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owl_greene

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Everything posted by owl_greene

  1. Underground-Rail Station (NOT SUBWAY)

    Can the exact same lot be created so that GLRs run via FLUP can stop like a subway? The idea is enticing, but the lack of such a lot limits the functionality of GLR FLUPs.
  2. TTC Tram (Ontario Creation Team)

    Very good work, but it looks in the screenshot that the doors are only on one side of the vehicle, which is very unrealistic.  Do u recognize what pic I used in my avatar, B-More4? Where did I take it?
  3. Back River Wastewater Treatment Plant

    A bra?!?!!!! LMAO!
  4. Back River Wastewater Treatment Plant

    Awesome!  I love seeing BATs of buildings I see often in real life...one thing's for sure: If u know Baltimore, and u drive this part of the beltway with windows down, YOU KNOW it ain't a casino!  Man!  That place stinks (in real life)!  Great job!
  5. Art128 - Japanese Transports Pack

    Is this for both el-rail and rail?
  6. Subway staion with underpasses

    REALLY IMPORTANT QUESTION: Is this station pathed as a [i]subway[/i] station, or will it allow [i]el-rail/GLR[/i] passengers to board and alight? If it's pathed for GLR station purpose, we FINALLY have a bonafide subway station that can be used in GLR applications! If not, can it be pathed for GLR? How fast????
  7. Can't find it?... Ask here!

    Hello! I am looking for a pair of ploppable lots. I downloaded them long ago in a past life, and I can't find them! They are one way roads, two 1x4 and two 1x6 lots that are one way rd enabled. On two lots, the left lane is parallel parking, and on the other two, the left lane is perpendicular parking. I miss these lots!!!!!
  8. Ground Rail 2 Elevated Rail Transition

    We all appreciate the praises but, speaking for those who downloaded this and cannot get it to work, can someone who had trouble and then got it to work explain what they did? Perhaps the creator????
  9. Rail U Turn for UDI

    Has anyone else had trouble with the GLR U-turn? Is there a workaround???
  10. CitiesXL 2012 Announced, Modding Support Among New Features

    Can we convince em to integrate U-Drive-It and the street/landmark labeling option? Then I can get into the game!
  11. bridges by choco.....

    Have any of these GLR bridges been released, or has this project fallen off the edge of the world?
  12. Rail to subway transition

    Can it be used with FLUPs or Underground Rail pieces?
  13. Beijing BRT 2HD512

    Articulated section unfortunately not bending. Lovely work otherwise!
  14. obsolete Ninja Boulevard Station

    Is it possible for GLR pathing to be added to this station? With the FLUPs carrying GLRs now, the Ninja Blvd. Sta. could be an impromptu subway station for FLUP-based GLR subways.
  15. FROGFACE RAIL STATIONS GLR CONVERSIONS

    The idea is stunning, but GLR won't pass throught the station in UDI...even when I transit enable it with elevated rail. Anyone else deal with this??
  16. GLR Stations

    Perhaps I'm a goof, but why is it that my GLRs disappear in UDI only for the Cogeo's GLR stations and hubs and suburban stations? Am I missing a file or something? Or do they just not work?
  17. European Bus and Tram Stops

    The work is awesome, and I appreciate the new GLR choices. However, and perhaps I'm in the minority with this, but I seldom use draggable GLR, and these stations seem to only work with draggable. Can the GLR stops be re-released pathed to be used with ploppable GLR? Or perhaps a quick patch??? I'm sure I'm not the only one who'd benefit from the ploppable!
  18. As the pic proves, these are Chicago El-Train cars. Contrary to whatever the beliefs are, ONLY Chicago uses rapid transit cars that have two doors on each side. Most TAs use subway/el cars with 3 doors per side, with the NYC exception of some care having 4 doors per side. The group of multi-colored lights at the top make the cars somewhat unique, as this config's only used in Chicago and Philly. On another note, the comments about Detroit are very offensive. Yes, it's a rough town, but it's still home to the folk who reside there. No one should be making comments about bulldosing an entire city of almost a million people. I guess America's motor vehicle industry should be bulldosed too.
  19. Elevated Rail Station Model

    These are awesome ideas, and the platforms should definitely be extended for added realism. The trains that spawn are way too long for the 3 tile platforms!!!!
  20. NDEX ITS Modern Metro Station for GLR

    This was an incredibly good idea, and it's far more functional than the other sunken light rail station (which is too wide and doesn't work between puzzle pieces). My only problem with this station is that it visually overpowers the lots placed in front of it. Theoretically, anything plopped in front should block the view, but unrealistically, you can see the station over the building. How can this be fixed?????
  21. Thanks for trying to explain that, z1. At least I know I'm not doing anything wrong. I'm patiently waiting for the forum entry that says this is fixed.
  22. Pleez help...I'm sad almost to tears that I can't get the GLR or passenger train to work (in UDI) with the underground rail connection. I connect the GLR rails to the rail-under-road pieces seamlessly using the Tram-in-Road to U-Rail/Subway piece, yet neither a GLR train or a passenger rail train will continue in the tunnel under the road. I'm confused, because I know that I can both run trains through the rail under road, and run GLRs on Passenger Rail track as long as the tracks are properly connected. What's going wrong???? ...or perhaps I have an unclear understanding of what underground rail really is. Can someone help clear this up????
  23. Can't find it?... Ask here!

    Last month someone posted about having trouble getting both FiSHMan and GoFSH to work. I'm having similar problems. When I try to start FshMan, it says "The application failed to initialize properly (0xc0000135)." What's this mean, and what must I do to get FiSHMan to work?
  24. LBT_estacionsuburbial

    This is very nice. This needs to be released for GLR like, yesterday! Please make a GLR station.
  25. Sao Paulo Busses - V5 - Articulated

    The rear segment is longer than the front segment, which I haven't seen in any articulated bus. It's fun to drive nonetheless!
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