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Found 4 results

  1. Perth Council Building

    Version 1.0.0

    927 Downloads

    Perth Council Building, by Mattb325. --------------------------------------- Inspired by the Council Building in Perth's Stirling Gardens, here is another iconic early 1960's building. This is an example of the modernist style with Bauhaus leanings, and has distinctive external 'T' shaped sun-shades in alternating patterns over the curtain glass wall to block out the hot Western Australian sun. Conversely, the roof area has a perspex covered walkway which I imagine would be about as comfortable as an ant under a magnifying glass in the broiling summer heat! It is with the 'T' shaped awnings that I taken most of the liberties with this building; reducing the width of the top part of the 'T' to ensure that each sun-shade is clearly visible in game rather than blurring into one. The real-life building was actually slated for demolition in the 1990's, but was saved and renovated as well as adding one extra floor at the top of the building. Recently, the building was also fitted thousands of coloured leds: hence, the unusual, and prettily-coloured night-lights. This BAT functions as a government building and town hall in game. In addition to providing your sims with 185 highly desirable civic jobs, it will help alleviate the commercial demand caps that can hinder city development. Given the way that the game is designed, in addition to providing health, education, safety, etc, using rewards is an absolutely necessary part of being able to develop large cities and regions. It sits on a 5x3 lot and will easily blend in with other park lots (such as the SFBT mid-wealth set) that use the Maxis R$$ plain grass. Similarly, given the fact that the building is 13 floors high, it will also work well in a dense city environment. * It is offered as a reward without needing to meet pre-existing conditions. * It is located in the REWARD Menu * It can be placed more than once in a city. * It DOES NOT over-write the ingame town hall (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis town hall reward. * It DOES NOT over-write any of my other town hall lots (so can be used in conjunction with these as well). --------------------------------------- STATS: Lot size : 5 x 3 Plop Cost: §47,000 Monthly Cost: §1,170 Budget Item: Government Buildings Occupant Groups: Reward, Courthouse Demand Created: Jobs§: 23, Jobs§§: 151, Jobs§§§: 11. Landmark Effect: +105 over 33 tiles Pollution: Air 3 over 2 tiles, Water 2 over 3 tiles, Garbage 31 over 0 tiles Power consumed: 55 MwH Water consumed: 111 Gallons/Month Bulldoze Cost: §11,720 --------------------------------------- NOTE ABOUT DARK NITE vs MAXIS NITE: This download contains TWO file types in two seperate folders; one for dark nite users (and other night-time darkening mods, such as Gizmos or Mashty's night-mods) and one for the standard Maxis nite. You must choose only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. If you use the dark nite version, you will need a dark nite mod. (http://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) --------------------------------------- DEPENDENCIES: To ensure proper functionality, make sure the following files are in your plugins: *BSC Mega Props - CP Vol02.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790) *BSC MEGA Props - SG Vol01.dat (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746) --------------------------------------- NOTE ABOUT PARKING TEXTURES: Sadly, negative comments/reviews from a few members of the community continue to force me to add this utterly ridiculous disclaimer...this building has underground parking, and I have not used parking textures. If you wish to add parking textures, please do so using the lot editor and keep your negativity to yourself. --------------------------------------- To install, simply unzip the contents of this file into your plugins folder. Thanks.
  2. RDG Town Hall 2

    Version 1.0.0

    165 Downloads

    Hey all, I want to give credit to several members that has guided me along my lotting/modding path. RSC204 Major help in my modding and lotting!!! SgtPepper (bat), 6StringShaman, Yarahi, twalsh102, kingofsimcity, BugeyedDragon If I forgot anybody let me know. Now for the dependencies. Yes there is a few, but most if not all players should already have them. I actually had 12 but was able to work it down. You will need of course my Lot (DAT) PEG MTP Super Textures Peg MTP Super Resource Pack BSC Mega Prop SG Vol 1 BSC Mega Prop JES 5 & 6 SHK Parking Pack RDG Prop Pack 1 Specs: Lot size 5x6, high wealth, CS$$$, Landmark with jobs $=829 $$=210, $$$=86, near top of menu, Plop cost 6258, Bldg value 8057, Worth 322, Pollution at radii=Air 6, Water 7, Garbage 0, Radiation 0, Pollution at center= Air 7, Water 3, Garbage 7, Radiation 0, Water consumed 213, power consumed 24, flammability=35. You just need to unzip into your plugins folder. Feel free to PM me if there are any problems. RDG_Town_Hall_2.dat
  3. What... something has to look nice in this game.
  4. Anyone have the issue where you add a department of safety wing to your town hall but you are not approved for a police precinct, a large fire department or a hospital because it the box for department of safety is not checked? I've thought about bulldozing the town hall to see if that fixed it, but I'm afraid it'll mess up something. I have other wings (department of utilities etc)...
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