-
Content Count
0 -
Joined
-
Last Visited
Content Type
Profiles
Forums
Omnibus
News
Features
Downloads
City Journals
Calendar
Gallery
Everything posted by Oliver Lock
-
-
-
-
-
-
-
-
- 162 Comments
-
- 2
-
-
- unp
- commercial
-
(and 3 more)
Tagged with:
-
"Why should you have to pay to mark/zone an area?" Because the basic facility has been deployed, but you can not see it. For example, the zoned area is able to transfer electricity to an adjacent area. If we use this mod, zoning area will be able to transfer electricity for free. And what will happen? The poles become useless. People will use this mod as a bug to transfer electricity from a far place!
-
- 19 Comments
-
- 1
-
-
- docrorlach
- transportation
-
(and 4 more)
Tagged with:
-
Drunken Water Mods, The Blues and Greys. In HD!
Oliver Lock commented on drunkapple's file in Graphical Mods
- 15 Comments
-
- 2
-
-
- modd
- general modds
-
(and 2 more)
Tagged with:
-
- 28 Comments
-
- 1
-
-
- bridge addition
- transportation
-
(and 1 more)
Tagged with:
-
-
- 26 Comments
-
- 1
-
-
- power
- power lines
-
(and 2 more)
Tagged with:
-
-
-
-
-
Buildings are great. But I don't think that replacing the Maxis ones is a good idea. There will be problems when we are building a city from those non-Christian areas, such as the Arab countries, or East Asia and so on. Because the citizens will sure advise you to build them. What do you think if a mayor from Japan is advised to build a church rather than a stupa? Five stars however, for the buildings.
- 24 Comments
-
- netherlands
- bnl
-
(and 2 more)
Tagged with:
