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Everything posted by Hellken
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You are one of the best ever.
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XXturbo mod by xxdita is another option. (You need to register SEPERATELY for sc4devotion's LEX to see the download button. The forum account is a seperate account.) XXturbo mod is not a radical mod or a super demand mod. It simply increases the demand graph from -10,000 to 50,000. But PLEASE read the readme first before installing.
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The Appalachian Terrain Mod is in HD. You need to make sure your game is running in "Hardware". In the game go to Options > Graphics > Click "Hardware" Option). If it does not work, remove any Water, Cliff/Rock, Beach Mods from your Plugins folder first.
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Sim City 3000/Unlimited had garbage mods by rail and by seaport. It's a feature which sadly was never carried into SC4
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Network Widening Mod (NWM) - Development and Support
Hellken replied to Tarkus's topic in NAM & Transit Networks
In any case I really hope that most of the T21 mods could stay. Many of them are extremely useful, difficult to mod, and put a lot of depth into the NAM and Sim City 4.- 414 Replies
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Network Widening Mod (NWM) - Development and Support
Hellken replied to Tarkus's topic in NAM & Transit Networks
I can understand why the NAM Team would want to rewrite RHW but why do you need to redo the NWM as well? And follow up question: What happens to all the T21 mods for the RHW and NWM? Do they become obsolete?- 414 Replies
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Do you even have Rush Hour? Go to C:\Program Files\Maxis\SimCity 4\Apps and look at your simcity4.exe Properties > Details. Is your game updated to 1.1.640? The angel (??) is by SOMY but I won't give a link to you yet. 99% of the downloads here are Rush Hour compatible only. And many mods will not work (including NightLighting for custom buildings) until you have updated your game to version 1.1.640.
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Garbage doesn't go by rail.
Hellken replied to A Nonny Moose's topic in SimCity 4 General Discussion
^^^ In SC3K/Unlimited Seaports could also be used for real garbage deals. Something which unfortunately did not carry over to SC4- 15 Replies
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guide For the Eager, Yet Overwhelmed Newcomer
Hellken replied to beebs's topic in SimCity 4 General Discussion
Your cities won't be destroyed. You can reload anytime. -
SOMY's hospital covers one big city tile. http://somy.gozaru.jp/p3.htm Radius Doubler Mod:
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Pearl Beach, Harman, the port and the dump
Hellken commented on diagonalman's City Journal Entry in New CIty
Some tips: 1) When taking pictures don't show the menu. Press the "-" button on the left bottom side of the menu. Press ctrl-shift-S to take a picture. 2) Don't include the UDI icon in your pictures. Click the "My Sim mode" button and click the "Car" and click "Turn UDI off". -
Not sure. Looks like dobdriver's Drunken Water Mod HD: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2831 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2830 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2829 https://www.sc4devotion.com/forums/index.php?topic=10469.msg434224#msg434224
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- simcity 4
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According to my archived files, that file is included in part 2. Edit: Even with that file, the box still appears. Apparently there wasn't an update made that included the model file. Perhaps deleting or replacing it in Lot Editor would be the best solution unless someone knows if the model might be included in something else.... I used SC4Tool's "Dependencies Scanner". It's a separate file. He probably just forgot to include it: JENXPARIS_Prop_JoanOfArc-0x6534284a-0x597d641b-0x39ec381e.SC4Desc I will remove it but LotEditor is not working for on my PC. I have to fix it.
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Kaskaskia | Update Two | It's a Beautiful Day
Hellken commented on KCJC's City Journal Entry in Insulo and Kaskaskia
[quote name='MilitantRadical' timestamp='1349194239'] It is a very beautiful day indeed. 5/5, really great. What canals are you using? [/quote] From moonlinght's blog: http://blog.livedoor.jp/moonlinght/archives/cat_59226.html -
Cressa | The Origins of Your Design
Hellken commented on ThomasSimpson's City Journal Entry in Cattala
Very Good! I like it. -
Reminds me of a debate some Japanese politicians had a few months ago about building giant mecha for self defense. http://japandailypre...g-gundam-275352 Japanese government officials to discuss building a real, working Gundam By Adam Westlake / June 27, 2012 / 17 Comments Now that the tax debate is out of the way, the members of Japan’s Liberal Democratic Party (LDP) can get down to the real issues. Like discussing the possibilities of the country building a real, full-sized, working Gundam. This is no joke. Two members of the LDP want to take a serious look at what it would take to construct the two-legged, walking mech from the infamous, long-running Gundam anime series. Beginning on Thursday, the LDP will hold a 12-hour marathon on Nico Nico, a Japanese video platform similar to YouTube, and two members of the party, Masaaki Taira and Hideki Niwa, will have a discussion titled “The Gundam Development Project.” Also joining them will be Harutoshi Fukui, the writer for the Mobile Suit Gundam UC series of novels. It was estimated in 2008 that the cost to build a real working 60-foot tall Gundam, and not just a life-size statue like what was built in Odaiba, Tokyo, would cost around $725 million. But that is just the price for parts and materials, and doesn’t include what it would cost to build such a ridiculous thing. This display is most likely just an attempt for the LDP to attract a younger audience, mostly composed of science fiction and anime fans. It would become obvious fairly quickly that possibilities of building a walking, piloted humanoid robot, with arms and the ability to use weapons, are between slim and none. http://www.escapistm...o-Build-Gundams Japanese Politicians Announce Plan to Build Gundams JOHN FUNK | 26 JUNE 2012 11:56 PM 52 Someday the Japanese military might actually field giant robots. Japan loves Gundam; we all know this. Some of us have even written entire articles about it. In fact, Japan loves Gundam so much, a major political party has announced that it is considering an actual, real-life Gundam development program for its military. Speaking on a political talk show broadcast on web site NicoNico Douga, members of the Japanese Liberal Democratic Party including key figures like party VP Tadamori Oshima and former general secretary Bunmei Ibuki said that the LDP was "seriously considering" a project to turn Yoshiyuki Tomino's giant fighting robots into a reality. They did not say that there were plans to find the perfectly emotionally-damaged teenager to fly the thing, but it was probably implied. It bears noting that the Japanese LDP is not some fringe political party, either. The center-right LDP controlled the Japanese parliament almost continuously until its defeat in the 2009 elections. At that point, it began to splinter, but still remains a potent political force. Some might see this as a cynical ploy to appeal to right-wingotaku to bolster the LDP base instead of any real plan to field giant fighting robots, and in all fairness that some probably has a point. Reactions online in Japan have been mixed. "Why not start by making some robots which can clean up after a nuclear accident, morons," wrote one commentator in reference to the Fukushima nuclear disaster. Another criticized the impracticality of fielding billion-dollar machines that could be taken down with some tripwire, Battle of Hoth-style. "Gundams would be useless in a real war. If their intent is anything more than to curry favour with otaku they should start looking at what would be." Others were more optimistic. "People ridiculing this are the same people who would have been ridiculing the car a century ago!" exclaimed one. And yet another simply had qualms with the LDP's choice of giant robot. "Why Gundam all of a sudden now? You start with Zaku, Zaku!"
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^^ -- Looking for JENXPARIS_Prop_JoanOfArc-0x6534284a-0x597d641b-0x39ec381e.SC4Desc from xannepan's Rue de Rivoli (Read the comments for more info.) Did he fix it on sc4devotion or put the file in some other site?
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You probably installed a tree mod, tree mod replacement mod, or a "god mode" tree controller and lack a dependency. A picture might help. Brickell on the River is this:
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Kaskaskia | Update Two | It's a Beautiful Day
Hellken commented on KCJC's City Journal Entry in Insulo and Kaskaskia
This is extremely beautiful. In the last picture, is that game water or did you plop? It looks like the small pond at Simpeg. Did you extract it? -
ILL Tonkso's Review of SimCity
Hellken replied to ILL Tonkso's topic in SimCity (2013) General Discussion
Thanks for the info Maxis_MD. -
Kuroda Castle - Hokkodo's Return
Hellken commented on Simul8ter8's City Journal Entry in Hokkodo (AIN)
Wow! How did you get all your files back so fast !? -
Real Highway (RHW) - Development and Support
Hellken replied to qurlix's topic in NAM & Transit Networks
It will probably be many years from now but I can't wait to see the Multi-Highway System. It will be a very important day when it comes out. Good luck NAM team!- 3,919 Replies
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By raika at simcity seesa
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ILL Tonkso's Review of SimCity
Hellken replied to ILL Tonkso's topic in SimCity (2013) General Discussion
I am not sure of the scale used in SC4. If the side of one small city is 1km long. Then a medium is 2 km long. So the area is 4 km2 So a Sim City (2013) tile is just half the area of a medium city in Sim City 4! ---- In any case the game is far from complete so let's not judge it now. They might surprise us with a 5 stack expressway interchange or maglev. You'll never know -
[img]http://24.media.tumblr.com/tumblr_m9ycr89yqa1rya3nuo2_400.gif[/img]
