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EffTheGrid

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Everything posted by EffTheGrid

  1. Would you mind linking a zip to your files that are affected? It's weird that after long periods of success we would suddenly have the same, random problem.
  2. Here is the link to my files for anyone inclined to solve the mystery. The "Bronx" buildings got replaced with the FA houses.
  3. I'm Modeling SimCity 4!

    AWESOME!!! WOW!! How long will the exhibit be up for? I'd love to drive up and come see it! Congratulations on the culmination of this project. It will definitely be cool for me to see SimCity 4 represented in a museum case like this, however I especially admire your efforts to preserve the architectural history of Markham. Kudos!!
  4. Making building bigger?

    Hey---can you tell me more about the "buildings as props" mod? I'm trying to offset the Maxis houses slightly from the grid so they can be used for FA/Diag layouts. Maybe I can use this. Thanks
  5. PC Regional Distribution Centers A-J

    Thank you! A really thoughtful and well-made set. I'll appreciate the variety of colors and carriers!
  6. PC Regional Distribution Centers Retail 1

    Great job, bro! This entire set is very useful and looks great in-game. I appreciate the variety of colors, brands, and truck parking you added to make the lots feel less redundant, and I like the ability to quickly customize the brands represented. Cool set! Would love to see more lite-industrial like this at different sizes. 5/5*
  7. Show us What you're Working On

    I like this style from you. Messy intersections always add a bit of fun realism.
  8. Lot - Resources / Help

    Thank you for the link! My next task is to find, isolate, and duplicate, the Maxis building .sc4model files, so I can scoot them around independently. Any idea where they live? I assume they are datpacked somehow... And if I copy them, should I take additional steps to differentiate them from the originals?
  9. This is the same confusing issue I messaged you about, Ty. My new BATs are automatically replacing the last. I've been unable to make anything new for a month... all my recent projects are scrapped. I'll work on hosting the files so some of you can compare problems. But several building families I made are affected---these lots functioned fine until I added my new ones to the plugins. Now they are all messed up/replaced. Anecdotally, I used to run into this issue when I started batting as a newbie. But only after I'd forgotten to name the file before exporting. Of course I had saved these projects before exporting but the results seem similar to just a 'quick export' of an unsaved work. Seems like the newest file just overrides the others graphically imo. Beyond my pay grade---I'm refocusing on lotting for a while.
  10. Can't find it?... Ask here!

    This falls more under "idk what i'm doing".... but where can I find the Maxis .sc4model files for all the in-game houses? My intention is to copy them and offset them slightly. This should allow the duplicates to be manipulated while keeping the originals intact. Correct? Thanks in advance for help locating the proper file directory destination.
  11. Lot - Resources / Help

    Cool, thank you! I'll download and check it out. My goal is to move maxis buildings slightly beyond the grid tile so they meet the angle of the FA road when placed in a row. Looks like the link is dead at SC4D though..... Maybe you could send me the file?
  12. Where are people from?

    NJ/NYC area! Heavily influences my work here.
  13. Lot - Resources / Help

    Hey all, I want to find out if changing the position of a model on its axes is possible, using some "aftermarket" tool. For instance, there is a utility that can be used to rotate a model 90 degrees. Is it possible for a utility like this to simply shift the model forward on one axis? My thought is that this would be useful for creating overhanging setups for FA situations. If it can't be done already..... is it possible? Thanks, brains.
  14. Can't find it?... Ask here!

    Hello... I'm looking for the base textures for Paeng's gas stations. I've installed the dependencies but the asphalt is a no-go. Love this set.
  15. Paeng's Gas Stations

    Hi, I've installed the dependencies but I'm missing a texture. Can anyone help locate it please? Thanks.
  16. Can't find it?... Ask here!

    Nice to hear that it's on the docket. Thank you! I got creative with the pieces you've already provided us.
  17. Can't find it?... Ask here!

    Greetings-- Does there exist, a "DOWN" position? thanks
  18. Show us What you're Working On

    Developing the urban outskirts
  19. Show us your Overview of your City/Town

    These are FA3 blocks---not a camera trick! You can never know what you're looking at nowadays just by a glance.
  20. Show us Your Interchanges!

    Sometimes you have to do everything wrong to get it just right. Setups are wrong at moments... but the pathing works and it looks great.
  21. 3D Camera DLL for SimCity 4

    Wow! This is no joke! This is the kind of useful tool that gives me hope that the future of SimCity is not in the hands of EA or Maxis but with the hardworking and ingenious modders that make this work possible. Thank you for this invaluable tool that will reinvigorate the game for all! 10/5 Stars!! Kudos for releasing on April Fools Day. Legendary.
  22. Show us What you're Working On

    Excited to see it..... We lack large scale diagonals and alternately-oriented warehouse spaces. Thank you!
  23. Show Us Your Suburbs

    Remember these! check these out. @Wallibuk and if you make something new can you make FA2 and FA3 rotations? pretty please!
  24. TCC Maps - Las Vegas, Nevada

    Cool! Big, flat, and full of interesting features. A great recommendation for starting a new region! Always fun to see a new map. Thanks!
  25. Show us your Before/After Shots!

    Hey, what a fantastic looking highway! What walls are you using?
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