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airport terminal-gate 3x2

terminal-gate.jpg.72a823ceea9decd779add50560aeef13.jpg

 

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On 30.4.2020 at 3:48 PM, T Wrecks said:

@frantic: What a fantastic first BAT! Looks like a clean and realistic modeling job and great texturing. *:golly: I have recently modded and re-lotted some older service stations and other retail stuff and found out that I'm a sucker for freestanding signs of all kind - they make for interesting lotting options and add a lot of visual interest (and realism!) to commercial service areas. Good to see that your BAT comes with such a sign as well.

My only suggestions are that, in terms of textures, the rounded section may be a tad too dark/saturated to blend in seamlessly into a Maxis background, though. White and black are really hard to translate into SimCity. The night lights in that section are a very cold white, too. The lettering is beautifully lit, though. In terms of modeling, is the rounded section supposed to have visible edges, or would it be an option to use smoothing groups to make them disappear? Depends on what you are going for, of course, and that building section makes the entire structure look a lot more interesting either way.

All in all, this looks splendid so far and my above comments are merely intended as a little food for thought. It's great to see new BATters on board!

Thanks for the feedback! The rounded section is indeed meant to have visible edges, as that's what it looks like in real life (this is an older photo so the lettering is different):

TbFAPuE.png

I agree with the black looking a bit off, I was actually trying to texture it so it would blend in with the rest of the glass and the frames without being transparent, but for some reason applying a cylindrical UVW Map to that particular 14-sided part gives me a 16-sided texturing area, which wouldn't work with what I had in mind. I don't know whether it's just a GMAX thing or if I'm doing something wrong, but it was a cheap and lazy solution anyway - I will just do it the same way I did the transparent windows. I will also make the night lights a bit warmer and after a few other fixes and added details it should hopefully be ready for release *:)

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2 hours ago, WolfZe said:

airport terminal-gate 3x2

terminal-gate.jpg.72a823ceea9decd779add50560aeef13.jpg

Wow! @WolfZe, that's excellent! Could I convince to rotate it 45 degrees and release a diagonal version as well? It's desperately needed in our sim-airports! If that's too much of a bother or you aren't interested, please ignore my request. *:)

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54 minutes ago, mattb325 said:

@Raymond7cn, your bus stops are looking fantastic, and the hologram is amazing! It's great to see some really modern stuff entering the SC4 palette.

The Pulse Memorial Plaza is available for download on SC4 Devotion.

evyxbJg.jpg

 Here:

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3965

 

Thank you for this building, @mattb325. As a lifelong Orlando resident, I only hope the final museum looks as good when it's completed!

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1 hour ago, mattb325 said:

@Raymond7cn, your bus stops are looking fantastic, and the hologram is amazing! It's great to see some really modern stuff entering the SC4 palette.

The Pulse Memorial Plaza is available for download on SC4 Devotion.

evyxbJg.jpg

 Here:

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3965

 

Wow!! This is awesome. Nice work!

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8 hours ago, Raymond7cn said:

7sD24Vf.jpgcUbECFN.jpg

Bus stop 6/10, Dubai aircondition bus stop, I couldn't find out enough resources, so just scrawled some with Photoshop, Still texturing.*:D

Sincerely,

-- Raymond

I love this bus stop!!!!

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@Silur That's really nice to see you post more often recently :thumb:

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ANARCHIST !

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2 hours ago, mattb325 said:

@Raymond7cn, your bus stops are looking fantastic, and the hologram is amazing! It's great to see some really modern stuff entering the SC4 palette.

The Pulse Memorial Plaza is available for download on SC4 Devotion.

evyxbJg.jpg

 Here:

https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3965

 

Dear Matt, Thanks for your compliments, Yes I improved a little recently, and some ideas were inspired by Terring, @TerringBut frankly, I still feel inadequate to model some big buildings, so I choose to do these bus stations for exercise. Actually, I haven't given up those giant Lots (Simtropolis headquarters*:D, Minas Tirith) All I have done now is prepare for them. Please forgive my awkward skill, I will do better someday.

Your Plaza is amazing as it always was. I tip my hat to the real master!*:thumb: (my English is also improved*:D)

Sincerely,

-- Raymond

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What is impossible with men is possible with God…!

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Guest 760649
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Airport Runway Cleaner

runwaycleaner.jpg.70402ad85f9ae883c6fb21ab3879bbc9.jpg

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On 1.5.2020 at 3:31 PM, frantic said:

Thanks for the feedback! The rounded section is indeed meant to have visible edges, as that's what it looks like in real life (this is an older photo so the lettering is different):

TbFAPuE.png

I agree with the black looking a bit off, I was actually trying to texture it so it would blend in with the rest of the glass and the frames without being transparent, but for some reason applying a cylindrical UVW Map to that particular 14-sided part gives me a 16-sided texturing area, which wouldn't work with what I had in mind. I don't know whether it's just a GMAX thing or if I'm doing something wrong, but it was a cheap and lazy solution anyway - I will just do it the same way I did the transparent windows. I will also make the night lights a bit warmer and after a few other fixes and added details it should hopefully be ready for release *:)

Ah yes, this explains the rounded area. That thing with the 14-sided cylinder turning int a 16-sided texturing area could very well be a gmax thing - that piece of software isn't exactly famous for being bug-free. Still, apparently you managed to wrestle with that tool and its shortcomings impressively well. I'm looking forward to seeing your progress! *:thumb:

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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On 5/2/2020 at 5:07 AM, Raymond7cn said:

7sD24Vf.jpgcUbECFN.jpg

Bus stop 6/10, Dubai aircondition bus stop, I couldn't find out enough resources, so just scrawled some with Photoshop, Still texturing.*:D

Sincerely,

-- Raymond

These look great but are you able to show any preview renders so we can see how they might look in game? 

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8 hours ago, gutterclub said:

These look great but are you able to show any preview renders so we can see how they might look in game? 

Aye, Thank you for your kind reminder dear gutterclub, Frankly, I haven't made transit Lots before, :} Anyway, You are right, I will render and put them into city as soon as possible, Thank you.

Sincerely,

-- Raymond

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What is impossible with men is possible with God…!

5d9ffb6b62888_-1.jpg.d47b771d09c95f9e7590c44cf6711098.jpg

I've contributed some to Simtropolis

My Emotion

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You don't need to put them into a city, simply carry out a preview in BAT4MAX :)

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@gutterclub Better to render them now before he has too much models to handle the pressure of rendering everything. *:read:

 

Though I doubt @Raymond7cn will fall victim to this loophole. *:yes:

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I'll take a quiet life... A handshake of carbon monoxide.

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This bus stop looks indeed a bit oversized, but it's awesome and its nightlights are true killers *:thumb:

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"If you try to please everybody, you often times end up pleasing nobody, especially yourself. When somebody offers to do a favor for free, like making a mod for SimCity 4, you shouldn't be overly critical of something generously given to you. In other words, you shouldn't look a gift horse in the mouth." - Twilight Sparkle after playing SimCity

"Being a mayor or a content creator for SimCity 4 is a heavy responsibility, Patrick. Each city and each custom content is like a child, and must be treated as such." - SpongeBob Squarepants after playing SimCity

"Without deviation from the norm, progress is not possible." - Frank Zappa

"The wisest men follow their own direction." - Euripides

Welcome to Fairview, my new city journal *:D

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