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MrTerry

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Everything posted by MrTerry

  1. I recently just got back to SC4 from a 6 month break, and whenever I try to load a city, the game just crashes. I recently also added the update package to my game so I can get NAM 31 to work properly. I need help to figure out how to get it up and running again without having to re-install everything (preferably this is my worst case scenario). I also tried running it in compatibility mode with XP service 2 and XP service 3. Do I need to change something with the program file's properties to get it to work?
  2. I did that and it works, I will slowly start putting the plugins back in and see if there is any more issues (I hope not)
  3. SimCity 4, why don't you want to run?

  4. I tested loading a existing city and also with a empty region, either way, the game crashed when loading a city tile, and the graphics are adjusted to my preferred settings. I don't know what to do next about this issue.Also, could my computer be the issue? It is about 3 years old running Windows 7, I recently cleaned and defragmented the disc. I installed the game under the X86 Program Files, which from what I've read on other posts, it should be installed under the regular program files.
  5. I updated to 1.1.640.0, but it still is being uncooperative. Here's another report Exception time: 12/01/2013, at 13:23:58. Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 6416 (0x00001910). Version information: Application/module path: C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe Application/module version name: SimCity 4 Application/module version: 1.1.638.0 System version: Windows NT 6.1 System memory: 3560 Megabytes total, 1296 Megabytes free. Exception module: C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe. Exception address: 0x00747d85. Section:Offset: 0x01:0x00340d85. Registers EAX: 000028d5 EBX: 00000020 ECX: 00000000 EDX: 00000000 ESI: 1333ca14 EDI: 00000050 CS:EIP: 0023:00747d85 SS:ESP: 002b:0018fa68 EBP:00000000 DS:002b ES:002b FS:0053 GS:002b Flags: 00210246 It seems that the .640 update hasn't taken effect.
  6. Well, the affinity didn't help, so here is my latest exception report from today: Exception time: 12/01/2013, at 12:02:41. Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Current thread ID: 5348 (0x000014e4). Version information: Application/module path: C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe Application/module version name: SimCity 4 Application/module version: 1.1.638.0 System version: Windows NT 6.1 System memory: 3560 Megabytes total, 876 Megabytes free. Exception module: C:\Program Files (x86)\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe. Exception address: 0x00747d85. Section:Offset: 0x01:0x00340d85. Registers EAX: 0000470f EBX: 00000020 ECX: 00000000 EDX: 00000000 ESI: 0784ca14 EDI: 00000050 CS:EIP: 0023:00747d85 SS:ESP: 002b:0018fa68 EBP:00000000 DS:002b ES:002b FS:0053 GS:002b Flags: 00210246exception report.
  7. My computer has a quad core, so I need to tinker with it to not be too overpowering for SC4. (I have the deluxe edition so the NAM compatibility isn't an issue).
  8. Laguna Province (Beta version)

    Um, you should take a look at some other maps to get hot it's made, then practice using there techniques in a empty plain region and learn how to create different land-forms and coastlines and whatnot. I tried that, and it takes a while, but it's a good skill to have. Once you feel ready to make a realistic map, take your time and make sure you did it right. It will be a better result.
  9. Maxisland 2.0 aka Santa Bella

    Looks like this is an ideal map for me, it has high elevated areas as well as several natural harbors, and it has a big island in the middle (I like building cities on islands for some reason)
  10. Looks awesome, this can fit into an inter-city area nicely!
  11. SemiTruckTrailer MOD

    Awesome! Now I can drive a Scania ion my cities!
  12. DAMN-NAM

    This will make the lives of everyone using NAM easier for sure, instead of having to scroll through the pieces all the time.
  13. Last brook, the village at the head of Cedar valley.

    Reminds me of the tiny little towns here in New England.
  14. Turtles

    Love it, 10/10!
  15. How I design cities is to plan to have a large city in the middle of small cities and towns around it, and outside those are even smaller towns and villages. Sometimes if I have a medium or large sized map I start off with a small village surrounded by large farms. If it's landlocked, I throw in another village or two connected by an Avenue or a 2 lane highway. If it's on a river or along a coast,then I do the process that Prophet does, have a town surrounded by farms, and as it gets bigger, the town expands on the farms and after awhile there is little to no farms. Then I put in an Industrial area near a seaport, connected by rail (frees the roads from tons of trucks). When this city has roughly around 40,000 people in it, I'd put in a landing strip outside town. When a city hits over 200,000. I build a custom airport on an adjacent map (I'll have more room for the airport, and the city itself) and connect the two with a highway. Over time, your city will get cloged with cars, I plan my cities on a grid and put in many bus stops and Rapid Transit stations. and remeber to have the city covered with Police and Fire protection circles.
  16. Show us your Toll and Service Plazas!

    Interesting, I might have to start showing my turnpike sooner or later. -Terry
  17. Nagane - Random Cities, Part 1

    A convoy on the Rural Highway, but overall nice work!
  18. Shuttle To The Plane pack by The Airport Team

    This can help make the ramp gates usually away from the terminal which are found at smaller International and Regional airports, or where building a new concourse is too expensive (or your cheap, like me) and you don't want to subtract realism. 9/10.
  19. Sculpting Nature, Part 6 (Done. Finally!)

    Reminds me of the area I live in. Has a New England feel to it for me. And it just looks wonderful!
  20. Pollution Increaser

    Problem Environmentalists?
  21. PEG Geothermal Power Plant

    This will be much better than a ton of windmills (which can turn into an eyesore, unless you like to see them all the time) and the default Nat-Gas plant which I use in most of my cities. Thanks!
  22. God Terraforming in Mayor Mode

    This will be useful for leveling out large areas rather then doing it slowly and spending tons of city funds. Thanks!
  23. RHW-4 Toll Booth

    Just a question, will these booths work for the UK version of the RHW??
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