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19 minutes ago, WolfZe said:

A square in the game is 16mx16m.
With 3x3 (at least that's what it looks like) you get a floor area of 48mx48m. Not 31m.

Thank you WolfZe, You are right, Goldman Sachs must asking me about the size in game, however I thought he asked about the model's size, It is a 3x3 lot, Sorry for misunderstanding due to my English. Thank you very much.


What is impossible with men is possible with God…!

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On 2020/2/6 at 午前9時54分, The British Sausage said:

まだ生きていて、まだCindersvilleに取り組んでいます!

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私はマップの南西部で作業しており、針葉樹林に適したMMPの組み合わせを見つけました。

 

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今日の夕方には、CJの簡単な更新があります(英国では午前1時近くに書いています)。また、スクリー斜面と落石でいくつかのブレークスルーを行ったので、山の大部分がこれを持っていることを期待してください!

植物や岩をお楽しみください!

I was captivated by the beautiful scenery.

It is as beautiful as looking at real photos.

I learned a lot about how to make the groundwork and the arrangement of grass and moss.

I want to make a village full of nature like you!

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Well, this only took 12 hours. Redoing my rail map to combine commuter and metro lines. Metro is green and thinner, commuter is multicoloured.

image.png.e240044b3ebb97b8f74aaacb6176b599.png

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16 hours ago, Raymond7cn said:

yUtWNrV.jpg2v9SYxV.jpgieByhw3.jpg

My second model lighthouse (Llanddwyn Island Lighthouse), the roof's textures still need to be tweaked, and the light beam's position is wrong with LE, Thank you @mattb325, and Thanks to @CorinaMarie @Cyclone Boom, I couldn't accomplish it without your kind help!

Yours Sincerely,

-- Raymond

 

Looking great for just your 2nd model!!!  Really like the interior and interior lighting... its so warm and realistic!

 

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17 hours ago, Raymond7cn said:

yUtWNrV.jpg2v9SYxV.jpgieByhw3.jpg

My second model lighthouse (Llanddwyn Island Lighthouse), the roof's textures still need to be tweaked, and the light beam's position is wrong with LE, Thank you @mattb325, and Thanks to @CorinaMarie @Cyclone Boom, I couldn't accomplish it without your kind help!

Yours Sincerely,

-- Raymond

You first two bats are both very nice. If you need any help with modding, or someone to doublecheck the files before you release them, let me know. 

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3 hours ago, thecitiescenter said:

 

Looking great for just your 2nd model!!!  Really like the interior and interior lighting... its so warm and realistic!

 

Hi Steve, Thank you for the compliment, *:D Frankly I'm anxious to post it after the first rendering, I'm still a newbie lack of experience, the effect in game is more brighter than gmax and 3dsmax with my eyeballs, so the color gradation need to be tweaked and the roof's texture was set wrongly with UVW mapping, Likewise I still searching for the appropriate light of night. Anyways, I will revise it and show you soon. Thank you very much.

Yours Sincerely,

-- Raymond

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What is impossible with men is possible with God…!

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7 hours ago, thecitiescenter said:

 

Looking great for just your 2nd model!!!  Really like the interior and interior lighting... its so warm and realistic!

 

Ditto ; the interior lighting details, especially, very inviting.

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Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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20 hours ago, reg said:

I was captivated by the beautiful scenery.

It is as beautiful as looking at real photos.

I learned a lot about how to make the groundwork and the arrangement of grass and moss.

I want to make a village full of nature like you!

Get a good terrain mod, a good tree controller, terraform well and then go crazy with the MMPs! There's many ways of creating nature with SC4!

I recommend you look at Korver's True Earth City Journal for further ideas about landscapes. I take a more simplistic approach: let the terrain be shown, infill woodland with MMPs and terraform well.

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On 6.02.2020 at 7:45 PM, The British Sausage said:

MOAR nature pics!

scD4QZ.jpg

The Sudden Valley terrain textures are so good I don't need to add MMPs on top of them!

 

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The area I'm working on right now. The mountain at the bottom left needs scree slopes, boulder fields and footpaths!

 

What beautiful scenery! Nice to see you posting pictures again *:)

 

21 hours ago, mattb325 said:

@pclark06, glad you could recognise the real building. I had to make a lot of changes to fit a 20x60m building into the SC4 16m space as well as rotating the neon sign so you could almost make out the words at the itty-bitty SC4 scale.

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Anyway, the NAB Hobart lot is released

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Here:

 

@mattb325 Nice models! Btw, I allowed myself to once again post some proposals in your topic at sc4d. Just for inspiration *:D

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IRswYaA.jpg

Dear Matt, @mattb325 I just want to take notes here to remind me about consulting you with the beautiful neon sign, After I know well lot of knowledge in my poor brain by now. *:rofl:

Best Regards,

-- Raymond

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Hamburg warehousedistrict Block D finished. 10x2

streetside.jpg.c99c9d372c1ed1f95c36a962e11e49b5.jpg

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eastside.jpg.51195f103297a2e2e9e2c61719c22d85.jpg

mini10.jpg.3795c1825b91121646e38e0d7679eb16.jpg

 

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1 hour ago, Raymond7cn said:

AR8efyd.jpg

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At the end of the day I'm not a artist, That's my best effort. Thanks Steve @thecitiescenter for the darker method, It did work. and Thank you Wolf@WolfZe , this model was inspired by you. I will keep learning and try to make a castle wall model as the next one.:} @CorinaMarie

Best Regards,

-- Raymond

That looks great! much better, the walls are very realistic!  You may  also want to apply the same method we discussed to the roof and the chimney, theyre still a little bright.  But looking good overall!  

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Speicherstadt (warehousedistrict) Hamburg in game 10x2

s1.jpg.45988b89338e3f3c2a60b255d2d0c9df.jpg

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s2.jpg.9404b9c0c2e445eec5b7c49356bbbd93.jpg

s4.jpg.d4881fa7d41dee41d5bdbb3d300fe66e.jpg

 

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3 hours ago, mattb325 said:

サンノゼにインスパイアされたアパートメントがゲームに登場しています。3x4ロットが表示されています(4x2も表示されていません)。

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このプロジェクトのためにもう1つタワーを作成する必要があります。そのため、2つが一緒になり、別々に1回のダウンロードから多くのバリエーションが得られます。

実際のバージョンはL字型で、上から見るとかなり重いセット(SC4アングル)であるため、これを分割しました。 

San-Jose-condo-The-Registry-real-estate。

これは、建物を非常に重くするもう1つの標高であり、セカンダリタワーの基礎となるものです。

image.jpg

 

 

A modern building!

When will this be released? I hope this will be released soon.

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49 minutes ago, RobertLM78 said:

I've been guilty of jumping right into skyscraper pincushions too quickly. 

 

I tend to fall into this trap as well. You really miss out on seeing a lot of the stuff in your plugins folder. So for now, I've uninstalled CAM again, so I can just try to build a region out a bit before hitting the skyscrapers all over the place. 

Though if I'm in testing mode, I want to see how much it can handle before it rips or tears. 

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9 hours ago, mattb325 said:

The real-life version is an L shape and quite heavy-set when viewed from above (ie the SC4 angle), which is why I have split this up. 

Wow Matt, This is marvelous!! And I have to say that your model is more beautiful than the original one with my eyeballs especially the night scene. Almost as my thought had fluttered through those windows by your works, Congratulation!! *:thumb:*:party:

Best Regards,

-- Raymond

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What is impossible with men is possible with God…!

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