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56 minutes ago, mattb325 said:

The ubiquitous american style apartments/shops that are in every US city, but surprisingly nothing like it exists in game

Certainly those are becoming more common, but still very common and very absent are the "complexes" such as this one:
 

Screenshot at 2022-01-02 18-19-03.jpg

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Let's drop these things called egos on the floorStamp on them, and try to get on with it  --Kingslee Daley

Always ask yourself the question:  Cui bono?  Cheering vestry jolt now.

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On 31/12/2021 at 7:24 PM, Barroco Hispano said:

@tariely:O 

 

 

unknown.png

OMG, YES, YES!!!

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Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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Boardwalk 02, Building 4: The Arcade.  When you can't go to the beach and are forced indoors, it's time to race, win free throw championships, beat up on evil villains ... or build a metropolis.

draft.jpg.c37093f4473c62a206f8c2095d01a56c.jpg

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20huskies

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On 12/25/2021 at 2:52 PM, Barroco Hispano said:

I finally finished exporting the 12 variations of English oak including the summer, fall and winter version. I also did the seasonal props and MMP's for the 12 variations. :bunny:

 

eo1.png

eo2.png

eo3.png

eo4.png

I exported 36 trees (Summer, autumn and winter). It is as if I have exported 6 species of evergreen trees. *:kitty:

 

Sure could use some orange. *;)

61d352f1aee6b_Minot48261.jpg.22945d9a7b23a56b60bf21f08e19044e.jpg

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10 minutes ago, SIM-ple Jack said:

Sure could use some orange.

Body Painter needed? :-P


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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1 hour ago, Simmer2 said:

*cough* *cough* Its a bit dusty in here. Time to clean up a bit :)

This is a small version of a real Home Depot Distribution Center (rail served)

Coming soon....

yZMSomN.png

mMVmEfm.png

y7ty4sr.png

Hello-hello!!!! :)
Nice to see you back! Happy New Year! :) 

- Tyberius

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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13 hours ago, Simmer2 said:

*cough* *cough* Its a bit dusty in here. Time to clean up a bit :)

This is a small version of a real Home Depot Distribution Center (rail served)

Coming soon....

yZMSomN.png

mMVmEfm.png

y7ty4sr.png

great to see you back  this looks beautiful

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1 hour ago, 11241036 said:

I'm working on the shores of one of many lakes in Maxiland. First picture: Sort of an experiment of what I could do to create a mire-like area, with the area right at the shore featuring mostly reeds, transitioning to a marshy area with a few shrubs and flowers, further transitioning to grassland and last, forest.

8CErqew.jpg

Looks good. Especially the variation in the veggies. This is sometimes tough to achieve / fight against. :yes:

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The "SimCity 4" vanilla Opera House is the most evil thing in existence. Avoid.

 

My city journals! *:read:
- SimCity: Tribalism - seven urbanization concepts clashed together
Saving Magnasanti... - the most depressing city in history being revitalized

Also worth checking...
- "TMC's Drawing Board" - my city designs and plans.
 

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On 12/28/2021 at 7:48 PM, Barroco Hispano said:

@SIM-ple Jack You are my friend and I have a small gift for you *Madmax style cars* *:lol:

----------------------------------

I can do MMPs like this but I don't know what use for it. The only thing I can think of is doing Road MMPs*:???:

unknown.png

Seamless

unknown.png

I'm going to make a more complex alpha channel so it doesn't look so round.

 

Those oak MMPs are gorgeous as are at least a dozen of your latest work-in-progress tree MMPs.

But that gravel texture is beautiful, at least to my eye, and could almost double as a courtyard texture or a dry desert/rock texture. Definitely onto to something here!

 

 

On 12/30/2021 at 4:44 PM, Dreadnought said:

Yo, guys --

I would like to take this opportunity to wish all the members of our community a......  *:party:  *:D  *:party:   HAPPY & PROSPEROUS NEW YEAR !!!  *:party:  *:D  *:party:

I know this year has been very rough for most of us -- but a new year makes for new starts -- and brings promise of hope for better times.

By way of promises -- work still carries on (slowly) in Cuxhaven" (there is a limit to how fast the "shipyards" can turn out new vessels *;)).  The new CJ will begin as soon as humanly possible.

Meanwhile, over in the dockyards of Bremerhaven -- the work proceeds with all possible dispatch.  I leave you a year-ending progress map and some test shots......

7L8ktbx.jpg


cxv9Kro.jpg

 

In these two, I "borrowed" the "Australasian Shipping Company" from @mattb325 and turned it into a set of row warehouses circa 1910 to 1940.

1417_north quay old basin
KRA4nwc.jpg

1418_old basin warehouses
cMq6mVR.jpg

Again -- a HAPPY NEW YEAR !!! to one and to all!  May 2022 be better than we think...... *:thumb:

 

A diagonal seaport? Go! And very cool.

 

On 12/30/2021 at 7:47 PM, Barroco Hispano said:

@Dreadnought It looks beautifull!

------------------------------------

You can tell I'm a newbie to mmp^_^

unknown.png

unknown.png

 

This is art and if MMPs look like art or something seamlessly natural then you've nailed them.

 

 

On 1/3/2022 at 12:23 AM, mattb325 said:

The ubiquitous american style apartments/shops that are in every US city, but surprisingly nothing like it exists in game

TRQm4uF.jpg

The lot design allows these to all be clustered together

AaCQlOs.jpg

Vse2tmd.jpg

C8NwiC9.jpg

...will be available soon.

Awesome stuff as always! One could build an entire large city tile with only your buildings!

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9 hours ago, ohdude said:

Working in a new project. If someone can help me with the glass effects to make it more realistic i appreciate that.

Santiago building.jpg

This might be of use:

Or this list, more generally:

Or this post in this particular thread:

 

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matias93's Unexpected Mod Workshop (dev thread)             Ciudad del Lago in the making (dev City Journal)

"Let us be scientists and as such, remember always that the purpose of politics
is not freedom, nor authority, nor is any principle of abstract character,
but it is to meet the social needs of man and the development of the society"

— Valentín Letelier, 1895

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Pop culture reference time. On my cursed island we have a show where two old comedians go fishing with a little dog and talk about life. It's as chill as an episode of Bob Ross painting.

(are there any MMPs of dogs?) 
61d506306cfd8_muscrow15whitehouseandmortimerfishing.jpg.0759d1d6924033dc2b42293bad9dd91a.jpg

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On 1/3/2022 at 7:37 PM, Simmer2 said:

*cough* *cough* Its a bit dusty in here. Time to clean up a bit :)

This is a small version of a real Home Depot Distribution Center (rail served)

Coming soon....

yZMSomN.png

mMVmEfm.png

y7ty4sr.png

Just passing through or sticking around awhile? If the former, Hiya! If the latter...

FIREWORKS!

61d515358a3e7_LightningStrikes.gif.bbc36834cdfe866181ce1e9b73b8bb0a.gif

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  • Haha 1

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18 hours ago, ohdude said:

Working in a new project. If someone can help me with the glass effects to make it more realistic i appreciate that.

Santiago building.jpg

Great! I would use it as it looks right now but the fact that you want to make it even more realistic speaks for the quality of your work. Can't wait to see the finished product!

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Check out my content on the STEX

Or pay a visit to my Lot thread to see the projects I'm working on!

Mi taller de lotes, ¡Ahora en español!

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16 hours ago, Lazarou Monkey Terror said:

That's worked out very nicely, well done!

Thanks! It's pretty close to what I had in mind. Quite happy with it.

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On 4.1.2022 at 1:37 AM, Simmer2 said:

*cough* *cough* Its a bit dusty in here. Time to clean up a bit

Welcome back Nick and a happy new Year.

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<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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1 hour ago, IDS2 said:

So glad to see you back in action *:D

For the glass, I think the first thing should be giving it a few imperfections using a bump/noise map. Jason goes over the process in the link that Matias posted, but there are a few ways to go about doing it. Glass can be tricky to get right on buildings for this game (frankly, I've never once been happy with a glass material I've made). I can go into more detail if you like :)

Yes IDS2!!! thanks a lot!! To me any information on how to improve the quality of bats is appreciated! :D

I've been watching that all the realistic baters are showing variations on how they deal with glass reflection in their bats. Fortunately many of them ( even you :) ) manage to give the impression of reflection or transparency with reflection and bump. In my case i'm in the point of dealing on how to get reflections with transparency at the same time and i'm getting something. First I've read  @Jasoncw tutorial and i've learned something. Now keep working to get the best result optimizing rendering time.

Thanks again for your feedback *:8)

 

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