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City-building game(s)

Found 10 results

  1. Another background-style update! Background: An Architecture for Millions of Things
  2. So the aggressive Windows 10 upgrade tricks continue... http://www.pcworld.com/article/3073457/windows/how-microsofts-nasty-new-windows-10-pop-up-tricks-you-into-upgrading.html (There's also a BBC report). Be careful guys. Microsoft has now made it so closing the upgrade popup (using the X) now gives consent to the upgrade. Seriously, what kind of legit program accepts an action when you attempt to close it?! It's just like malware. Let's not forget this is the entire operating system, not just a standalone app being upgraded. Even for the average home user, it requires at least some basic thought and preparation (i.e. backups). They're trying to make the upgrade too simple, and Win 10 sound essential. Don't be afraid to proceed -- Windows 10 may well have some benefits. But people have reasons for choosing to postpone it or not upgrade altogether. Whether due to compatibility (such as legacy software like SC4) or just being familiar with their current setup. You keep hearing in the news of users with broken systems after upgrading. Just type in Google "computer broken a", and see what pops up. Such issues can be resolved, although not everyone is prepared or has the time to resolve them. Tricking people like this is not acceptable. It's causing inconvenience, hassle, and at worst rendering their machine unusable. For a couple of years now, personally I check each update individually, making sure such junk isn't installed in the first place. There's limited official info about each Windows update, but you can usually find out by waiting a week or so after release, then searching the KB number. However, for users with automatic update settings (the recommended), it's opening the door for this kind of thing to happen. Has anyone here been affected by this? Update: It would seem Microsoft has responded to the outcry from users: http://www.bbc.co.uk/news/technology-36376962 This is an improvement, but really it's still far from ideal.
  3. !! Update 05 Aug !! - READ HERE FIRST It seems that CD versions of SC4 will not run under Windows 10 - The necessary OS support files for validating SafeDisc2 copy protection simply isn't part of Windows 10. This issue is not unique to SC4 either, SafeDisc and associated technologies were widely used by game discs for such validation. For now, unless MS decide to retroactively support it, your only option appears to be a digital version of the game which will not have such copy protection. If you put your CD-Key into Origin they will provide you with a free digital copy of the game, so it needn’t cost you any money to resolve. This thread is aimed at users who cannot run SC4 using Windows 10, if your games starts but has other issues, this is not the place to go into that. The only way to try and understand why certain users can not get the game to work, and hopefully, find a solution, is to start gathering some data. -Note- I've removed the superfluous information from this thread, to avoid confusion. But in-short the summary above explains the issue here.
  4. Thought we can use a list of the most accessible 3D software and resources for our modding and custom content needs. If anyone knows any more resources feel free to share here. I will start with this short list. 3D Software: Blender 3D- for everyone. http://www.blender.org/ Blender training course http://gryllus.net/Blender/3D.html Sketchup Make- for everyone http://www.sketchup.com/download/all Sculptris- for everyone http://pixologic.com/sculptris/ If you are a student, teacher or mentor, this is an opportunity to use Maya free of charge for 3 years. Who knows what will happen in that time the way CG software is being "freed" nowadays. http://www.autodesk.com/education/free-software/maya I believe there's more but can't think of them right now. Texture Resources: I chose the texture sites that have more architecture content as we will be using these types of textures for buildings. http://www.cgtextures.com/ http://www.swtexture.com/ http://blender-archi.tuxfamily.org/Textures http://architextur.es/ http://www.lughertexture.com/ maxTextures Texturelib Nobiax on deviantart (textures including normal and specular maps, some 3d models) AGF81 on deviantart (textures, some normal and specular maps) Thanks Avanya. Decided to add your list in the first post for better exposure. Tools: Autodesk FBX Converter. This can convert various 3D formats to ASCII and Binary FBX. Also convert from either type of FBX file to the other. http://www.autodesk.com/products/fbx/overview Cities Skylines Tools. This is a Sketchup plugin that exports your model straight to the import folder from Sketchup. No more needing to export to another 3D program. It also comes with customizable grid options for both ground and height. http://extensions.sketchup.com/en/content/cities-skylines-tools OBJ Exporter for those using Sketchup Make http://sketchucation.com/forums/viewtopic.php?t=33448 Cleanup, another good Sketchup tool https://extensions.sketchup.com/en/content/cleanup%C2%B3 Thanks Darf! GIMP is a free alternative to Photoshop http://www.gimp.org/ Krita is a cool digital paint program also https://krita.org/ NVidia Texture Tools for Photo Shop for normal maps, texture compression, mip map generation and cube map formatting. https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Thanks Darf! Thought I would also include Unity since it's the engine of this game. I don't know how it would be useful or if it would give any advantage as I never got into it yet. But I imagine it would shed some light into why some things in the game are the way they are. http://unity3d.com/get-unity Unity Tutorials http://unity3d.com/learn/tutorials Thanks OwiHH! Hope some of you find these useful
  5. The RenderMan, a rendering software, created by Pixar, was released for non-commercial use free of charge, which includes personal projects, education and research. The opening of the program license was already expected since last year, and finally free download is available. Besides being one of the most important technological elements in the success of Pixar, and have given life to characters from movies like Toy Story, RenderMan has also been licensed to other studios. The visual effects of major box office hits as the latest episodes of the Star Wars saga and The Lord of the Rings trilogy were rendered with the software. The RenderMan was also the first program in history to win a special technical Oscar for his contribution in the advancement of animation techniques. You can download "isolated" software, but it works also integrated with at least two plugins, Maya Autodesk and the Katana of The Foundry. It means people who uses 3ds Max will not have so many problems, because 3ds Max looks like Maya too. You can download the software right here: http://renderman.pixar.com/view/non-commercial-renderman Probably we can use it to do Cities: Skylines mods as well. Looks like it's just a render, but it's good to architects anyway
  6. Massachusetts Institute of Technology has released an open-source urban planning software, Urban Network Analysis, which it hopes city planners will use to solve the problems of city growth around the world. The software will help planners with all aspects of urban planning such as infrastructure, transport, zoning, population density, and so on. Until now, no such software was available for free. One reason that MIT created this software is that the world's population growth now occurs primarily in cities. Already over half of the world's population lives in cities and that number will continue to grow. But 70% of the world's urban growth occurs outside the formal planning process, leading to problems such as slums, pollution, traffic gridlock, and so on. This software is hoped to help resolve this problem. The Urban Network Analysis software is by no means a city simulation program and was designed with city planners in mind rather than gamers. An article on the new software is at Co.Exist: http://www.fastcoexist.com/1678493/mits-free-urban-planning-software-will-help-build-the-cities-of-the-future
  7. Hi everyone! So over the summer I bought a fast gaming computer and decided to play Simcity 4 on it. It works perfectly but only on software mode. When on hardware mode, the region map and in game map is stuttering and shaking. Playing on software mode for a while wasn't too much of a big deal (you had the occasional crashes but that's ok) however recent terrain mods (LK Appalachia Mod) do not work on software mode. This dilemma has been quite irritating as I've been trying everything to make it work. I want to use hardware mode. I've been following this guy to try and make it work: http://attendthis.net/cba/tutorials/article/4-simcity-4-getting-the-best-performance-and-eliminating-ctds/ This is my target: "C:\Program Files\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe" \ -CustomResolution:enabled -r1920x1080x32 -CPUCount:1 -EH:off -intro:off Notes: On software mode the buses appear in RGB boxes. Weird bug I just noticed playing the game. I've uninstalled and reinstalled my Simcity 4 into my Program Files rather than Program Files(x86) as I saw a forum that it eliminates many bugs on Windows 7 by doing that. Specs: AMD Eight FX-8350 4.0ghz 16 gb DDR3 RAM Sapphire Radeon 7850 2gb GDDR5 Thanks!
  8. HI this discussion is for those who are having problems getting SC4 to work properly on new PC's. This really helped me to get SC4 to work perfectly on my system so I hope it can help some one else too! First off a big problem is getting the game to render in hardware mode. This greately increases the speed of the game on more powerful systems(I reccomend duing this anyway as it increases stability). You need to add your card to the list of "fast cards" in the video cards.sgr To start go to your sc4 installation directory and locate the video cards.sgr Open it in notepad and locate your card vendor (example i have a radeon HD 7850 so my card would be under ati) **NOTE** All AMD cards regardless of manufactuer EX Gigabyte,msi...ect... go here Nvidia cards go under Nvidia again regardeless of manufacturer.** Open your video card control center (for me it is CCC) and find the device id. Mine is 6819 ** For AMD users this is under info/hardware in CCC** In the file at the end of the list of cards from your vendor add your card type in card 0x then your device id and then your card name for example mine looks like this card 0x5655 "Mach 64" card 0x5656 "Mach 64" card 0x6819 "Radeon HD 7800 Series" <======== this is my card=== end vendor "3D Labs" 0x104c 0x10ba 0x3d3d 0x1048 card 0x0001 "GLiNT 300SX" card 0x0002 "GLiNT 500TX" This enables hardware rendering for your card and should fix most errors associated with that problem. 2 more issues are setting custom resolutions as well as more stability. An amazing program I found that does these 2 things beautifully is sc4 launcher as this program allows you to set custom resolutions as well as greatly improve stability on multi core systems. It allows you to edit the graphics rules.sgr file, set the # of cores to use, and open it in a window or custom resolution.(Its great this program REALLY HELPED and fixed most all of the CTD that I was experiencing) * NOTE sometimes the region screen will flash/flicker but entering into a city fixes it. I saw another post somewhere a few months back that also taught how to edit the config file but now I cant find it anywhere so if anyone finds it I will give credit where credit is due. My PC's Specs (I'm not bragging I'm just showing that this works perfectly on a higher powered system) AMD FX 4170 HD 7850OC Gigabyte 990FX-ud3 I'm kind of new to the whole posting thing so feedback is appreciated.
  9. Parameter Software

    Version V1


    I. Lostalim Presents Parameter Software Parameter Software specializes in word processing, graphic, and computer security programs. Comes with 2 versions, Landmark and CO$$. No Dependencies!! Stats: Landmark: Lot Size: 3x2 Budget Item Cost: $25 Bulldoze Cost: $500 Flammability: 35 Landmark Effect: 30 20 MaxFireStage: 2 Mayor Rating Effect: 35 95 Plop Cost: $4,000 Pollution at Center: 1 1 25 0 Pollution Radii: 1 1 25 0 Power Consumed: 35 Water Consumed: 0 Wealth: 0 CO$$ Lot Size: 3x2 Building Value: $4,000 Bulldoze Cost: $132 Capacity Satisfied: 13088 27 Construction Time: 15 Flammability: 35 MaxFireStage: 2 Pollution at Center: 1 1 25 0 Pollution Radii 1 1 25 0 Power Consumed: 35 Water Consumed: 24 Worth: $2,000
  10. Experimental Software Playhouse

    Schulmania’s Experimental Software Playhouse It’s time to get artsy! I have upgraded my graphics software from bare bones to decent. So, I am entertaining myself with trying out some effects on SC4 pictures. I will label them and you can tell me which effects you like (or not). I have a pretty good sampling of them, and I am not emotionally attached to any effect. So, like it or hate it – tell me now so I can decide which one(s) may want to appear in Schulmania in the future. Please tell me which effect(s) you like or don’t like so I can use your feedback effectively. Let the Paint Shop Pro games begin! #1 SUNBURST #2 CYANOTYPE #3 PYRAMID PAINT #4 PLATINUM #5 PENCIL #6 INFRARED FILM #7 GLOWING EDGES #8 DAGUERROTYPE #9 CROSS PROCESS #10 BLACK PENCIL #11 ALBUMEN #12 AGED NEWSPAPER #13 COLORED PENCIL #14 COLORED EDGES #15 COLORED CHALK #16 BOX CAMERA And, for those who like contests, here’s one for you: Name as many cities that these pictures came from as possible. The person with the highest number of correct selections will decide which of the State Visit Photo Galleries will be posted on ST for everyone to admire. I will give you #1- Sunburst: Sacred Precinct, Schulmanicus. And anyone who gets them all correct will get a special prize! Good luck and enjoy! <------Click here to see the revolving globe showing Schulmania's visitors!

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