Yessir!
I had something close to completion at first. However when I tried to render in BAT, there was something going wrong. On top of that, previews showed some obvious burrs which would need a redesign.
After that I had a feeling I would need to revisit this project and make more than a few serious changes. I didn't think it would be a complete loss as there are still elements to work with from the first attempt.
That's what I've been doing now that I've had some time at home with.. current events. The first order of business was to get the engines and wings remodeled and these new results seem promising.
The first draft simply had the engines ghosting through the wing, which was a simpler way. But it wouldn't pass the standards most ST users will want. The old engines had obvious corners on it and the sharp rims of the inlets caused shading problems. In the end I saved a portion of the original model, but had to rebuild the wing around it and a new inlet.
The new wing shows a much smoother transition from wing to engine, and a rounded corner. This will mean I will have to overhaul the textures now but I have a start for those and i'm aiming to use larger textures to fit more detail on the final build.
There are still some minor shading problems below the wing, but it should be lessened the more I work with it. After the engines are done, I may revisit the landing gear, canards, and introduce new textures. Deciding to keep the original liveries will need to come afterwards.