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Showing results for tags 'western'.
Found 7 results
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You may want to read Banished - Intro to Smallville's World first: Intro to Story 99 This is the 99th story in the Smallville Series. The Red River Valley is an area of prairie west of Central City story 98 and lies between Fort Rapids story 28 and Skyview story 44. The area gets its name from the Red River which runs from the Iron Mountains in the north down to Westwood in the south, along the west edge of the Red River Valley Map. The rapids and fast current of the river carries iron sediment from North Mining Town and Iron Ridge often giving the water and river rocks a reddish color, thus the river's name. The wide-open spaces of this valley make it an excellent place to raise and graze cattle. Since the railway and special coal-burning train came into the valley from Central City in year 93 SVT, the ranchers could raise larger herds and sell the cattle to the markets in the east. The story is being told in year 99 SVT. Map seed # 508576406 Plains One River, Medium, Mild, Disasters Off, Native No Deer (8) Mods activated for this map and load order are: Map Changing and Starting Mods: Banished UI Maps, Labor Window, RK Minimized Status, CC Light Rain, override Map, Settler Deco, Jinxie Natural Decorations, Kid Deco Tree Fall, Kid Tree Replacer Deco, New Flora Edit, Start Native Prairie Tweak Mods: Better Fields, Hunting, Increased CC, 1:1 Alternative (Voeille), override rural clothes, Rock Respawn, Tiny Smoke Major or Must Have Mods: An Empty Square, Nomads (Kid), override Uneducated, Storage Crates, Jinxie Bitty Chicken Coop, Jinxie Festival Park, Kid Abandoned Places SE, Kid Ghost Town Houses, Kid Mexican Fantasy, Kid Native Village, Kid Old Town, Kid The Mission, Kid Westward Ho Wagons, Kid Wild West, Kid Wild West Cattle Drive (new, testing), Kid WorkPlace Village Supporting Mods: Deco Sunflower, Dwarf Signs, I See Fire (RK), Kid Animal Breeder, Kid Deadwood, Kid Deco Farm Animals, Kid Deco People, Kid Farmyards, Kid Hedgerow, Kid Market Food, Kid Mist, Kid Railway, Kid Stagecoach, Kid Traveling Trader, Kid Tree Topper, Kid Washing Mod, Kid Workshop, RK Longhorn Cows as livestock, Tiny Chopper No, weary traveler, I didn't have much choice after my mother died. My father died in a mine cave-in back east in the town of Mountain Mines; my mother went to worked in the tavern. I had only a little education so I couldn't be a teacher; I didn't know how to sew so I couldn't be a seamstress. I knew what my mother did to earn a little extra at the tavern; I did not want to be a barmaid. The tavern owner's wife suggested I talk to the cleric of our little church. He told me to go to Monkstown and become a mail-order-bride. That's what I did. Come, sit by the fire, and I will tell you all about it.
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Is there a urban renewal kit for SimCity 4? I have some ideas for some buildings. Also is there some kind of a patch to build a 1800's region with western towns with horses, wagons and ranches. Instead of cars, trucks, apt's and so on.
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NOTE: It is important that you read the update before voting in the above poll(s). Images will enlarge when clicked. Status Update Updates will now be posted every second Friday. If this is your first time reading Progress I recommend you go back to the first update (I call it Update Zero), which includes some important information about how this works.There is a link to it on the right sidebar. Update Two - Home The date is March 15th, 1859. The season is Spring. The current population of the settlement is 122, with 98 adults and 24 children. Most of the citizens of the progress settlement have settled in and starting going about their new lives. A vote was held on what to build in a designated common area and the people chose to set up a public market. This Market has become the center of activity in the new town and has attracted traders from afar. Farther down a few people have made homes near the site of the original camp. The waterfront will no doubt become a busier area once a proper landing is built. A couple members of the Progress expedition have decided to settle outside of the town itself. Marshal Thibodeaux opted to construct a small cottage and farm along the river downstream from the town. John Harding built himself a hunting cabin in an open clearing north of the town. After the first round of claims the settlers decided to draft up a new map showing the property holdings in the town. Join Action: To join Progress click the image below. (Closed) Character Action: There are four possible actions for characters in this update. Action 1: Pick a lot and settle in the town or clear your land outside of town. (Only if you have not yet done so) Action 2: Build a home or shop on the land you selected. (Only houses can be built outside of town) (Only if you have not yet done so) You may only do one of the following: Action 3a: Claim more land outside of the town and build a home or farm. (Only if you already have selected property in a previous update) Action 3b: Apply for more land in the town. This requires a valid reason and will be voted on in the next update. To perform a character action reply in the comments using the form "Character name selects lot x and builds a shop." Community Poll: Build docks or expand street network? Building a dock will allow for more trade while expanding the street network will open more land up for settlement in the town. The next entry will catch up with the settlers in the Summer of 1859.
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NOTE: It is important that you read the update before voting in the above poll(s). Images will enlarge when clicked. Status Update Before the the actual update I'd like to apologize that this took so long to get out, these last couple of weeks have been a bit rough with several different personal/family issues coming up at the same time and I got hit with another dose of bad news today. I'll try to be a bit more regular with this from now on. If this is your first time reading Progress I recommend you go back to the first update (I call it Update Zero), which includes some important information about how this works.There is a link to it on the right sidebar. Update One - Making Camp The date is October 9th, 1858. The season is Autumn. The current population of the settlement is 122, with 98 adults and 24 children. The below have joined Progress this entry: Charles Carter and Family Tomislav Ricov and Family John Rothbard Arthur Menethil Paul Brittle Benjamin Cook and Family Mikhail White and Family Ernest Tarbuckle and Family Brandon Alvis Easton Duncanson and Family Arne Katherfaer and Family John Harding Karl Sanderson and Family Iohane Annan and Family Vincenzo Machiavelli and Family Scott English Alexander Malaxa Mody Mentos and Family Mary Frances Greene and Family Jack Clinton Willard Smithers and Family William O'Dea and Family Marshal Thibodeaux Bob Roberts and Family Martin Wilhead and Family John Bradley and Family William MacIntyre and Family John Booth and Family John Walker Theo Kinkade and Family Chester Proudfoot Antoine Bélisle and Family Bruce Mains Erik Boreykinson Alan Travin and Family James O'Brien and Family The members of the wagon train have agreed to settle at the site where a creek enters a larger river. The surrounding region is hilly and the site is heavily wooded, but the travelers decided that looking for a site with less timber to clear was more risky with Winter approaching. The settlers have cleared a portion wooded area, and most people have decided to set up camp in the manmade clearing. The wood they have collected so far will be useful as they start to build more permanent dwellings. Another smaller group decided to set up a camp near the river and try their hand at fishing the waters. The settlers here found evidence of Native American activity in the area. The settlers held a meeting yesterday to decide how they would divide up the land in their new town. They decided to draw up a plat of the planned town. The current settlements are shown in the lighter lines under the lot markings. They all agreed that the lots would be claimed on a first-come-first-served basis.They decided that settlers could choose to live outside the town itself and establish farms, hunting lodges, etc., but that they would have to clear the land on their own. Join Action: You cannot join Progress in this update. Character Action: There are two possible actions for characters in this update. Action 1: Pick a lot and settle in the town or clear your land outside of town. Action 2: Build a home or shop on the land you selected. (Only houses can be built outside of town.) To perform a character action reply in the comments using the form "Character name selects lot x and builds a shop. Community Poll: Decide on the first community structure to build. The next entry will catch up with the settlers after their first Winter in Spring of 1859.
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NOTE: It is important that you read the update before voting in the above poll(s). Most images (all large images) will enlarge when clicked. General information Hello everyone. Welcome to Progress, a City Journal that will allow you not only to witness the growth of a community, but to to participate on several levels. This journal will chronicle the establishment of a new community in the western United States during the period of westward movement commonly referred to as Manifest Destiny. The details of this community will not be decided by me, the author, however. They will instead be completely up to you, the readers. Every reader that wishes to will have a character that is participating in this journal that they can personally control each time there is an update. I will not have a character in this world, and will instead be a sort of "gamemaster" that carries out the effects of character's actions in the journal and who decides the circumstances that will present themselves with each update. For example, I may decide that a disaster should strike the community and that it should be a fire, but I would randomly determine its exact effects on the community. I will make sure that effects like these are determined randomly not only to keep things interesting, but to make sure that everything is completely unbiased. There are several ways that you can participate in Progress. The first is by having a character that you can control inside the community. To begin participating in Progress with a playable character you need to sign up by filling out a "Join" Form. There will be a new form with every update and you can only join through the most recent form. Due to technical constraints and because I want to keep this at least somewhat manageable on my end only 100 people may join the community each month. After you complete this form there will not be any more forms to complete (at least not with the current plan, this may change) and you will control your character using the comment section on each update. The ways you can interact with the community through your playable character will be outlined in each update with a list of possible actions at the end of the update. An example of this is included at the end of this update. Some examples of what you will be able to do are founding business, taking up jobs, and building houses, but all of these actions may not be available in a give update sequence and you can only perform one action each update. It is possible for these characters to die The second way you can participate in Progress is by voting in the polls that will accompany each update. Whereas characters allow you to interact on a very small scale, polls will deal with issues and decisions that will impact the entire community. The poll accompanies this first update, which allows you to vote on where the community will be founded, is an excellent example of the kind of things that will be controlled by polls. Actions and polls will be color coded within updates. Action information will feature orange, while poll information will be titled green. The in-game time gap between updates for this first period will be two seasons. This means that the train will reach its destination in Autumn and that will be the point in time addressed by the next entry. The game mechanics will change on occasion, as this is a largely experimental journal. It should also be noted that the idea for this journal is largely inspired by a project called "The Towne" that was attempted on the CSGForums a few years ago. You can check that out by clicking this link. If you have any further questions, comments, or concerns please address them in the comment section. Now that all the information is out of the way, it's time for you to make your first decision. Update Zero - The Wagon Train The date is March 27th, 1858. The season is Spring. You have arrived in Independence, Missouri, having completed the first leg of your journey to a new life. The decision to seek a new beginning in the great unknown of the American West has not been an easy one, and this is your last chance to turn back. Once you agree to be part of the wagon train leaving tomorrow you cannot go back. Do you want to gamble it all for a clean slate and a chance to become rich from the promised bounty of the land this ragtag caravan hopes to find? Character Action: There is one possible action for characters in this update. Action 1: Click the image below to fill out the form to join the wagon train, or chicken out and head back east. The time limit on this action has expired. If you join Progress it is helpful you follow the journal or subscribe to its RSS feed in order to keep up to date with entries. Community Poll: Decide where the wagon train should stop and establish a town. The next entry will meet the train at its destination in Autumn of 1858.
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Version 1.00
1,567 Downloads
This is a set of 6 styles of covered wagons as mayor mode ploppables with both orthogonal and diagonal orientations for each, adding up to a grand total of 12 ploppables. There is also a blank prop at the end of the click wheel to make mistakes easier to correct. This set uses the excellent wagon props made by Ripptide, one of my favorite prop makers. I may release more props from his sets and others that I like as MMPs in the future. Installation To install this pack, simply copy all of the files in the package except the readme into your plugins folder. This package consists of a single .dat file, and thus the installation cannot be customized. If you do not know the general procedure for installing plugins, see this tutorial. Disclaimer I am not responsible for any harm resulting from the use of this file. Please report any errors you find in the comments section and I will try to address them. These MMPs were created by me, 2b2bgi, and you may not upload them anywhere or redistribute them in any way without permission. Credits Special thanks to RepublicMaster for checking these files for me. Dependencies BSC Mega Props RT Volume 1- 8 Comments
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