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Everything posted by K141
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holy shit you mad genius.
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Tune's Nuclear Assets: Chernobyl Restoration
K141 replied to Naamtune's topic in Cities: Skylines Modding - Open Discussion
I'm super impressed. I've been wanting to do something like this for a while but lack time/skills/willpower lol. -
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- grain elevator
- freight yard
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well, rock me Amadeus.
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Badi_Dea's Workshop - Post Office Released
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Yay!!- 129 Replies
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BoldlyBuilding's Assets (Update & Harold Washington Library)
K141 replied to boldlybuilding's topic in Cities: Skylines Modding - Open Discussion
Oooh! Stop making me excited about such a drab building! Haha- 370 Replies
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- boldlybuilding
- buildings
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Badi_Dea's Workshop - Post Office Released
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Why, thank you for making me faint.- 129 Replies
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oh my god yes.
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These are fantastic! They're exactly what I've been looking for!
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$%&^!! Your Cj's are always insanely detailed. And I love how gritty the setting for this one is. I can't really express how much I enjoy these, tbh.
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Cities: Skylines - Community Modding Requests
K141 replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
Making this request cause I still haven't made any mods of my own, but some proper port buildings would be wonderful. -
Badi_Dea's Workshop - Post Office Released
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Oh, mainly like tax offices, courthouses, social security, stuff like that.- 129 Replies
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Cities: Skylines - Community Modding Requests
K141 replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
Narrower runways for small airports? -
Badi_Dea's Workshop - Post Office Released
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Incredible! Have you ever considered doing some municipal buildings?- 129 Replies
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That's gorgeous!
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- realistic city
- us city
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Badi_Dea's Workshop - Post Office Released
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Wow! That's seriously amazing! And I looked back at your backlog in the OP and its funny cause I have some of the same places marked off that I wanted to make! Though, of course, when it comes to modding I'm basically a complete noob right now haha.- 129 Replies
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Arnold J. Rimmer - asset creation (RELEASED: Brick wall 01, Concrete wall 02, Concrete barrier, Cone TRV-7)
K141 replied to art just right's topic in Cities: Skylines Modding - Open Discussion
These all look really nice! -
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- philadelphia
- pennsylvania
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The_H1: Hybrid Building for Metropolitan Services in Mexico City
K141 reviewed Diego Del Llano's file in Commercial
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- mexico city
- hybrid
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- 4 Comments
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- pennsylvania.
- comcast
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You're seriously amazing, dude! This is insanely awesome.
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(collaboration) Lets make an oil refinery! Anyone know anything about the petroleum industry?
K141 replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
Oh man, I loved those back in the day. -
Cities: Skylines - Community Modding Requests
K141 replied to Cyclone Boom's topic in Cities: Skylines Modding - Open Discussion
I'd love to see more American train stations, like Amtrak shelters and MARC stations. -
What Assets or Mods are causing problem
K141 replied to mgomrjsurf's topic in Cities: Skylines Technical Help Q&A
@Avanya I've been having this same problem, although I don't have any local mods. I've gotten rid of the mods you listed, and unsubbed from every mod I installed in the last three weeks, to no avail. :/ -
What comes to mind when you think about this city?
K141 replied to Sleeping Politician's topic in Forum Games
Vacation spot of Godzilla Bremerton, Washington
