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AP

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Everything posted by AP

  1. Version 1.0.0

    180 Downloads

    SEYDLITZ CLASS Battlecruiser (Panzerkreuzer) Commissioned 1913 24,988 tons – 200.6 m (658 foot) length – 28.5 m (93 foot) beam – 9.3m (30 foot) draft – 27 knots – complement: 43 officers and 1,025 men – 10x28 cm (11-in) guns – 12x15 cm (5,9-in) guns – 12x8.8 (3.5-in) guns – 4x50cm (19.7-in) torpedo tubes – belt armour up to 300mm (11.8 in). SMS Seydlitz was widely regarded as a “lucky” ship – and went down in history as “the ship too tough to die”. She was a product of the political struggle within the Imperial Navy – from Kaiser Wilhelm II down to the serving line officers. Großadmiral von Tirpitz wanted battlecruisers to fight other cruisers. The Kaiser, and many of the line officers, knew the Hochseeflotte would be outnumbered by the Royal Navy – and they wanted the battlecruisers to be strong enough to take their place in the line of battle when required. And – there was the pinch-penny Reichstag to be considered. Consequently, Seydlitz was a compromise in design – but a step in the right direction. Very much similar to the previous Moltke Class, the new battlecruiser had a redesigned and improved machinery plant, a greater displacement than the Moltke Class, and a much improved and increased armour scheme. She is often considered a “Third Generation” German battlecruiser. Much favoured by Vizeadmiral Hipper, she served as flagship Scouting Forces from June 1914 to October 1917, and fought in every major engagement in the North Sea as well as several in the Baltic Sea. At the Battle of Jutland, Seydlitz shared credit with SMS Derfflinger in the sinking of the British battlecruiser HMS Queen Mary. In the same battle, she suffered hits from some 21 large caliber shells, and in an epic struggle against the odds, narrowly made it back to port – becoming “the ship too tough to die”. Seydlitz survived the war – only to be scuttled by her crew in 1919 at Scapa Flow. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  2. Version 1.0.0

    173 Downloads

    Ammunition Pack 02 - Ammunition Train This ammunition prop pack includes a selection of ammunition rail cars and two small steam-powered shuttle engines. The rail cars consist of “box” cars, open “gondola” cars, and “flat” cars. The shuttle engines and railroad rolling stock have been meticulously researched from period photographs to guarantee authenticity, and are patterned after military railroads operating on the Western Front. The rail cars carry a variety of cargo – usually powder charges in the box cars – while the gondolas are loaded with either 5.9-inch shells, 11-inch armour piercing (yellow cap), or 11-inch high-explosive rounds (red cap). Some gondolas carry several different bagged powder charges and brass cased charges, while the flat cars are loaded with torpedoes. With a little imagination, you can devise a system allowing ammunition to be delivered to your base, stored in a safe manner, and then distributed to your fleet as needed. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  3. Wow, might be great to get these back up! (not to be too cocky, but at this point I could probably record them myself :D)
  4. Version 1.0.0

    199 Downloads

    Ammunition Pack 01 Every warship must have ammunition – and it seemed only logical that we should include various forms of ammunition handling for the fleet. There were, of course, several types of heavy guns used by the Imperial German Navy, but for the sake of simplicity, we have chosen to represent ammunition for the German main battery guns, the 11-inch high velocity SK-L/50 -- and the secondary battery guns, the 5.9-inch SK-L/45. The 11-inch rifle (gun) was capable of firing a 670-lb armour-piercing shell out to a maximum range of 22,300 yards at the rate of three rounds per minute. The 11-inch gun chambered a 52.9-lb, silk-bagged, powder charge directly behind the projectile (the fore-charge) -- followed by a 165.3-lb main charge in a brass case. Whereas most navies had adopted multiple silk bags for their propellant charges, the Germans developed the brass cased charge for the bulk of the cordite powder – brass cases were safer because they rarely burned and NEVER exploded. The 5.9-inch secondary battery guns could fire a 112-lb armour-piercing shell out to a range of 18,400 yards at the rate of five rounds per minute. When chambered, the projectile was followed by a single 31-lb silk-bagged powder charge. In this first ammunition prop pack, “AP” has provided you with a variety of 11-inch armour-piercing shells, white 5.9-inch shells on a rack, torpedoes, bagged powder charges, a rack of brass cartridge cases, and depth charges. We have provided several pictures to give you some ideas on how to use them. These will add realism and authentic detail to your naval bases. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  5. Version 1.0.0

    227 Downloads

    Cutty Sark Cutty Sark is, quite possibly, the most famous clipper ship ever built – rivalled only by her legendary competitor Thermopylae. Originally ordered for the Jock Willis Shipping Line, she was built on the River Leven, in Dumbarton, Scotland, and laid down in 1869. Cutty Sark was intended for the China tea trade, which required fast ships, and she was among the fastest – if not THE fastest. The era of the “China Clippers” went into the history books as the most romantic and inspiring days in the Age Of Sail. The sleek, graceful, ships with their towering masts and mountains of white, billowing canvas were truly thrilling sights to behold – even to the seasoned old mariners they left in their wakes as they raced across the southern seas. The famous clipper displaced 2,100 tons, with a hull length of 212 feet – her bowsprit added another 68 feet to the bow to carry a full array of head sails. Her 36-foot beam gave her a length-to-width ratio of just over 5-1, and her unusually sharp bow is credited with providing her speed. Her crew of approximately 35 men could hoist a spread of 32,000 square feet of canvas which, in a stiff wind, could drive her through the water at an amazing 17.5 knots. “AP” has provided a variety of Cutty Sark models – six in all -- both “ortho” and diagonal – as well as under sail, moored, and with or without crew aboard. This model is a true “work of art” and we hope you will enjoy it. (For a more complete history of Cutty Sark – see IMPERIAL DOCKYARDS: CUXHAVEN – Chapter 19.) How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  6. 3D Camera DLL for SimCity 4

    to my knowledge all 3d models are rendered from the 4 SC4 view angles and the 5 different zoom levels and then saved as images that get projected on the building LODs - I have gone through the process thousands of times...
  7. 3D Camera DLL for SimCity 4

    Now I am confused how this works, considering all models only have their 4 angles rendered?
  8. @Jidan thanks for the review sorry you are confused about how to use them! You can turn them into building if you want to with the plugin manager, or follow this tutorial https://community.simtropolis.com/omnibus/SimCity-4/bat-lot-editor-tutorials/tutorial-for-props-on-water-r852/
  9. Version 1.0.0

    250 Downloads

    Square-Riggers and Sailing Craft 01 For well over five thousand years, sailing ships have carried the commerce of civilization to the far – and obscure – corners of the globe. And to some extent, this is still the case. Even today, small schooners still ply the reef-strewn archipelagos of the South Pacific. But in the first half of the last century, sailing ships were still big business. Carrying almost any cargo you can imagine, sailing ships required a smaller crew and could undertake long, or short, voyages at considerably less cost to the shipping line than coal-hungry steamers. Photographs of the port of Hamburg around 1910 show a veritable forest of masts belonging to three-masted cargo ships and clippers waiting to be unloaded. And during the “Dreadnought Era” almost any old picture of a dreadnought will have at least one sailing ship somewhere in view. We have provided the following basic ships from the Era of Sail: (1) A three-masted cargo barque. (2) The brig Clara (sometimes referred to as a “lugger”). (3) A schooner (under sail or at anchor). (4) And a small sloop (both under sail and at anchor). (5) The pack also includes a small “steam-powered lighter”. These are beautifully detailed models and can be used in almost any time period. Sailing ships remained a work-horse of the shipping industry until the end of WW II, when war-surplus, oil-fired, Liberty ships became available at ridiculously low prices. In future, we hope to be able to bring you more models like these sailing beauties to allow a wider variety in your harbours. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  10. Show us What you're Working On

    Working on getting Cutty Sark ready for publication. To my knowledge the first square rigged ship under full sails with realistic rigging and a nice heel to leeward. If anybody is interested, I have quite a few snapshots posted here: https://community.simtropolis.com/forums/topic/761469-simtropolis-shipyard/?do=findComment&comment=1790076
  11. Simtropolis Shipyard

    Working on getting Cutty Sark ready for publication. To my knowledge the first square rigged ship under full sails with realistic rigging and a nice heel to leeward. Just a few screenshots that I took while enjoying this work:
  12. Show us What you're Working On

    We are prepping our pack of historic sailing craft for publication: COMING SOON
  13. Show us What you're Working On

    wow, looks so cool, makes me want to fire up the game again instead of just BATing all the time. (I am just too afraid of sorting the plugin folder and getting everything running again Wasn't there a pack with infill textures that has the diagonals of the railroad brown, so you could smooth out the rail 4-way intersection?
  14. Show us What you're Working On

    Hi Rott, happy to see your are still batting! I like your stuff a lot! Have you ever considered rendering in HD? It is really simple with Gmax.
  15. you can either convert them into a building on a ploppable lot, or use this tutorial for props: https://community.simtropolis.com/omnibus/SimCity-4/bat-lot-editor-tutorials/tutorial-for-props-on-water-r852/
  16. Version 1.0.0

    201 Downloads

    MOLTKE CLASS Battlecruisers (Panzerkreuzer) Moltke 1911 and Goeben 1912 22,979 tons – 186.6m (612 foot) length – 29.4m (96 foot) beam – 9.2m (30 foot) draft – 27.5 knots – complement: 43 officers and 1,010 men – 10x 28cm (11-inch) guns – 12x 15cm (5.9-inch) guns – 12x 8.8cm (3.5-inch) guns – 4x50cm (19.7-inch) torpedo tubes – belt armour up to 280mm (11 inches). Moltke was the lead ship of the “second generation” Moltke Class Imperial battlecruisers. Her design was a considerable improvement in armament, armour, and internal subdivision over the preceding Von der Tann Class – and she was widely considered to be far superior to her rival British Indefatigable Class battlecruisers. She served in all the engagements in the North Sea as well as a few in the Baltic Sea, was damaged by gunfire on several occasions, and torpedoed twice by British submarines. A less sturdy warship would have succumbed to the torpedoes, but she survived the war – only to be scuttled by her crew in 1919 at Scapa Flow. Her sister ship, SMS Goeben, was built as an identical twin, and went on to great fame in the Mediterranean in 1914. Turned over to the Turkish Navy early in WW I, Goeben eventually served in the NATO naval forces, and survived as the last German battlecruiser afloat until 1973, when she was sold to the breakers. For full details and an operational history of both ships, see Chapters 17, 18, and 19, of the “CJ” IMPERIAL DOCKYARDS: CUXHAVEN. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  17. @sejr99999 thanks so much for the snapshot! I was always wondering if people actually use the props!
  18. Version 1.0.0

    209 Downloads

    Deep Sea Salvage Tugs Langeoog and Spiekeroog Deep sea salvage tugs are considerably larger than other tugboats and have far more powerful engines. They are usually equipped with heavy-duty towing tackle, high-capacity pumps, lifting booms, fire-fighting hoses and equipment, diving rig, riveting gear, shoring timber, and even steel plates for patching. They are especially adept at towing damaged ships and pulling grounded ships back into deep water. The Langeoog Class salvage tugs were based closely upon the SS Foundation Franklin. Launched in 1918, she started life as the Royal Navy tug “Frisky”, and with the war over she was sold as surplus, which led to a much traveled and varied career. By 1930 she had been sold to Foundation Maritime in Canada, where she was refitted for deep sea salvage work and based out of Halifax, Nova Scotia. She was one of the most successful of her type and carried out many daring and difficult rescues on the stormy North Atlantic. When other ships would not dare to leave harbor, Foundation Franklin would steam into the teeth of a monster storm, get a hawser on the stricken vessel, and tow into port what would otherwise have been a doomed merchant vessel and crew. She was legendary in her day, and in 1948 saved the SS Arosa in a hurricane so violent, it damaged “Franklin” beyond repair – and she was scrapped in 1949. Her exploits were immortalized in Farley Mowat’s 1958 book “The Grey Seas Under”. It’s still in print and makes a very good read. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  19. Submenus DLL

    Is there any chance an Editor could be written for this plugin to quickly apply the changes to the building files?
  20. Submenus DLL

    we waited for this for 2 decades! IT IS HERE!
  21. I just had a read of the sidebars, excellent work my friend! How remarkable it is that Langer Heinrich is still around! It was great fun to build this model and you have put it to good use - the scenes you created are very lively! Also the additional info about gunnery control is really enlightening… it frankly always was a mystery to me how this was performed back in the day! Thanks for all your great work!
  22. Chapter 13: Death Of A Hybrid

    Finally found time to read this chapter: I love a good battle report… however one must always remember that it was hell for anyone involved. I really enjoyed the detailed insight! Another great chapter, my friend!
  23. Version 1.0.0

    203 Downloads

    SEAGOING TUGBOATS Nordwind and Passat The tugs Nordwind and Passat are categorized as “seagoing” tugs, and ours come from a “mixed” background. Nordwind is patterned closely upon a design commissioned by the Hamburg-Amerika Steamship Line. As the transatlantic immigrant trade grew in volume, Hamburg-Amerika became the chief carrier – which eventually resulted in ocean liners of ever-increasing size. They soon realized the available tugboats simply didn’t have the horsepower to shove around enormous passenger liners, and Hamburg-Amerika commissioned the design of a larger and more powerful tug. Kaiser Wilhelm II was close friends with the Director of the steamship line (Albert Ballin) and thought the tugs would be ideal for handling dreadnoughts. An unknown number of tugs were eventually built by Ballin and leased to the Kaiserliche Marine. The Passat is a more modern and more powerful version of the Nordwind, with an enclosed wheelhouse, even more powerful engines, higher freeboard to improve sea-keeping qualities, and beefed-up winch capacity. The actual appearance of the Passat tugs was arrived at by using “pieces” of several tugs from the late 1920’s to the early 1940’s. Seagoing tugs were capable of dealing with the largest ships and enormous barge tows on the open sea, but for especially difficult jobs or very long-haul jobs, a salvage tug was usually hired. How to use This pack contains .SC4model-files and props as .SC4desc-files. So, by installing this pack nothing will directly appear in your game. You can use the props on your own lots or convert the SC4models into buildings, as you please. Since most props are to be used on water lots and props naturally align with the surface level, they will sink to the sea floor, if you do not stick to the guidelines on how to use props on water lots. Finally you will need to follow the instructions on how to make a lot transparent. You will find the props in any Lot-Editor under the prefix A_1P_h_ As per request from the community, I have also included a version of the ship without historic flags and crew. Please visit @Dreadnought's CJ to get detailed descriptions and the historical backgrounds to these prop packs. You will see a wonderful display of the results of our long collaboration there and can get a preview of what might be hidden in the coming prop packs or simply get some inspiration for your own harbour!
  24. General photography

    Amazing pictures, glad to see Dimland is still continuing!
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