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Yes, I went back and realized that I dragged and dropped the old folder into the NAM, so I had the loading issue. Thank you for your help, I appreciate it! It is now fixed.
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Thank you for the explanation @tarkus and @rsc204 - I truly appreciate it and all of the hard work you are doing to keep this game alive with exciting features. @rsc204, I believe that I installed the BTM through the NAM 47 installer - was that not an option? When I upgraded versions a long time ago to the new installer format, I thought i followed instructions to remove the entirety of the old stuff and only used the new NAM ## new installer - I could be wrong. I will double check that, and I will take your suggestion regarding the loading order to see if that fixes it. Again, when I did have that problem with El-Rail Bridges - but then it disappeared and i have no idea why or how it fixed itself. Here is a screenshot to show you what I am seeing. Again, I will try your suggestions and I appreciate both of you taking the time to respond, I appreciate it! EDIT/UPDATE! I did install it incorrectly - it was in my NAM folder - removing it as @rsc204 instructed fixed the issue. THANK YOU!
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Hello NAM Team! I have searched for any prior responses to this question, but could not find any. Apologies, then, if this has been asked and answered. I have a problem with my Bullet Train Styled Bridges. When I utilize the plain versions (basically, just the network across the water nothing fancy). When i do this in the last couple versions of NAM, the concrete ground textures follow across the water. This used to happen with certain bridges for the El-Rail network (like the NY looking old steel one). I have tried removing different files related to ground texture and fencing from the NAM folder to see if it solves the issue - it doesn't appear to do so, and just creates the RGB graphic error. Can someone let me know how to fix this? Otherwise I am stuck using HSR bridges as there are no other Bullet Train bridges (that I am aware of), and it doesnt look uniform with the switch in texture. As a side note, if there are any other bullet train bridges i can download, please let me know. Also, I would love to have high-elevated BTM ffunctionality over RHW (i guess that might come from MHW override being installed instead?). THANKS IN ADVANCE for any guidance you can provide!
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Hello SC4 Community! I am asking for the help of this wonderful community with two requests, if anyone wants to take on the project(s). The first request is for a replica of the renovated Denver Union Station. This is a beautiful station that currently has train, underground bus, and GLR (maybe add GHSR?) + shops and offices. I feel like it would be a beautiful addition to SimCity as it mixes old and new. Here is a link to some great photos of what the station went through: https://denverinfill.com/tag/denver-union-station The second request is for a modernized, downtown-styled Sunken Highway Retaining Walls - something of a cross between the complete functionality of @buddybud's fantastic rural sunken highway set and the beautiful modern textures of @Bipin's Concrete Wall Retainers. Specifically, it would be great to get a complete collection with a modern, straight look to it. I love how the ground under the highway is filled in a bit by the existing rural set, and I believe no trees should be able to be placed on it from god-mode. Pieces: 15m and maybe 7.5, with trees and night lighting 1x1 and 3x1 ortho 1x1 diagonal, 1x1 outer corner ortho-diagonal shirt (L+R), 1x1 inner corner ortho-diagonal shift (L+R) 1x1 Under-bridge no ramp (L+R), 1x1 Under bridge with ramps (L+R) 3x1 under-ramp (L+R) Overhang for under T-exchanges, Cloverleaf, and others if possible. 1x1 ortho highway or electronic highway signs, including exit signs. Here are the links of what I am talking about that exists: I know that these are potentially hefty projects to take on! I just am lightyears behind the skilled artists in our community. If there is anyway I can provide support, I will happily give it. Thanks for your consideration! -JC
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Exodus Chapter 3. Part 1.
JCmustng11 commented on Hiigarar's City Journal Entry in Hijaran United Confederacy (AIN)
Yikes! Nice work though! -
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Beautiful and well thought out construction. The water mod is unfamiliar but very nice.
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Action 2: Dr. John Bradley & his best mate would like to claim Lot 5 to establish their medical practice, Bradley & Gardner M.D.. (Since I missed the last update, maybe we can claim land outside of town for a house next update?)
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Fantastic job, very well organized. I also appreciate the time you spent in landscape design/flora painting.
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Jacques D'Arvor / L'Acre International Airport
JCmustng11 commented on JCmustng11's City Journal Entry in Federal Republic of Valencia
Oh no! I am sorry guys! I'm at the beach so my internet sucks! I'll fix it when I can! DARN! -
Jacques D'Arvor / L'Acre International Airport
JCmustng11 commented on JCmustng11's City Journal Entry in Federal Republic of Valencia
[quote name="city89" timestamp="1374543974"]may i have the links to the airliners omg [/quote] Yes! But I will have to search for them when I get back on my computer- I'm on my iPad ;). Anyway for now try to search for ACB VLT series, search around bripizza.net (Japanese sight) and Taibo's sets. The airline models you see in the pictures are B737s, B747-4s, A380-8, one B787-8, A340-6 and A340-5, as well as A330 and A320
