-
Content Count
195 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by QuantumChicken
-
warning Microsoft continues 'bullish' Windows 10 upgrade tactics
QuantumChicken replied to Cyclone Boom's topic in General Off-Topic
Micro$courage is the most bullish company on the face of the earth now, beating Monsanto... I will stick with my windows 98se, xp, and 7 thanks. Oh yea, and Debian and Ubuntu for the win.- 78 Replies
-
- 1
-
-
- windows 10
- upgrade
-
(and 2 more)
Tagged with:
-
Deeper zones? Well, why not?
QuantumChicken replied to boformer's topic in Cities: Skylines Modding - Open Discussion
This is awesome and seems interesting. MAYBE I might play C:SL again. -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
I know, right? That stupid chirpy is clearly a sign of immaturity and chased me away from this game. Even with an addon to kill that stupid bird, I still could not come to a good conscience when playing this game with such a stupid "feature" in it. -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
I also would like to ask, why the heck are Offices under industrial demand? -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
Megastructures, like SimCity:Cities of Tomorrow has. And great works like the Arcology, or arcologies in general, or bio-spheres! How about geo-thermal power! Please -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
Yea, I know. I was a bit crabby and overreacted... -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
Well I can only imaging what CO would think about you then. Oppressing freedom of speech and not wanting anyone to express their concerns about this game. We are entitled because we payed for it. But like those selfish and greedy Mega-PC users, you too are one who expects EVERYONE to do what YOU expect, and that is just sad and shameful upon this community. I am not going to debate this, however, because I already can see how misguided you are. Requesting the Admin to ban this person for attacking freedom of speech and opinions, please. -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
OOOO! I love trains! Keep the pictures coming! I am learning allot about different systems as I read this also. EDIT: I think it would be cool if CO did something like Vancouver, BC's Sky Train. -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
I agree wholeheartedly! -
SIAT / Saitama International Airport
QuantumChicken commented on Ke|is's City Journal Entry in Saitama Prefecture - The Port of Japan
I don't normally comment on CJs, but how the heck did you get such an amazing airport of that size? It is beautiful! -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
I do not think C:SL is "flawed beyond repair", but it is pretty flawed in certain sectors and can be fixed either with mods or by CO. I just do not like how they keep releasing DLCs without addressing the current issues at hand. -
Cities: Skylines - Snowfall DLC Reveal - Trams! Snow!
QuantumChicken replied to GC_Vos's topic in Cities: Skylines General Discussion
They are becoming like EA. Instead of fixing the current issues, they go and make another DLC. Not impressed in the slightest... -
So instead of actually fixing the current issues, CO decides to make another DLC? Decent, I love how they are trying to compete against EA now...
- 3 Comments
-
- cities skylines
- snowfall
-
(and 1 more)
Tagged with:
-
My very first computer was the Commodore Amiga 500, in fact, I have that very same computer hooked up to my 34 inch CRT TV today (Yes, I still use the Cathode-Ray Tube technology). Man, the memories...
-
Wow, SimCity 4 is old now. I just started to play it again and forgot how much more I enjoy it than Cities:Skyline.
-
How to configure SC4 to work with your new hardware
QuantumChicken replied to Morofry's topic in SC4 Bugs & Technical Issues
Thanks for this info! My R9 280X is now running beautifully off of windows server 2008R2. -
How to configure SC4 to work with your new hardware
QuantumChicken replied to Morofry's topic in SC4 Bugs & Technical Issues
Thanks for this info! My R9 280X is now running beautifully off of windows server 2008R2. -
Cities: Skylines patch 1.2.2-f2 released, limits raised!
QuantumChicken commented on Thin White Duke's article in News
Heling liquid garglium...- 17 Comments
-
- cities skylines
- patch
-
(and 3 more)
Tagged with:
-
Cities: Skylines patch 1.2.2-f2 released, limits raised!
QuantumChicken commented on Thin White Duke's article in News
I would like to see at least a 500% increase in all limits and I am using a 2006 computer and typing this.- 17 Comments
-
- cities skylines
- patch
-
(and 3 more)
Tagged with:
-
Have anyone thought of making a team of people to make a new city building game?
QuantumChicken replied to Aaron Graham's topic in General Off-Topic
Should try your hands at Source Engine 2. I have seen amazing things from it. It is a very versatile and easy-to-use engine and unlike Source 1, Source 2 has a monumental edict and index capacity. -
First SimPeg, now SC4Devotion? :(
QuantumChicken replied to Harry's Place's topic in Community Goings-on
I can access it at the current time. -
Buildings, roads & population limits - time to lift?
QuantumChicken replied to ReneXL's topic in Cities: Skylines General Discussion
Oh jeeze, don't get me started with flEa bAg and their corporate ignorance... Yea, I am eager to see what will max out next. -
Buildings, roads & population limits - time to lift?
QuantumChicken replied to ReneXL's topic in Cities: Skylines General Discussion
Well, the limits have been upped marginally in the roads (12.5%), but 50% in buildings/zones with this current update, so they are listening to people.
