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MissVanleider

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Everything posted by MissVanleider

  1. Chapter 45: The Photo Tour Begins

    Thanks ever so much for the kind compliment. It's taken me a while to log in and always lovely to see some familiar screen names.
  2. Show us What you're Working On

    For me, buildings like this are the most exciting. This could literally fit in anywhere on earth. Fantastic work xx
  3. Show us What you're Working On

    Then I almost definitely have done. My office is in Elmstead Market, I go to Colchester frequently for lunch!
  4. Show us What you're Working On

    These all look awesome, the first model is spectacular and so typical of buildings in Eastern England that I feel like I have walked past it many times. I've never taken the plunge on your uploads before because I don't have as much time as I'd like for SC4, but if i get a poker free weekend soon I'm going to have to binge download everything you've done. Great job!
  5. Show us What you're Working On

    Personally I like the last the most but they all look good!
  6. Show us What you're Working On

    The snow textures look ace, the one on the cliffs is excellent.
  7. Show us What you're Working On

    To me, this looks an awful lot like a country pub in the UK, pop few tables in the back and find a pub sign and it would be bang on.
  8. Pergamos Part II

    Excellent work. Gridbusting and realistic as ever.
  9. AGC BAT Thread

    They look good really good but like you, i have no idea if they belong there I'll try to get some pictures of how it behaves in game this week, thanks a lot
  10. AGC BAT Thread

    Hi, Thanks a lot for taking a look. I think you might be correct about the requirements for flat ground as the poles do not seem to draw in places where there is elevation change. The mod I use is this one. I had a look before and to be honest it's way above my head to try to mess with elements of that mod to try to get something I prefer a bit more with up to date trees etc. Because the truth is that everything in sc4 is so small that these old wires look OK in most pictures, and I just live with the trees, road signs etc just so I can have the wires! If you need some pictures of how it looks in my game let me know and I will have a look later. Cheers!
  11. Show us What you're Working On

    The file is by FrankU, it was on sc4d before, I don't know if it was rehosted here more recently, the file name is BNL Dutch double houses 1930
  12. Show us What you're Working On

    These T21 mods do look really nice. I've tried a couple of times to mess about to improve the JPN one that I've used for years strictly for the telephone / power wires that come with that mod by changing some of the other elements to more modern props but quickly give up due to my lack of commitment and quite severe technical deficiencies. The props themselves are so unusual that i almost put up with the slightly strange elements of the mod just so I can have these beautiful wires. If @Barroco Hispano would be able to use his prop genius to make a few telephone poles / cables I think i'd definitely shift to the 2024 version! Great work everyone as always.
  13. Can't find it?... Ask here!

    It looks very reminiscent of the SimCity Polska content of yore, I'd be surprised if it was not from there originally.
  14. The Bald City - Part 2

    Hi Friends, I have made some progress with the Bald City. Covering fairly large city tile with MMPs is taking even longer than I thought it would, and I keep distracting myself by adding things that I don't need to that serve to make everything much more complicated. Perhaps more on that in a future update. Today I present to you just a few pictures. The beach / dunes and the start of the ambitious MMP river. I hope you enjoy. If you have any tips or ideas, please comment below. 1. The very edge of the tile, beach and dunes. If you don't like this picture you probably shouldn't bother scrolling further to be honest. We have a lot of beach and dunes. 2. I assume the crane is lifting some pipes to an area out of shot. I plopped it thinking it would be a big brown box (there are a few MMP big brown boxes that continue to bamboozle me). Once it wasn't a big brown box, I thought I'd let it continue to crane. It's not hurting anyone after all. To be honest I would like more construction type lots, it's something I have never really downloaded. I think I remember having a giant skyscraper foundation once, but something more mundane, (new homes under construction, road work, laying gas pipes) would probably suit my current style more. 3. A wide shot because I love these houses so much that I wanted to get them in the picture. I'm trying to focus on building nature and 'unbalding' the tile, but these things deserve to be seen more. 4. A second wider zoom showing us the area to the east of the houses shown in 3. 5. a dash of beach, a slosh of dune, a hint of seawall. I've had this set of retaining walls in my plugins folder forever, but it looks particularly at home here I think. 6. A bit more beach and a bit more dunes. 7. Important question: What does one plop on top of a sea wall such as this? I want a nice path my sims can wander down, but everything I tried looked far too manicured (to be fair, most of them were 'parks'). If you have any ideas for something that my sims could stroll along, I would appreciate it. 8. I managed to use the notorious JRP river gate pieces and combine them with the JRP suburban canal pieces and bit of a ugly hack at the LOT editor to get this, the transition between my MMP river and the game water. I'm quite pleased with it, a number of people helped with this picture. I have already shouted them out over in the "Show us what you're working on" thread and it seems rude to summon them here, but they know who they are! 9. Finally the area behind the 'river gate' / sluice affair. I've tried to create a sort of floodplain, but I think to be honest it's all a bit squished in here because the terrain in this region is actually reasonably hilly, and this kind of area makes sense on flat ground. To avoid massive cliffs each side I've had to keep this area reasonably compact. Join us next time as we travel further up the MMP river towards the bald campsite. (That's a campsite with no trees, not a campsite specifically for the bald).
  15. Show us What you're Working On

    When I looked at your pictures from this city, I instantly thought of St Malo. I have been there many times on childhood holidays, either just arriving by Brittany Ferries or lingering for a while seeing the old town, and lovely Dinan not far away.
  16. simtropolis Miraculous News: Cori is alive!

    Welcome back. Wishing you all the best Cori.
  17. 3. Tourism?

    I really like the selection of buildings in this one, nice choices
  18. 1. Welcome to Alpine City!

    Lovely looking town, well done
  19. Show us What you're Working On

    Best Skyscraper-Jungle in ages. This is my last one for a bit I promise, a wide overview of the area I have been working in.
  20. Show us What you're Working On

    Love the castle wall, (is that the PEG one?) and the haven looks great. I'm not sure what witchcraft you used for the roads around the roundabout but I looks super real.
  21. Show us What you're Working On

    @Dead_End I'm pretty sure the train is this one;
  22. Show us What you're Working On

    Integrating my no longer bald campsite with the river that I decided should go here. I don't totally hate how the rail bridge has turned out either.
  23. Show us What you're Working On

    I can't describe how much I love this scene but I will try; tranquil but dense with detail. Is the raised 'flowerbed' surrounded by walls to the north of the parking sign and the red car (and south of the bikeshed) your own work or is it (or was it) available somewhere?
  24. Show us What you're Working On

    For the last little while I've struggled to find time for the bald city. Today I found half an hour and decided to put a bit of effort into the bald campsite shown in previous pictures. Thank you for everyone's help with the suggestions (and the fancy new LOTs) used to make the place look a little less bleak. I worry that @-ing people is annoying, but I am sure the folks concerned will all check this thread anyway and recognise that I am talking about them, and all your help and work is so appreciated.
  25. Show us What you're Working On

    Wonderful thank you. Actually this is also on the STEX. I don't know how I missed it but luckily people here are so happy to help. Thank you for your quick answer. Now if only real life would go away for a bit, I could play with these! Have a great day and thanks again
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