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Since the 707 never really got treated well in SimCity (with the hundreds of replacements we have made to gt rid of it), I feel compelled to give it the SCAG treatment.

 

S3jSlDG.png

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You don't need to use the DBE to get rid of all the water in your city. Just open up your terrain mod's .dat file in iLive's Reader find the sea level value and change it to something lower than 250 (that's the default value). Save your changes, close out of the Reader, then open up the game and once you load the city, then all the water will be drained and then you can just build bridges as if they were just viaducts. Then, once you're done, save and quit and go back into Reader and change the sea level back to 250. Then all your water will come back, and you'll have your "bridges." This is better than the "setsealevel 0" cheat in that it doesn't destroy your bridges, and it doesn't make roads be flat like the DBE does.

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Compdude's method is the most correct method to drain water - however it is the most tedious - opening, closing, re-opening etc - to drain water. If you are just beginning a city tile then I recommend using the setsealevel ### cheat. Please note that this cheat by default has a maximum of 200 while the default water level is 250. To change this, go into your Terrain Controller (I use Tropod's SC4Reader) and change the MaxSeaLevel to "250", in the Exemplar ID of 0x00000001. I can post pics if need be :)

 

-Billy

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Yup... It was there... But I never finished it lol! I had 2 regions of london.. The one I showed, with this was never modified... And so that picture, and the other one of the region view were part of that region...

Now on this new region, I'm redoing everything, except for that part, where I exported the city and now I'm continuining it... Hopefully this time I will get it done.

As you might also seen, I made a practice canary wharf, shown in my cj.. You wouldn't believe how much I've working to get this going lol! And sometime soon you will see my practice RCI test.. You will be amazed at what I'm achieving!!

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was just placing as many landmarks as i could that weren't too tall...i kinda like the outcome :golly: 

kFT4hO7.png


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Great improvement timmie. What is that brown stuff near the shores? 


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TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

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Great improvement timmie. What is that brown stuff near the shores?

I think you mean the sea walls, I think they are by Marrast.

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Great improvement timmie. What is that brown stuff near the shores?

I think you mean the sea walls, I think they are by Marrast.

 

 

Nope, that looks like polluted water to me but is that sand?


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TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

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was just placing as many landmarks as i could that weren't too tall...i kinda like the outcome :golly:

I like it, too! I only think those large stores are better suited for a suburban environment. Maybe some slightly smaller parking lots her and there to "Detroit-ify" the center would work better?


-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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I wasn't hoping to create a Hong Kong scene but this density is too much.  :lol:

 

o.png

 

Thank you Bixel for the buildings but they are all over the place now.  :rofl:

 

Also, If you look closely at the lower center, there is a glass elevated train station there. ;)

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TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

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Wonderful jmsepe. :thumb:

 

What building is that rusty one (with the diagonal billboard on the roof) that's at the bottom to left of the Korean BAT?


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“The deeper I go into myself the more I realize that I am my own enemy.”  ― Floriano Martins         Member of the NAM Team

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I'm currently working on two cities .. at once, since 2011. Let me first say that because I work on a 1920x1200 resolution, the region view misses a large chunk of a tile. Those disappear once I downgrade the resolution, so as these cities are still in development I'm not bothering fixing it at this time - as well development hides these bars. I also use the CAM, and have plans in the winter to start CAM-ifying 5 star buildings on the stex that I've had to ignore for so many years to provide me the required variety to finish these cities off - maybe by the end of next year. I modded the demand for R$$, and both cities have special park with Jobs. I screwed up Turion in terms of cap relief so often use a large stadium to provide me the required cap relief. Laurentia's park has the cap relief...

 

First is Laurentia:

 

lurentia110114.jpg

 

 

I actually started this city in 2008, but completely levelled it in 2011 and have since been rebuilding it. Laurentia still has a three more tiles left of suburbs, I estimate the suburbs will hold atleast 2.4 million sims - and the total city will lie close to 4 million. l'll actually have to rework some stuff in Laurentia as I've had a design change since then (the bottom tiles on the seaport side).

 

Next is Turion:

 

turion110114.jpg

 

 

This one was actually done in 2007. However in 2012 I realized how ugly it was, and dramitically altered the terrain and levelled the city. I decided for some reason to canal-ised the river and restrict all development to one side of the river. I rather like the look, but the terrian mod is having numerous problems, and if its not a result of my monitor I'll likely have to change it. You can see the medium zone footprint - and also if you look carefully you'll see a rectangle with one longer side along the empty bar - that is where the high density is going to be. There is one tile I cant mod - it instantly CTD's. Its on my to do list to eventually load a empty tile in that spot and just carve it out by hand. The suburbs will hold about 1.7million and the total city around 2.4 I think.

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Known as Kitsune on sc4e. NAM Team Member.

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Wonderful jmsepe. :thumb:

 

What building is that rusty one (with the diagonal billboard on the roof) that's at the bottom to left of the Korean BAT?

 

Sorry for the late reply. Here is your request.

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TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

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lurentia110114.jpg

 

 

I actually started this city in 2008, but completely levelled it in 2011 and have since been rebuilding it. Laurentia still has a three more tiles left of suburbs, I estimate the suburbs will hold atleast 2.4 million sims - and the total city will lie close to 4 million. l'll actually have to rework some stuff in Laurentia as I've had a design change since then (the bottom tiles on the seaport side).

 

Next is Turion:

 

turion110114.jpg

 

That's some insane development right there! I can't imagine how much time you invested in those cities, but it'd have to be quite a bit. :O


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Hehehe, don't these houses look familiar. :} What are these little transit-enabled parking lots that I see there? Lots or a SAM style? It's been a while since I last played SC4... :uhm:


-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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So I decided to start playing around with the BAT and fill a niche (at least that I've seen) in truck props: average size non-articulated american-style trucks. They're pretty common so I was a bit surprised when I never could seem to find any.

I'm well aware of the fact that many details will be lost in the end, but whatever. This is not an automata.

And yes, I know it's currently a tad under-scaled. I'll fix that later.

I'm also still working out some of the textures.

 

5flsUsv.jpg

 

The fun part comes next: Making multiple different back ends (and liveries in the case of box trucks) for the truck as well as 45 / 22.5 angled versions.

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“The deeper I go into myself the more I realize that I am my own enemy.”  ― Floriano Martins         Member of the NAM Team

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Although I said I'm on hiatus, I just cant stop myself from opening dat program.  :lol:

 

I obliterated the older version since there are too many pencils.  :rofl:

 

Here is the new one. I have no names for this places yet.

 

r.png

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msqlrW8.jpg

TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

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A piece of suburban housing in Playa D'Ariana. :)

 

01e63f6684.jpg

 

I really like those appartments and the trees that divide them from the main Motorway! Nice work!

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Well, I've finished one variation. Time to make a buncha liveries :]

It's also my first completed BAT (and my 2nd attempt at BATing ever). Not gonna make an actual BAT thread unless I really get into it.

I'm also considering doing billboards.

 

90, 45, and 22.5 (L & R) variations - scaled approximately with jes's intermodal trucks.

fvQPZ9g.jpg

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“The deeper I go into myself the more I realize that I am my own enemy.”  ― Floriano Martins         Member of the NAM Team

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Well, I've finished one variation. Time to make a buncha liveries :]

It's also my first completed BAT (and my 2nd attempt at BATing ever). Not gonna make an actual BAT thread unless I really get into it.

I'm also considering doing billboards.

 

90, 45, and 22.5 (L & R) variations - scaled approximately with jes's intermodal trucks.

 

 

Sweet looking trucks! Can't wait to see what liveries you come up with. I'd love to use them in my lots.

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Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

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