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Krasner

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Everything posted by Krasner

  1. for those who may understand what they say xD
  2. Show us What you're Working On

    @Silur Nice to see you're still on it Soon we will see the population grow, I guess
  3. Krasner B.A.T. thread

    @matias93 Thanks again I'll try to release this somday... But not immediately So I'm back on the track or kind off, I can't say for sure I will be very active, I'll see. Anyway I have not less than four finished plugins to release, soon I hope, some of them shown here and there... I didn't post the lottings I did for the first version of my Mangini worker's building, it's one of the four I came with an urban 2X3 lot and a 3X3 more suburban one. This last setting may seem weird for some, this kind of parcelling, being quite scarce in France are commonly known as Cité Jardins ("Garden cities"). Basically worker's allotments with a little bit of greenery. And I finally started to BAT the elements of anonther IRL garden city I love, known as Petite cité T.A.S.E, achieved in 1924 and located in the middle of the nowhereness of suburban Lyon. That was the occasion to explore a new style, and slowly comming to art-deco with this lovely early-modernist style spreaded throughout my city :3 I won't make exact reproductions, more like reinterpretations. And I won't make all the different house models present in the allotment. There are too many and I'm still lazy
  4. Show us What you're Working On

    Hi there I was able to work again a little bit so I made another abandonned house, normally it's finished but I let my mind brew a little and then I will decide. Some eye-candy add-ons for the murky parts of your cities. I intend to make this come out with two other of the same kind, unshowed for some reason, in a near future. So stay tuned
  5. North American Freight Cars Prop Pack

    Also I wonder, what is the lot with the white sheds on the fourth image please ? thx
  6. North American Freight Cars Prop Pack

    Really impatient to play with these, and it's finally here thanks a lot !
  7. GIMP Metal & Grunge Texture Creator

    Oh my, that seems interesting I'll find some use for that, for sure !
  8. Björn_1984's BAT's

    That's really nice There's only one harm to me, the fans appear to be oval... Maybe they need to be stretched a little ?
  9. Krasner B.A.T. thread

    Yes I know... Copy/Paste from devotion... I think that I'm done -completely this time- with modeling for the puzzle factory project I made four 1X1 pieces to connect multiple halls, and some other things including an art-deco overseer's pavilion and a STR entry as it was asked. Here's an exemple featuring all the pieces made up to today : The (more or less) 1920's art-deco pavilion with its nightlights (and mosaics ! I love the architecture from this period so I may explore it again in the future) : And details : And I also made most of the icons : Everything is lotted so the last part then is the two prop families for the basic piece, it has 3 alternates in total now (Basic piece, I mean the one without extras - except for the catwalk part which has 3 alternates as well). And then the MML. But the fact is that I have still many other things concerning SC4 to finish apart from this puzzle factory, and some will become quite urgent... (Yes, I have real mandatory deadlines for some. But that's a secret ) Added to that I will certainly be employed in september, consequently I will have much less time to dedicate to all this... As I quickly evoked in this thread, to be honest I'm familiar with some depressive symptoms (but don't worry I have easy-access good company now). The thing is I'd like to give the final push to this long project, I now how much of a procrastinator I can be and yet I'm quite tired of it. I may be presomptous, but if someone is ready to make the prop families and the MML that would be really, really nice.
  10. No ;-; I'll search further, I'd like to be able to go back to work finally...
  11. what do you mean ? The listing doesn't appear at all, it's like broken
  12. Columbia Center

    This was a Landmark in the original SC3K Brings back nice memories
  13. Hello dear fellow of Simtropolis, I've experienced some small but exhausting issues in Gmax BAT recently I never saw such things and it seems to curiously increase, and before attempting re-install, I'd like to have some advice. It started with the right-click on objects (which allows to unroll a red list with some options) being completely ignored and never appearing in a small scene. I've tried to export the objects in new scene but it appears to be the same in every new scene... And in the old ones as well °-° So I could'nt make a single mesh with the various boxes aimed to be the LODs. I did that several times before and it always worked. But, you may say, it's possible to turn splines into meshes with the modifier list on the right as well. That's what I tried then, it worked, but then ALL the objects I wanted to make a single mesh with (to be the new LODs, still...) won't appear in the attach list °-° And OF COURSE, it's the same everywhere... Please help !!
  14. Björn_1984's BAT's

    Oh my it's goodBut maybe you should use different textures for the roofs ?
  15. Show us What you're Working On

    @feyss @CT14 @Dreadnought @Simmer2 Too much awesomeness, gentlemen ! @feyss Great to see this kind of medium towns with heavy industries and canals ! Very belgian landscaping if I'm not mistaken, I can't wait to see more of that ! @Dreadnought I may suggest to soften the transition between the corals area and the algae area, despite that it's great to look at imo
  16. Krasner B.A.T. thread

    Thanks That's personnal lotting for my MD... Secret project for the moment, maybe I'll share a few things from this in the future.
  17. Krasner B.A.T. thread

    @T Wrecks Thanks Some made observations about texturing on Devotion but I choose to make a first export without modifications to see how it would look like - it's rather good I think, but you should tell me :
  18. Krasner B.A.T. thread

    Just an other quick update, about something I did so quickly today I've got surprised with myself I discussed recently with @Manchou_TSC about his unpublished work and he said me that whole of it has disappeared in hard-disk issues... A sad, and not so uncommon story, unfotunately. Among many other awesome stuff, this small el-road (15 meters) skin bridge was lost : So I've decided to make my own ersatz And as I said it was quickly done, only three hours more or less from A to Z, sometimes these kind of miracles just pop up. The rounded-stones textures come from different sources and I hope it can't be noticed. I haven't exported it yet, I just wanted to be sure that this kind of things can work as a single semi-underground prop, it appears that @Glenni's eyecandy bridges were made this way. So if you think I'm doing it wrong please tell me ! (Of course the light grey part is supposed to be covered with el-road, and it is not centered so it can be plopped next to it. I hope that el-road would'nt glitch with it, normally the LODs are done properly)
  19. Mushy's Random BATs

    This is impressive in terms of reproduction The concrete texture is lovely
  20. Krasner B.A.T. thread

    @Tyberius06 Thanks ! By the way I remember I've red somewhere that you were waiting for my puzzle factory to extend the potential of your seaport lots, I'm still working on other things now but I'll try to finish it soon so @matias93 That would'nt be false I think, to argue that it may be linked to the fact that the social pyramid didn't essentialy changed throughout the centuries... But this is not the right thread to be a marxist Interesting though, to realize that here and there it tends to be more or less the same, it brings out unusual points of view. I'm just passing by to annouce that I have puted two new uploads on TSC. I've told it on Devotion but I forgot to say it there too (sorry !), and as it's not (yet) exactly the same community some people following my work may have skipped it, so here are the links : - Release of the second part of my low-wealth mid-19th century building pack, consisting of three angles (including the house I showed in the "show us what you're working on" thread on Sunday). The two others are a little bit old so modeling could seem a little cheesy compared to my actual standards (no modeled interior and flat windows :/ ). All three are provided in R$ AND C$. Download page here -And two low-wealth small early-20th century suburban houses, both derived from the same simple model. It appears that I have $%&^!ed up the dependency list on the downnload page, but it is also listed and explained in the read-me (which is in French and English as usual ). This is the first volume of a pack of this kind of houses, the next volume will provide twin worker houses from two large housing estates from my city. Download page here I hope you like it !
  21. Can't find it?... Ask here!

    Girafe's ploppable wheat fields may please you. There's nothing better in this category of fields, as far as I know It's seasonal and the download includes a MMP, which is not the easiest one to use in my opinion (it's a little bit small), but still does great.
  22. Show us What you're Working On

    Going around... Taking some pictures aimed to be turned to usable textures... And apply them. This building is fictionnal, it will be the third angle for the second part of my low-wealth neighborhood pack to go with the two others, showed long, long ago on Devotion. Still lots of detailing to add, and also some texture re-work. I hope I could release this small pack (of three buildings so) on monday or tuesday, and by the same time two small suburban houses from the same period that I forgot to show on the forums for some reason.
  23. This is getting really interesting I love the general atmosphere ! It kind of reminds me of this long poem, La prose du Transsibérien written by the swiss/french poet Blaise Cendrars who partly recounts the siberian journey he claimed to have done in 1905, in the very early days of the Transsiberian, through a wild, agitated and pioneering Russia. Also I guess you did most of the props shown here ?
  24. Century Relot by Evan

    Reloting those supermarkets more realistically is a needful and interesting idea, however you may add a little bit of flora on the grass areas, bushes and shrubs, and maybe some flower pots on the parkings (from CP props or enventually Girafe's urban pack or Romualdillo's props). I think it's quite common in suburban commercial areas. Just suggesting
  25. Modern Freight Cars Props

    I didn't saw that already ! You're offering us a very interesting topic There are already lots of freight cars available, but rarely in HD, and not always that detailed. That's a needful work ! Thanks a lot I don't know if you plan to add engines to all that, you're doing what you want. But I support @Simmer2 advice about shunter engines, those things are everywhere and essential in large industrial facilities and freight yards, and in the same time there are lacking in SC4 (as far as I know, there are one or two japanese automatas and that's it). That's something I'd like to do myself anyway if you prefer to spend your time on other things, but maybe I could suggest you the french class Y8000 engine which is like the one and only model of shunter engines used in France for decades. One made and all possible french freight yards are covered
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