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Krasner

Member
  • Content Count

    45
  • Joined

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About Krasner

  • Rank
    Sophomore

Profile Information

  • Gender
    Male
  • Location
    France
  • Interests
    Architecture, Urbanism, Literature, Philosophy to some extent. And creating buildings for Simcity 4.
  • City-building game(s)
    SimCity 4

Recent Profile Visitors

388 Profile Views
  1. North American Freight Cars Prop Pack

    Also I wonder, what is the lot with the white sheds on the fourth image please ? thx
  2. North American Freight Cars Prop Pack

    Really impatient to play with these, and it's finally here thanks a lot !
  3. GIMP Metal & Grunge Texture Creator

    Oh my, that seems interesting I'll find some use for that, for sure !
  4. Brugesboy84's BAT's

    That's really nice There's only one harm to me, the fans appear to be oval... Maybe they need to be stretched a little ?
  5. Krasner B.A.T. thread

    Yes I know... Copy/Paste from devotion... I think that I'm done -completely this time- with modeling for the puzzle factory project I made four 1X1 pieces to connect multiple halls, and some other things including an art-deco overseer's pavilion and a STR entry as it was asked. Here's an exemple featuring all the pieces made up to today : The (more or less) 1920's art-deco pavilion with its nightlights (and mosaics ! I love the architecture from this period so I may explore it again in the future) : And details : And I also made most of the icons : Everything is lotted so the last part then is the two prop families for the basic piece, it has 3 alternates in total now (Basic piece, I mean the one without extras - except for the catwalk part which has 3 alternates as well). And then the MML. But the fact is that I have still many other things concerning SC4 to finish apart from this puzzle factory, and some will become quite urgent... (Yes, I have real mandatory deadlines for some. But that's a secret ) Added to that I will certainly be employed in september, consequently I will have much less time to dedicate to all this... As I quickly evoked in this thread, to be honest I'm familiar with some depressive symptoms (but don't worry I have easy-access good company now). The thing is I'd like to give the final push to this long project, I now how much of a procrastinator I can be and yet I'm quite tired of it. I may be presomptous, but if someone is ready to make the prop families and the MML that would be really, really nice.
  6. No ;-; I'll search further, I'd like to be able to go back to work finally...
  7. what do you mean ? The listing doesn't appear at all, it's like broken
  8. Columbia Center

    This was a Landmark in the original SC3K Brings back nice memories
  9. Hello dear fellow of Simtropolis, I've experienced some small but exhausting issues in Gmax BAT recently I never saw such things and it seems to curiously increase, and before attempting re-install, I'd like to have some advice. It started with the right-click on objects (which allows to unroll a red list with some options) being completely ignored and never appearing in a small scene. I've tried to export the objects in new scene but it appears to be the same in every new scene... And in the old ones as well °-° So I could'nt make a single mesh with the various boxes aimed to be the LODs. I did that several times before and it always worked. But, you may say, it's possible to turn splines into meshes with the modifier list on the right as well. That's what I tried then, it worked, but then ALL the objects I wanted to make a single mesh with (to be the new LODs, still...) won't appear in the attach list °-° And OF COURSE, it's the same everywhere... Please help !!
  10. Brugesboy84's BAT's

    Oh my it's goodBut maybe you should use different textures for the roofs ?
  11. Show Us What You're Working On

    @feyss @CT14 @Dreadnought @Simmer2 Too much awesomeness, gentlemen ! @feyss Great to see this kind of medium towns with heavy industries and canals ! Very belgian landscaping if I'm not mistaken, I can't wait to see more of that ! @Dreadnought I may suggest to soften the transition between the corals area and the algae area, despite that it's great to look at imo
  12. Krasner B.A.T. thread

    Thanks That's personnal lotting for my MD... Secret project for the moment, maybe I'll share a few things from this in the future.
  13. Krasner B.A.T. thread

    @T Wrecks Thanks Some made observations about texturing on Devotion but I choose to make a first export without modifications to see how it would look like - it's rather good I think, but you should tell me :
  14. Krasner B.A.T. thread

    Just an other quick update, about something I did so quickly today I've got surprised with myself I discussed recently with @Manchou_TSC about his unpublished work and he said me that whole of it has disappeared in hard-disk issues... A sad, and not so uncommon story, unfotunately. Among many other awesome stuff, this small el-road (15 meters) skin bridge was lost : So I've decided to make my own ersatz And as I said it was quickly done, only three hours more or less from A to Z, sometimes these kind of miracles just pop up. The rounded-stones textures come from different sources and I hope it can't be noticed. I haven't exported it yet, I just wanted to be sure that this kind of things can work as a single semi-underground prop, it appears that @Glenni's eyecandy bridges were made this way. So if you think I'm doing it wrong please tell me ! (Of course the light grey part is supposed to be covered with el-road, and it is not centered so it can be plopped next to it. I hope that el-road would'nt glitch with it, normally the LODs are done properly)
  15. Mushy's Random BATs

    This is impressive in terms of reproduction The concrete texture is lovely
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