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redfox85

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About redfox85

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  1. Show us your Region!

    I needed another region to develop ... so a host of changes later I'm quite happy with the result.
  2. any chance of releasing the stairs as separate props ? I'm building an airport with ground level only gates .. and they would be an excellent addition.
  3. Show Us your Highways!

    Highway 101's northbound and southbound lanes reverse direction in the technically challenging Blue River Canyon
  4. Show us What you're Working On

    Yep .. those all belong to CP's Victorian Era Houses. I use maxis blockers and assign all the Victorian houses to one building type so I can get them all together.
  5. Show us What you're Working On

    Well the issue is you would have to either a) turn off Automa or b) deal with the cars going through parked cars or c) new textures with a wider road surface to handle the parking. My regions have very little traffic due to my somewhat unique build style so I opted for option B in my current region ..
  6. Show us Your Interchanges!

    The 101-901 split in a jungle .. aka a squished trumpet .. where 101 continues south (bottom) of the map - while 901 continues on the left <-- leading to the (island) city of Elizabeth Bay.
  7. ensure you mark everything plugins related as keep on device - otherwise wierd issues can happen. One drive will still back things up.
  8. TCC Maps by thecitiescenter

    Max region size is tied to resolution .. so it might be worth to upload the whole thing so when 8k and further resolutions come along .. might be possible to open the entire thing.
  9. Introducing SC4Evermore (SC4E)

    SSL certificates wont work with HTTP .. thats why there is a HTTPS. Normally what happens is if you use the HTTP address it will auto forward you to the https. I've validated this is working as intended on sc4evermore, meaning for some reason your isp is blocking that redirect. To avoid the issue in the future, please directly use https://sc4evermore.com .
  10. Simtropolis Error 520: Help Diagnosing

    I have never received the error. Are the servers by chance in Canada ?
  11. Show us your Railroads!

    The South Region Fuel and Oil Terminal. Oil comes from local sources and is exported out to sea, while gas arrives by train to be used for local purposes. Also, a local port engine is picking up a pair of flatbed's on the tail track.
  12. Show us What you're Working On

    Have you taken into account that as you go to a bigger resolution you can view more tiles?
  13. Post Modding Requests Here

    Its actually a property that prevents ferries from crashing into supports/piers and needs to be listed as part of the model exemplar. If the model does not have that .. then the bridge is valid for ferries to go under so long as it meets the +15m height (and let me add unfortunately due to a quirk / non-functioning properties the L1/L2 bridges available are treated the same as a L0/0m bridge for ferry height calculations).
  14. This actually fits perfectly with a scenario where I suspected an overload in props caused pox in a city (that sc4 fixed). In my case .. I made a giant container port in lot editor (I think I created around 50-60 lots for the port), and did not hollow out the container stacks. I figured there might upwards of 10-15,000 container props in that port... combined with everything else in that large tile (although the tile is about half water atleast). Also ..yes .. that tile does take a while to load (althought I've seen load times go from 15 mins on skylake to 6 minutes on alder lake). Also .. this all reminds me I prolly forgot to hollow out the stacks for a much smaller container port in my current region.
  15. Gone FSHin'

    If the package is 64 bit now .. shouldnt it be installed in the Program Files folder .. and not the Program Files (x86) folder (idk if it really makes a difference..)?
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