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MissVanleider

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MissVanleider last won the day on
February 24

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About MissVanleider

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  1. The Story of Giovanni

    This is awesome. I hope Giovanni hasn't noticed you following him and taking notes on his life. At least he wasn't up to anything controversial
  2. If you want to create realistic looking cities, you will find that the huge number of options that sc4 offers in this regard will mean that you won't have to worry about map size. The amount of time it would take to fill a large tile whilst making it really (i appreciate that is subjective, but there are some CJs and MDs that do really nail realism and detail) realistic and detailed would be plenty enough to feel that you have created something epic. @rsc204 and @Fantozzi make some good points about the technical limitations and such but i think you also have to consider the inherent constraints in scale between different BATs, and even the main game - individual sims being 4M tall or whatever. Simply, scale in any videogame is always going to be a pretty strange thing, and particularly in a game that depicts some form of recognisable reality. It isn't worth worrying about relating 4x4 sq KM in the game to a 4x4 sq KM region in real life. Like a painting or a film, much of the game is artifice, and it's better to treat it as such. Even more simply, if you like city builders, you should download and play SC4 if you can afford it. Then we'll all help and encourage you with whatever you try to create
  3. Two-tier food

    @rsc204 My UAE based friends sometimes buy Birdseye Fish Fingers as a treat (£14 for a packet of 10)! Good job you dont pay tax on your income when a fish finger is over a pound!
  4. Two-tier food

    This is often reported the other way around, where 'leading brand' products are made in the same factory as supermarket alternatives https://www.google.co.uk/amp/s/amp.theguardian.com/lifeandstyle/shortcuts/2017/apr/19/aldi-hula-hoops-same-factory I agree with the comments though, there are differences in the same products across different markets. A lot of chocolate brands are available globally and are most different on a taste test. Even the quality of the same brand can vary over time in the same market. The quality of available ingredients is obviously not always the same. I am a little shocked that there is more to this than just global commodity prices, varying quality of ingredients over time and local preference though
  5. I found this http://sc4devotion.com/forums/index.php?topic=16525.0 the best guide for step by step diagonal bridge building.
  6. Entry 4: Welcome to Birdwater Point

    Very good! Its all fab but i think the beaches are my favourite pictures. Well done
  7. Show Us What You're Working On

    @simmytu did you lot the security fencing around the airport yourself? I have been looking for an alternative to the green fences you get in the IRM filler set for a while and those look like a good option
  8. London tower fire

    One thing that seems particularly sad is that i read on reliable news sources today that concerns had been raised by residents about the risk a number of times in recent years. It is quite worrying that such a disaster can happen, and the stories of people trapped, 'waiting to die' is sickening. I try to avoid commenting on topics where human mailice is the cause of suffering because that seems to be part of the human condition, but this tragedy seems utterly avoidable. In some ways therefore sadder than some of the other horrible events that have struck my country in recent times. Lots of love to everyone out there and try to have a good thought for those affected.
  9. Show Us What You're Working On

    @Simmer2 thats absolutely awesome! Since you're still at the WIP stage can i just say that it would be even better if your pieces could be combined with http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3020 the gates from this set. Whilst not strictly like for like the ability to combine the two would add the possibility of much more variety to our olde worlde cities
  10. Show Us What You're Working On

    Thank you all. Let me respond in reverse order: @DavidDHetzel rationale for connecting to the avenue directly is the avenue is the main arterial road to the city center. The interchange was originally a diamond as you suggest (although with a much bigger footprint). I just wanted something a little more interesting looking. @Socold I really love the FA ramps, especially on the example you show there. It is difficult to get a tight interchange with them as my slope mod is a little too restrictive to squeeze FAHW anywhere other than quite flat terrain. @matias93 yours is probably the best example in game terms. The interchange is, (in the context of my imagination) supposed to be a tertiary connection for this town onto the RHW with a more suburban / rural flavour. The avenue just feels a bit too urban for my imagined context. I should mention i also have a phobia of non smooth curves for avenue, if i used the 90 degree smooth ave curve there, i could not intersect the road with it as you suggest. @_Michael As you can see, i went with your recommendation. The my city (despite being right hand drive) is quite UK influenced, and this approach feels more like something i see everyday than some of the more rational approaches taken by others! - (who would have thought it, my country being irrational... ) Thank you all, and here a picture. I agree, i like the par-clo too
  11. Show Us What You're Working On

    @_Michael thought i should spruce up this interchange which was, in its previous form, way too big. I have done so, and i like the concept of the avenue connecting to the rhw in an interesting way but i basically hate the interchange. Does anyone have any suggestions on a redesign? All ideas welcome but i would like to avoid demolishing the buildings if possible
  12. Google New 'Landscraper' Planned for London

    It is not an area I know at all well. I actually like quite a number of London's newer, tall buildings that have been quite criticised (other than the 'walkie talkie', which I really don't like). Anyway, the investment is welcome, and I can't imagine it being worse than whatever is there now, it is conservative but it's still quite interesting.
  13. A planned building I am sure that many will think is hideous, but from the one image I've seen, I don't actually hate entirely... https://www.theguardian.com/technology/2017/jun/01/google-submits-plans-million-sq-ft-london-hq-construction-kings-cross
  14. Cul de Sacs

    I'm fairly sure the NAM installer includes an option in the custom install for cul-de-sacs on streets and roads. It may be that you have to run the installer again and check for the option. If this is wrong someone who knows more than me will be here to correct me soon
  15. Show Us What You're Working On

    @_Michael Thank you! It's on the list (It's an ever growing list, But that is on it :))
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