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24 minutes ago, Simmer2 said:

SM2 Tesla Dealership is in the game. Still needs some love though. There is only one model ready therefore I had to use other makes to fill the lot. Once @Goldman Sachs is done with his work I will release it.

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Simmer2

looks great and it will be nice to see Goldman Sachs models in game as well

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I haven't been playing SC4 for awhile and thought I would check out this forum to see what you guys have been up to.   Well "WOW" I'm blown away by the bats, lots whatever have been coming down the road in the last few months.  I see I will be busily downloading from the STEX.

@WolfZe  Medeival Tudor downloads:  gorgeous /  frontier town - got a use for them in my farming communities / interesting lighthouses...

@Simmer2  You always do industrials so well! / will you download the pedestrian bridge at some point? / Re lighthouses - There is one in Nova Scotia you may have heard about? Peggy's Cove *;) - any chance you making that one...it's so iconic.

@mattb325  Firstly, how is the home front situation?  Just before Christmas you said the wildfire was a mere 6 miles away.  Everything safe and sound at your end?  Staggering amount of destruction and loss of wildlife - those burned Koalas are so sad.  Glad to hear we (Canada) recipricated with Fire Management Personnel after the Aussies helped us out two years ago during our own really bad fire situation in British Columbia.

When did you find the energy and time (surely you were stressed out over the fire)  to do all those beautiful buildings (Ginza, low rises, the North by Northwest house (don't see it on the STEX though - drooling here in anticipation).  Everything you do is superb. 

And I really want those laneways you showed us....:rofl:  I would love  love those in my towns and cities.  Really useful.

Now I have to go download a bunch of stuff.

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@Goldman Sachs Could we see them in-game, please ? I don't see percentages very well... *;)

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Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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16 hours ago, Lucario Boricua said:

*:lol:

The growing population also brings growing business! Next to the town square we can see the new Market Park, where various stores host restaurants, artisan workshops and specialty vendors!

And to handle the ever-growing influx of visitors, the Crystal Lakeside Resort has built a second lodging room building to cram in more visitors who want to escape the ever-more-hectic ambience of the large cities in the Kingdom's lowlands! It also hosts vistors to the nearby Mount Steel Ski Resort who would rather have a warmer bed away from the massive crowds of winter sports enthusiasts.

 

 

Oh, I like that market place & park !

But re the new hotel, I've always loved that reward, buI am sadly reminded of how out of proportion it is with so many other SC4 buildings. Question to Those Who Know : would there be a way to tweak it bigger ?

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Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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2 hours ago, tariely said:

Oh, I like that market place & park !

But re the new hotel, I've always loved that reward, buI am sadly reminded of how out of proportion it is with so many other SC4 buildings. Question to Those Who Know : would there be a way to tweak it bigger ?

Yes, there is a way to rescale them. Do you know how to use Model Tweaker? You need to do this:

  • In SimCity_1.dat, look after the exemplar file of the hotel with the building info and write down the RKT somewhere.
  • To be on the safe side, make a copy of the exemplar file and change the RKT (I'm not entirely sure about this, but you should only mess with the second rep - highlighted in blue - or the first 4 digits of the third rep - highlighted in red). The default ID of this building is: 0x6534284a,0x8a3858d8,0x03810000; the RKT1 is: 0x5AD0E817,0xBADB57F1,0x03810000
  • In the same file, search for all S3D files (you do not need the FSH files or any other) related to the RKT1 (all S3D files ranking from 03810000 to 03810430), copy them as well, change the ID's according to the new RKT and then use Model Tweaker to rescale these files.
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11241036 Lotting/Modding Thread - Support for all of my uploaded plugins

Visit my CJ Maxiland, where I'm taking on an enlarged version of Timbuktu!

 

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@mattb325 Good to hear the fires are contained near you.  Keep safe and continue batting...*:yes:. Another lovely addition.

  Good thing there is no download "quota"  -   downloading more goodies. - My plugins is groaning but in a good way :]

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9 hours ago, Abrams124 said:

Did some work on a hilly area, doing some mmp work, the usual stuff.

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*:idea:   *:rofl:   *:rofl:  *:rofl:   *:idea:

That's one neck of an avatar you got there !!!

I do hope that's not a US soldier in the foxhole......

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In Italy, for thirty years under the Borgias, they had warfare, terror, murder, and bloodshed.  But they produced Michael Angelo, Leonardo Da Vinci, and The Renaissance.

In Switzerland, they had brotherly love and five hundred years of peace.  And what did that produce?

The cuckoo clock !

(Harry Lime to Holly Martins...Graham Greene's THE THIRD MAN...1949)

************************************************************************************************************************

"History is but a pack of tricks we play upon the dead." --- Voltaire

************************************************************************************************************************

Visit my City Journal -- https://community.simtropolis.com/journals/entry/26547-introduction/

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1 hour ago, RRetail said:

Eastview Plaza WIP

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I really love your strip malls!! What stores will all be included in this? Great work as always!

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Lighthouse Kampen/Sylt uploaded now

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21 hours ago, Lucario Boricua said:

It is time for our monthly dose of intrigue about the Kingdom!!

 

Presenting...

 

֍ KINGDOM OF ROTA ֎
INTERIM UPDATE
PRIOR TO 14th CJ ENTRY

 

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  A wild distinguished citizen appears! (Reveal hidden contents)

Mew: Mew-miu-mew, niu ñya niou nium nin!

(Translation: My goodness, he just moved in!)

 

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Simply stunning!! Great work!

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