webb: Nathaniel B. Webb, 73 years old, previously employed as a museum curator. Why would a museum curator run for office you ask? Webb answers it perfectly in his quote, “It was my job to make every single exhibit perfect. After a day of that I was tired of seeing our lack-luster mayor let this city fall into disrepair. Let me tell you disrepair is not my standard of perfect.” So what platform did the crazy old coot run on? “Make Our City a Museum” He told people he would put all the effort he could into making each and every area just as beautiful and clean as the next. Whats his plan for the city you ask? “Not letting it burn down. Yep, I think that’s achievable.” He doesn't like to disappoint and loves to hear how people feel about his changes, so long as its something positive. Boutique Owner Savage: Ruby A. Savage, 32 years old, owns a clothing boutique inside the commercial district. Her boutique is called Uptown Grandeur and it is her baby. Because she is so far invested with the economy of the region, she is the perfect type of person to tell us about the problems and short comings on the district. “I don't believe in giving good feedback, makes people think they're better than me.” Factory Manager Miller: Brian C. Miller, 54 years old, manages a factory with in the industrial district. He worked his way up through the company, and so knows what each step in the supply line needs. The owner of his factory has commended him on the improvements to speed and production hes made. Because he knows industry inside and out, he is ideal to let us know what the industries of the city need. “Factories I know, just don't ask me to make magic happen with the books.” Clearfield Community Leader Thompson: Glenn K. Thompson, 44 years old, moved into Clearfield from a neighboring community and was elected leader for his higher education. Thompson is a macromolecular chemist who works in the industrial district. He doesn't think he deserved the position, but serves with dignity saying, “Clearfield deserves a clear voice, hopefully I provide that.” Madison Community Leader Gonzalez: Patricia E Gonzalez, 50 years old, works as a Administrator in the school systems of the area. She moved into Madison for its school district and because she has insider information on the school, she is idea for the community. The base is at its school, and so Gonzalez was quickly elected when it was realized she would use the information she had to press the issues. “I plan to get our children what they need, not what the Mayor wants them to.” Oxford Junction Community Leader Herron: Monica J. Herron, 65 years old, retired accountant moved to Oxford Junction after retiring. She wants a quiet neighborhood. Although she probably wont get it with both the police and fire house being positioned in the area, she still hopes. She was elected to the position simply because she had the time to spare and because she is quite the little firecracker in a debate. “Keeping books for a living has made me a rather patient person. I assure you I will win the waiting game that is government.” St. Paul Community Leader Williams: Donald V. Williams, 30 years old, is a insurance broker who lives in St. Paul. He was chosen for his winning smile and person friendly attitude. What the people didn't realize is that Williams is power hungry, and while he wants to fix issues, he also wants to get to higher positions with in the local government. “I tell you what, I'll get your problems fixed. If you continue to back me in elections.” Now you know who you'll be speaking to at the weekly meetings of our little hamlet. I'll leave this first post here with the promise of pictures and actual progress next week.
  9. first time?

    Ok this is very sad but this is the very very first time in 2 years since ive had simcity 4 ive decied too build a region but ive never done it before soo i would love some help too make awesome cities and great transit i will be back on tuesday ,USA est! about 10am-5pm thankyou !!! i just wanna make ccool cities like alot of you on simtropolis because you guys post pictures of awesome ,amazing! cities i wanna build stuff like that to! thankyou for doing such a wonderful job! aswell,last thing i promise lol but i need you guys too help me with some city names,and areas and how doo i get growble stuff on the ocean thankyou soo much you guys rock!
  10. 2. Pegg Banks (Part 2)

    Here is a view of the most recent addition to Pegg Bank As you can see above, the university was placed by the water in the narrowing of the land north of the river. If you look at the little overall map in the corner, you can see there is a little town on the south bank. They are not connected, though they do share power. I have kept them completely separate as an experiment in the 2 villages in the same city tile. Together they make a city of around 22K Sims. This was the original beginning of Pegg Bank. I started as I usually did with wider zoning and in a grid. As you can see, the majority of that land turned to mansions once water was introduced. The majority of traffic centers around this area: With sims commuting down to commercial or over to the high tech industrial area above the university. Traffic is not my strong point, though I would like to experiment with rail lines eventually. Here is the city overview: I'm not sure if I want to keep expanding or leave it for another tile...
  11. 1. Pegg Bank

    Pegg Bank began as an experiment in city building using techniques that would prevent the Infinite Commuter Loop, an issue this Mayor has always dealt with. Named for the Star in the Reasonably Priced Car on the episode of Top Gear at the time, Simon Pegg. This coastal town began with 4 little towns in a surrounding region, only one being connected by a single road to the north. The town began along the coast, focusing on Manufacturing industry. Soon the growth spread to commercial and more people began to move in. Currently plaguing the city is the mass of commercial buildings that have taken over the majority of the coast. As seen in the photo above, it is the same time of building over and over. How can this city move beyond this sprawl of commercial? With hardly 20K sims living in Pegg Bank, upgrading to high density commercial is not an option at this point, even with the healthy budget with a surplus of at east a few thousand over expenses. Residential areas are compact, with the majority of buildings being constructed on a 1x1 tile. The residential developments are created in pods of 10x10 with roads or streets 2 tiles apart to lead the 1x1 homes to the main street down the middle. That main street will lead directly to the commercial (where the majority of sims work) How can this small city expand, knowing that the majority of land area will go to commercial builders?
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