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City-building game(s)

Found 5 results

  1. Old Hospital

    From the album Testing Out European and American Styles

    19th century hospital example
  2. Hey everyone! Here's to introduce something a little different. I'll admit I've burnt out on Cities Skylines, but my universe doesn't stop there! It's not obvious to everyone, but Cities Skylines is not the first game from Colossal Order, So I've decided to look back at my first Colossal Order cities, back in 2011, with a city set in Cities in Motion 1. Obviously, the quality of the pictures won't be as good as with CSL, but it's quite fun to see where Skylines first started and how its design changed over the games. This being CIM1, you were in charge of the transit system only, though many players liked to use the map editor to build their own cities. CIM1 wasn't a city builder, but you could still build sprawling metropolises, and with a lot of patience you could also put a LOT of detail (all of the mailboxes, streetlights etc. in this entry are handplaced). Roads followed a 45 degree angle grid back then, and the city did not automatically grow. At best, creators actually built their city by adding buildings in certain years for their players to build a transit network in what seemed like a changing city. Off we go to a journey across Tamriel. First let's board a plane to Anvil City, in Cyrodiil! It's a long journey...but eventually we land at Anvil. We are the 24rd of Midyear, 5E137 and Tamriel is going through some serious political trouble... again, as the Gold Coast seeks to leave from what it sees as imperialistic Cyrodiil. Over the centuries, the town has gone through a lot of turmoil. It is quite different from other cities in Cyrodiil, in that it was destroyed in the Great War in the early Fifth Era and reconstructed with Cathnoquey architecture and planning in mind. It is a city of 700.000 souls, including 100.000 Bosmer, with the metropolitan area home to four million people. Well, at least we landed in interesting times. Anvil Airport is not a huge airport, and is constantly on the brim of breaking down due to overcrowding. The CBD proper spreads over a few square miles, but as a general rule, Anvil is a very low-density town. We take the District Line, the city's oldest metro line, which takes the shape of a horseshoe to serve the airport and the western suburbs on the other side. The District Line is fully elevated, which is great to take in the sights. Very quickly, our train travels through blocks and blocks of dark brick townhouses. Arlington is especially known as a poor district on the edge of the CBD with high crime and unemployment. Good thing we are on an Airport train, which does not stop at a few stations during rush hour. Finally, we get to the CBD proper. The Waterfront Line streetcars go back and forth on Broadway, the city's main east-west street, directly continuing from the Gold Road Parkway to the Imperial City. Not much remains here from the Fourth Era - everything is new, everything is modern, but at least everything is colourful. Other "new towns" and redeveloped central areas weren't so lucky. There are several parks in Anvil, but of note is Dibella Square, at the heart of the city, with its mix of late Fourth Era decorations and modern dazzling billboards. The city is quite unlike anything else in the Gold Coast, which may explain the rejection of the Republic. Most of the CBD is actually built on landfill above the former harbour. When the old Castle was destroyed 100 years ago, decision was made not to replace it, too. Instead a park was made on top of the rubble. Red Sabre Stadium is one of two major stadium in the city, and hosts the local baseball team, Anvil Grey Foxes, named after the mystical thief from legend. Just behind, the pyramid-shaped Millenium Tower rises above the skyline - just slightly over 250m, thanks to its mast. There's a special lift that goes right to the top, to the SkyRestaurant, one of the country's best places to eat thanks to its founder, the enigmatic Gourmet. Several freeways link the CBD to the rest of the metropolitan area. Here is the A2 Gold Road Parkway, which continues to the Imperial City. On the other edge of the business district, housing projects spring like mushrooms. The Northern Gardens are, to many, all but "gardeny" - more like blocks of hard concrete. The Housing Union of Anvil and Kvatch found that at least half of all habitations are unsafe for habitation, yet the marginalized beastfolk community all too often ends up stacked in those buildings. Those claims were all but dismissed by City Hall. Imperial Mayor Borys Leordamus is more interested with his own business than actually running the city, and it's better to sweep trouble under the rug, or so the public opinion goes... Let's go back to Anvil Central Station. It's quite literally the area's biggest transit hub, with the underground Broadway and Crosstown Lines connecting with the elevated District line on the surface, as well as the railway station proper. It is built in a peculiar way, with four tracks cutting just below the square for long-distance trains, and eight tracks forming a "lower deck" just below, used for regional and local commuter trains. A Waterfront double-decker tram can be seen in the infill here on Broadway. Because of zoning rules most citizens of Anvil can travel on the tram for free, but tourists still need to pay to admire the Broadway skyline thanks to the tram's glass ceiling. Hightown, the western side of Broadway, is home to many of the city's hotels. The Broadway Line connects the CBD to the Narrows, an area just to the east of the main CBD that is currently becoming a leading business centre (though recent political developments are destroying these prospects fast as markets plunge and panic) The Narrows are also home to Willets Arena, where we are now queueing to watch a game of Blitzball. The Gold Coast University is a leader in the fields of genetics and technology in all of Tamriel. Gotta love strolling in the gardens. More townhouses...They are a touristic sight in and of themselves! But after getting bored of walking around, we go to relax at the Whitmond Golf Club. It's only one commuter rail station away, at Whitmond Station. Then we come back by taxi. Hammerfell Parkway A-23 squeezes between the Northern Gardens and more residential (and upmarket) developments. The freeway system does define the city's landscape and spacial organization quite a lot, especially for a Tamrielic city. The A-23 links up the northern and western suburbs to the CBD, but it is also a key interstate road that links directly to the port of Anvil. It also links up to the A-20, which bypasses the city core entirely. You've probably noticed just how congested all of these roads are. The government is trying to introduce trams in outlying areas... ...such as the Rosedale Line which runs ten miles away from the CBD. It connects to the commuter network, too, which has spurred growth alongside this outlying thoroughfare in the middle of suburban sprawl land. Another project is the Fremont Line, a tram line that seeks to unlock the back alleys of the Narrows and Nearer Gweden. And these tram lines may eventually be converted into heavy rail, linking to the very small Bellamy Line which runs downtown for only seven stations. So far, though, there are 87 unique tram or train stations across town, which is a 20% increase over 5E120. Still, linking up a congested town isn't necessarily an easy task. Gated communities, such as the landfill Paradise Island in the southern Narrows, are rather common and increase car dependency in the entire metropolitan area. Anyway, enough touring! Let's stop at a hypermarket (on the edge of the harbour area, because of all the travelling on the public transport network). A last smoke on Dibella Park where life carries on despite the political turmoil..and then we shall take the train to further places in Cyrodiil and Morrowind! Adventure awaits! Oh, and of course for any of these entries involving a transit network...a map! This network is fully functional in CiM1, with the Broadway Line having highest ridership (10k in game numbers) And that's it for now! Let me know what you think, and I will post more CiM1 / CiM2 stuff soon again See you around!
  3. Replies: Jedahdiah, Schulmanator, sarthakknight, sadiemydog, TheTransitMan2525 and VMIUJcadet09 - thanks for all the kind words following my first entry at the weekend! Starting South Bartholomew: Old Town I've been busy in the evenings getting started on the first large city tile, and this is the area of South Bartholomew - the southern half of the country's largest island along with some smaller islands off the coast. South Bartholomew was one of the first areas to be permanently settled when Europeans landed on the islands in the Middle Ages. As such, the majority of the earliest architecture and buildings on the islands can be found here, specifically the "Old Town" area of Kingsend, which through slow expansion and sprawl, now occupies most of the southern portion of Bartholomew. It was through the random nature of the development of a residential area as I got the place up and running that resulted in me building Old Town first. Some of the lovely timberframe buildings that make up cropped up naturally and after complimenting them with some more ploppable versions of the same lots plus a few more interesting bits and pieces, the Old Town area is almost done! So here are some pictures, and we visit Old Town on market day, which occurs every Thursday. The market is held in the open square in front of the old town hall which since the settlement's expansion and subsequent shift of the CBD to the southern tip (more on that another time!) has been converted into a small museum and information centre for the many tourists who visit. The market is surrounded by many of the restored old buildings which date back hundreds of years and now house a mixture of smart, modern apartments and offices. In the top right of one of those images, you may be able to make out the church. This was built by the Dutch settlers whilst the island was under their control and despite the British taking control of the Northward Isles, the vast majority of religious buildings and monuments across the islands were left intact and continued to be used. It is now the most popular church within Kingsend and on Sundays traffic in the area, on the cobbled streets, can be horrendous. To finish, here's a couple of overview pictures of the Old Town area, though due to its shape I couldn't quite get it all in without a load of empty space and unfinished bits cropping in so a complete shot will have to wait! With Old Town mostly done, I'm now turning my attention to two areas - the marina and seafront and also the Kingsend CBD so stay tuned for updates!
  4. Bipin's Billboards



    Billboards ~ by ~ Included in this download are three simple, albeit quite deteriorated billboard signs. They are perfect for any post-industrial environment by the likes of Gary, Indiana or Detroit, Michigan. Whatever your needs, these will fit perfectly in any little crevasse inside your little Detropia, given their size of a single tile. All you'll need in conjunction with this download is the following dependency: http://community.simtropolis.com/files/file/26504-wmp-allotment-set/ Furthermore, a greater degree of realism has been achieved via the orientation of these billboards at odd angles other than those typically found in-game. Of course, what dictates a lack of fun in realism? This is a game after all, and that's why I'll be making one more billboard using this texture: Just a nice little nod to the community, and thus one which is available in the place where the community matters the most to me; my BAT thread: Check it out in a day or two to get this extra little freebie. In the meantime, enjoy your three new billboards!
  5. Mount Sterling, Missouri

    Welcome to Mt. Sterling, Missouri! I will be adding photos of the 'Sim' City in the near future... but in the meantime, here are some teasers I created for this magical forgotten town of yesteryear. Please note: My FICTIONAL Mt. Sterling is not in any way affiliated to the real Mt. Sterling in Missouri in geography or scope. No actual representation beyond the name is intentional. Enjoy!

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