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Everything posted by Ernestmaxis
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[2014] Lot Editor and Plug-in Manager - Forum Archive
Ernestmaxis replied to scquith's topic in SC4 BAT & Lot Workshop
Thanks this helps alot I see what I can do!- 100 Replies
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I have 10 years worth of mods, what's the best way to sort though them?
Ernestmaxis replied to poshbakerloo's topic in SimCity 4 General Discussion
I have my plugin organised like this 911 Cheats Commercial Culture Damn manager Dependencies Industrial Mods Nature Network addon mod Schools Transport Residentials And alls mods that starts with the ZZZZZ z_1.... zz_2..... ects.. Under all maps i have submaps like for example Culture-> Monuments -> Museums -> Parks -> Amusement park -> Sport parks -> Swimming pools Under all submaps I have submaps Culture -> Monuments -> Castles graveyards churches Sight (seeinings) many more.... Under alle submaps under submaps i have maps that organise alle kinds of lots Culture -> monuments -> graveyards -> Cemetary sets Modulars semetary sets Peang semetary set I copied all these maps to my C/programa files and store it under the DAMN plugin manager C:\Program Files\Maxis\SimCity 4 Deluxe\Plugins\DAMN\Root\Woningen\Nederlandse huizen\Diversen So wen I play the game all plugins are sorted in the damn non are really in my ingame maxismenus. So while playing I need to think what kind of lots it is before searching in DAMN To sort it out it is a lot of works but it helps you alot! Even after downloading 99 gigs you still know were to find what or where.. Hope it helps Good luck -
https://www.sc4devotion.com/forums/index.php?topic=16606.msg486467#msg486467 I hope the Sam 7 will be a option for the Nam mod. What a fantastic texture
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- NAM
- network addon mod
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How to make abandoned buildings look darkened?
Ernestmaxis replied to bitsaul's topic in SimCity 4 General Discussion
Well building is abandonent but there is no color change. This is the mod you need. With the music I cant help you sorry Good Luck -
[2014] Lot Editor and Plug-in Manager - Forum Archive
Ernestmaxis replied to scquith's topic in SC4 BAT & Lot Workshop
Stex I have reloted a stex lots, that i have used for my site This is the original one This is my reloted one https://drive.google...dit?usp=sharing I would like to share the lot with the community but I can't open the Sc4Tool. I have tried for a while but i can't run the Sc4Tool on my Windows 8. It keeps crashing all the times so I gues this may cause compatibility issues on my newer system. I have look all simcity sites but can't find a other program like the dependencies scanner Can someone help? If it wurth sharing it.. Greeting Ernest- 100 Replies
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Tokyo Buildings Volume 1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3084 I think they are in this pack
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- simcity 4
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[2014] Lot Editor and Plug-in Manager - Forum Archive
Ernestmaxis replied to scquith's topic in SC4 BAT & Lot Workshop
Yes i know that but i want to extend to lot with longer overhanging basetextures (so not the orginal 1 lotplop with 2 overhanging sides) But 1 lotplop with 4 or even more overhanging sidetextures. Is it even possible to customize it i make them longer with the reader or lot editor?- 100 Replies
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[2014] Lot Editor and Plug-in Manager - Forum Archive
Ernestmaxis replied to scquith's topic in SC4 BAT & Lot Workshop
Paengs Grunge/brickstone alleys overhanging basetexture Hello Community I have download Paeng Alleys to get brickstones and concrete above city roads. Most of these are 1x1 but when i plop they are 3x1 long because of overhanging basetexture. All overhanging texture will be deployed over the street, but with the 1x1 version i get many zots and the buildings will become unfunction of abandoment. Is it possible to change these alley-lots to extent them even longer with the basetexture? I checked the forums for how to plop base texture outside the lot of 1x1 but couldnt find anything. Example of overhanging basetexture Can someone give me hint. Greetings Ernest- 100 Replies
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Help Ltext description separation between stats
Ernestmaxis replied to ratta's topic in SC4 Modding - Open Discussion
Ratta when I download LeProp program individuel I didnt get it working either. But when I downloaded the Ilivesreader it will download and install the LeProp on your pc with the reader itself. Downloadlink: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=656 C:\Program Files (x86)\Ilives This is the map where you can find the readers and the LeProp. Don't ask me why it works now and couldnt open the individuel LeProp program on my windows 8. You could gived it a try. Hope it helps -
I dont know sorry
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Sorry but try to search for the tutorial. It isnt a thing that I can learn you in 1 second
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Polux many I cant help but but download the ilives reader so you can check the parameters of specific lots. I cant give you a link cause im on my mobile but search for it on the stex. Simcity4devotion.com Hope it helps Bitte schon! https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=656
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Change your lots with the props to see what kind of effect it will have ingame cause I don't think it has any effect on the lot propertie itself.
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First I would always backup older lots. Never save your custom design over orginial lots. When you have a backup your can start over without all the problems. Change en puzzel to see what kind of effect it has on your lots.
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Request: Is it possible to remove the low wealth under all Highways from NAM as a option. I always use the Dutch highway version but wen placing a sign I getting a dirt wealth under the highway.
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- network addon mod
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Try to use this reader... C:\Program Files (x86)\Ilives\Reader093 One my windows 8 I can't use the normal updated version!
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Hello I have download recenlty the reloted French roadsigns. These were created by Girafe but reloted by _marsh_ These lots have no basetexture, when plopping the roadsign on the map the sign will be plopped on the ground map! So when plop a roadsign on the map, you will see the grass. Cause the lot has a glassy texture. But somethings it has a blue tile instead of the groundtexture. Link lots: If found this on the forums: Magneto: The lots itselfs doesn't have a texure. To fix it, simply go in the data view. Select zone view then deactivate it? What does this mean? Zone view, ingame, like searching for raditions, waterpolutions, ect.ect. Even then when I dissable every zone view. The blue tiles will not be fixed in the basic groundtexture Can anyone help me? Greetings Ernest
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Yes I have it worked! I also have to delete the ox2000 texture to remove the water bug. But that didn't work! :-(
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I have tried it! But couldn't make any difference!
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That was a anwser I was looking for! Cause these arn't my lots i deffently ask Marsh! thanks alot !
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Regional Airport V.1 (Road Enabled)
Ernestmaxis commented on SimcityFuturist's file in Transportation
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