Jump to content
         

airman15

Member
  • Content Count

    4,791
  • Joined

  • Last Visited

  • Most Liked  

    20

Community Reputation

4,111 Glorious

About airman15

  • Rank
    Simtrop Devotee

Recent Profile Visitors

48,599 Profile Views
  1. I really should know better about this sort of technical issue, but i'm having a bit of a problem trying to fix some Maxis lots on my own. Lots which have been downloaded from elsewhere show up fine, but when I try to modify them it seems all changes are lost? Weirdly enough, the new file appears in the plugins folder and the PIM can see changed lots and give all information like dependencies and so forth. It's just they don't show any changes made in the LE nor do the changes made show in-game. None of the lots had dimensions altered, it's mostly base textures and custom props on them. This has happened now twice and i'm at a loss as to what's causing this issue.
  2. I am officially unemployed now because I couldn't report to work since mid-March..

    Now it's tasks at home I must take care of as I can't go anywhere else right now.

    1. Terring

      Terring

      Oh man, I'm sorry for that *:(

    2. airman15

      airman15

      I can weather this out. It came as a shock to me to be let go this way but i'm confident I can find other work later on.

      In the meantime, I may build a few skills while i'm still locked down.

  3. True or False

    True. Have been now for the past 44 days. Just learned tonight my workplace let me go. T/F- You are still employed.
  4. Airman's Hangar

    The more I work with the Cruisers as a proper BAT, the more i'm having to do in the way of amended textures and so forth. I'm working on the left sides so far but to get the mirroring correct on either side, one set will have to be flipped. But in the end, it still produces a legible effect on either side. The inside of the closer tail will show the "B" side in the correct orientation. In the meantime, i've amended the list of airlines I originally had planned. Many of the first proposed airlines will remain but a few more have been added to reflect customers of the 787 as well as address some updated liveries which have happened since first starting. All liveries are assumed to be the same as the first iteration unless stated otherwise.
  5. Show us What you're Working On

    That's disappointing. I suppose there wouldn't really be a way to modernise SC4 without doing a major overhaul and doing so raises a question if it would even be the same game.. At least there are plenty of other choices to get around that limit. Perhaps turning both the locomotive and the carriages following them into a line of diesel/electric railcars like the BR Class 121 to have the best of both worlds is an option?
  6. Show us What you're Working On

    I wonder, could this also apply to HSR/Monorail replacements??
  7. Desktop.. Everyone has one of these!

    I picked a rather British theme ever since migrating to Windows 10. It rotates about every 15 minutes, and there are some scenes from Ireland*, N. Ireland and Scotland included in the mix. *RoI desktops I'm aware aren't in Britain but are often included in web searches and I liked them anyway.
  8. Airman's Hangar

    Experimenting with color patterns on the tails and engines. Going back, many of the airlines I picked had solid-colored engines and the tail flashes were more like the canvas. This test is to see how a line or a curve will behave around the faces of the engines and allow for a redesigned livery for some airlines.
  9. Airman's Hangar

    Yessir! I had something close to completion at first. However when I tried to render in BAT, there was something going wrong. On top of that, previews showed some obvious burrs which would need a redesign. After that I had a feeling I would need to revisit this project and make more than a few serious changes. I didn't think it would be a complete loss as there are still elements to work with from the first attempt. That's what I've been doing now that I've had some time at home with.. current events. The first order of business was to get the engines and wings remodeled and these new results seem promising. The first draft simply had the engines ghosting through the wing, which was a simpler way. But it wouldn't pass the standards most ST users will want. The old engines had obvious corners on it and the sharp rims of the inlets caused shading problems. In the end I saved a portion of the original model, but had to rebuild the wing around it and a new inlet. The new wing shows a much smoother transition from wing to engine, and a rounded corner. This will mean I will have to overhaul the textures now but I have a start for those and i'm aiming to use larger textures to fit more detail on the final build. There are still some minor shading problems below the wing, but it should be lessened the more I work with it. After the engines are done, I may revisit the landing gear, canards, and introduce new textures. Deciding to keep the original liveries will need to come afterwards.
  10. Airman's Hangar

    Lol, the Century idea comes from spending too many hours on Jalopnik. I had to wean off it before I get any bad ideas!
  11. Airman's Hangar

    Oh my, what's this monstrosity in the back corner??
  12. Airman's Hangar

    Oh dear, it takes a Century just to get around to another project..
  13. Ha! I resolved the technical problems! So far the game seems to be running well.

  14. A little bit of catching up to do on this site. RL is not letting up but I see some big developments this year!

  15. Merdique Apartments

    Another fantastic means of adding mid-density flair through my cities! I did a cruise a few years ago and used an internal cabin; which also didn't have windows. That was a shock to say the least, and if it weren't for my phone's alarm it was not possible to tell what time of day it was in those. It's insane that's now it's a trend for places to live in!
×